sustaining_gazes/lib/3rdParty/tbb/include/tbb/concurrent_hash_map.h
2016-04-28 15:40:36 -04:00

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63 KiB
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/*
Copyright 2005-2016 Intel Corporation. All Rights Reserved.
This file is part of Threading Building Blocks. Threading Building Blocks is free software;
you can redistribute it and/or modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation. Threading Building Blocks is
distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details. You should have received a copy of
the GNU General Public License along with Threading Building Blocks; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
As a special exception, you may use this file as part of a free software library without
restriction. Specifically, if other files instantiate templates or use macros or inline
functions from this file, or you compile this file and link it with other files to produce
an executable, this file does not by itself cause the resulting executable to be covered
by the GNU General Public License. This exception does not however invalidate any other
reasons why the executable file might be covered by the GNU General Public License.
*/
#ifndef __TBB_concurrent_hash_map_H
#define __TBB_concurrent_hash_map_H
#include "tbb_stddef.h"
#if !TBB_USE_EXCEPTIONS && _MSC_VER
// Suppress "C++ exception handler used, but unwind semantics are not enabled" warning in STL headers
#pragma warning (push)
#pragma warning (disable: 4530)
#endif
#include <iterator>
#include <utility> // Need std::pair
#include <cstring> // Need std::memset
#include <algorithm> // Need std::swap
#if !TBB_USE_EXCEPTIONS && _MSC_VER
#pragma warning (pop)
#endif
#include "cache_aligned_allocator.h"
#include "tbb_allocator.h"
#include "spin_rw_mutex.h"
#include "atomic.h"
#include "tbb_exception.h"
#include "tbb_profiling.h"
#include "internal/_tbb_hash_compare_impl.h"
#if __TBB_INITIALIZER_LISTS_PRESENT
#include <initializer_list>
#endif
#if TBB_USE_PERFORMANCE_WARNINGS || __TBB_STATISTICS
#include <typeinfo>
#endif
#if __TBB_STATISTICS
#include <stdio.h>
#endif
namespace tbb {
namespace interface5 {
template<typename Key, typename T, typename HashCompare = tbb_hash_compare<Key>, typename A = tbb_allocator<std::pair<Key, T> > >
class concurrent_hash_map;
//! @cond INTERNAL
namespace internal {
using namespace tbb::internal;
//! Type of a hash code.
typedef size_t hashcode_t;
//! Node base type
struct hash_map_node_base : tbb::internal::no_copy {
//! Mutex type
typedef spin_rw_mutex mutex_t;
//! Scoped lock type for mutex
typedef mutex_t::scoped_lock scoped_t;
//! Next node in chain
hash_map_node_base *next;
mutex_t mutex;
};
//! Incompleteness flag value
static hash_map_node_base *const rehash_req = reinterpret_cast<hash_map_node_base*>(size_t(3));
//! Rehashed empty bucket flag
static hash_map_node_base *const empty_rehashed = reinterpret_cast<hash_map_node_base*>(size_t(0));
//! base class of concurrent_hash_map
class hash_map_base {
public:
//! Size type
typedef size_t size_type;
//! Type of a hash code.
typedef size_t hashcode_t;
//! Segment index type
typedef size_t segment_index_t;
//! Node base type
typedef hash_map_node_base node_base;
//! Bucket type
struct bucket : tbb::internal::no_copy {
//! Mutex type for buckets
typedef spin_rw_mutex mutex_t;
//! Scoped lock type for mutex
typedef mutex_t::scoped_lock scoped_t;
mutex_t mutex;
node_base *node_list;
};
//! Count of segments in the first block
static size_type const embedded_block = 1;
//! Count of segments in the first block
static size_type const embedded_buckets = 1<<embedded_block;
//! Count of segments in the first block
static size_type const first_block = 8; //including embedded_block. perfect with bucket size 16, so the allocations are power of 4096
//! Size of a pointer / table size
static size_type const pointers_per_table = sizeof(segment_index_t) * 8; // one segment per bit
//! Segment pointer
typedef bucket *segment_ptr_t;
//! Segment pointers table type
typedef segment_ptr_t segments_table_t[pointers_per_table];
//! Hash mask = sum of allocated segment sizes - 1
atomic<hashcode_t> my_mask;
//! Segment pointers table. Also prevents false sharing between my_mask and my_size
segments_table_t my_table;
//! Size of container in stored items
atomic<size_type> my_size; // It must be in separate cache line from my_mask due to performance effects
//! Zero segment
bucket my_embedded_segment[embedded_buckets];
#if __TBB_STATISTICS
atomic<unsigned> my_info_resizes; // concurrent ones
mutable atomic<unsigned> my_info_restarts; // race collisions
atomic<unsigned> my_info_rehashes; // invocations of rehash_bucket
#endif
//! Constructor
hash_map_base() {
std::memset( this, 0, pointers_per_table*sizeof(segment_ptr_t) // 32*4=128 or 64*8=512
+ sizeof(my_size) + sizeof(my_mask) // 4+4 or 8+8
+ embedded_buckets*sizeof(bucket) ); // n*8 or n*16
for( size_type i = 0; i < embedded_block; i++ ) // fill the table
my_table[i] = my_embedded_segment + segment_base(i);
my_mask = embedded_buckets - 1;
__TBB_ASSERT( embedded_block <= first_block, "The first block number must include embedded blocks");
#if __TBB_STATISTICS
my_info_resizes = 0; // concurrent ones
my_info_restarts = 0; // race collisions
my_info_rehashes = 0; // invocations of rehash_bucket
#endif
}
//! @return segment index of given index in the array
static segment_index_t segment_index_of( size_type index ) {
return segment_index_t( __TBB_Log2( index|1 ) );
}
//! @return the first array index of given segment
static segment_index_t segment_base( segment_index_t k ) {
return (segment_index_t(1)<<k & ~segment_index_t(1));
