weknowhowyoufeel/AffdexMe/app/src/main/java/com/affectiva/affdexme/DrawingView.java

272 lines
9.6 KiB
Java

package com.affectiva.affdexme;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.PointF;
import android.graphics.PorterDuff;
import android.os.Process;
import android.os.SystemClock;
import android.util.AttributeSet;
import android.util.Log;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
/**
* This class contains a SurfaceView and its own thread that draws to it.
* It is used to display the facial tracking dots over a user's face.
*/
public class DrawingView extends SurfaceView implements SurfaceHolder.Callback {
//Inner Thread class
class DrawingThread extends Thread{
private SurfaceHolder mSurfaceHolder;
private Paint circlePaint;
private Paint boxPaint;
private boolean stopFlag = false; //boolean to indicate when thread has been told to stop
private PointF[] nextPointsToDraw = null; //holds a reference to the most recent set of points returned by CameraDetector, passed in by main thread
boolean isDrawPointsEnabled = false; //saves whether user has selected dots to be drawn
float imageWidth = 0;
float imageHeight = 0;
float screenToImageRatio = 0;
float drawThickness = 0; //thickness with which dots and square will be drawn
private final long drawPeriod = 33; //draw at 30 fps
public DrawingThread(SurfaceHolder surfaceHolder, boolean drawPoints) {
mSurfaceHolder = surfaceHolder;
circlePaint = new Paint();
circlePaint.setColor(Color.WHITE);
boxPaint = new Paint();
boxPaint.setColor(Color.WHITE);
boxPaint.setStyle(Paint.Style.STROKE);
isDrawPointsEnabled = drawPoints;
}
/**
* Used to set the valence score, which determines the color of the bounding box.
* **/
void setScore(float s) {
if (s > 0) {
float colorScore = ((100f-s)/100f)*255;
boxPaint.setColor(Color.rgb((int)colorScore,255,(int)colorScore));
} else {
float colorScore = ((100f+s)/100f)*255;
boxPaint.setColor(Color.rgb(255,(int)colorScore,(int)colorScore));
}
}
public void stopThread() {
stopFlag = true;
}
public boolean isStopped() {
return stopFlag;
}
//Updates thread with latest points returned by the onImageResults() event.
public void updatePoints(PointF[] pointList) {
nextPointsToDraw = pointList;
}
//Sets measurements thread will use to draw facial tracking dots.
public void setDimen(int w, int h, float appToImageRatio, float thickness) {
imageWidth = w;
imageHeight = h;
screenToImageRatio = appToImageRatio;
drawThickness = thickness;
boxPaint.setStrokeWidth(thickness);
}
private void setDrawPointsEnabled(boolean b) {
isDrawPointsEnabled = b;
}
private boolean getDrawPointsEnabled() {
return isDrawPointsEnabled;
}
//Inform thread face detection has stopped, so array of points is no longer valid.
public void invalidatePoints() {
nextPointsToDraw = null;
}
@Override
public void run() {
android.os.Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
while(!stopFlag) {
long startTime = SystemClock.elapsedRealtime(); //get time at the start of thread loop
/**
* We use SurfaceHolder.lockCanvas() to get the canvas that draws to the SurfaceView.
* After we are done drawing, we let go of the canvas using SurfaceHolder.unlockCanvasAndPost()
* **/
Canvas c = null;
try {
c = mSurfaceHolder.lockCanvas();
if (c!= null) {
synchronized (mSurfaceHolder) {
c.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR); //clear previous dots
if (isDrawPointsEnabled && (nextPointsToDraw != null) ) {
draw(c);
}
}
}
}
finally {
if (c!= null) {
mSurfaceHolder.unlockCanvasAndPost(c);
}
}
//send thread to sleep so we don't draw faster than the requested 'drawPeriod'.
long sleepTime = drawPeriod - (SystemClock.elapsedRealtime() - startTime);
try {
if(sleepTime>0){
this.sleep(sleepTime);
}
} catch (InterruptedException ex) {
Log.e(LOG_TAG,ex.getMessage());
}
}
}
void draw(Canvas c) {
//Save our own reference to the list of points, in case the previous reference is overwritten by the main thread.
