WIP playback which is handling audio pre-/postroll

This commit is contained in:
Ruben van de Ven 2021-12-22 18:16:04 +01:00
parent 1e9bc1f471
commit 4cad6ed741

View file

@ -109,8 +109,10 @@ class StrokeSlice {
}
}
class Annotator {
class Annotator extends EventTarget {
constructor(wrapperEl, tags, fileurl) {
super();
this.wrapperEl = wrapperEl;
this.svgEl = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
this.wrapperEl.appendChild(this.svgEl);
@ -120,13 +122,13 @@ class Annotator {
this.controlsEl.classList.add('controls')
this.wrapperEl.appendChild(this.controlsEl);
this.scrubberElOld = document.createElement('input');
this.scrubberElOld.type = "range";
this.scrubberElOld.min = 0;
this.scrubberElOld.step = 0.01;
this.controlsEl.appendChild(this.scrubberElOld);
this.playheadEl = document.createElement('input');
this.playheadEl.type = "range";
this.playheadEl.min = 0;
this.playheadEl.step = 0.01;
this.controlsEl.appendChild(this.playheadEl);
this.scrubberElOld.addEventListener("input", (ev) => {
this.playheadEl.addEventListener("input", (ev) => {
this.scrubTo(ev.target.value);
})
@ -170,9 +172,11 @@ class Annotator {
this.controlsEl.appendChild(this.annotationsEl);
this.inPointPosition = null;
this.inPointPosition = [0, 0];
this.inPointTimeMs = null;
this.outPointPosition = null;
this.currentTime = 0;
this.outPointTimeMs = null;
this._currentTimeMs = 0;
this.isPlaying = false;
const groups = ['before', 'annotation', 'after']
@ -186,7 +190,7 @@ class Annotator {
this.annotations = [];
this.play(fileurl);
this.load(fileurl);
}
updateAnnotations(save) {
@ -195,8 +199,8 @@ class Annotator {
for (let annotation_i in this.annotations) {
const annotation = this.annotations[annotation_i];
this.annotationEl = document.createElement('div');
const left = (annotation.t_in / this.duration) * 100;
const right = 100 - (annotation.t_out / this.duration) * 100;
const left = (annotation.t_in / this.lastFrameTime) * 100;
const right = 100 - (annotation.t_out / this.lastFrameTime) * 100;
this.annotationEl.style.left = left + '%';
this.annotationEl.style.right = right + '%';
@ -253,7 +257,7 @@ class Annotator {
deselectAnnotation(keep_position) {
if (this.selectedAnnotation)
this.currentTime = this.selectedAnnotation.t_out;
this._currentTimeMs = this.selectedAnnotation.t_out;
this.wrapperEl.classList.remove('selected-annotation');
@ -266,7 +270,7 @@ class Annotator {
this.updateAnnotations(false); // selects the right tag & highlights the annotation
}
play(file) {
load(file) {
const request = new Request(file, {
method: 'GET',
});
@ -280,7 +284,7 @@ class Annotator {
fetch(metadata_req)
.then(response => response.ok ? response.json() : null)
.then(metadata => {
this.playStrokes(data, metadata)
this.loadStrokes(data, metadata)
})
.catch(e => console.log(e));
// do something with the data sent in the request
@ -362,26 +366,33 @@ class Annotator {
this.annotations.push(new Annotation(tag, t_in, t_out));
this.updateAnnotations(true);
this.currentTime = t_out;
this._currentTimeMs = t_out;
this.setUpAnnotator();
}
}
setUpAnnotator() {
this.playheadEl.min = this.audioOffset < 0 ? this.audioOffset * 1000 : 0;
this.playheadEl.max = this.getEndTimeMs();
this.playheadEl.value = this._currentTimeMs;
this.inPointPosition = this.findPositionForTime(this.currentTime);
this.outPointPosition = this.findPositionForTime(this.duration);
this.inPointTimeMs = this._currentTimeMs;
this.outPointPosition = this.findPositionForTime(this.lastFrameTime); // TODO: simplify to get the last frame indexes directly
this.outPointTimeMs = null;
if (this.scrubberEl.noUiSlider) {
this.slider.destroy();
}
// console.log(this._currentTimeMs, )
this.slider = noUiSlider.create(this.scrubberEl, {
start: [this.currentTime, this.duration],
start: [this._currentTimeMs, this.lastFrameTime],
connect: true,
range: {
'min': this.audioOffset < 0 ? this.audioOffset * 1000 : 0,
'max': this.duration
'max': this.getEndTimeMs(),
},
tooltips: [
this.formatter,
@ -397,7 +408,9 @@ class Annotator {
