Hugvey now resumes without replaying the last message
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cb81c0616e
commit
81aeb6be27
5 changed files with 46 additions and 16 deletions
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@ -710,9 +710,11 @@ class HugveyState(object):
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# new story instance on each run
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port = self.command.config['web']['port']
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resuming = False
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if Story.hugveyHasSavedState(self.id):
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self.logger.info(f"Recovering from state :-)")
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self.story = Story.loadStoryFromState(self)
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resuming = True
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if self.story.language_code != self.language_code:
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self.logger.info("Changing language")
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self.configureLanguage(self.story.language_code)
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@ -734,7 +736,7 @@ class HugveyState(object):
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self.logger.info(f"Starting from {startMsgId}")
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self.setLightStatus(False)
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await self.story.run(startMsgId)
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await self.story.run(startMsgId, resuming)
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# self.story = None
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def getStreamer(self):
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@ -1349,8 +1349,8 @@ class Story(object):
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for direction in directions:
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for condition in direction.conditions:
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if condition.isMet(self):
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self.logger.info("Condition is met: {0}, going to {1}".format(
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condition.id, direction.msgTo.id))
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self.logger.info("Condition is met: {0} ({2}), going to {1}".format(
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condition.id, direction.msgTo.id, condition.type))
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self.hugvey.eventLogger.info("condition: {0}".format(condition.id))
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self.hugvey.eventLogger.info("direction: {0}".format(direction.id))
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metCondition = condition
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@ -1463,17 +1463,20 @@ class Story(object):
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for i in range(len(self.events)):
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await self._processPendingEvents()
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# Test stability of Central Command with deliberate crash
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# if self.timer.getElapsed() > 10:
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# raise Exception("Test exception")
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directions = self.getCurrentDirections()
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await self._processDirections(directions)
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# TODO create timer event
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# self.commands.append({'msg':'TEST!'})
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# Test stability of Central Command with deliberate crash
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# if self.timer.getElapsed() > 10:
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# raise Exception("Test exception")
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if not self.timer.hasMark('state_save') or self.timer.getElapsed('state_save') > 5:
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self.storeState()
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self.timer.setMark('state_save')
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# wait for next iteration to avoid too high CPU
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t = time.time()
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await asyncio.sleep(max(0, loopDuration - (t - lastTime)))
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@ -1582,8 +1585,9 @@ class Story(object):
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# none found
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return None
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async def run(self, customStartMsgId = None):
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async def run(self, customStartMsgId = None, resuming = False):
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self.logger.info("Starting story")
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if not resuming:
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self.hugvey.eventLogger.info("story: start")
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self.timer.reset()
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self.isRunning = True
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@ -1592,6 +1596,12 @@ class Story(object):
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else:
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startMsg = self.startMessage
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await self.setCurrentMessage(startMsg)
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else:
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self.hugvey.eventLogger.info(f"story: resume from {self.currentMessage}")
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self.isRunning = True
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if not self.lastMsgFinishTime and self.currentMessage:
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await self.setCurrentMessage(self.currentMessage)
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await self._renderer()
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def isFinished(self):
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@ -100,6 +100,12 @@ img.icon {
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position: absolute;
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top: 10px;
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right: 5px; }
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#status .hugvey .light {
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position: absolute;
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bottom: 3px;
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right: 3px; }
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#status .hugvey .light input {
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width: 2em; }
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#status .hugvey .stats .count {
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display: inline-block;
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margin-right: 10px; }
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@ -64,6 +64,8 @@
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<div class='btn' v-if="hv.status == 'running'" @click.stop="finish(hv)">Finish</div> <!-- to available state -->
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<div class='btn' v-if="hv.status == 'running'" @click.stop="pause(hv)">Pause</div>
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<div class='btn' v-if="hv.status == 'paused'" @click.stop="resume(hv)">Resume</div>
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<div class='btn' v-if="(hv.status == 'available' || hv.status == 'blocked') && hv.has_state" @click.stop="resume(hv)">Resume from save</div>
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<!-- <div class='light'>
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{{ hv.light }}
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</div> -->
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@ -141,6 +141,16 @@ img.icon{
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right: 5px;
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}
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.light{
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position:absolute;
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bottom: 3px;
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right:3px;
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input{
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width: 3.2em;
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}
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}
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.stats{
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.count{
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display: inline-block;
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