Add title to gamingview
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02cf5d6065
commit
1f5c96816b
2 changed files with 10 additions and 16 deletions
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@ -88,6 +88,7 @@ public class GamingActivity extends AppCompatActivity implements Detector.ImageL
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mContentView = (TextView) findViewById(R.id.fullscreen_content);
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RelativeLayout videoLayout = (RelativeLayout) findViewById(R.id.video_layout);
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TextView titleText = (TextView) findViewById(R.id.titleText);
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//We create a custom SurfaceView that resizes itself to match the aspect ratio of the incoming camera frames
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cameraPreview = new SurfaceView(this) {
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@ -143,6 +144,7 @@ public class GamingActivity extends AppCompatActivity implements Detector.ImageL
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// currentScenario = new ScenarioAnger(this);
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currentScenario = new Scenario(scenarioLvlId, this);
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currentScenario.init(); // "start the clock"...
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scenarioView = new ScenarioView(this, currentScenario);
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@ -159,6 +161,8 @@ public class GamingActivity extends AppCompatActivity implements Detector.ImageL
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Typeface font = Typeface.createFromAsset(getAssets(), "unifont-9.0.02.ttf");
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mContentView.setTypeface(font);
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titleText.setText(currentScenario.game.toString());
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titleText.setTypeface(font);
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}
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public void startGame() {
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@ -30,21 +30,11 @@
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android:paddingBottom="100dp" />
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<FrameLayout
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android:id="@+id/ending_layout"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:fitsSystemWindows="true">
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<TextView
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:id="@+id/highscores"
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android:textColor="@color/highscore"
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android:textSize="30sp"
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android:visibility="gone"
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/>
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</FrameLayout>
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:id="@+id/titleText"
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tools:text='"A spectacular level"'
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android:layout_margin="@dimen/fab_margin" />
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</FrameLayout>
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