Ruben
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7ba9c2c431
|
add sound fx file
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2016-09-15 15:23:52 +01:00 |
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Ruben
|
79a8643a04
|
Send images to API and add sound fx and upgrade dependencies
|
2016-09-15 15:23:38 +01:00 |
|
Ruben
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b6d9c30560
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Fancy achievementopmerking in review
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2016-09-12 00:08:37 +01:00 |
|
Ruben
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ddd0764e19
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Introduction, also changed startmenu
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2016-09-12 00:00:26 +01:00 |
|
Ruben
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4fe13ba57c
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First achievements screen and new progress activity
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2016-09-11 22:35:38 +01:00 |
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Ruben
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1f5c96816b
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Add title to gamingview
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2016-09-10 15:59:10 +01:00 |
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Ruben
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02cf5d6065
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Game achievements
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2016-09-10 15:51:34 +01:00 |
|
Ruben
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fedb7563d9
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Add a bonus culture
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2016-09-10 00:03:10 +01:00 |
|
Ruben
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2c4af60582
|
New icon
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2016-09-10 00:02:55 +01:00 |
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Ruben
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c856ed3ecc
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Save image on hit
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2016-09-09 13:00:41 +01:00 |
|
Ruben
|
5794cbae4c
|
First push to store
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2016-09-08 12:26:11 +01:00 |
|
Ruben
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9ca91a6b2d
|
Enable minify in config
|
2016-09-08 00:01:19 +01:00 |
|
Ruben
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d711a93fbf
|
Score bar, level introductions and new interactive menu
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2016-09-07 23:32:28 +01:00 |
|
Ruben
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cecd9e20f6
|
Add descriptions to scenario and slightly change scenario view
|
2016-09-07 15:18:42 +01:00 |
|
Ruben
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38b41a6053
|
Syncing scores to https API and retreiving score position & hints
|
2016-09-06 14:35:40 +01:00 |
|
Ruben
|
c5f2ffb67c
|
New highscore system which gets synced to api.emotionhero
|
2016-09-04 00:03:22 +01:00 |
|
Ruben
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f5fa4ead2f
|
Scores are now saved in SQLite and can be send to the /me/games API endpoint
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2016-09-03 18:22:18 +01:00 |
|
Ruben
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5bdda26f30
|
Game registers at main API
|
2016-09-01 14:23:30 +01:00 |
|
Ruben
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a80425b547
|
Minor layout changes
|
2016-08-30 18:06:18 +01:00 |
|
Ruben
|
d12a9bd38e
|
Slight level changes
|
2016-08-30 15:56:21 +01:00 |
|
Ruben
|
cb5d5dff69
|
Hopefully pause game on 'back' button
|
2016-08-25 15:10:28 +01:00 |
|
Ruben
|
a10f0ca2bd
|
Preliminary Credits screen and 'custom' icon
|
2016-08-25 15:07:43 +01:00 |
|
Ruben
|
5793fa5d30
|
Highscores now work after level end
|
2016-08-23 00:35:33 +01:00 |
|
Ruben
|
d3cf4fa73b
|
Many styling things and from Highscores now access to game
|
2016-08-22 21:39:19 +01:00 |
|
Ruben
|
07f3320a47
|
Minor changes to cleanup stuff
|
2016-08-22 16:07:56 +01:00 |
|
Ruben
|
f43569b832
|
Exit button is not required under Google Guidelines
|
2016-08-22 16:01:52 +01:00 |
|
Ruben
|
c8085df15d
|
Make startup and mainmenu
|
2016-08-22 15:47:35 +01:00 |
|
Ruben
|
3d45a25895
|
Refactor the highscore to hits, score and playerinfo.
Save info it as JSON object and recover it on next run.
Which means that practically local highscores are working Fix #2
Also next level now works
|
2016-08-20 22:59:44 +01:00 |
|
Ruben
|
8f65131b7a
|
GamingActivity can now load with various levels by supplying the right intent
|
2016-08-20 21:28:05 +01:00 |
|
Ruben
|
cb046a2e01
|
Step further with highscores
|
2016-08-20 17:22:01 +01:00 |
|
Ruben
|
383e9d9a9a
|
WIP Start with hgihscores
|
2016-08-19 20:47:15 +01:00 |
|
Ruben
|
c3a1773837
|
More prominent final score
|
2016-08-19 19:56:58 +01:00 |
|
Ruben
|
162186cea1
|
Change score color and store face in scenario rather than extract emotions on each tick
|
2016-08-19 19:06:18 +01:00 |
|
Ruben
|
7f0feb346c
|
Make fullscreen less flickery
|
2016-08-19 17:28:51 +01:00 |
|
Ruben
|
fbdedb0234
|
Cleanup, of eg. the dummy_button
|
2016-08-19 17:07:14 +01:00 |
|
Ruben
|
1503b65439
|
Add sound and proper tick for scenario
|
2016-08-19 12:38:59 +01:00 |
|
Ruben
|
1dcb08a932
|
ScenarioAnger split and added emotion labels to ScenarioView
|
2016-08-17 19:52:27 +02:00 |
|
Ruben
|
ffe51902a3
|
Now using dots to show emos
|
2016-08-17 19:21:16 +02:00 |
|
Ruben
|
f26802be79
|
preliminary animation of targets
|
2016-08-17 13:17:04 +02:00 |
|
Ruben
|
57974468df
|
Initial 'game' setup
|
2016-08-16 19:25:28 +02:00 |
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