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No commits in common. "e837617e3995bacdc46a87ee134da842d3f76809" and "e4de59be6c38e401ab5529e7ed45f025af014546" have entirely different histories.
e837617e39
...
e4de59be6c
2 changed files with 48 additions and 158 deletions
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@ -255,9 +255,6 @@ render_parser.add_argument("--render-file",
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render_parser.add_argument("--render-window",
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help="Render a previewing to a window",
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action='store_true')
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render_parser.add_argument("--full-screen",
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help="Set Window full screen",
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action='store_true')
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render_parser.add_argument("--render-url",
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help="""Stream renderer on given URL. Two easy approaches:
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187
trap/renderer.py
187
trap/renderer.py
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@ -18,7 +18,6 @@ import tempfile
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from pathlib import Path
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import shutil
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import math
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from collections import deque
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from pyglet import shapes
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from PIL import Image
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@ -59,21 +58,15 @@ def relativePolarToPoint(origin, r, angle) -> tuple[float, float]:
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class DrawnTrack:
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def __init__(self, track_id, track: Track, renderer: Renderer, H):
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# self.created_at = time.time()
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self.update_at = self.created_at = time.time()
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self.track_id = track_id
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self.renderer = renderer
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self.set_track(track, H)
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self.drawn_positions = []
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self.drawn_predictions = []
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self.predictions: deque[DrawnPrediction] = deque(maxlen=20) # TODO; make configurable
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self.shapes: list[pyglet.shapes.Line] = []
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self.set_track(track, H)
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self.set_prediction(track)
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self.pred_shapes: list[list[pyglet.shapes.Line]] = []
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def set_track(self, track: Track, H):
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self.update_at = time.time()
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self.track = track
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self.H = H
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self.coords = [d.get_foot_coords() for d in track.history]
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@ -81,17 +74,11 @@ class DrawnTrack:
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# perhaps only do in constructor:
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self.inv_H = np.linalg.pinv(self.H)
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def set_prediction(self, track: Track):
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# TODO: turn into add_prediction
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pred_coords = []
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if not track.predictions:
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return
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for pred_i, pred in enumerate(track.predictions):
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pred_coords.append(cv2.perspectiveTransform(np.array([pred]), self.inv_H)[0].tolist())
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# self.pred_coords = pred_coords
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self.predictions.append(DrawnPrediction(self, pred_coords))
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self.pred_coords = pred_coords
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# color = (128,0,128) if pred_i else (128,
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@ -107,26 +94,23 @@ class DrawnTrack:
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if len(self.coords) > len(self.drawn_positions):
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self.drawn_positions.extend(self.coords[len(self.drawn_positions):])
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# Superseded by individual drawnprediction elements
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# for a, drawn_prediction in enumerate(self.drawn_predictions):
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# for i, pos in enumerate(drawn_prediction):
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# # TODO: this should be done in polar space starting from origin (i.e. self.drawn_posision[-1])
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# decay = max(3, (18/i) if i else 10) # points further away move with more delay
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# decay = 6
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# origin = self.drawn_positions[-1]
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# drawn_r, drawn_angle = relativePointToPolar( origin, drawn_prediction[i])
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# pred_r, pred_angle = relativePointToPolar(origin, self.pred_coords[a][i])
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# r = exponentialDecay(drawn_r, pred_r, decay, dt)
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# angle = exponentialDecay(drawn_angle, pred_angle, decay, dt)
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# x, y = relativePolarToPoint(origin, r, angle)
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# self.drawn_predictions[a][i] = int(x), int(y)
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# # self.drawn_predictions[i][0] = int(exponentialDecay(self.drawn_predictions[i][0], self.pred_coords[i][0], decay, dt))
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# # self.drawn_predictions[i][1] = int(exponentialDecay(self.drawn_predictions[i][1], self.pred_coords[i][1], decay, dt))
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# if len(self.pred_coords) > len(self.drawn_predictions):
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# self.drawn_predictions.extend(self.pred_coords[len(self.drawn_predictions):])
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for a, drawn_prediction in enumerate(self.drawn_predictions):
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for i, pos in enumerate(drawn_prediction):