}
//! @return segment size except for @arg k == 0
static size_type segment_size( segment_index_t k ) {
return size_type(1)<<k; // fake value for k==0
}
//! @return true if @arg ptr is valid pointer
static bool is_valid( void *ptr ) {
return reinterpret_cast<uintptr_t>(ptr) > uintptr_t(63);
}
//! Initialize buckets
static void init_buckets( segment_ptr_t ptr, size_type sz, bool is_initial ) {
if( is_initial ) std::memset(ptr, 0, sz*sizeof(bucket) );
else for(size_type i = 0; i < sz; i++, ptr++) {
*reinterpret_cast<intptr_t*>(&ptr->mutex) = 0;
ptr->node_list = rehash_req;
}
}
//! Add node @arg n to bucket @arg b
static void add_to_bucket( bucket *b, node_base *n ) {
__TBB_ASSERT(b->node_list != rehash_req, NULL);
n->next = b->node_list;
b->node_list = n; // its under lock and flag is set
}
//! Exception safety helper
struct enable_segment_failsafe : tbb::internal::no_copy {
segment_ptr_t *my_segment_ptr;
enable_segment_failsafe(segments_table_t &table, segment_index_t k) : my_segment_ptr(&table[k]) {}
~enable_segment_failsafe() {
if( my_segment_ptr ) *my_segment_ptr = 0; // indicate no allocation in progress
}
};
//! Enable segment
void enable_segment( segment_index_t k, bool is_initial = false ) {
__TBB_ASSERT( k, "Zero segment must be embedded" );
enable_segment_failsafe watchdog( my_table, k );
cache_aligned_allocator<bucket> alloc;
size_type sz;
__TBB_ASSERT( !is_valid(my_table[k]), "Wrong concurrent assignment");
if( k >= first_block ) {
sz = segment_size( k );
segment_ptr_t ptr = alloc.allocate( sz );
init_buckets( ptr, sz, is_initial );
itt_hide_store_word( my_table[k], ptr );
sz <<= 1;// double it to get entire capacity of the container
} else { // the first block
__TBB_ASSERT( k == embedded_block, "Wrong segment index" );
sz = segment_size( first_block );
segment_ptr_t ptr = alloc.allocate( sz - embedded_buckets );
init_buckets( ptr, sz - embedded_buckets, is_initial );
ptr -= segment_base(embedded_block);
for(segment_index_t i = embedded_block; i < first_block; i++) // calc the offsets
itt_hide_store_word( my_table[i], ptr + segment_base(i) );
}
itt_store_word_with_release( my_mask, sz-1 );
watchdog.my_segment_ptr = 0;
}
//! Get bucket by (masked) hashcode
bucket *get_bucket( hashcode_t h ) const throw() { // TODO: add throw() everywhere?
segment_index_t s = segment_index_of( h );
h -= segment_base(s);
segment_ptr_t seg = my_table[s];
__TBB_ASSERT( is_valid(seg), "hashcode must be cut by valid mask for allocated segments" );
return &seg[h];
}
// internal serial rehashing helper
void mark_rehashed_levels( hashcode_t h ) throw () {
segment_index_t s = segment_index_of( h );
while( segment_ptr_t seg = my_table[++s] )
if( seg[h].node_list == rehash_req ) {
seg[h].node_list = empty_rehashed;
mark_rehashed_levels( h + ((hashcode_t)1<<s) ); // optimized segment_base(s)
}
}
//! Check for mask race
// Splitting into two functions should help inlining
inline bool check_mask_race( const hashcode_t h, hashcode_t &m ) const {
hashcode_t m_now, m_old = m;
m_now = (hashcode_t) itt_load_word_with_acquire( my_mask );
if( m_old != m_now )
return check_rehashing_collision( h, m_old, m = m_now );
return false;
}
//! Process mask race, check for rehashing collision
bool check_rehashing_collision( const hashcode_t h, hashcode_t m_old, hashcode_t m ) const {
__TBB_ASSERT(m_old != m, NULL); // TODO?: m arg could be optimized out by passing h = h&m
if( (h & m_old) != (h & m) ) { // mask changed for this hashcode, rare event
// condition above proves that 'h' has some other bits set beside 'm_old'
// find next applicable mask after m_old //TODO: look at bsl instruction
for( ++m_old; !(h & m_old); m_old <<= 1 ) // at maximum few rounds depending on the first block size
;
m_old = (m_old<<1) - 1; // get full mask from a bit
__TBB_ASSERT((m_old&(m_old+1))==0 && m_old <= m, NULL);
// check whether it is rehashing/ed
if( itt_load_word_with_acquire(get_bucket(h & m_old)->node_list) != rehash_req )
{
#if __TBB_STATISTICS
my_info_restarts++; // race collisions
#endif
return true;
}
}
return false;
}
//! Insert a node and check for load factor. @return segment index to enable.
segment_index_t insert_new_node( bucket *b, node_base *n, hashcode_t mask ) {
size_type sz = ++my_size; // prefix form is to enforce allocation after the first item inserted
add_to_bucket( b, n );
// check load factor
if( sz >= mask ) { // TODO: add custom load_factor
segment_index_t new_seg = __TBB_Log2( mask+1 ); //optimized segment_index_of
__TBB_ASSERT( is_valid(my_table[new_seg-1]), "new allocations must not publish new mask until segment has allocated");
static const segment_ptr_t is_allocating = (segment_ptr_t)2;
if( !itt_hide_load_word(my_table[new_seg])
&& as_atomic(my_table[new_seg]).compare_and_swap(is_allocating, NULL) == NULL )
return new_seg; // The value must be processed
}
return 0;
}
//! Prepare enough segments for number of buckets
void reserve(size_type buckets) {
if( !buckets-- ) return;
bool is_initial = !my_size;
for( size_type m = my_mask; buckets > m; m = my_mask )
enable_segment( segment_index_of( m+1 ), is_initial );
}
//! Swap hash_map_bases
void internal_swap(hash_map_base &table) {
using std::swap;
swap(this->my_mask, table.my_mask);
swap(this->my_size, table.my_size);
for(size_type i = 0; i < embedded_buckets; i++)
swap(this->my_embedded_segment[i].node_list, table.my_embedded_segment[i].node_list);
for(size_type i = embedded_block; i < pointers_per_table; i++)
swap(this->my_table[i], table.my_table[i]);
}
};
template<typename Iterator>
class hash_map_range;
//! Meets requirements of a forward iterator for STL */
/** Value is either the T or const T type of the container.
