Commit Graph

33 Commits

Author SHA1 Message Date
Ruben 8dc463c388 Kiosk goes to main menu after 60s no face found during game 2017-03-29 19:38:19 +02:00
Ruben 9874e8eb3b Kiosk mode working (power button still triggers screen, but disabling screenslock should be sufficient) 2016-10-05 16:23:10 +02:00
Ruben 4f3b85d06b Not fully working mode 2016-10-05 15:25:05 +02:00
Ruben c45a0d2e7f Small changes 2016-10-05 14:55:23 +02:00
Ruben 907e9005af Frame snapshot sync fix (hopefully) and other randomisation of snapshot and only send 3 snaps (no mouth_right anymore) 2016-09-20 17:23:49 +01:00
Ruben dd4241c05f Now has ending, achievements calculated locally and send (have some of them now)
and Credits pimped
2016-09-16 18:04:01 +01:00
Ruben 79a8643a04 Send images to API and add sound fx and upgrade dependencies 2016-09-15 15:23:38 +01:00
Ruben ddd0764e19 Introduction, also changed startmenu 2016-09-12 00:00:26 +01:00
Ruben 4fe13ba57c First achievements screen and new progress activity 2016-09-11 22:35:38 +01:00
Ruben 1f5c96816b Add title to gamingview 2016-09-10 15:59:10 +01:00
Ruben c856ed3ecc Save image on hit 2016-09-09 13:00:41 +01:00
Ruben d711a93fbf Score bar, level introductions and new interactive menu 2016-09-07 23:32:28 +01:00
Ruben 38b41a6053 Syncing scores to https API and retreiving score position & hints 2016-09-06 14:35:40 +01:00
Ruben c5f2ffb67c New highscore system which gets synced to api.emotionhero 2016-09-04 00:03:22 +01:00
Ruben f5fa4ead2f Scores are now saved in SQLite and can be send to the /me/games API endpoint 2016-09-03 18:22:18 +01:00
Ruben 5bdda26f30 Game registers at main API 2016-09-01 14:23:30 +01:00
Ruben a80425b547 Minor layout changes 2016-08-30 18:06:18 +01:00
Ruben cb5d5dff69 Hopefully pause game on 'back' button 2016-08-25 15:10:28 +01:00
Ruben 5793fa5d30 Highscores now work after level end 2016-08-23 00:35:33 +01:00
Ruben d3cf4fa73b Many styling things and from Highscores now access to game 2016-08-22 21:39:19 +01:00
Ruben c8085df15d Make startup and mainmenu 2016-08-22 15:47:35 +01:00
Ruben 3d45a25895 Refactor the highscore to hits, score and playerinfo.
Save info it as JSON object and recover it on next run.
Which means that practically local highscores are working Fix #2
Also next level now works
2016-08-20 22:59:44 +01:00
Ruben 8f65131b7a GamingActivity can now load with various levels by supplying the right intent 2016-08-20 21:28:05 +01:00
Ruben cb046a2e01 Step further with highscores 2016-08-20 17:22:01 +01:00
Ruben 383e9d9a9a WIP Start with hgihscores 2016-08-19 20:47:15 +01:00
Ruben c3a1773837 More prominent final score 2016-08-19 19:56:58 +01:00
Ruben 162186cea1 Change score color and store face in scenario rather than extract emotions on each tick 2016-08-19 19:06:18 +01:00
Ruben 7f0feb346c Make fullscreen less flickery 2016-08-19 17:28:51 +01:00
Ruben fbdedb0234 Cleanup, of eg. the dummy_button 2016-08-19 17:07:14 +01:00
Ruben 1503b65439 Add sound and proper tick for scenario 2016-08-19 12:38:59 +01:00
Ruben ffe51902a3 Now using dots to show emos 2016-08-17 19:21:16 +02:00
Ruben f26802be79 preliminary animation of targets 2016-08-17 13:17:04 +02:00
Ruben 57974468df Initial 'game' setup 2016-08-16 19:25:28 +02:00