Draw as animated figure

This commit is contained in:
Ruben van de Ven 2024-10-14 19:13:16 +02:00
parent 7af3499302
commit 950a9447d0

View file

@ -36,6 +36,16 @@ colorset = [(0, 0, 0),
]
walk_image = pyglet.image.load('walk.jpg') # TODO investigaet pyglet.resource: https://pyglet.readthedocs.io/en/latest/programming_guide/image.html#displaying-images
image_grid = pyglet.image.ImageGrid(walk_image, rows=1, columns=4)
# texture_grid = image_grid.get_texture_sequence()
walk_animation = image_grid.get_animation(period=.2)
walk_animation_dim = {
'y': walk_animation.get_max_height(),
'x': walk_animation.get_max_width()
}
sprite = pyglet.sprite.Sprite(img=walk_animation)
@dataclass
class Params:
@ -46,6 +56,7 @@ class Params:
emitter_speed: float = 4 # objects per second
object_velocity: float = 80 # pixels/second
velocity_decay: float = 1 # make system a bit springy
iou_threshold: float = 0 # SORT Intersection over union
def add_listener(self, attr: str, callback: callable):
"""
@ -91,7 +102,11 @@ class DetectedObject:
self.h = 20 # height
self.t = (self.canvas.height - self.h)/2 # top
self.shape = pyglet.shapes.Rectangle(self.l, self.t, self.w, self.h, color=(255, 22, 20), batch=self.canvas.batch_figures)
# self.shape = pyglet.shapes.Rectangle(self.l, self.t, self.w, self.h, color=(255, 22, 20), batch=self.canvas.batch_figures)
self.shape = pyglet.sprite.Sprite(img=walk_animation,x=self.l, y=self.t, batch=self.canvas.batch_figures)
self.shape.scale_x = self.w/walk_animation_dim['x']
self.shape.scale_y = self.h/walk_animation_dim['y']
# rectangle.opacity = 128
# rectangle.rotation = 33
#TODO renderer
@ -166,6 +181,7 @@ class Canvas:
# Purple background color:
# pyglet.gl.glClearColor(*AnimConfig.clear_color)
self.draw_stats = True
self.fps_display = pyglet.window.FPSDisplay(window=self.window, color=(255,255,255,255))
self.fps_display.label.x = self.window.width - 150
self.fps_display.label.y = self.window.height - 17
@ -194,6 +210,7 @@ class Canvas:
self.interval_items: list[pyglet.clock._ScheduledIntervalItem] = [i for i in pyglet.clock._default._schedule_interval_items if i.func == self.on_track]
self.params.add_listener('tracker_fps', self.on_tracker_fps_change)
self.params.add_listener('iou_threshold', self.on_iou_threshold_change)
def getTrackBboxShapes(self, track_id):
color = colorset[int(track_id) % len(colorset)]
@ -210,6 +227,12 @@ class Canvas:
for ii in self.interval_items:
ii.interval = 1/new_value
logger.debug(f"Set tracker interval to {ii.interval}")
def on_iou_threshold_change(self, field, old_value, new_value):
"""
Param dataclass listener for changes to iou_threshold
"""
self.tracker.iou_threshold = new_value
def run(self):
@ -224,7 +247,8 @@ class Canvas:
self.batch_figures.draw()
self.batch_bounding_boxes.draw()
self.batch_info.draw()
self.fps_display.draw()
if self.draw_stats:
self.fps_display.draw()
def on_close(self):
logger.info('closing')
@ -240,6 +264,9 @@ class Canvas:
level = logging.INFO if logger.getEffectiveLevel() == logging.DEBUG else logging.DEBUG
logger.setLevel(level)
logger.info(f"set log level: {level}")
if symbol == pyglet.window.key.S:
self.draw_stats = not self.draw_stats
logger.info(f"rendering stats: {self.draw_stats}")
if symbol == pyglet.window.key.UP:
logger.debug('up')
self.params.object_velocity += (10 if pyglet.window.key.MOD_SHIFT & modifiers else 1)
@ -255,6 +282,12 @@ class Canvas:
x <= (self.labels[param_name].x + self.labels[param_name].content_width) and \
y >= self.labels[param_name].y and \
y <= (self.labels[param_name].y + self.labels[param_name].content_height):
if param_value == 0:
if scroll_y < 1:
param_value -= .1
else:
param_value += .1
if scroll_y < 0:
param_value /= (-scroll_y * 1.25)
else: