51 lines
1.5 KiB
PHP
51 lines
1.5 KiB
PHP
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<?php
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namespace EmotionHero\Server;
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use WebSocket\Client;
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class Websockets
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{
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protected $clients;
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public static function triggerUpdate(string $type) {
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$client = new Client("ws://localhost:8181/");
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$client->send(json_encode(['action'=>'update', 'method'=>$type]));
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$client->receive();
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unset($client);
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}
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public function __construct() {
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$this->clients = new \SplObjectStorage;
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}
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public function onOpen(ConnectionInterface $conn) {
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// Store the new connection to send messages to later
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$this->clients->attach($conn);
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echo "New connection! ({$conn->resourceId})\n";
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}
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public function onMessage(ConnectionInterface $from, $msg) {
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echo sprintf('Connection %d sending message "%s"' . "\n"
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, $from->resourceId, $msg);
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foreach ($this->clients as $client) {
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if ($from !== $client) {
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// The sender is not the receiver, send to each client connected
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$client->send("update");
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}
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}
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}
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public function onClose(ConnectionInterface $conn) {
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// The connection is closed, remove it, as we can no longer send it messages
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$this->clients->detach($conn);
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echo "Connection {$conn->resourceId} has disconnected\n";
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}
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public function onError(ConnectionInterface $conn, \Exception $e) {
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echo "An error has occurred: {$e->getMessage()}\n";
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$conn->close();
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}
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}
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