Ruben
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cb857b501e
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Merge branch 'master' into kioskmode
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2017-06-16 12:12:29 +02:00 |
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Ruben
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0b98db8e39
|
Some refactoring and change make text more legible
Refactoring to hopefully increase performance (should switch to OpenGL
some day)
Emotion labels are now uglier, but more legible`
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2017-06-16 12:09:48 +02:00 |
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Ruben
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4738fda939
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Fixes in size and make game menu clearer
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2017-06-16 10:24:47 +02:00 |
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Ruben
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6b1547c231
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Change transparency and dimensions of text on exhibition phones
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2017-06-16 10:24:14 +02:00 |
|
Ruben
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8dc463c388
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Kiosk goes to main menu after 60s no face found during game
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2017-03-29 19:38:19 +02:00 |
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Ruben
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90c898db82
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Always snapshots in kioskmode
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2017-03-29 15:20:35 +02:00 |
|
Ruben
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741f8c83c8
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Fixes in size and make game menu clearer
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2017-03-29 15:16:47 +02:00 |
|
Ruben
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d10662757f
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Change transparency and dimensions of text on exhibition phones
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2016-11-03 16:53:42 +01:00 |
|
Ruben
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9874e8eb3b
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Kiosk mode working (power button still triggers screen, but disabling screenslock should be sufficient)
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2016-10-05 16:23:10 +02:00 |
|
Ruben
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4f3b85d06b
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Not fully working mode
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2016-10-05 15:25:05 +02:00 |
|
Ruben
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c45a0d2e7f
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Small changes
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2016-10-05 14:55:23 +02:00 |
|
Ruben
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958780b57e
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Ad wrinkle achievement and layout fixes
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2016-09-22 00:24:03 +01:00 |
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Ruben
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c91f7cbc21
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Fix #12 and Fix #10
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2016-09-21 14:58:49 +01:00 |
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Ruben
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907e9005af
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Frame snapshot sync fix (hopefully) and other randomisation of snapshot and only send 3 snaps (no mouth_right anymore)
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2016-09-20 17:23:49 +01:00 |
|
Ruben
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e8b4a03c9d
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Add extra expression parameters, extra image creation and small fixes, and android version bump
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2016-09-19 01:12:38 +01:00 |
|
Ruben
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dd4241c05f
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Now has ending, achievements calculated locally and send (have some of them now)
and Credits pimped
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2016-09-16 18:04:01 +01:00 |
|
Ruben
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4187be4eaf
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minor gameflow changes
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2016-09-15 16:17:20 +01:00 |
|
Ruben
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7ba9c2c431
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add sound fx file
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2016-09-15 15:23:52 +01:00 |
|
Ruben
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79a8643a04
|
Send images to API and add sound fx and upgrade dependencies
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2016-09-15 15:23:38 +01:00 |
|
Ruben
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b6d9c30560
|
Fancy achievementopmerking in review
|
2016-09-12 00:08:37 +01:00 |
|
Ruben
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ddd0764e19
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Introduction, also changed startmenu
|
2016-09-12 00:00:26 +01:00 |
|
Ruben
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4fe13ba57c
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First achievements screen and new progress activity
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2016-09-11 22:35:38 +01:00 |
|
Ruben
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1f5c96816b
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Add title to gamingview
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2016-09-10 15:59:10 +01:00 |
|
Ruben
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02cf5d6065
|
Game achievements
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2016-09-10 15:51:34 +01:00 |
|
Ruben
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fedb7563d9
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Add a bonus culture
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2016-09-10 00:03:10 +01:00 |
|
Ruben
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2c4af60582
|
New icon
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2016-09-10 00:02:55 +01:00 |
|
Ruben
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c856ed3ecc
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Save image on hit
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2016-09-09 13:00:41 +01:00 |
|
Ruben
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d711a93fbf
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Score bar, level introductions and new interactive menu
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2016-09-07 23:32:28 +01:00 |
|
Ruben
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cecd9e20f6
|
Add descriptions to scenario and slightly change scenario view
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2016-09-07 15:18:42 +01:00 |
|
Ruben
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38b41a6053
|
Syncing scores to https API and retreiving score position & hints
|
2016-09-06 14:35:40 +01:00 |
|
Ruben
|
c5f2ffb67c
|
New highscore system which gets synced to api.emotionhero
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2016-09-04 00:03:22 +01:00 |
|
Ruben
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f5fa4ead2f
|
Scores are now saved in SQLite and can be send to the /me/games API endpoint
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2016-09-03 18:22:18 +01:00 |
|
Ruben
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5bdda26f30
|
Game registers at main API
|
2016-09-01 14:23:30 +01:00 |
|
Ruben
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a80425b547
|
Minor layout changes
|
2016-08-30 18:06:18 +01:00 |
|
Ruben
|
d12a9bd38e
|
Slight level changes
|
2016-08-30 15:56:21 +01:00 |
|
Ruben
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cb5d5dff69
|
Hopefully pause game on 'back' button
|
2016-08-25 15:10:28 +01:00 |
|
Ruben
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a10f0ca2bd
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Preliminary Credits screen and 'custom' icon
|
2016-08-25 15:07:43 +01:00 |
|
Ruben
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5793fa5d30
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Highscores now work after level end
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2016-08-23 00:35:33 +01:00 |
|
Ruben
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d3cf4fa73b
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Many styling things and from Highscores now access to game
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2016-08-22 21:39:19 +01:00 |
|
Ruben
|
07f3320a47
|
Minor changes to cleanup stuff
|
2016-08-22 16:07:56 +01:00 |
|
Ruben
|
f43569b832
|
Exit button is not required under Google Guidelines
|
2016-08-22 16:01:52 +01:00 |
|
Ruben
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c8085df15d
|
Make startup and mainmenu
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2016-08-22 15:47:35 +01:00 |
|
Ruben
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3d45a25895
|
Refactor the highscore to hits, score and playerinfo.
Save info it as JSON object and recover it on next run.
Which means that practically local highscores are working Fix #2
Also next level now works
|
2016-08-20 22:59:44 +01:00 |
|
Ruben
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8f65131b7a
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GamingActivity can now load with various levels by supplying the right intent
|
2016-08-20 21:28:05 +01:00 |
|
Ruben
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cb046a2e01
|
Step further with highscores
|
2016-08-20 17:22:01 +01:00 |
|
Ruben
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383e9d9a9a
|
WIP Start with hgihscores
|
2016-08-19 20:47:15 +01:00 |
|
Ruben
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c3a1773837
|
More prominent final score
|
2016-08-19 19:56:58 +01:00 |
|
Ruben
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162186cea1
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Change score color and store face in scenario rather than extract emotions on each tick
|
2016-08-19 19:06:18 +01:00 |
|
Ruben
|
7f0feb346c
|
Make fullscreen less flickery
|
2016-08-19 17:28:51 +01:00 |
|
Ruben
|
fbdedb0234
|
Cleanup, of eg. the dummy_button
|
2016-08-19 17:07:14 +01:00 |
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