Fix playback of empty slice.

This commit is contained in:
Ruben van de Ven 2022-05-31 13:15:22 +02:00
parent 4cc69a4d29
commit 06bdd0dad1
2 changed files with 35 additions and 12 deletions

View file

@ -232,7 +232,7 @@ class AnimationSlice:
strokes = self.getStrokeSlices(frame_in, frame_out, t_in) strokes = self.getStrokeSlices(frame_in, frame_out, t_in)
# TODO shift t of points with t_in # TODO shift t of points with t_in
viewboxes = self.getViewboxesSlice(t_in, t_out) viewboxes = self.getViewboxesSlice(t_in, t_out)
print(viewboxes[0])
audio = self.audio.getSlice(t_in, t_out) if self.audio else None audio = self.audio.getSlice(t_in, t_out) if self.audio else None
return AnimationSlice([self.id[0], t_in, t_out], strokes, viewboxes, t_in, t_out, audio) return AnimationSlice([self.id[0], t_in, t_out], strokes, viewboxes, t_in, t_out, audio)
@ -287,8 +287,17 @@ class AnimationSlice:
) -> list[Stroke]: ) -> list[Stroke]:
"""Get list of Stroke/StrokeSlice based in in and out indexes """Get list of Stroke/StrokeSlice based in in and out indexes
Based on annotation.js getStrokesSliceForPathRange(in_point, out_point) Based on annotation.js getStrokesSliceForPathRange(in_point, out_point)
If either in point or out point is [None, None], return an empty set.
""" """
slices = [] slices = []
if index_in[0] is None and index_in[1] is None:
# If no inpoint is set, in_point is after the last stroke
return slices
if index_out[0] is None and index_out[1] is None:
# If no out point is set, out_point is before the last stroke
return slices
for i in range(index_in[0], index_out[0] + 1): for i in range(index_in[0], index_out[0] + 1):
try: try:
stroke = self.strokes[i] stroke = self.strokes[i]
@ -308,8 +317,8 @@ class AnimationSlice:
The In point version (so the first index after ms) The In point version (so the first index after ms)
Equal to annotations.js findPositionForTime(ms) Equal to annotations.js findPositionForTime(ms)
""" """
path_i = 0 path_i = None
point_i = 0 point_i = None
for i, stroke in enumerate(self.strokes): for i, stroke in enumerate(self.strokes):
start_at = stroke.points[0].t start_at = stroke.points[0].t
end_at = stroke.points[-1].t end_at = stroke.points[-1].t
@ -329,6 +338,9 @@ class AnimationSlice:
if point.t > ms: if point.t > ms:
break # stop when finding the next point after in point break # stop when finding the next point after in point
break # done :-) break # done :-)
if path_i is None or point_i is None:
logger.warn("in point after last stroke. Not sure if this works")
pass
return (path_i, point_i) return (path_i, point_i)
def getIndexForOutPoint(self, ms: Milliseconds) -> FrameIndex: def getIndexForOutPoint(self, ms: Milliseconds) -> FrameIndex:
@ -342,8 +354,8 @@ class AnimationSlice:
"""Get the frame index (path, point) based on the given time """Get the frame index (path, point) based on the given time
Equal to annotations.js findPositionForTime(ms) Equal to annotations.js findPositionForTime(ms)
""" """
path_i = 0 path_i = None
point_i = 0 point_i = None
for i, stroke in enumerate(self.strokes): for i, stroke in enumerate(self.strokes):
start_at = stroke.points[0].t start_at = stroke.points[0].t
end_at = stroke.points[-1].t end_at = stroke.points[-1].t
@ -363,6 +375,10 @@ class AnimationSlice:
# best option thus far # best option thus far
path_i = i path_i = i
point_i = len(stroke.points) - 1 point_i = len(stroke.points) - 1
if path_i is None or point_i is None:
logger.warn("OUT point after last stroke. Not sure if this works")
pass
return (path_i, point_i) return (path_i, point_i)
audiocache = {} audiocache = {}

View file

@ -717,7 +717,7 @@ class Annotator extends EventTarget {
// bgEl.classList.add('background'); // bgEl.classList.add('background');
// this.svgEl.prepend(bgEl); // this.svgEl.prepend(bgEl);
this.firstFrameTime = this.strokes[0].points[0][3]; this.firstFrameTime = this.strokes.length == 0 ? 0 : this.strokes[0].points[0][3];
this.lastFrameTime = this.getFinalFrameTime(); this.lastFrameTime = this.getFinalFrameTime();
this.playheadEl.max = this.lastFrameTime; this.playheadEl.max = this.lastFrameTime;
this.nextFrameTimeout = null; this.nextFrameTimeout = null;
@ -817,7 +817,7 @@ class Annotator extends EventTarget {
this.audioEl.setAttribute('controls', true); this.audioEl.setAttribute('controls', true);
this.audioEl.addEventListener('canplaythrough', (ev) => { this.audioEl.addEventListener('canplaythrough', (ev) => {
console.log('loaded audio', ev); console.debug('loaded audio');
// this.audioEl.play(); // this.audioEl.play();
}); });
@ -959,6 +959,7 @@ class Annotator extends EventTarget {
} }
getFinalFrameTime() { getFinalFrameTime() {
if(this.strokes.length == 0) return null; // when no strokes are loaded (eg. for annotation)
const points = this.strokes[this.strokes.length - 1].points; const points = this.strokes[this.strokes.length - 1].points;
return points[points.length - 1][3]; return points[points.length - 1][3];
} }
@ -1093,9 +1094,15 @@ class Annotator extends EventTarget {
} }
playStrokePosition(path_i, point_i, allow_interrupt) { playStrokePosition(path_i, point_i, allow_interrupt) {
if (this.strokes.length === 0) {
console.debug('No video to play back');
this.videoIsPlaying = false;
return;
}
if (allow_interrupt) { if (allow_interrupt) {
if (!this.videoIsPlaying) { if (!this.videoIsPlaying) {
console.log('not playing because of interrupt'); console.debug('not playing because of interrupt');
return; return;
} }
} else { } else {
@ -1121,7 +1128,7 @@ class Annotator extends EventTarget {
playViewboxPosition(box_i, allow_interrupt) { playViewboxPosition(box_i, allow_interrupt) {
if (allow_interrupt) { if (allow_interrupt) {
if (!this.videoIsPlaying) { if (!this.videoIsPlaying) {
console.log('not playing because of interrupt'); console.debug('not playing because of interrupt');
return; return;
} }
} }
@ -1196,7 +1203,7 @@ class Annotator extends EventTarget {
this._setPausedFlag(false); this._setPausedFlag(false);
const startPlayback = () => { const startPlayback = () => {
console.log('start playback'); console.debug('start playback');
this.wrapperEl.classList.remove('loading'); // no loading anymore this.wrapperEl.classList.remove('loading'); // no loading anymore
this.startTimeMs = window.performance.now() - this._currentTimeMs; this.startTimeMs = window.performance.now() - this._currentTimeMs;
@ -1221,7 +1228,7 @@ class Annotator extends EventTarget {
} }
if (this.audioEl.src.length && this.audioEl.readyState !== 4) { // not ready to play after seeking audio. if (this.audioEl.src.length && this.audioEl.readyState !== 4) { // not ready to play after seeking audio.
console.log('wait for audio before playback'); console.debug('wait for audio before playback');
this.wrapperEl.classList.add('loading'); this.wrapperEl.classList.add('loading');
this.audioEl.addEventListener('canplaythrough', () => { this.audioEl.addEventListener('canplaythrough', () => {
startPlayback() startPlayback()