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# TODO: this should be done in polar space starting from origin (i.e. self.drawn_posision[-1])
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decay = max(3, (18/i) if i else 10) # points further away move with more delay
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decay = 6
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origin = self.drawn_positions[-1]
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drawn_r, drawn_angle = relativePointToPolar( origin, drawn_prediction[i])
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pred_r, pred_angle = relativePointToPolar(origin, self.pred_coords[a][i])
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r = exponentialDecay(drawn_r, pred_r, decay, dt)
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angle = exponentialDecay(drawn_angle, pred_angle, decay, dt)
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x, y = relativePolarToPoint(origin, r, angle)
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self.drawn_predictions[a][i] = int(x), int(y)
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# self.drawn_predictions[i][0] = int(exponentialDecay(self.drawn_predictions[i][0], self.pred_coords[i][0], decay, dt))
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# self.drawn_predictions[i][1] = int(exponentialDecay(self.drawn_predictions[i][1], self.pred_coords[i][1], decay, dt))
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if len(self.pred_coords) > len(self.drawn_predictions):
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self.drawn_predictions.extend(self.pred_coords[len(self.drawn_predictions):])
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# for a, drawn_prediction in self.drawn_predictions:
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# if len(self.pred_coords) > len(self.drawn_predictions):
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# self.drawn_predictions.extend(self.pred_coords[len(self.drawn_predictions):])
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@ -204,55 +188,6 @@ class DrawnTrack:
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target_opacity = (1 - ((ci - half) / half)) * 180
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line.opacity = int(exponentialDecay(line.opacity, target_opacity, decay, dt))
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class DrawnPrediction:
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def __init__(self, drawn_track: DrawnTrack, coords: list[list] = []):
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self.created_at = time.time()
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# self.renderer = renderer
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self.drawn_track = drawn_track
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self.coords = coords
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self.color = colorset[self.drawn_track.track_id % len(colorset)]
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self.pred_shapes: list[list[pyglet.shapes.Line]] = []
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# coords is a list of predictions
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for a, coords in enumerate(self.coords):
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prediction_shapes = []
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for ci in range(0, len(coords)):
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if ci == 0:
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x, y = [int(p) for p in self.drawn_track.coords[-1]]
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else:
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x, y = [int(p) for p in coords[ci-1]]
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x2, y2 = [int(p) for p in coords[ci]]
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# flip in window:
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y, y2 = self.drawn_track.renderer.window.height - y, self.drawn_track.renderer.window.height - y2
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line = self.drawn_track.renderer.gradientLine(x, y, x2, y2, 3, self.color, self.color, batch=self.drawn_track.renderer.batch_anim)
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line.opacity = 5
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prediction_shapes.append(line)
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self.pred_shapes.append(prediction_shapes)
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def update_opacities(self, dt: float):
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"""
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Update the opacties of the drawn line, by only using the dt provided by the renderer
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Done using exponential decal, with a different decay value per item
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"""
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for a, coords in enumerate(self.coords):
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for ci in range(0, len(coords)):
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line = self.pred_shapes[a][ci-1]
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# Positions of prediction no longer update
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# line.x, line.y = x, y
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# line.x2, line.y2 = x2, y2
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# line.color = color
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decay = (16/ci) if ci else 16
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half = len(coords) / 2
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if ci < half:
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target_opacity = 180
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else:
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target_opacity = (1 - ((ci - half) / half)) * 180
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line.opacity = int(exponentialDecay(line.opacity, target_opacity, decay, dt))
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class FrameWriter:
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"""
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@ -304,11 +239,6 @@ class Renderer:
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self.prediction_sock.setsockopt(zmq.SUBSCRIBE, b'')
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self.prediction_sock.connect(config.zmq_prediction_addr if not self.config.bypass_prediction else config.zmq_trajectory_addr)
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self.tracker_sock = context.socket(zmq.SUB)
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self.tracker_sock.setsockopt(zmq.CONFLATE, 1) # only keep latest frame. NB. make sure this comes BEFORE connect, otherwise it's ignored!!
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self.tracker_sock.setsockopt(zmq.SUBSCRIBE, b'')
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self.tracker_sock.connect(config.zmq_trajectory_addr)
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self.frame_sock = context.socket(zmq.SUB)
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self.frame_sock.setsockopt(zmq.CONFLATE, 1) # only keep latest frame. NB. make sure this comes BEFORE connect, otherwise it's ignored!!
