Remove UTF-8 byte order markers (BOMs)
BOMs barf on UTF-8 decoding within PyTorch: File "D:\Soft\Miniconda3\lib\site-packages\torch\utils_cpp_extension_versioner.py", line 16, in hash_source_files hash_value = update_hash(hash_value, file.read()) UnicodeDecodeError: 'gbk' codec can't decode byte 0xbf in position 2: illegal multibyte sequence Should fix #10, #14
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// Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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// Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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// Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
#
|
||||
# NVIDIA CORPORATION and its licensors retain all intellectual property
|
||||
# and proprietary rights in and to this software, related documentation
|
||||
|
|
Loading…
Reference in a new issue