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Not sure what the rationale is, but Android Studio wanted to make these changes. |
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AffdexMe | ||
app | ||
gradle/wrapper | ||
.gitignore | ||
affdexme-android.iml | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
README.md | ||
settings.gradle |
AffdexMe is an app that demonstrates the use of the Affectiva Android SDK. It uses the camera on your Android device to view, process and analyze live video of your face. Start the app and you will see your own face on the screen and metrics describing your expressions. Tapping the screen will bring up a menu with options to display the Processed Frames Per Second metric, display facial tracking points, and control the rate at which frames are processed by the SDK.
Most of the methods in this file control the application's UI. Therefore, if you are just interested in learning how the Affectiva SDK works, you will find the calls relevant to the use of the SDK in the initializeCameraDetector(), startCamera(), stopCamera(), and onImageResults() methods.
The AffdexMe folder is an Android Studio project.
In order to use this project, you will need to:
- Obtain the Affectiva Android SDK (visit http://www.affectiva.com/solutions/apis-sdks/)
- Copy the contents of the SDK's assets folder into this project's assets folder
- Copy the contents of the SDK's libs folder into this project's libs folder under AffdexMe/app/lib
- Copy the armeabi-v7a folder (found in the SDK libs folder) into this project's jniLibs folder under AffdexMe/app/src/main/jniLibs
- Add your license file to the /assets/Affdex folder and rename to license.txt. (Note: if you name the license file something else you will need to update the licensePath in the initializeCameraDetector() method in MainActivity)
- Build the project
- Run the app on an Android device with a front-facing camera
See the comment section at the top of the MainActivity.java file for more information.
Copyright (c) 2014-2015 Affectiva. All rights reserved.