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self.frame_sock.setsockopt(zmq.SUBSCRIBE, b'')
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@ -335,7 +265,7 @@ class Renderer:
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config = pyglet.gl.Config(sample_buffers=1, samples=4)
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# , fullscreen=self.config.render_window
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self.window = pyglet.window.Window(width=self.frame_size[0], height=self.frame_size[1], config=config, fullscreen=self.config.full_screen)
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self.window = pyglet.window.Window(width=self.frame_size[0], height=self.frame_size[1], config=config)
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self.window.set_handler('on_draw', self.on_draw)
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self.window.set_handler('on_refresh', self.on_refresh)
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self.window.set_handler('on_close', self.on_close)
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@ -352,7 +282,6 @@ class Renderer:
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self.first_time: float|None = None
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self.frame: Frame|None= None
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self.tracker_frame: Frame|None = None
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self.prediction_frame: Frame|None = None
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@ -412,9 +341,7 @@ class Renderer:
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def init_labels(self):
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base_color = (255,)*4
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color_predictor = (255,255,0, 255)
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color_info = (255,0, 255, 255)
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color_tracker = (0,255, 255, 255)
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info_color = (255,255,0, 255)
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options = []
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for option in ['prediction_horizon','num_samples','full_dist','gmm_mode','z_mode', 'model_dir']:
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@ -423,15 +350,13 @@ class Renderer:
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self.labels = {
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'waiting': pyglet.text.Label("Waiting for prediction"),
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'frame_idx': pyglet.text.Label("", x=20, y=self.window.height - 17, color=base_color, batch=self.batch_overlay),
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'tracker_idx': pyglet.text.Label("", x=90, y=self.window.height - 17, color=color_tracker, batch=self.batch_overlay),
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'pred_idx': pyglet.text.Label("", x=110, y=self.window.height - 17, color=color_predictor, batch=self.batch_overlay),
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'frame_time': pyglet.text.Label("t", x=140, y=self.window.height - 17, color=base_color, batch=self.batch_overlay),
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'frame_latency': pyglet.text.Label("", x=235, y=self.window.height - 17, color=color_info, batch=self.batch_overlay),
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'tracker_time': pyglet.text.Label("", x=300, y=self.window.height - 17, color=color_tracker, batch=self.batch_overlay),
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'pred_time': pyglet.text.Label("", x=360, y=self.window.height - 17, color=color_predictor, batch=self.batch_overlay),
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'track_len': pyglet.text.Label("", x=800, y=self.window.height - 17, color=color_tracker, batch=self.batch_overlay),
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'frame_time': pyglet.text.Label("t", x=120, y=self.window.height - 17, color=base_color, batch=self.batch_overlay),
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'pred_idx': pyglet.text.Label("", x=90, y=self.window.height - 17, color=info_color, batch=self.batch_overlay),
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'pred_time': pyglet.text.Label("", x=200, y=self.window.height - 17, color=info_color, batch=self.batch_overlay),
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'track_len': pyglet.text.Label("", x=500, y=self.window.height - 17, color=base_color, batch=self.batch_overlay),
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'options1': pyglet.text.Label(options.pop(-1), x=20, y=30, color=base_color, batch=self.batch_overlay),
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'options2': pyglet.text.Label(" | ".join(options), x=20, y=10, color=base_color, batch=self.batch_overlay),
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}
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def refresh_labels(self, dt: float):
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@ -439,18 +364,12 @@ class Renderer:
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if self.frame:
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self.labels['frame_idx'].text = f"{self.frame.index:06d}"
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self.labels['frame_time'].text = f"{self.frame.time - self.first_time: >10.2f}s"
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self.labels['frame_latency'].text = f"{self.frame.time - time.time():.2f}s"
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if self.tracker_frame:
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self.labels['tracker_idx'].text = f"{self.tracker_frame.index - self.frame.index}"
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self.labels['tracker_time'].text = f"{self.tracker_frame.time - time.time():.3f}s"
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self.labels['track_len'].text = f"{len(self.tracker_frame.tracks)} tracks"
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self.labels['frame_time'].text = f"{self.frame.time - self.first_time:.3f}s"
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if self.prediction_frame:
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self.labels['pred_idx'].text = f"{self.prediction_frame.index - self.frame.index}"
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self.labels['pred_time'].text = f"{self.prediction_frame.time - time.time():.3f}s"
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# self.labels['track_len'].text = f"{len(self.prediction_frame.tracks)} tracks"
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self.labels['track_len'].text = f"{len(self.prediction_frame.tracks)} tracks"
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# cv2.putText(img, f"{frame.index:06d}", (20,17), cv2.FONT_HERSHEY_PLAIN, 1, base_color, 1)
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@ -481,9 +400,8 @@ class Renderer:
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if not self.first_time:
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self.first_time = self.frame.time
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img = cv2.GaussianBlur(self.frame.img, (15, 15), 0)
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img = cv2.cvtColor(cv2.cvtColor(img, cv2.COLOR_BGR2GRAY), cv2.COLOR_GRAY2RGB)
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channels = 3 # unfortunately, pyglet seems to draw single channel as Red only
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img = pyglet.image.ImageData(self.frame_size[0], self.frame_size[1], 'RGB', img.tobytes(), pitch=self.frame_size[0] * -1 * channels)
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img = cv2.flip(cv2.cvtColor(img, cv2.COLOR_BGR2RGB), 0)
