Ruben van de Ven
2b63cde7e9
Fix crash on variable
2019-11-12 00:27:16 +01:00
Ruben van de Ven
8f1a93f496
Fix crash on variable
2019-11-12 00:26:05 +01:00
Ruben van de Ven
b0c4a35242
Hopefully fix variable setting
2019-11-12 00:19:50 +01:00
Ruben van de Ven
a99c2dcfbf
Condition for failure of Lyrebird (and MS)
2019-11-11 19:27:20 +01:00
Ruben van de Ven
9df1d77b4f
Faster interface and timing factor
2019-11-11 18:25:04 +01:00
Ruben van de Ven
17a89b2494
Times in timeline
2019-11-11 15:34:11 +01:00
Ruben van de Ven
10f856a439
Slower Repeat, and Repeat fix for timing
2019-11-11 11:51:47 +01:00
Ruben van de Ven
ea5b9cc060
Now accepts fr-FR2 as language code
2019-11-05 07:28:10 +01:00
Ruben van de Ven
6f4cd6aae4
Now fetch only unqiue items with variable_storage if checkbox is set
2019-08-30 21:55:55 +02:00
Ruben van de Ven
c24e0aa529
Fixed bug similar to Munchen bug - on multiple hits of the same diverison (or one that shares messages) it went back to old moment in the story
2019-08-30 21:46:25 +02:00
Ruben van de Ven
293bc3a2ea
Add variable only once per run
2019-08-27 17:06:40 +02:00
Ruben van de Ven
6c6c4dd397
Fix loop condition when > 1h
2019-08-27 16:35:26 +02:00
Ruben van de Ven
db16887c91
Finish button now finishes playback also when on loop
2019-08-26 15:22:40 +02:00
Ruben van de Ven
06f1e92fcd
Automatically trim msgId on message_played condition
2019-08-26 10:25:22 +02:00
Ruben van de Ven
2cd47470de
Allow 'inversematch' on last fix
2019-08-26 08:12:22 +02:00
Ruben van de Ven
e819e599db
Fix crash when hasPlayed condition refers to non-existing message
2019-08-26 08:04:24 +02:00
Ruben van de Ven
6ca3a79acd
Ending messages can be configured to jump to next chapter instead of return message
2019-08-23 12:37:01 +02:00
Ruben van de Ven
0222c34d5c
Rename condition again for clearer use
2019-07-10 16:28:54 +02:00
Ruben van de Ven
95c004eba6
Change name of timer condition to loop_timer
2019-07-10 16:14:46 +02:00
Ruben van de Ven
1e76c44862
Collective moment Diversion time in seconds
2019-07-10 14:11:57 +02:00
Ruben van de Ven
8cfd4745f9
Variable store now per language, fix #63
2019-07-10 13:57:42 +02:00
Ruben van de Ven
afdc1f860d
Changes for the temp hugveys 27-29
2019-07-10 10:59:07 +02:00
Ruben van de Ven
8227cceffb
Store variables in a shared database. Condition to retreive the last n variables of a specific name. Fix #61
2019-07-04 22:05:51 +02:00
Ruben van de Ven
2eeee9095f
Fix #62 - light intensity and duration now on /hugvey_fade
2019-07-04 16:33:10 +02:00
Ruben van de Ven
36353286c7
Fix #60 - collective moment implementation
2019-07-03 17:54:14 +02:00
Ruben van de Ven
4ae8c20b92
Diversion in timeline
2019-06-18 10:46:48 +02:00
Ruben van de Ven
dbcff93237
Fix bug that caused diversions with the same message to launch people back in their timeline
2019-06-16 19:42:59 +02:00
Ruben van de Ven
ee1a2e39f2
messagePlayed condition
2019-06-16 17:44:13 +02:00
Ruben van de Ven
16fbee7555
Fix condition saving the variable too soon
2019-06-15 20:10:53 +02:00
Ruben van de Ven
b25d7dd6d5
Running only one condition until it matches. And go for that one
2019-06-15 19:21:22 +02:00
Ruben van de Ven
5ca3cffdd9
Save light status (not properly restored yet) and clearer status in timeline when running in a loop
2019-06-14 20:47:59 +02:00
Ruben van de Ven
417b3d9361
Condition variableEqual: check if 2 variables are the same
2019-06-13 22:40:32 +02:00
Ruben van de Ven
eb7449c4e8
Fix bug with finish calculation for diversion
2019-06-11 15:10:46 +02:00
Ruben van de Ven
87c7db2489
Reply_contains diversion now can move to next chapter on finish
2019-06-09 11:34:41 +02:00
Ruben van de Ven
39dbf0502a
Fix a bug that the story strand 'end-finder' loops infinite, load saved state now uses the light/position id rather than device id, passing a message can trigger the light, and status changes provide cleaner logs
2019-06-08 16:10:46 +02:00
Ruben van de Ven
126c10b5ce
Stop google stream after finish (or rather, prevent google stream from restarting after finish) - Fix #29
2019-05-17 20:47:33 +02:00
Ruben van de Ven
f33a634902
Log level change
2019-05-14 18:39:22 +02:00
Ruben van de Ven
78625259c9
Ignore the timing of all is_final messages completely
...
It turns out google's is_final comes in at super arbitrary intervals. Sometimes 2 sec after finishing speaking.
We take the final text but ignore its timing completely.
2019-05-14 18:18:42 +02:00
Ruben van de Ven
42b4185a69
Merge branch 'master' of gitlab.com:hugvey/hugvey
2019-05-13 14:46:46 +02:00
Ruben van de Ven
21097bb8bd
Nothing text ##54
2019-05-13 14:45:52 +02:00
Hugvey Central Command
b8b912a10a
Change for working version
2019-05-12 19:51:54 +02:00
Ruben van de Ven
fefda5a2a5
Speed up for calculateFinishesForMsg
2019-05-12 15:06:00 +02:00
Ruben van de Ven
cd7a948787
Set volume per language
2019-05-12 14:54:37 +02:00
Ruben van de Ven
81aeb6be27
Hugvey now resumes without replaying the last message
2019-05-12 12:17:03 +02:00
Ruben van de Ven
6938e0fd90
Save state of hugveys to tmp to handle crashes
2019-05-11 23:34:06 +02:00
Ruben van de Ven
99f819ad02
Log exception
2019-05-11 18:15:13 +02:00
Ruben van de Ven
0aafc3209f
Merge branch 'master' of gitlab.com:hugvey/hugvey
2019-05-11 18:14:20 +02:00
Ruben van de Ven
23471e4ec0
Try catch audio error
2019-05-11 18:12:25 +02:00
Your Name
a73ddf59d1
replace wave duration with SOX
2019-05-11 17:31:00 +02:00
Ruben van de Ven
484542de8d
If no hugvey is available, override the red light Fix #42
2019-05-10 19:35:57 +02:00