this.slider.on("slide", (values, handle) => {
this.isPlaying = false;
this.inPointPosition = this.findPositionForTime(values[0]);
this.inPointTimeMs = Number.parseFloat(values[0]);
this.outPointPosition = this.findPositionForTime(values[1]);
this.outPointTimeMs = Number.parseFloat(values[1]);
this.drawStrokePosition(this.inPointPosition, this.outPointPosition);
// console.log(this.selectedAnnotation);
@ -417,13 +430,13 @@ class Annotator {
this.drawStrokePosition(this.inPointPosition, this.outPointPosition);
}
playStrokes(drawing, metadata) {
loadStrokes(drawing, metadata) {
this.audioOffset = 0;
if (metadata) {
this.annotations = metadata.annotations;
this.audioFile = metadata.hasOwnProperty('audio') ? metadata.audio.file : null;
this.audioOffset = metadata.hasOwnProperty('audio') ? Number.parseFloat(metadata.audio.offset) : 0;
this.currentTime = this.audioOffset < 0 ? this.audioOffset * 1000 : 0;
this._currentTimeMs = this.audioOffset < 0 ? this.audioOffset * 1000 : 0;
//
// load any saved metadata
}
@ -442,10 +455,10 @@ class Annotator {
bgEl.classList.add('background');
this.svgEl.prepend(bgEl);
this.startTime = window.performance.now() - this.strokes[0].points[0][3];
this.duration = this.getDuration();
this.scrubberElOld.max = this.duration;
this.playTimout = null;
this.firstFrameTime = this.strokes[0].points[0][3];
this.lastFrameTime = this.getFinalFrameTime();
this.playheadEl.max = this.lastFrameTime;
this.nextFrameTimeout = null;
this.formatter = wNumb({
decimals: 2,
@ -463,16 +476,19 @@ class Annotator {
}
});
this.setUpAnnotator()
this.updateAnnotations(false);
this.setupAudioConfig();
this.setupAudioConfig().then(() => {
// this.setUpAnnotator()
this.updateAnnotations(false);
});
// this.playStrokePosition(0, 1);
}
setupAudioConfig() {
// audio config
return new Promise((resolve, reject) => {
let audioConfigEl = document.createElement('div');
audioConfigEl.classList.add('audioconfig')
this.wrapperEl.appendChild(audioConfigEl);
@ -513,9 +529,6 @@ class Annotator {
this.audioEl = document.createElement('audio');
if (this.audioFile) {
this.audioEl.setAttribute('src', this.audioFile);
}
this.audioEl.setAttribute('controls', true);
this.audioEl.addEventListener('canplaythrough', (ev) => {
console.log('loaded audio', ev);
@ -525,6 +538,20 @@ class Annotator {
// console.log(ev);
// })
audioConfigEl.prepend(this.audioEl);
this.audioEl.addEventListener('loadedmetadata', (ev) => {
// resolve the 'set up audio' when metadata has loaded
this.setUpAnnotator(); // if offset is negative, annotator starts at negative time
resolve();
})
if (this.audioFile) {
this.audioEl.setAttribute('src', this.audioFile);
} else {
this.setUpAnnotator();
resolve();
}
});
}
setAudioFile(audioFile) {
@ -563,7 +590,7 @@ class Annotator {
// TODO, handle playback delay
const t_start = this.getAudioTime(t_in); // in ms
const t_diff = t_out - t_in; // in ms
const t_diff = (t_out ?? this.audioEl.duration * 1000) - t_in; // in ms
this.audioEl.pause();
@ -580,13 +607,13 @@ class Annotator {
} else {
this.audioEl.currentTime = t_start / 1000;
// this.audioEl.play(); // play is done in "seeked" evenlistener
console.log(this.audioEl.currentTime, t_start, t_in, t_out)
console.log(this.audioEl.currentTime, t_start, t_in, t_out);
}
this.audioEndTimeout = setTimeout((e) => this.audioEl.pause(), t_diff);
}
getDuration() {
getFinalFrameTime() {
const points = this.strokes[this.strokes.length - 1].points;
return points[points.length - 1][3];
}
@ -692,7 +719,7 @@ class Annotator {
} else {
this.isPlaying = true;
}
this.drawStrokePosition(path_i, point_i);
this.drawStrokePosition(this.inPointPosition, [path_i, point_i]);
const [next_path, next_point] = this.getNextPosition(path_i, point_i);
if (next_path === null) {
@ -702,26 +729,136 @@ class Annotator {
const t = this.strokes[next_path].points[next_point][3];// - path.points[point_i][3];
const dt = t - (window.performance.now() - this.startTime);
this.playTimout = setTimeout(() => this.playStrokePosition(next_path, next_point, true), dt);
}