PointF[] points = nextPointsToDraw;
//Coordinates around which to draw bounding box.
float leftBx = imageWidth;
float rightBx = 0;
float topBx = imageHeight;
float botBx = 0;
//Iterate through all the points given to us by the CameraDetector object
for (int i = 0; i < points.length; i++) {
//We determine the left-most, top-most, right-most, and bottom-most points to draw the bounding box around.
if (points[i].x < leftBx)
leftBx = points[i].x;
if (points[i].x > rightBx)
rightBx = points[i].x;
if (points[i].y < topBx)
topBx = points[i].y;
if (points[i].y > botBx)
botBx = points[i].y;
//Draw facial tracking dots.
//The camera preview is displayed as a mirror, so X pts have to be reversed
c.drawCircle((imageWidth - points[i].x - 1) * screenToImageRatio, (points[i].y)* screenToImageRatio, drawThickness, circlePaint);
}
//Draw the bounding box.
c.drawRect((imageWidth - leftBx - 1) * screenToImageRatio, topBx * screenToImageRatio, (imageWidth - rightBx - 1) * screenToImageRatio, botBx * screenToImageRatio, boxPaint);
}
}
//Class variables of DrawingView class
private SurfaceHolder surfaceHolder;
private DrawingThread drawingThread; //DrawingThread object
private boolean isDimensionsNeeded = true;
private boolean isDrawPointsEnabled = true; //by default, start drawing thread without drawing points
private static String LOG_TAG = "AffdexMe";
//three constructors required of any custom view
public DrawingView(Context context) {
super(context);
initView();
}
public DrawingView(Context context, AttributeSet attrs) {
super(context, attrs);
initView();
}
public DrawingView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
initView();
}
void initView(){
surfaceHolder = getHolder(); //The SurfaceHolder object will be used by the thread to request canvas to draw on SurfaceView
surfaceHolder.setFormat(PixelFormat.TRANSPARENT); //set to Transparent so this surfaceView does not obscure the one it is overlaying (the one displaying the camera).
surfaceHolder.addCallback(this); //become a Listener to the three events below that SurfaceView throws
drawingThread = new DrawingThread(surfaceHolder, isDrawPointsEnabled);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
if (drawingThread.isStopped()) {
drawingThread = new DrawingThread(surfaceHolder, isDrawPointsEnabled);
}
drawingThread.start();
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
//command thread to stop, and wait until it stops
boolean retry = true;
drawingThread.stopThread();
while (retry) {
try {
drawingThread.join();
retry = false;
} catch (InterruptedException e) {
Log.e(LOG_TAG,e.getMessage());
}
}
isDimensionsNeeded = true; //Now that thread has been destroyed, we'll need dimensions to be recalculated if a new thread is later created.
}
public void setDimensions(int width, int height, float appToImageRatio, float radius) {
drawingThread.setDimen(width, height, appToImageRatio, radius);
isDimensionsNeeded = false;
}
public boolean isDimensionsNeeded() {
return isDimensionsNeeded;
}
public void setDrawPointsEnabled(boolean b){
isDrawPointsEnabled = b;
drawingThread.setDrawPointsEnabled(b);
}
public void invalidateDimensions() {
isDimensionsNeeded = true;
}
public boolean getDrawPointsEnabled() {
return isDrawPointsEnabled;
}
//The methods below simply delegate to the drawingThread object
public void setScore(float s) {
drawingThread.setScore(s);
}
public void updatePoints(PointF[] points) {
drawingThread.updatePoints(points);
}
public void invalidatePoints(){
drawingThread.invalidatePoints();
}
}