commit
082ba45ac8
6 changed files with 16 additions and 88 deletions
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@ -3,7 +3,7 @@ language: android
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android:
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components:
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- tools
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- build-tools-23.0.2
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- build-tools-23.0.3
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- android-23
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- extra
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- platform-tools
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@ -2,14 +2,14 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion 23
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buildToolsVersion '23.0.2'
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buildToolsVersion '23.0.3'
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defaultConfig {
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applicationId "com.affectiva.affdexme"
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minSdkVersion 16
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targetSdkVersion 23
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versionCode 493
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versionName "3.0.1"
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versionCode 494
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versionName "3.1"
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setProperty("archivesBaseName", "AffdexMe-$versionName-$versionCode")
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}
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buildTypes {
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@ -37,7 +37,7 @@ android {
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dependencies {
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//include the Affdex SDK
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compile('com.affectiva.android:affdexsdk:3.0.1')
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compile('com.affectiva.android:affdexsdk:3.1')
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//include project dependencies
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compile 'com.android.support:support-v4:23.1.1'
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88
app/proguard-rules.pro
vendored
88
app/proguard-rules.pro
vendored
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@ -1,85 +1,9 @@
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# This is a configuration file for ProGuard.
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# http://proguard.sourceforge.net/index.html#manual/usage.html
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-dontskipnonpubliclibraryclasses
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# Optimization is turned off by default. Dex does not like code run
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# through the ProGuard optimize and preverify steps (and performs some
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# of these optimizations on its own).
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-dontoptimize
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-dontpreverify
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# Note that if you want to enable optimization, you cannot just
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# include optimization flags in your own project configuration file;
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# instead you will need to point to the
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# "proguard-android-optimize.txt" file instead of this one from your
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# project.properties file.
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-keepattributes Exceptions,InnerClasses,Signature,Deprecated,SourceFile,LineNumberTable,*Annotation*,EnclosingMethod
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-keep public class com.google.vending.licensing.ILicensingService
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-keep public class com.android.vending.licensing.ILicensingService
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# For native methods, see http://proguard.sourceforge.net/manual/examples.html#native
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-keepclasseswithmembernames class * {
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native <methods>;
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}
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# keep setters in Views so that animations can still work.
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# see http://proguard.sourceforge.net/manual/examples.html#beans
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-keepclassmembers public class * extends android.view.View {
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void set*(***);
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*** get*();
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}
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# We want to keep methods in Activity that could be used in the XML attribute onClick
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-keepclassmembers class * extends android.app.Activity {
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public void *(android.view.View);
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}
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# For enumeration classes, see http://proguard.sourceforge.net/manual/examples.html#enumerations
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-keepclassmembers enum * {
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public static **[] values();
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public static ** valueOf(java.lang.String);
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}
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-keep class * implements android.os.Parcelable {
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public static final android.os.Parcelable$Creator *;
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}
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-keepclassmembers class **.R$* {
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public static <fields>;
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}
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# The support library contains references to newer platform versions.
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# Don't warn about those in case this app is linking against an older
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# platform version. We know about them, and they are safe.
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-dontwarn android.support.**
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#keep all classes (otherwise Proguard may remove classes that use reflection, injection, Gson, etc...)
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-keep class sun.**
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-keepclassmembers class sun.** {*;}
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-keep class android.**
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-keepclassmembers class android.** {*;}
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-keep class dagger.**
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-keepclassmembers class dagger.** {*;}
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-keep class javax.**
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-keepclassmembers class javax.** {*;}
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#keep certain class members (otherwise Proguard would strip the members of these classes)
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-keep class com.**
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-keepclassmembers class !com.affectiva.affdexme.MainActivity,!com.affectiva.android.affdex.sdk.detector.Detector {*;}
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-keepclassmembers class com.affectiva.android.affdex.sdk.detector.Detector {
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public void setDetect**;
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}
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# Dagger
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-dontwarn dagger.internal.codegen.**
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-keepclassmembers,allowobfuscation class * {
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@javax.inject.* *;
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@dagger.* *;
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<init>();
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}
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-keep class dagger.* { *; }
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-keep class javax.inject.* { *; }
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-keep class * extends dagger.internal.Binding
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-keep class * extends dagger.internal.ModuleAdapter
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-keep class * extends dagger.internal.StaticInjection
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# MainActivity accesses the following methods through reflection, so make sure they
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# are kept
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-keep class com.affectiva.android.affdex.sdk.detector.Face$Expressions { float get*(); }
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-keep class com.affectiva.android.affdex.sdk.detector.Face$Emotions { float get*(); }
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-keep class com.affectiva.android.affdex.sdk.detector.Face$Emojis { float get*(); }
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-keep class com.affectiva.android.affdex.sdk.detector.Detector { void setDetect*(boolean); }
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@ -11,6 +11,8 @@
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<uses-permission android:name="android.permission.CAMERA" />
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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<uses-permission android:name="android.permission.INTERNET"/>
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
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<uses-feature
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android:name="android.hardware.camera"
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@ -100,6 +100,7 @@ public class DrawingView extends SurfaceView implements SurfaceHolder.Callback {
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drawingThread.requestCaptureBitmap = true;
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}
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@SuppressWarnings("ResourceType")
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void initView() {
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surfaceHolder = getHolder(); //The SurfaceHolder object will be used by the thread to request canvas to draw on SurfaceView
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surfaceHolder.setFormat(PixelFormat.TRANSPARENT); //set to Transparent so this surfaceView does not obscure the one it is overlaying (the one displaying the camera).
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@ -5,7 +5,7 @@ buildscript {
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jcenter()
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}
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dependencies {
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classpath 'com.android.tools.build:gradle:2.1.0'
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classpath 'com.android.tools.build:gradle:2.1.2'
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// NOTE: Do not place your application dependencies here; they belong
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// in the individual module build.gradle files
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@ -14,6 +14,7 @@ buildscript {
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allprojects {
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repositories {
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mavenLocal()
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maven {
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url "http://maven.affectiva.com"
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}
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Reference in a new issue