Commit graph

  • 4d491a411e implement ACRA master Ruben van de Ven 2020-01-28 21:36:25 +0100
  • 9ed9bd0d58 Some extra logging and update affdexsdk to 3.2 Ruben van de Ven 2019-04-12 15:45:01 +0200
  • 25b2e09f5e Merge branch 'master' into kioskmode kioskmode Ruben 2017-09-20 09:01:48 +0200
  • c96c735ca4 Add 'previous' menu to Credits menu Ruben 2017-09-20 08:38:15 +0200
  • f5f38393b0 Prepare to add action bar to Credits screen Ruben 2017-09-08 10:26:55 +0200
  • 5f840969a0 Fix critical finish() bug Ruben 2017-09-08 10:05:43 +0200
  • 5a76d03d58 better texts Ruben 2017-09-08 09:55:25 +0200
  • 9232c08ac6 .idea change Ruben 2017-09-12 09:22:55 +0200
  • 4645ae4a6b Prepare to add action bar to Credits screen Ruben 2017-09-08 10:26:55 +0200
  • 433e09d454 Fix critical finish() bug Ruben 2017-09-08 10:05:43 +0200
  • 866c6fa4ae better texts Ruben 2017-09-08 09:55:25 +0200
  • 3974b59919 Merge branch 'master' into kioskmode Ruben 2017-06-26 12:05:53 +0800
  • 0ab6a783e7 bump build.gradle Ruben 2017-06-26 12:03:38 +0800
  • cb857b501e Merge branch 'master' into kioskmode Ruben 2017-06-16 12:12:29 +0200
  • 0b98db8e39 Some refactoring and change make text more legible Ruben 2017-06-16 12:09:48 +0200
  • 123a98602a Merge branch 'master' into kioskmode Ruben 2017-06-16 10:26:32 +0200
  • 4738fda939 Fixes in size and make game menu clearer Ruben 2017-03-29 15:16:47 +0200
  • 6b1547c231 Change transparency and dimensions of text on exhibition phones Ruben 2016-11-03 16:53:42 +0100
  • 8dc463c388 Kiosk goes to main menu after 60s no face found during game Ruben 2017-03-29 19:38:19 +0200
  • 90c898db82 Always snapshots in kioskmode Ruben 2017-03-29 15:20:35 +0200
  • 741f8c83c8 Fixes in size and make game menu clearer Ruben 2017-03-29 15:16:47 +0200
  • d10662757f Change transparency and dimensions of text on exhibition phones Ruben 2016-11-03 16:53:42 +0100
  • 9874e8eb3b Kiosk mode working (power button still triggers screen, but disabling screenslock should be sufficient) Ruben 2016-10-05 16:23:10 +0200
  • 4f3b85d06b Not fully working mode Ruben 2016-10-05 15:25:05 +0200
  • c45a0d2e7f Small changes Ruben 2016-10-05 14:55:23 +0200
  • 958780b57e Ad wrinkle achievement and layout fixes Ruben 2016-09-22 00:24:03 +0100
  • c91f7cbc21 Fix #12 and Fix #10 Ruben 2016-09-21 14:58:49 +0100
  • 907e9005af Frame snapshot sync fix (hopefully) and other randomisation of snapshot and only send 3 snaps (no mouth_right anymore) Ruben 2016-09-20 17:23:49 +0100
  • e8b4a03c9d Add extra expression parameters, extra image creation and small fixes, and android version bump Ruben 2016-09-19 01:12:38 +0100
  • dd4241c05f Now has ending, achievements calculated locally and send (have some of them now) and Credits pimped Ruben 2016-09-16 18:04:01 +0100
  • 4187be4eaf minor gameflow changes Ruben 2016-09-15 16:17:20 +0100
  • 7ba9c2c431 add sound fx file Ruben 2016-09-15 15:23:52 +0100
  • 79a8643a04 Send images to API and add sound fx and upgrade dependencies Ruben 2016-09-15 15:23:38 +0100
  • b6d9c30560 Fancy achievementopmerking in review Ruben 2016-09-12 00:08:37 +0100
  • ddd0764e19 Introduction, also changed startmenu Ruben 2016-09-12 00:00:26 +0100
  • 4fe13ba57c First achievements screen and new progress activity Ruben 2016-09-11 22:35:38 +0100