@ingroup containers */
template<typename Container, typename Value>
class hash_map_iterator
: public std::iterator<std::forward_iterator_tag,Value>
{
typedef Container map_type;
typedef typename Container::node node;
typedef hash_map_base::node_base node_base;
typedef hash_map_base::bucket bucket;
template<typename C, typename T, typename U>
friend bool operator==( const hash_map_iterator<C,T>& i, const hash_map_iterator<C,U>& j );
template<typename C, typename T, typename U>
friend bool operator!=( const hash_map_iterator<C,T>& i, const hash_map_iterator<C,U>& j );
template<typename C, typename T, typename U>
friend ptrdiff_t operator-( const hash_map_iterator<C,T>& i, const hash_map_iterator<C,U>& j );
template<typename C, typename U>
friend class hash_map_iterator;
template<typename I>
friend class hash_map_range;
void advance_to_next_bucket() { // TODO?: refactor to iterator_base class
size_t k = my_index+1;
while( my_bucket && k <= my_map->my_mask ) {
// Following test uses 2's-complement wizardry
if( k& (k-2) ) // not the beginning of a segment
++my_bucket;
else my_bucket = my_map->get_bucket( k );
my_node = static_cast<node*>( my_bucket->node_list );
if( hash_map_base::is_valid(my_node) ) {
my_index = k; return;
}
++k;
}
my_bucket = 0; my_node = 0; my_index = k; // the end
}
#if !defined(_MSC_VER) || defined(__INTEL_COMPILER)
template<typename Key, typename T, typename HashCompare, typename A>
friend class interface5::concurrent_hash_map;
#else
public: // workaround
#endif
//! concurrent_hash_map over which we are iterating.
const Container *my_map;
//! Index in hash table for current item
size_t my_index;
//! Pointer to bucket
const bucket *my_bucket;
//! Pointer to node that has current item
node *my_node;
hash_map_iterator( const Container &map, size_t index, const bucket *b, node_base *n );
public:
//! Construct undefined iterator
hash_map_iterator() {}
hash_map_iterator( const hash_map_iterator<Container,typename Container::value_type> &other ) :
my_map(other.my_map),
my_index(other.my_index),
my_bucket(other.my_bucket),
my_node(other.my_node)
{}
Value& operator*() const {
__TBB_ASSERT( hash_map_base::is_valid(my_node), "iterator uninitialized or at end of container?" );
return my_node->item;
}
Value* operator->() const {return &operator*();}
hash_map_iterator& operator++();
//! Post increment
hash_map_iterator operator++(int) {
hash_map_iterator old(*this);
operator++();
return old;
}
};
template<typename Container, typename Value>
hash_map_iterator<Container,Value>::hash_map_iterator( const Container &map, size_t index, const bucket *b, node_base *n ) :
my_map(&map),
my_index(index),
my_bucket(b),
my_node( static_cast<node*>(n) )
{
if( b && !hash_map_base::is_valid(n) )
advance_to_next_bucket();
}
template<typename Container, typename Value>
hash_map_iterator<Container,Value>& hash_map_iterator<Container,Value>::operator++() {
my_node = static_cast<node*>( my_node->next );
if( !my_node ) advance_to_next_bucket();
return *this;
}
template<typename Container, typename T, typename U>
bool operator==( const hash_map_iterator<Container,T>& i, const hash_map_iterator<Container,U>& j ) {
return i.my_node == j.my_node && i.my_map == j.my_map;
}
template<typename Container, typename T, typename U>
bool operator!=( const hash_map_iterator<Container,T>& i, const hash_map_iterator<Container,U>& j ) {
return i.my_node != j.my_node || i.my_map != j.my_map;
}
//! Range class used with concurrent_hash_map
/** @ingroup containers */
template<typename Iterator>
class hash_map_range {
typedef typename Iterator::map_type map_type;
Iterator my_begin;
Iterator my_end;
mutable Iterator my_midpoint;
size_t my_grainsize;
//! Set my_midpoint to point approximately half way between my_begin and my_end.
void set_midpoint() const;
template<typename U> friend class hash_map_range;
public:
//! Type for size of a range
typedef std::size_t size_type;
typedef typename Iterator::value_type value_type;
typedef typename Iterator::reference reference;
typedef typename Iterator::difference_type difference_type;
typedef Iterator iterator;
//! True if range is empty.
bool empty() const {return my_begin==my_end;}
//! True if range can be partitioned into two subranges.
bool is_divisible() const {
return my_midpoint!=my_end;
}
//! Split range.
hash_map_range( hash_map_range& r, split ) :
my_end(r.my_end),
my_grainsize(r.my_grainsize)
{
r.my_end = my_begin = r.my_midpoint;
__TBB_ASSERT( !empty(), "Splitting despite the range is not divisible" );
__TBB_ASSERT( !r.empty(), "Splitting despite the range is not divisible" );
set_midpoint();
r.set_midpoint();
}
//! type conversion
template<typename U>
hash_map_range( hash_map_range<U>& r) :
my_begin(r.my_begin),
my_end(r.my_end),
my_midpoint(r.my_midpoint),
my_grainsize(r.my_grainsize)
{}
//! Init range with container and grainsize specified
hash_map_range( const map_type &map, size_type grainsize_ = 1 ) :
my_begin( Iterator( map, 0, map.my_embedded_segment, map.my_embedded_segment->node_list ) ),
my_end( Iterator( map, map.my_mask + 1, 0, 0 ) ),
my_grainsize( grainsize_ )
{
__TBB_ASSERT( grainsize_>0, "grainsize must be positive" );
set_midpoint();
}
const Iterator& begin() const {return my_begin;}
const Iterator& end() const {return my_end;}
//! The grain size for this range.
size_type grainsize() const {return my_grainsize;}
};
template<typename Iterator>
void hash_map_range<Iterator>::set_midpoint() const {
// Split by groups of nodes
size_t m = my_end.my_index-my_begin.my_index;
if( m > my_grainsize ) {
m = my_begin.my_index + m/2u;
hash_map_base::bucket *b = my_begin.my_map->get_bucket(m);
my_midpoint = Iterator(*my_begin.my_map,m,b,b->node_list);
} else {
my_midpoint = my_end;
}
__TBB_ASSERT( my_begin.my_index <= my_midpoint.my_index,
"my_begin is after my_midpoint" );
__TBB_ASSERT( my_midpoint.my_index <= my_end.my_index,
"my_midpoint is after my_end" );
__TBB_ASSERT( my_begin != my_midpoint || my_begin == my_end,
"[my_begin, my_midpoint) range should not be empty" );
}
} // internal
//! @endcond
#if _MSC_VER && !defined(__INTEL_COMPILER)
// Suppress "conditional expression is constant" warning.