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img = pyglet.image.ImageData(self.frame_size[0], self.frame_size[1], 'RGB', img.tobytes())
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# don't draw in batch, so that it is the background
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self.video_sprite = pyglet.sprite.Sprite(img=img, batch=self.batch_bg)
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self.video_sprite.opacity = 100
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@ -493,49 +411,26 @@ class Renderer:
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pass
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try:
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self.prediction_frame: Frame = self.prediction_sock.recv_pyobj(zmq.NOBLOCK)
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self.update_predictions()
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except zmq.ZMQError as e:
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pass
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try:
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self.tracker_frame: Frame = self.tracker_sock.recv_pyobj(zmq.NOBLOCK)
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self.update_tracks()
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except zmq.ZMQError as e:
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pass
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def update_tracks(self):
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"""Updates the track objects and shapes. Called after setting `prediction_frame`
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"""
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# clean up
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# for track_id in list(self.drawn_tracks.keys()):
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# if track_id not in self.prediction_frame.tracks.keys():
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# # TODO fade out
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# del self.drawn_tracks[track_id]
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if self.tracker_frame:
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for track_id, track in self.tracker_frame.tracks.items():
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if track_id not in self.drawn_tracks:
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self.drawn_tracks[track_id] = DrawnTrack(track_id, track, self, self.tracker_frame.H)
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else:
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self.drawn_tracks[track_id].set_track(track, self.tracker_frame.H)
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# clean up
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for track_id in list(self.drawn_tracks.keys()):
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# TODO make delay configurable
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if self.drawn_tracks[track_id].update_at < time.time() - 5:
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if track_id not in self.prediction_frame.tracks.keys():
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# TODO fade out
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del self.drawn_tracks[track_id]
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def update_predictions(self):
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if self.prediction_frame:
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for track_id, track in self.prediction_frame.tracks.items():
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if track_id not in self.drawn_tracks:
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self.drawn_tracks[track_id] = DrawnTrack(track_id, track, self, self.prediction_frame.H)
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logger.warning("Prediction for uninitialised frame. This should not happen? (maybe huge delay in prediction?)")
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else:
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self.drawn_tracks[track_id].set_prediction(track)
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self.drawn_tracks[track_id].set_track(track, self.prediction_frame.H)
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def on_key_press(self, symbol, modifiers):
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@ -575,8 +470,7 @@ class Renderer:
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for shape in track.shapes:
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shape.draw() # for some reason the batches don't work
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for track in self.drawn_tracks.values():
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for prediction in track.predictions:
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for shapes in prediction.pred_shapes:
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for shapes in track.pred_shapes:
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for shape in shapes:
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shape.draw()
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# self.batch_anim.draw()
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@ -654,7 +548,6 @@ class Renderer:
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def run(self):
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frame = None
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prediction_frame = None
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tracker_frame = None
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i=0
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first_time = None
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@ -731,7 +624,7 @@ colorset = [(0, 0, 0),
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(255, 255, 0)
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]
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# Deprecated
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def decorate_frame(frame: Frame, prediction_frame: Frame, first_time: float, config: Namespace) -> np.array:
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# TODO: replace opencv with QPainter to support alpha? https://doc.qt.io/qtforpython-5/PySide2/QtGui/QPainter.html#PySide2.QtGui.PySide2.QtGui.QPainter.drawImage
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# or https://github.com/pygobject/pycairo?tab=readme-ov-file
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@ -740,12 +633,12 @@ def decorate_frame(frame: Frame, prediction_frame: Frame, first_time: float, con
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# or https://api.arcade.academy/en/stable/index.html (supports gradient color in line -- "Arcade is built on top of Pyglet and OpenGL.")
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frame.img
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# # Fill image with red color(set each pixel to red)
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# overlay = np.zeros(frame.img.shape, np.uint8)
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# overlay[:] = (130, 0, 75)
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overlay = np.zeros(frame.img.shape, np.uint8)
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# Fill image with red color(set each pixel to red)
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overlay[:] = (130, 0, 75)
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# img = cv2.addWeighted(frame.img, .4, overlay, .6, 0)
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img = frame.img.copy()
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img = cv2.addWeighted(frame.img, .4, overlay, .6, 0)
|
||||
# img = frame.img.copy()
|
||||
|
||||
# all not working:
|
||||
# if i == 1:
|
||||
|
|
Loading…
Reference in a new issue