Finish button now finishes playback also when on loop
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parent
06f1e92fcd
commit
db16887c91
2 changed files with 12 additions and 2 deletions
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@ -491,6 +491,8 @@ class HugveyState(object):
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self.lightStatus = 0
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self.eventLogger = eventLogger.getChild(f"{self.id}")
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self.blockRestart = False
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self.setStatus(self.STATE_GONE)
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self.requireRestartAfterStop = None
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@ -630,6 +632,7 @@ class HugveyState(object):
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if event['event'] == 'restart':
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self.restart()
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if event['event'] == 'finish':
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self.blockRestart = True
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self.story._finish() # finish story AND hugvey state
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if event['event'] == 'resume':
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self.resume()
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@ -819,8 +822,14 @@ class HugveyState(object):
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await self.story.run(startMsgId, resuming)
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if self.command.config['story']['loop']:
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self.logger.info("Loop story")
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self.restart()
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if not self.blockRestart:
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self.logger.info("Loop story")
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self.restart()
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else:
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self.logger.info("Don't loop on manual finish")
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# reset a potential setting of blockRestart
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self.blockRestart = False
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# self.story = None
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def getStreamer(self):
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@ -1273,6 +1273,7 @@ class Story(object):
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self.diversions = []
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self.interruptionDiversions = []
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self.variables = {}
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self.variableValues = {} # captured variables from replies
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def pause(self):
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self.logger.debug('pause hugvey')
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