#pragma warning( push )
#pragma warning( disable: 4127 )
#endif
//! Unordered map from Key to T.
/** concurrent_hash_map is associative container with concurrent access.
@par Compatibility
The class meets all Container Requirements from C++ Standard (See ISO/IEC 14882:2003(E), clause 23.1).
@par Exception Safety
- Hash function is not permitted to throw an exception. User-defined types Key and T are forbidden from throwing an exception in destructors.
- If exception happens during insert() operations, it has no effect (unless exception raised by HashCompare::hash() function during grow_segment).
- If exception happens during operator=() operation, the container can have a part of source items, and methods size() and empty() can return wrong results.
@par Changes since TBB 2.1
- Replaced internal algorithm and data structure. Patent is pending.
- Added buckets number argument for constructor
@par Changes since TBB 2.0
- Fixed exception-safety
- Added template argument for allocator
- Added allocator argument in constructors
- Added constructor from a range of iterators
- Added several new overloaded insert() methods
- Added get_allocator()
- Added swap()
- Added count()
- Added overloaded erase(accessor &) and erase(const_accessor&)
- Added equal_range() [const]
- Added [const_]pointer, [const_]reference, and allocator_type types
- Added global functions: operator==(), operator!=(), and swap()
@ingroup containers */
template<typename Key, typename T, typename HashCompare, typename Allocator>
class concurrent_hash_map : protected internal::hash_map_base {
template<typename Container, typename Value>
friend class internal::hash_map_iterator;
template<typename I>
friend class internal::hash_map_range;
public:
typedef Key key_type;
typedef T mapped_type;
typedef std::pair<const Key,T> value_type;
typedef hash_map_base::size_type size_type;
typedef ptrdiff_t difference_type;
typedef value_type *pointer;
typedef const value_type *const_pointer;
typedef value_type &reference;
typedef const value_type &const_reference;
typedef internal::hash_map_iterator<concurrent_hash_map,value_type> iterator;
typedef internal::hash_map_iterator<concurrent_hash_map,const value_type> const_iterator;
typedef internal::hash_map_range<iterator> range_type;
typedef internal::hash_map_range<const_iterator> const_range_type;
typedef Allocator allocator_type;
protected:
friend class const_accessor;
struct node;
typedef typename Allocator::template rebind<node>::other node_allocator_type;
node_allocator_type my_allocator;
HashCompare my_hash_compare;
struct node : public node_base {
value_type item;
node( const Key &key ) : item(key, T()) {}
node( const Key &key, const T &t ) : item(key, t) {}
#if __TBB_CPP11_RVALUE_REF_PRESENT
node( const Key &key, T &&t ) : item(key, std::move(t)) {}
node( value_type&& i ) : item(std::move(i)){}
#if __TBB_CPP11_VARIADIC_TEMPLATES_PRESENT
template<typename... Args>
node( Args&&... args ) : item(std::forward<Args>(args)...) {}
#if __TBB_COPY_FROM_NON_CONST_REF_BROKEN
node( value_type& i ) : item(const_cast<const value_type&>(i)) {}
#endif //__TBB_COPY_FROM_NON_CONST_REF_BROKEN
#endif //__TBB_CPP11_VARIADIC_TEMPLATES_PRESENT
#endif //__TBB_CPP11_RVALUE_REF_PRESENT
node( const value_type& i ) : item(i) {}
// exception-safe allocation, see C++ Standard 2003, clause 5.3.4p17
void *operator new( size_t /*size*/, node_allocator_type &a ) {
void *ptr = a.allocate(1);
if(!ptr)
tbb::internal::throw_exception(tbb::internal::eid_bad_alloc);
return ptr;
}
// match placement-new form above to be called if exception thrown in constructor
void operator delete( void *ptr, node_allocator_type &a ) { a.deallocate(static_cast<node*>(ptr),1); }
};
void delete_node( node_base *n ) {
my_allocator.destroy( static_cast<node*>(n) );
my_allocator.deallocate( static_cast<node*>(n), 1);
}
static node* allocate_node_copy_construct(node_allocator_type& allocator, const Key &key, const T * t){
return new( allocator ) node(key, *t);
}
#if __TBB_CPP11_RVALUE_REF_PRESENT
static node* allocate_node_move_construct(node_allocator_type& allocator, const Key &key, const T * t){
return new( allocator ) node(key, std::move(*const_cast<T*>(t)));
}
#if __TBB_CPP11_VARIADIC_TEMPLATES_PRESENT
template<typename... Args>
static node* allocate_node_emplace_construct(node_allocator_type& allocator, Args&&... args){
return new( allocator ) node(std::forward<Args>(args)...);
}
#endif //#if __TBB_CPP11_VARIADIC_TEMPLATES_PRESENT
#endif
static node* allocate_node_default_construct(node_allocator_type& allocator, const Key &key, const T * ){
return new( allocator ) node(key);
}
static node* do_not_allocate_node(node_allocator_type& , const Key &, const T * ){
__TBB_ASSERT(false,"this dummy function should not be called");
return NULL;
}
node *search_bucket( const key_type &key, bucket *b ) const {
node *n = static_cast<node*>( b->node_list );
while( is_valid(n) && !my_hash_compare.equal(key, n->item.first) )
n = static_cast<node*>( n->next );
__TBB_ASSERT(n != internal::rehash_req, "Search can be executed only for rehashed bucket");
return n;
}
//! bucket accessor is to find, rehash, acquire a lock, and access a bucket
class bucket_accessor : public bucket::scoped_t {
bucket *my_b;
public:
bucket_accessor( concurrent_hash_map *base, const hashcode_t h, bool writer = false ) { acquire( base, h, writer ); }
//! find a bucket by masked hashcode, optionally rehash, and acquire the lock
inline void acquire( concurrent_hash_map *base, const hashcode_t h, bool writer = false ) {
my_b = base->get_bucket( h );
// TODO: actually, notification is unnecessary here, just hiding double-check
if( itt_load_word_with_acquire(my_b->node_list) == internal::rehash_req
&& try_acquire( my_b->mutex, /*write=*/true ) )
{
if( my_b->node_list == internal::rehash_req ) base->rehash_bucket( my_b, h ); //recursive rehashing
}
else bucket::scoped_t::acquire( my_b->mutex, writer );
__TBB_ASSERT( my_b->node_list != internal::rehash_req, NULL);
}
//! check whether bucket is locked for write
bool is_writer() { return bucket::scoped_t::is_writer; }
//! get bucket pointer
bucket *operator() () { return my_b; }
};
