Notes for WIP

This commit is contained in:
Ruben van de Ven 2024-09-27 14:27:35 +02:00
parent 6d0ae9d21d
commit 8c729708f3

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@ -27,7 +27,36 @@ poetry install
In progress: In progress:
Currently drafting the timeline. Events should show up in the timeline, and still need to pass Events and Overlay_Motions to the scene object. Possibly in a data wrapper. Currently timeline pick a relevant Item * Currently drafting the timeline. Events should show up in the timeline, and still need to pass Events and Overlay_Motions to the scene object. Possibly in a data wrapper. Currently timeline pick a relevant Item
* Scene All:
* draw according to clock
* Show date + time in corner (or use timeline as in Inspiration screenshot -- https://codepen.io/noeldelgado/pen/JdbmYW )
* draw special items (e.g. oldest, most travelled), or just a random title every one in a while
* Counter per library
* Full opacity while drawing so it is clearer which is being drawn.
* Scene timeline
* Draw in reverse?
* Put "travelling from" above "Item arrived", and increase the .divider translateY
* Fade out All movement to highlight the new item
* Put the title more front and center to make it clear an item is selected
* "Missing data" when _current source_ != _previous target_
* E.g. dotted line.
* Possibly end with "added to archive"
* Or another kind of summary at the end
Font options:
* Sligoil
* Karla
* Carlito
* "Linux Biolinum O"
* Monor
Ideas:
* Can we export get borrow moments for scene.timeline log?
* Can we fill in gaps in travel timeline
*
# #
@ -38,4 +67,5 @@ TODO: check out https://threlte.xyz/ for moving to Threejs instead of svg.
* Oldest item * Oldest item
* All items last month, one by one * All items last month, one by one
* Journey of selected item * Journey of selected item
*
Or as middle ground use canvas with **paperjs** or **fabricjs** to draw on canvas instead of SVG. Other [canvas engines](https://github.com/slaylines/canvas-engines-comparison?tab=readme-ov-file) might also work. E.g. [Pixi](https://pixijs.com/) uses webgl