195 lines
5.4 KiB
C++
195 lines
5.4 KiB
C++
// Copyright (C) 2011 Davis E. King (davis@dlib.net)
|
|
// License: Boost Software License See LICENSE.txt for the full license.
|
|
#ifndef DLIB_TImING_Hh_
|
|
#define DLIB_TImING_Hh_
|
|
|
|
#include "misc_api.h"
|
|
#include <cstring>
|
|
#include "string.h"
|
|
|
|
#include <iostream>
|
|
|
|
// ----------------------------------------------------------------------------------------
|
|
|
|
/*!A timing
|
|
|
|
This set of functions is useful for determining how much time is spent
|
|
executing blocks of code. Consider the following example:
|
|
|
|
int main()
|
|
{
|
|
using namespace dlib::timing;
|
|
for (int i = 0; i < 10; ++i)
|
|
{
|
|
// timing block #1
|
|
start(1,"block #1");
|
|
dlib::sleep(500);
|
|
stop(1);
|
|
|
|
// timing block #2
|
|
start(2,"block #2");
|
|
dlib::sleep(1000);
|
|
stop(2);
|
|
}
|
|
|
|
print();
|
|
}
|
|
|
|
This program would output:
|
|
Timing report:
|
|
block #1: 5.0 seconds
|
|
block #2: 10.0 seconds
|
|
|
|
So we spent 5 seconds in block #1 and 10 seconds in block #2
|
|
|
|
|
|
|
|
Additionally, note that you can use an RAII style timing block object. For
|
|
example, if we wanted to find out how much time we spent in a loop a convenient
|
|
way to do this would be as follows:
|
|
|
|
int main()
|
|
{
|
|
using namespace dlib::timing;
|
|
for (int i = 0; i < 10; ++i)
|
|
{
|
|
block tb(1, "main loop");
|
|
|
|
dlib::sleep(1500);
|
|
}
|
|
|
|
print();
|
|
}
|
|
|
|
This program would output:
|
|
Timing report:
|
|
block main loop: 15.0 seconds
|
|
|
|
!*/
|
|
|
|
// ----------------------------------------------------------------------------------------
|
|
|
|
namespace dlib
|
|
{
|
|
namespace timing
|
|
{
|
|
const int TIME_SLOTS = 500;
|
|
const int NAME_LENGTH = 40;
|
|
|
|
inline uint64* time_buf()
|
|
{
|
|
static uint64 buf[TIME_SLOTS] = {0};
|
|
return buf;
|
|
}
|
|
|
|
inline char* name_buf(int i, const char* name)
|
|
{
|
|
static char buf[TIME_SLOTS][NAME_LENGTH] = {{0}};
|
|
// if this name buffer is empty then copy name into it
|
|
if (buf[i][0] == '\0')
|
|
{
|
|
using namespace std;
|
|
strncpy(buf[i], name, NAME_LENGTH-1);
|
|
buf[i][NAME_LENGTH-1] = '\0';
|
|
}
|
|
// return the name buffer
|
|
return buf[i];
|
|
}
|
|
|
|
inline timestamper& ts()
|
|
{
|
|
static timestamper ts_;
|
|
return ts_;
|
|
}
|
|
|
|
inline void start(int i )
|
|
{
|
|
time_buf()[i] -= ts().get_timestamp();
|
|
}
|
|
|
|
inline void start(int i, const char* name)
|
|
{
|
|
time_buf()[i] -= ts().get_timestamp();
|
|
name_buf(i,name);
|
|
}
|
|
|
|
inline void stop(int i)
|
|
{
|
|
time_buf()[i] += ts().get_timestamp();
|
|
}
|
|
|
|
inline void print()
|
|
{
|
|
using namespace std;
|
|
cout << "Timing report: " << endl;
|
|
|
|
// figure out how long the longest name is going to be.
|
|
unsigned long max_name_length = 0;
|
|
for (int i = 0; i < TIME_SLOTS; ++i)
|
|
{
|
|
string name;
|
|
// Check if the name buffer is empty. Use the name it contains if it isn't.
|
|
if (name_buf(i,"")[0] != '\0')
|
|
name = name_buf(i,"");
|
|
else
|
|
name = cast_to_string(i);
|
|
max_name_length = std::max<unsigned long>(max_name_length, name.size());
|
|
}
|
|
|
|
for (int i = 0; i < TIME_SLOTS; ++i)
|
|
{
|
|
if (time_buf()[i] != 0)
|
|
{
|
|
double time = time_buf()[i]/1000.0;
|
|
string name;
|
|
// Check if the name buffer is empty. Use the name it contains if it isn't.
|
|
if (name_buf(i,"")[0] != '\0')
|
|
name = name_buf(i,"");
|
|
else
|
|
name = cast_to_string(i);
|
|
|
|
// make sure the name is always the same length. Do so by padding with spaces
|
|
if (name.size() < max_name_length)
|
|
name += string(max_name_length-name.size(),' ');
|
|
|
|
if (time < 1000)
|
|
cout << " " << name << ": " << time << " milliseconds" << endl;
|
|
else if (time < 1000*1000)
|
|
cout << " " << name << ": " << time/1000.0 << " seconds" << endl;
|
|
else if (time < 1000*1000*60)
|
|
cout << " " << name << ": " << time/1000.0/60.0 << " minutes" << endl;
|
|
else
|
|
cout << " " << name << ": " << time/1000.0/60.0/60.0 << " hours" << endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void clear()
|
|
{
|
|
for (int i = 0; i < TIME_SLOTS; ++i)
|
|
{
|
|
// clear timing buffer
|
|
time_buf()[i] = 0;
|
|
// clear name buffer
|
|
name_buf(i,"")[0] = '\0';
|
|
}
|
|
}
|
|
|
|
struct block
|
|
{
|
|
/*!
|
|
WHAT THIS OBJECT REPRESENTS
|
|
This is an RAII tool for calling start() and stop()
|
|
!*/
|
|
|
|
block(int i):idx(i) {start(idx);}
|
|
block(int i, const char* str):idx(i) {start(idx,str);}
|
|
~block() { stop(idx); }
|
|
const int idx;
|
|
};
|
|
}
|
|
}
|
|
|
|
|
|
#endif // DLIB_TImING_Hh_
|
|
|