// TODO refactor to hash_base
void rehash_bucket( bucket *b_new, const hashcode_t h ) {
__TBB_ASSERT( *(intptr_t*)(&b_new->mutex), "b_new must be locked (for write)");
__TBB_ASSERT( h > 1, "The lowermost buckets can't be rehashed" );
__TBB_store_with_release(b_new->node_list, internal::empty_rehashed); // mark rehashed
hashcode_t mask = ( 1u<<__TBB_Log2( h ) ) - 1; // get parent mask from the topmost bit
#if __TBB_STATISTICS
my_info_rehashes++; // invocations of rehash_bucket
#endif
bucket_accessor b_old( this, h & mask );
mask = (mask<<1) | 1; // get full mask for new bucket
__TBB_ASSERT( (mask&(mask+1))==0 && (h & mask) == h, NULL );
restart:
for( node_base **p = &b_old()->node_list, *n = __TBB_load_with_acquire(*p); is_valid(n); n = *p ) {
hashcode_t c = my_hash_compare.hash( static_cast<node*>(n)->item.first );
#if TBB_USE_ASSERT
hashcode_t bmask = h & (mask>>1);
bmask = bmask==0? 1 : ( 1u<<(__TBB_Log2( bmask )+1 ) ) - 1; // minimal mask of parent bucket
__TBB_ASSERT( (c & bmask) == (h & bmask), "hash() function changed for key in table" );
#endif
if( (c & mask) == h ) {
if( !b_old.is_writer() )
if( !b_old.upgrade_to_writer() ) {
goto restart; // node ptr can be invalid due to concurrent erase
}
*p = n->next; // exclude from b_old
add_to_bucket( b_new, n );
} else p = &n->next; // iterate to next item
}
}
struct call_clear_on_leave {
concurrent_hash_map* my_ch_map;
call_clear_on_leave( concurrent_hash_map* a_ch_map ) : my_ch_map(a_ch_map) {}
void dismiss() {my_ch_map = 0;}
~call_clear_on_leave(){
if (my_ch_map){
my_ch_map->clear();
}
}
};
public:
class accessor;
//! Combines data access, locking, and garbage collection.
class const_accessor : private node::scoped_t /*which derived from no_copy*/ {
friend class concurrent_hash_map<Key,T,HashCompare,Allocator>;
friend class accessor;
public:
//! Type of value
typedef const typename concurrent_hash_map::value_type value_type;
//! True if result is empty.
bool empty() const { return !my_node; }
//! Set to null
void release() {
if( my_node ) {
node::scoped_t::release();
my_node = 0;
}
}
//! Return reference to associated value in hash table.
const_reference operator*() const {
__TBB_ASSERT( my_node, "attempt to dereference empty accessor" );
return my_node->item;
}
//! Return pointer to associated value in hash table.
const_pointer operator->() const {
return &operator*();
}
//! Create empty result
const_accessor() : my_node(NULL) {}
//! Destroy result after releasing the underlying reference.
~const_accessor() {
my_node = NULL; // scoped lock's release() is called in its destructor
}
protected:
bool is_writer() { return node::scoped_t::is_writer; }
node *my_node;
hashcode_t my_hash;
};
//! Allows write access to elements and combines data access, locking, and garbage collection.
class accessor: public const_accessor {
public:
//! Type of value
typedef typename concurrent_hash_map::value_type value_type;
//! Return reference to associated value in hash table.
reference operator*() const {
__TBB_ASSERT( this->my_node, "attempt to dereference empty accessor" );
return this->my_node->item;
}
//! Return pointer to associated value in hash table.
pointer operator->() const {
return &operator*();
}
};
//! Construct empty table.
concurrent_hash_map( const allocator_type &a = allocator_type() )
: internal::hash_map_base(), my_allocator(a)
{}
//! Construct empty table with n preallocated buckets. This number serves also as initial concurrency level.
concurrent_hash_map( size_type n, const allocator_type &a = allocator_type() )
: my_allocator(a)
{
reserve( n );
}
//! Copy constructor
concurrent_hash_map( const concurrent_hash_map &table, const allocator_type &a = allocator_type() )
: internal::hash_map_base(), my_allocator(a)
{
internal_copy(table);
}
#if __TBB_CPP11_RVALUE_REF_PRESENT
//! Move constructor
concurrent_hash_map( concurrent_hash_map &&table )
: internal::hash_map_base(), my_allocator(std::move(table.get_allocator()))
{
swap(table);
}
//! Move constructor
concurrent_hash_map( concurrent_hash_map &&table, const allocator_type &a )
: internal::hash_map_base(), my_allocator(a)
{
if (a == table.get_allocator()){
this->swap(table);
}else{
call_clear_on_leave scope_guard(this);
internal_copy(std::make_move_iterator(table.begin()), std::make_move_iterator(table.end()));
scope_guard.dismiss();
}
}
#endif //__TBB_CPP11_RVALUE_REF_PRESENT
//! Construction with copying iteration range and given allocator instance
template<typename I>
concurrent_hash_map( I first, I last, const allocator_type &a = allocator_type() )
: my_allocator(a)
{
reserve( std::distance(first, last) ); // TODO: load_factor?
internal_copy(first, last);
}
#if __TBB_INITIALIZER_LISTS_PRESENT
//! Construct empty table with n preallocated buckets. This number serves also as initial concurrency level.
concurrent_hash_map( std::initializer_list<value_type> il, const allocator_type &a = allocator_type() )
: my_allocator(a)
{
reserve(il.size());
internal_copy(il.begin(), il.end());
}
#endif //__TBB_INITIALIZER_LISTS_PRESENT
//! Assignment
concurrent_hash_map& operator=( const concurrent_hash_map &table ) {
if( this!=&table ) {
clear();
internal_copy(table);
}
return *this;
}
#if __TBB_CPP11_RVALUE_REF_PRESENT
//! Move Assignment
concurrent_hash_map& operator=( concurrent_hash_map &&table ) {
if(this != &table){
typedef typename tbb::internal::allocator_traits<allocator_type>::propagate_on_container_move_assignment pocma_t;
if(pocma_t::value || this->my_allocator == table.my_allocator) {
concurrent_hash_map trash (std::move(*this));
//TODO: swapping allocators here may be a problem, replace with single direction moving iff pocma is set
this->swap(table);
} else {
//do per element move
concurrent_hash_map moved_copy(std::move(table), this->my_allocator);
this->swap(moved_copy);
}
}
return *this;
}
#endif //__TBB_CPP11_RVALUE_REF_PRESENT
#if __TBB_INITIALIZER_LISTS_PRESENT
//! Assignment
concurrent_hash_map& operator=( std::initializer_list<value_type> il ) {
clear();
reserve(il.size());
internal_copy(il.begin(), il.end());
return *this;
}
#endif //__TBB_INITIALIZER_LISTS_PRESENT
//! Rehashes and optionally resizes the whole table.