playUntil(path_i) {
// for scrubber
// calculate interval based on playback start to avoid drifting of time
const dt = t - (window.performance.now() - this.startTimeMs);
this.nextFrameTimeout = setTimeout(() => this.playStrokePosition(next_path, next_point, true), dt);
}
scrubTo(ms) {
const [path_i, point_i] = this.findPositionForTime(ms);
// const [path_i, point_i] = this.findPositionForTime(ms);
// console.log(path_i, point_i);
clearTimeout(this.playTimout);
this.playStrokePosition(path_i, point_i);
this.pause();
this._seekByTime(ms / 1000);
// this.playHead = ms;
}
/**
* Compatibility with HTMLMediaElement API
* @returns None
*/
pause() {
this._interruptPlayback();
}
_interruptPlayback() {
clearTimeout(this.nextFrameTimeout);
clearTimeout(this.audioEndTimeout);
clearTimeout(this.audioStartTimeout);
clearTimeout(this.startVideoTimeout);
this.audioEl.pause();
this.isPlaying = false;
}
/**
* Compatibility with HTMLMediaElement API
* @returns Promise
*/
play() {
return new Promise((resolve, reject) => {
this._interruptPlayback();
this.startTimeMs = window.performance.now() - this._currentTimeMs;
if (this._currentTimeMs < 0) {
this.startVideoTimeout = setTimeout((e) => this.playStrokePosition(this.currentPathI, this.currentPointI), this._currentTimeMs * -1);
} else {
this.playStrokePosition(this.currentPathI, this.currentPointI);
}
console.log(this._currentTimeMs, this.outPointTimeMs);
this.playAudioSegment(this._currentTimeMs, this.outPointTimeMs);
// this.playStrokePosition(this.currentPathI, this.currentPointI);
this.dispatchEvent(new CustomEvent('play', {}));
this._animationFrame();
resolve();
});
}
_animationFrame(timestamp) {
// TODO, move time at end of playStrokePosition to here
const nextTime = window.performance.now() - this.startTimeMs;
const endTime = this.outPointTimeMs ?? this.duration * 1000;
if (nextTime > this.duration * 1000) {
}
this.playheadEl.value = this._currentTimeMs;
if (this.isPlaying) {
window.requestAnimationFrame((timestamp) => this._animationFrame(timestamp));
}
}
/**
* Note that both t_in and t_out can be negative
* @param float|Array t_in in point time, in ms or array with path/frame points
* @param float|Array t_out out point time, in ms or array with path/frame points
*/
playSegment(in_point, out_point) {
if (!Array.isArray(in_point)) in_point = this.findPositionForTime(in_point);
if (!Array.isArray(out_point)) out_point = this.findPositionForTime(out_point);
this.inPointPosition = in_point;
this.outPointPosition = out_point;
this._seekByPoint(in_point);
this.play();
}
_seekByPoint(point) {
this.dispatchEvent(new CustomEvent('seeking', {}));
this._currentTimeMs = this.strokes[point[0]].points[point[1]][2];
[this.currentPathI, this.currentPointI] = point;
this._updateFrame();
// TODO set audio, wait for promise to finish
this.dispatchEvent(new CustomEvent('seeked', {}));
}
_seekByTime(time) {
this.dispatchEvent(new CustomEvent('seeking', { time: time }));
this._currentTimeMs = Number.parseFloat(time) * 1000;
[this.currentPathI, this.currentPointI] = this.findPositionForTime(this._currentTimeMs);
this._updateFrame();
this.dispatchEvent(new CustomEvent('seeked', { time: this.currentTime }));
}
_updateFrame() {
this.drawStrokePosition(this.inPointPosition, [this.currentPathI, this.currentPointI]);
}
/**
* For compatibility with HTMLMediaElement API convert seconds to ms of internal timer
*/
set currentTime(time) {
this._seekByTime(time);
}
get currentTime() {
return this._currentTimeMs / 1000;
}
getEndTimeMs() {
const videoDuration = this.getFinalFrameTime();
const audioDuration = (this.audioEl) ? this.audioEl.duration + this.audioOffset : 0;
return Math.max(videoDuration, audioDuration * 1000);
}
get duration() {
const prerollDuration = this.audioOffset < 0 ? this.audioOffset * -1 : 0;
return prerollDuration + this.getEndTimeMs();
}
findPositionForTime(ms) {
ms = Math.min(Math.max(ms, 0), this.duration);
ms = Math.min(Math.max(ms, 0), this.lastFrameTime);
// console.log('scrub to', ms)
let path_i = 0;
let point_i = 0;