Ruben
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cb857b501e
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Merge branch 'master' into kioskmode
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2017-06-16 12:12:29 +02:00 |
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Ruben
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0b98db8e39
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Some refactoring and change make text more legible
Refactoring to hopefully increase performance (should switch to OpenGL
some day)
Emotion labels are now uglier, but more legible`
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2017-06-16 12:09:48 +02:00 |
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Ruben
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4738fda939
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Fixes in size and make game menu clearer
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2017-06-16 10:24:47 +02:00 |
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Ruben
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6b1547c231
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Change transparency and dimensions of text on exhibition phones
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2017-06-16 10:24:14 +02:00 |
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Ruben
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8dc463c388
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Kiosk goes to main menu after 60s no face found during game
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2017-03-29 19:38:19 +02:00 |
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Ruben
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90c898db82
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Always snapshots in kioskmode
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2017-03-29 15:20:35 +02:00 |
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Ruben
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741f8c83c8
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Fixes in size and make game menu clearer
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2017-03-29 15:16:47 +02:00 |
|
Ruben
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d10662757f
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Change transparency and dimensions of text on exhibition phones
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2016-11-03 16:53:42 +01:00 |
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Ruben
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9874e8eb3b
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Kiosk mode working (power button still triggers screen, but disabling screenslock should be sufficient)
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2016-10-05 16:23:10 +02:00 |
|
Ruben
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4f3b85d06b
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Not fully working mode
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2016-10-05 15:25:05 +02:00 |
|
Ruben
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c45a0d2e7f
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Small changes
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2016-10-05 14:55:23 +02:00 |
|
Ruben
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958780b57e
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Ad wrinkle achievement and layout fixes
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2016-09-22 00:24:03 +01:00 |
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Ruben
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c91f7cbc21
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Fix #12 and Fix #10
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2016-09-21 14:58:49 +01:00 |
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Ruben
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907e9005af
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Frame snapshot sync fix (hopefully) and other randomisation of snapshot and only send 3 snaps (no mouth_right anymore)
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2016-09-20 17:23:49 +01:00 |
|
Ruben
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e8b4a03c9d
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Add extra expression parameters, extra image creation and small fixes, and android version bump
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2016-09-19 01:12:38 +01:00 |
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Ruben
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dd4241c05f
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Now has ending, achievements calculated locally and send (have some of them now)
and Credits pimped
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2016-09-16 18:04:01 +01:00 |
|
Ruben
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4187be4eaf
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minor gameflow changes
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2016-09-15 16:17:20 +01:00 |
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Ruben
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79a8643a04
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Send images to API and add sound fx and upgrade dependencies
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2016-09-15 15:23:38 +01:00 |
|
Ruben
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b6d9c30560
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Fancy achievementopmerking in review
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2016-09-12 00:08:37 +01:00 |
|
Ruben
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ddd0764e19
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Introduction, also changed startmenu
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2016-09-12 00:00:26 +01:00 |
|
Ruben
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4fe13ba57c
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First achievements screen and new progress activity
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2016-09-11 22:35:38 +01:00 |
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Ruben
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1f5c96816b
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Add title to gamingview
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2016-09-10 15:59:10 +01:00 |
|
Ruben
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02cf5d6065
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Game achievements
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2016-09-10 15:51:34 +01:00 |
|
Ruben
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fedb7563d9
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Add a bonus culture
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2016-09-10 00:03:10 +01:00 |
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Ruben
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c856ed3ecc
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Save image on hit
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2016-09-09 13:00:41 +01:00 |
|
Ruben
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d711a93fbf
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Score bar, level introductions and new interactive menu
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2016-09-07 23:32:28 +01:00 |
|
Ruben
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cecd9e20f6
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Add descriptions to scenario and slightly change scenario view
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2016-09-07 15:18:42 +01:00 |
|
Ruben
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38b41a6053
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Syncing scores to https API and retreiving score position & hints
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2016-09-06 14:35:40 +01:00 |
|
Ruben
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c5f2ffb67c
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New highscore system which gets synced to api.emotionhero
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2016-09-04 00:03:22 +01:00 |
|
Ruben
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f5fa4ead2f
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Scores are now saved in SQLite and can be send to the /me/games API endpoint
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2016-09-03 18:22:18 +01:00 |
|
Ruben
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5bdda26f30
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Game registers at main API
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2016-09-01 14:23:30 +01:00 |
|
Ruben
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a80425b547
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Minor layout changes
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2016-08-30 18:06:18 +01:00 |
|
Ruben
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d12a9bd38e
|
Slight level changes
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2016-08-30 15:56:21 +01:00 |
|
Ruben
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cb5d5dff69
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Hopefully pause game on 'back' button
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2016-08-25 15:10:28 +01:00 |
|
Ruben
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a10f0ca2bd
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Preliminary Credits screen and 'custom' icon
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2016-08-25 15:07:43 +01:00 |
|
Ruben
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5793fa5d30
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Highscores now work after level end
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2016-08-23 00:35:33 +01:00 |
|
Ruben
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d3cf4fa73b
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Many styling things and from Highscores now access to game
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2016-08-22 21:39:19 +01:00 |
|
Ruben
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07f3320a47
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Minor changes to cleanup stuff
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2016-08-22 16:07:56 +01:00 |
|
Ruben
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f43569b832
|
Exit button is not required under Google Guidelines
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2016-08-22 16:01:52 +01:00 |
|
Ruben
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c8085df15d
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Make startup and mainmenu
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2016-08-22 15:47:35 +01:00 |
|
Ruben
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3d45a25895
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Refactor the highscore to hits, score and playerinfo.
Save info it as JSON object and recover it on next run.
Which means that practically local highscores are working Fix #2
Also next level now works
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2016-08-20 22:59:44 +01:00 |
|
Ruben
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8f65131b7a
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GamingActivity can now load with various levels by supplying the right intent
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2016-08-20 21:28:05 +01:00 |
|
Ruben
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cb046a2e01
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Step further with highscores
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2016-08-20 17:22:01 +01:00 |
|
Ruben
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383e9d9a9a
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WIP Start with hgihscores
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2016-08-19 20:47:15 +01:00 |
|
Ruben
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c3a1773837
|
More prominent final score
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2016-08-19 19:56:58 +01:00 |
|
Ruben
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162186cea1
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Change score color and store face in scenario rather than extract emotions on each tick
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2016-08-19 19:06:18 +01:00 |
|
Ruben
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7f0feb346c
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Make fullscreen less flickery
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2016-08-19 17:28:51 +01:00 |
|
Ruben
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fbdedb0234
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Cleanup, of eg. the dummy_button
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2016-08-19 17:07:14 +01:00 |
|
Ruben
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1503b65439
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Add sound and proper tick for scenario
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2016-08-19 12:38:59 +01:00 |
|
Ruben
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1dcb08a932
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ScenarioAnger split and added emotion labels to ScenarioView
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2016-08-17 19:52:27 +02:00 |
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