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1. Sign the release apk if configured to do it By default the build will not sign the release apk, but if you define the right properties it will. Create a ~/.gradle/gradle.properties file with these properties: releaseKeystoreFile, releaseKeystorePassword, releaseKeyAlias, and releaseKeyPassword. For example: releaseKeystoreFile=/Users/tcabot/release-keystore releaseKeystorePassword=k3yst0r3 releaseKeyAlias=affdexme releaseKeyPassword=k3y 2. Allow debug builds to coexist with releases The debug build has a different id (com.affectiva.affdexme.debug) so android treats it as a completely different app. By default, though, both apps look the same on the app launch screen so the debug version is now called AffdexMeDbg so you can have both at the same time and be able to tell which is which. 3. Make the apk filename more descriptive It was just "app-debug.apk" or "app-release.apk". This commit changes the "app" to "AffdexMe" and adds the human-readable versionName and integer versionCode to the filename. I would have liked the filename to track the cosmetic name (i.e., have the debug file be called "AffdexMeDbg-....apk") but that turned out to be surprisingly difficult given the way the build system is set up. I think it should be possible but this is the best bang for the buck for the amount of effort I'm willing to put in at this point. |
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app | ||
gradle/wrapper | ||
.gitignore | ||
affdexme-android.iml | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
README.md | ||
settings.gradle |
AffdexMe is an app that demonstrates the use of the Affectiva Android SDK. It uses the camera on your Android device to view, process and analyze live video of your face. Start the app and you will see your face on the screen and metrics describing your expressions. Tapping the screen will bring up a menu with options to display the Processed Frames Per Second metric, display facial tracking points, and control the rate at which frames are processed by the SDK.
Most of the methods in this file control the application's UI. Therefore, if you are just interested in learning how the Affectiva SDK works, you will find the calls relevant to the use of the SDK in the initializeCameraDetector(), startCamera(), stopCamera(), and onImageResults() methods.
This is an Android Studio project.
In order to use this project, you will need to:
- Obtain the Affectiva Android SDK (visit http://www.affectiva.com/solutions/apis-sdks/)
- Copy the contents of the SDK's assets folder into this project's app/src/main/assets folder
- Copy the contents of the SDK's libs folder into this project's app/libs folder
- Copy the armeabi-v7a folder (found in the SDK libs folder) into this project's app/native-libs folder
- Copy your license file to this project's app/src/main/assets/Affdex folder and rename to license.txt
- Build the project
- Run the app and smile!
See the comment section at the top of the MainActivity.java file for more information.
Copyright (c) 2014-2015 Affectiva. All rights reserved.