219 lines
9.1 KiB
C#
219 lines
9.1 KiB
C#
///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
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// all rights reserved.
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//
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// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
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// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
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// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
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// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Notwithstanding the license granted herein, Licensee acknowledges that certain components
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// of the Software may be covered by so-called “open source” software licenses (“Open Source
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// Components”), which means any software licenses approved as open source licenses by the
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// Open Source Initiative or any substantially similar licenses, including without limitation any
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// license that, as a condition of distribution of the software licensed under such license,
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// requires that the distributor make the software available in source code format. Licensor shall
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// provide a list of Open Source Components for a particular version of the Software upon
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// Licensee’s request. Licensee will comply with the applicable terms of such licenses and to
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// the extent required by the licenses covering Open Source Components, the terms of such
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// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
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// licenses applicable to Open Source Components prohibit any of the restrictions in this
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// License Agreement with respect to such Open Source Component, such restrictions will not
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// apply to such Open Source Component. To the extent the terms of the licenses applicable to
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// Open Source Components require Licensor to make an offer to provide source code or
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// related information in connection with the Software, such offer is hereby made. Any request
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// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
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// Licensee acknowledges receipt of notices for the Open Source Components for the initial
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// delivery of the Software.
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// * Any publications arising from the use of this software, including but
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// not limited to academic journal and conference publications, technical
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// reports and manuals, must cite at least one of the following works:
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//
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// OpenFace: an open source facial behavior analysis toolkit
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// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
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// in IEEE Winter Conference on Applications of Computer Vision, 2016
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//
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// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
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// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
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// in IEEE International. Conference on Computer Vision (ICCV), 2015
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//
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// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
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// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
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// in Facial Expression Recognition and Analysis Challenge,
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// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
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//
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// Constrained Local Neural Fields for robust facial landmark detection in the wild.
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// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
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// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
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//
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///////////////////////////////////////////////////////////////////////////////
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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namespace OpenFaceOffline
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{
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/// <summary>
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/// Interaction logic for TextEntryWindow.xaml
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/// </summary>
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public partial class CameraParametersEntry : Window
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{
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public CameraParametersEntry(double fx, double fy, double cx, double cy)
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{
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InitializeComponent();
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this.KeyDown += new KeyEventHandler(TextEntry_KeyDown);
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if(fx == -1 || fy == -1 || cx == -1 || cy == -1)
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{
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this.fx = 500; this.fy = 500; this.cx = 320; this.cy = 240;
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}
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else
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{
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this.fx = fx; this.fy = fy; this.cx = cx; this.cy = cy;
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automaticCheckBox.IsChecked = false;
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fxTextBox.IsEnabled = true;
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fyTextBox.IsEnabled = true;
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cxTextBox.IsEnabled = true;
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cyTextBox.IsEnabled = true;
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}
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fxTextBox.Text = this.fx.ToString();
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fyTextBox.Text = this.fy.ToString();
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cxTextBox.Text = this.cx.ToString();
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cyTextBox.Text = this.cy.ToString();
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fxTextBox.TextChanged += ResponseTextBox_TextChanged;
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fyTextBox.TextChanged += ResponseTextBox_TextChanged;
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cxTextBox.TextChanged += ResponseTextBox_TextChanged;
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cyTextBox.TextChanged += ResponseTextBox_TextChanged;
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}
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private void OKButton_Click(object sender, System.Windows.RoutedEventArgs e)
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{
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DialogResult = true;
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}
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private void TextEntry_KeyDown(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Enter)
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{
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DialogResult = true;
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}
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}
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private double fx = -1, fy = -1, cx = -1, cy = -1;
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public bool IsAutomatic
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{
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get { return automaticCheckBox.IsChecked == true; }
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}
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public double Fx
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{
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get { return automaticCheckBox.IsChecked == true ? -1 : fx; }
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}
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public double Fy
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{
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get { return automaticCheckBox.IsChecked == true ? -1 : fy; }
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}
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public double Cx
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{
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get { return automaticCheckBox.IsChecked == true ? -1 : cx; }
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}
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public double Cy
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{
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get { return automaticCheckBox.IsChecked == true ? -1 : cy; }
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}
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private void CheckBox_Click(object sender, RoutedEventArgs e)
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{
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if(automaticCheckBox.IsChecked == true)
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{
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fxTextBox.IsEnabled = false;
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fyTextBox.IsEnabled = false;
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cxTextBox.IsEnabled = false;
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cyTextBox.IsEnabled = false;
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}
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else
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{
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fxTextBox.IsEnabled = true;
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fyTextBox.IsEnabled = true;
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cxTextBox.IsEnabled = true;
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cyTextBox.IsEnabled = true;
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}
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}
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// Do not allow illegal characters like
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private void ResponseTextBox_TextChanged(object sender, TextChangedEventArgs e)
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{
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try
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{
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double fx_n = Double.Parse(fxTextBox.Text);
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double fy_n = Double.Parse(fyTextBox.Text);
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double cx_n = Double.Parse(cxTextBox.Text);
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double cy_n = Double.Parse(cyTextBox.Text);
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if (fx_n > 0 && fy_n > 0 && cx_n > 0 && cy_n > 0)
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{
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fx = fx_n;
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fy = fy_n;
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cx = cx_n;
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cy = cy_n;
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warningLabel.Visibility = System.Windows.Visibility.Hidden;
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}
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else
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{
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warningLabel.Visibility = System.Windows.Visibility.Visible;
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fxTextBox.Text = fx.ToString();
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fyTextBox.Text = fy.ToString();
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cxTextBox.Text = cx.ToString();
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cyTextBox.Text = cy.ToString();
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fxTextBox.SelectionStart = fxTextBox.Text.Length;
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fyTextBox.SelectionStart = fyTextBox.Text.Length;
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cxTextBox.SelectionStart = cxTextBox.Text.Length;
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cyTextBox.SelectionStart = cyTextBox.Text.Length;
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}
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}
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catch (FormatException except)
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{
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fxTextBox.Text = fx.ToString();
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fyTextBox.Text = fy.ToString();
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cxTextBox.Text = cx.ToString();
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cyTextBox.Text = cy.ToString();
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fxTextBox.SelectionStart = fxTextBox.Text.Length;
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fyTextBox.SelectionStart = fyTextBox.Text.Length;
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cxTextBox.SelectionStart = cxTextBox.Text.Length;
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cyTextBox.SelectionStart = cyTextBox.Text.Length;
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warningLabel.Visibility = System.Windows.Visibility.Visible;
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}
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}
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}
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}
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