/** Useful to optimize performance before or after concurrent operations.
Also enables using of find() and count() concurrent methods in serial context. */
void rehash(size_type n = 0);
//! Clear table
void clear();
//! Clear table and destroy it.
~concurrent_hash_map() { clear(); }
//------------------------------------------------------------------------
// Parallel algorithm support
//------------------------------------------------------------------------
range_type range( size_type grainsize=1 ) {
return range_type( *this, grainsize );
}
const_range_type range( size_type grainsize=1 ) const {
return const_range_type( *this, grainsize );
}
//------------------------------------------------------------------------
// STL support - not thread-safe methods
//------------------------------------------------------------------------
iterator begin() { return iterator( *this, 0, my_embedded_segment, my_embedded_segment->node_list ); }
iterator end() { return iterator( *this, 0, 0, 0 ); }
const_iterator begin() const { return const_iterator( *this, 0, my_embedded_segment, my_embedded_segment->node_list ); }
const_iterator end() const { return const_iterator( *this, 0, 0, 0 ); }
std::pair<iterator, iterator> equal_range( const Key& key ) { return internal_equal_range( key, end() ); }
std::pair<const_iterator, const_iterator> equal_range( const Key& key ) const { return internal_equal_range( key, end() ); }
//! Number of items in table.
size_type size() const { return my_size; }
//! True if size()==0.
bool empty() const { return my_size == 0; }
//! Upper bound on size.
size_type max_size() const {return (~size_type(0))/sizeof(node);}
//! Returns the current number of buckets
size_type bucket_count() const { return my_mask+1; }
//! return allocator object
allocator_type get_allocator() const { return this->my_allocator; }
//! swap two instances. Iterators are invalidated
void swap( concurrent_hash_map &table );
//------------------------------------------------------------------------
// concurrent map operations
//------------------------------------------------------------------------
//! Return count of items (0 or 1)
size_type count( const Key &key ) const {
return const_cast<concurrent_hash_map*>(this)->lookup(/*insert*/false, key, NULL, NULL, /*write=*/false, &do_not_allocate_node );
}
//! Find item and acquire a read lock on the item.
/** Return true if item is found, false otherwise. */
bool find( const_accessor &result, const Key &key ) const {
result.release();
return const_cast<concurrent_hash_map*>(this)->lookup(/*insert*/false, key, NULL, &result, /*write=*/false, &do_not_allocate_node );
}
//! Find item and acquire a write lock on the item.
/** Return true if item is found, false otherwise. */
bool find( accessor &result, const Key &key ) {
result.release();
return lookup(/*insert*/false, key, NULL, &result, /*write=*/true, &do_not_allocate_node );
}
//! Insert item (if not already present) and acquire a read lock on the item.
/** Returns true if item is new. */
bool insert( const_accessor &result, const Key &key ) {
result.release();
return lookup(/*insert*/true, key, NULL, &result, /*write=*/false, &allocate_node_default_construct );
}
//! Insert item (if not already present) and acquire a write lock on the item.
/** Returns true if item is new. */
bool insert( accessor &result, const Key &key ) {
result.release();
return lookup(/*insert*/true, key, NULL, &result, /*write=*/true, &allocate_node_default_construct );
}
//! Insert item by copying if there is no such key present already and acquire a read lock on the item.
/** Returns true if item is new. */
bool insert( const_accessor &result, const value_type &value ) {
result.release();
return lookup(/*insert*/true, value.first, &value.second, &result, /*write=*/false, &allocate_node_copy_construct );
}
//! Insert item by copying if there is no such key present already and acquire a write lock on the item.
/** Returns true if item is new. */
bool insert( accessor &result, const value_type &value ) {
result.release();
return lookup(/*insert*/true, value.first, &value.second, &result, /*write=*/true, &allocate_node_copy_construct );
}
//! Insert item by copying if there is no such key present already
/** Returns true if item is inserted. */
bool insert( const value_type &value ) {
return lookup(/*insert*/true, value.first, &value.second, NULL, /*write=*/false, &allocate_node_copy_construct );
}
#if __TBB_CPP11_RVALUE_REF_PRESENT
//! Insert item by copying if there is no such key present already and acquire a read lock on the item.
/** Returns true if item is new. */
bool insert( const_accessor &result, value_type && value ) {
return generic_move_insert(result, std::move(value));
}
//! Insert item by copying if there is no such key present already and acquire a write lock on the item.
/** Returns true if item is new. */
bool insert( accessor &result, value_type && value ) {
return generic_move_insert(result, std::move(value));
}
//! Insert item by copying if there is no such key present already
/** Returns true if item is inserted. */
bool insert( value_type && value ) {
return generic_move_insert(accessor_not_used(), std::move(value));
}
#if __TBB_CPP11_VARIADIC_TEMPLATES_PRESENT
//! Insert item by copying if there is no such key present already and acquire a read lock on the item.
/** Returns true if item is new. */
template<typename... Args>
bool emplace( const_accessor &result, Args&&... args ) {
return generic_emplace(result, std::forward<Args>(args)...);
}
//! Insert item by copying if there is no such key present already and acquire a write lock on the item.
/** Returns true if item is new. */
template<typename... Args>
bool emplace( accessor &result, Args&&... args ) {
return generic_emplace(result, std::forward<Args>(args)...);
}
//! Insert item by copying if there is no such key present already
/** Returns true if item is inserted. */
template<typename... Args>
bool emplace( Args&&... args ) {
return generic_emplace(accessor_not_used(), std::forward<Args>(args)...);
}
#endif //__TBB_CPP11_VARIADIC_TEMPLATES_PRESENT
#endif //__TBB_CPP11_RVALUE_REF_PRESENT
//! Insert range [first, last)
template<typename I>
void insert( I first, I last ) {
for ( ; first != last; ++first )
insert( *first );
}
#if __TBB_INITIALIZER_LISTS_PRESENT
//! Insert initializer list
void insert( std::initializer_list<value_type> il ) {
insert( il.begin(), il.end() );
}
#endif //__TBB_INITIALIZER_LISTS_PRESENT
//! Erase item.