  • 1f5c96816b Add title to gamingview Ruben 2016-09-10 15:59:10 +0100
  • 02cf5d6065 Game achievements Ruben 2016-09-10 15:51:34 +0100
  • fedb7563d9 Add a bonus culture Ruben 2016-09-10 00:03:10 +0100
  • 2c4af60582 New icon Ruben 2016-09-10 00:02:55 +0100
  • 393358cd33 Update gradle Ruben 2016-09-09 13:00:50 +0100
  • c856ed3ecc Save image on hit Ruben 2016-09-09 13:00:41 +0100
  • 5794cbae4c First push to store Ruben 2016-09-08 12:26:11 +0100
  • 9ca91a6b2d Enable minify in config Ruben 2016-09-08 00:01:19 +0100
  • 703dd97d85 ignore apks Ruben 2016-09-07 23:57:28 +0100
  • d711a93fbf Score bar, level introductions and new interactive menu Ruben 2016-09-07 23:32:28 +0100
  • cecd9e20f6 Add descriptions to scenario and slightly change scenario view Ruben 2016-09-07 15:18:42 +0100
  • 38b41a6053 Syncing scores to https API and retreiving score position & hints Ruben 2016-09-06 14:35:40 +0100
  • c5f2ffb67c New highscore system which gets synced to api.emotionhero Ruben 2016-09-04 00:03:22 +0100
  • f5fa4ead2f Scores are now saved in SQLite and can be send to the /me/games API endpoint Ruben 2016-09-03 18:22:18 +0100
  • 5bdda26f30 Game registers at main API Ruben 2016-09-01 14:23:30 +0100
  • a80425b547 Minor layout changes Ruben 2016-08-30 18:06:18 +0100
  • d12a9bd38e Slight level changes Ruben 2016-08-30 15:56:21 +0100
  • cb5d5dff69 Hopefully pause game on 'back' button Ruben 2016-08-25 15:10:28 +0100
  • a10f0ca2bd Preliminary Credits screen and 'custom' icon Ruben 2016-08-25 15:07:43 +0100
  • 5793fa5d30 Highscores now work after level end Ruben 2016-08-23 00:35:33 +0100
  • d3cf4fa73b Many styling things and from Highscores now access to game Ruben 2016-08-22 21:39:19 +0100
  • 07f3320a47 Minor changes to cleanup stuff Ruben 2016-08-22 16:07:56 +0100
  • f43569b832 Exit button is not required under Google Guidelines Ruben 2016-08-22 16:01:52 +0100
  • c8085df15d Make startup and mainmenu Ruben 2016-08-22 15:47:35 +0100
  • 3d45a25895 Refactor the highscore to hits, score and playerinfo. Ruben 2016-08-20 22:58:32 +0100
  • 8f65131b7a GamingActivity can now load with various levels by supplying the right intent Ruben 2016-08-20 21:28:05 +0100
  • cb046a2e01 Step further with highscores Ruben 2016-08-20 17:22:01 +0100
  • 383e9d9a9a WIP Start with hgihscores Ruben 2016-08-19 20:47:15 +0100
  • c3a1773837 More prominent final score Ruben 2016-08-19 19:56:58 +0100
  • 162186cea1 Change score color and store face in scenario rather than extract emotions on each tick Ruben 2016-08-19 19:06:18 +0100
  • 7f0feb346c Make fullscreen less flickery Ruben 2016-08-19 17:28:51 +0100
  • fbdedb0234 Cleanup, of eg. the dummy_button Ruben 2016-08-19 17:07:14 +0100
  • 13cda51aff Add preliminary readme Ruben 2016-08-19 16:16:20 +0100
  • 1503b65439 Add sound and proper tick for scenario Ruben 2016-08-19 12:38:59 +0100
  • 1dcb08a932 ScenarioAnger split and added emotion labels to ScenarioView Ruben 2016-08-17 19:52:27 +0200
  • ffe51902a3 Now using dots to show emos Ruben 2016-08-17 19:21:16 +0200
  • f26802be79 preliminary animation of targets Ruben 2016-08-17 13:17:04 +0200
  • 57974468df Initial 'game' setup Ruben 2016-08-16 19:25:28 +0200