/** Return true if item was erased by particularly this call. */
bool erase( const Key& key );
//! Erase item by const_accessor.
/** Return true if item was erased by particularly this call. */
bool erase( const_accessor& item_accessor ) {
return exclude( item_accessor );
}
//! Erase item by accessor.
/** Return true if item was erased by particularly this call. */
bool erase( accessor& item_accessor ) {
return exclude( item_accessor );
}
protected:
//! Insert or find item and optionally acquire a lock on the item.
bool lookup(bool op_insert, const Key &key, const T *t, const_accessor *result, bool write, node* (*allocate_node)(node_allocator_type& , const Key &, const T * ), node *tmp_n = 0 ) ;
struct accessor_not_used { void release(){}};
friend const_accessor* accessor_location( accessor_not_used const& ){ return NULL;}
friend const_accessor* accessor_location( const_accessor & a ) { return &a;}
friend bool is_write_access_needed( accessor const& ) { return true;}
friend bool is_write_access_needed( const_accessor const& ) { return false;}
friend bool is_write_access_needed( accessor_not_used const& ) { return false;}
#if __TBB_CPP11_RVALUE_REF_PRESENT
template<typename Accessor>
bool generic_move_insert( Accessor && result, value_type && value ) {
result.release();
return lookup(/*insert*/true, value.first, &value.second, accessor_location(result), is_write_access_needed(result), &allocate_node_move_construct );
}
#if __TBB_CPP11_VARIADIC_TEMPLATES_PRESENT
template<typename Accessor, typename... Args>
bool generic_emplace( Accessor && result, Args &&... args ) {
result.release();
node * node_ptr = allocate_node_emplace_construct(my_allocator, std::forward<Args>(args)...);
return lookup(/*insert*/true, node_ptr->item.first, NULL, accessor_location(result), is_write_access_needed(result), &do_not_allocate_node, node_ptr );
}
#endif //__TBB_CPP11_VARIADIC_TEMPLATES_PRESENT
#endif //__TBB_CPP11_RVALUE_REF_PRESENT
//! delete item by accessor
bool exclude( const_accessor &item_accessor );
//! Returns an iterator for an item defined by the key, or for the next item after it (if upper==true)
template<typename I>
std::pair<I, I> internal_equal_range( const Key& key, I end ) const;
//! Copy "source" to *this, where *this must start out empty.
void internal_copy( const concurrent_hash_map& source );
template<typename I>
void internal_copy( I first, I last );
//! Fast find when no concurrent erasure is used. For internal use inside TBB only!
/** Return pointer to item with given key, or NULL if no such item exists.
Must not be called concurrently with erasure operations. */
const_pointer internal_fast_find( const Key& key ) const {
hashcode_t h = my_hash_compare.hash( key );
hashcode_t m = (hashcode_t) itt_load_word_with_acquire( my_mask );
node *n;
restart:
__TBB_ASSERT((m&(m+1))==0, "data structure is invalid");
bucket *b = get_bucket( h & m );
// TODO: actually, notification is unnecessary here, just hiding double-check
if( itt_load_word_with_acquire(b->node_list) == internal::rehash_req )
{
bucket::scoped_t lock;
if( lock.try_acquire( b->mutex, /*write=*/true ) ) {
if( b->node_list == internal::rehash_req)
const_cast<concurrent_hash_map*>(this)->rehash_bucket( b, h & m ); //recursive rehashing
}
else lock.acquire( b->mutex, /*write=*/false );
__TBB_ASSERT(b->node_list!=internal::rehash_req,NULL);
}
n = search_bucket( key, b );
if( n )
return &n->item;
else if( check_mask_race( h, m ) )
goto restart;
return 0;
}
};
template<typename Key, typename T, typename HashCompare, typename A>
bool concurrent_hash_map<Key,T,HashCompare,A>::lookup( bool op_insert, const Key &key, const T *t, const_accessor *result, bool write, node* (*allocate_node)(node_allocator_type& , const Key&, const T*), node *tmp_n ) {
__TBB_ASSERT( !result || !result->my_node, NULL );
bool return_value;
hashcode_t const h = my_hash_compare.hash( key );
hashcode_t m = (hashcode_t) itt_load_word_with_acquire( my_mask );
segment_index_t grow_segment = 0;
node *n;
restart:
{//lock scope
__TBB_ASSERT((m&(m+1))==0, "data structure is invalid");
return_value = false;
// get bucket
bucket_accessor b( this, h & m );
// find a node
n = search_bucket( key, b() );
if( op_insert ) {
// [opt] insert a key
if( !n ) {
if( !tmp_n ) {
tmp_n = allocate_node(my_allocator, key, t);
}
if( !b.is_writer() && !b.upgrade_to_writer() ) { // TODO: improved insertion
// Rerun search_list, in case another thread inserted the item during the upgrade.
n = search_bucket( key, b() );
if( is_valid(n) ) { // unfortunately, it did
b.downgrade_to_reader();
goto exists;
}
}
if( check_mask_race(h, m) )
goto restart; // b.release() is done in ~b().
// insert and set flag to grow the container
grow_segment = insert_new_node( b(), n = tmp_n, m );
tmp_n = 0;
return_value = true;
}
} else { // find or count
if( !n ) {
if( check_mask_race( h, m ) )
goto restart; // b.release() is done in ~b(). TODO: replace by continue
return false;
}
return_value = true;
}
exists:
if( !result ) goto check_growth;
// TODO: the following seems as generic/regular operation
// acquire the item
if( !result->try_acquire( n->mutex, write ) ) {
for( tbb::internal::atomic_backoff backoff(true);; ) {
if( result->try_acquire( n->mutex, write ) ) break;
if( !backoff.bounded_pause() ) {
// the wait takes really long, restart the operation
b.release();
__TBB_ASSERT( !op_insert || !return_value, "Can't acquire new item in locked bucket?" );
__TBB_Yield();
m = (hashcode_t) itt_load_word_with_acquire( my_mask );
goto restart;
}
}
}
}//lock scope
result->my_node = n;
result->my_hash = h;
check_growth:
// [opt] grow the container
if( grow_segment ) {
#if __TBB_STATISTICS
my_info_resizes++; // concurrent ones
#endif
enable_segment( grow_segment );
}
if( tmp_n ) // if op_insert only
delete_node( tmp_n );
return return_value;
}
template<typename Key, typename T, typename HashCompare, typename A>
template<typename I>
std::pair<I, I> concurrent_hash_map<Key,T,HashCompare,A>::internal_equal_range( const Key& key, I end_ ) const {
hashcode_t h = my_hash_compare.hash( key );
hashcode_t m = my_mask;
__TBB_ASSERT((m&(m+1))==0, "data structure is invalid");
h &= m;
bucket *b = get_bucket( h );
while( b->node_list == internal::rehash_req ) {
m = ( 1u<<__TBB_Log2( h ) ) - 1; // get parent mask from the topmost bit
b = get_bucket( h &= m );
}
node *n = search_bucket( key, b );
if( !n )
return std::make_pair(end_, end_);
iterator lower(*this, h, b, n), upper(lower);
return std::make_pair(lower, ++upper);
}
template<typename Key, typename T, typename HashCompare, typename A>
bool concurrent_hash_map<Key,T,HashCompare,A>::exclude( const_accessor &item_accessor ) {
__TBB_ASSERT( item_accessor.my_node, NULL );
node_base *const n = item_accessor.my_node;
hashcode_t const h = item_accessor.my_hash;
hashcode_t m = (hashcode_t) itt_load_word_with_acquire( my_mask );
do {
// get bucket
bucket_accessor b( this, h & m, /*writer=*/true );
node_base **p = &b()->node_list;
while( *p && *p != n )
p = &(*p)->next;
if( !*p ) { // someone else was first
if( check_mask_race( h, m ) )
continue;
item_accessor.release();
return false;
}
__TBB_ASSERT( *p == n, NULL );
*p = n->next; // remove from container
my_size--;
break;
} while(true);
if( !item_accessor.is_writer() ) // need to get exclusive lock
item_accessor.upgrade_to_writer(); // return value means nothing here
item_accessor.release();
delete_node( n ); // Only one thread can delete it
return true;
}
template<typename Key, typename T, typename HashCompare, typename A>
bool concurrent_hash_map<Key,T,HashCompare,A>::erase( const Key &key ) {
node_base *n;
hashcode_t const h = my_hash_compare.hash( key );
hashcode_t m = (hashcode_t) itt_load_word_with_acquire( my_mask );
restart:
{//lock scope
// get bucket
bucket_accessor b( this, h & m );
search:
node_base **p = &b()->node_list;
n = *p;
while( is_valid(n) && !my_hash_compare.equal(key, static_cast<node*>(n)->item.first ) ) {
p = &n->next;
n = *p;
}
if( !n ) { // not found, but mask could be changed
if( check_mask_race( h, m ) )
goto restart;
return false;
}
else if( !b.is_writer() && !b.upgrade_to_writer() ) {
if( check_mask_race( h, m ) ) // contended upgrade, check mask
goto restart;
goto search;
}
*p = n->next;
my_size--;
}
{
typename node::scoped_t item_locker( n->mutex, /*write=*/true );
}
// note: there should be no threads pretending to acquire this mutex again, do not try to upgrade const_accessor!
delete_node( n ); // Only one thread can delete it due to write lock on the bucket
return true;
}
template<typename Key, typename T, typename HashCompare, typename A>
void concurrent_hash_map<Key,T,HashCompare,A>::swap(concurrent_hash_map<Key,T,HashCompare,A> &table) {
//TODO: respect C++11 allocator_traits<A>::propogate_on_constainer_swap
using std::swap;
swap(this->my_allocator, table.my_allocator);
swap(this->my_hash_compare, table.my_hash_compare);
internal_swap(table);
}
template<typename Key, typename T, typename HashCompare, typename A>
void concurrent_hash_map<Key,T,HashCompare,A>::rehash(size_type sz) {
reserve( sz ); // TODO: add reduction of number of buckets as well
hashcode_t mask = my_mask;
hashcode_t b = (mask+1)>>1; // size or first index of the last segment
__TBB_ASSERT((b&(b-1))==0, NULL); // zero or power of 2
bucket *bp = get_bucket( b ); // only the last segment should be scanned for rehashing
for(; b <= mask; b++, bp++ ) {
node_base *n = bp->node_list;
__TBB_ASSERT( is_valid(n) || n == internal::empty_rehashed || n == internal::rehash_req, "Broken internal structure" );
__TBB_ASSERT( *reinterpret_cast<intptr_t*>(&bp->mutex) == 0, "concurrent or unexpectedly terminated operation during rehash() execution" );
if( n == internal::rehash_req ) { // rehash bucket, conditional because rehashing of a previous bucket may affect this one
hashcode_t h = b; bucket *b_old = bp;
do {
__TBB_ASSERT( h > 1, "The lowermost buckets can't be rehashed" );
hashcode_t m = ( 1u<<__TBB_Log2( h ) ) - 1; // get parent mask from the topmost bit
b_old = get_bucket( h &= m );
} while( b_old->node_list == internal::rehash_req );
// now h - is index of the root rehashed bucket b_old
mark_rehashed_levels( h ); // mark all non-rehashed children recursively across all segments
for( node_base **p = &b_old->node_list, *q = *p; is_valid(q); q = *p ) {
hashcode_t c = my_hash_compare.hash( static_cast<node*>(q)->item.first );
if( (c & mask) != h ) { // should be rehashed
*p = q->next; // exclude from b_old
bucket *b_new = get_bucket( c & mask );
__TBB_ASSERT( b_new->node_list != internal::rehash_req, "hash() function changed for key in table or internal error" );
add_to_bucket( b_new, q );
} else p = &q->next; // iterate to next item
}
}
}
#if TBB_USE_PERFORMANCE_WARNINGS
int current_size = int(my_size), buckets = int(mask)+1, empty_buckets = 0, overpopulated_buckets = 0; // usage statistics
static bool reported = false;
#endif
#if TBB_USE_ASSERT || TBB_USE_PERFORMANCE_WARNINGS
for( b = 0; b <= mask; b++ ) {// only last segment should be scanned for rehashing
if( b & (b-2) ) ++bp; // not the beginning of a segment
else bp = get_bucket( b );
node_base *n = bp->node_list;
__TBB_ASSERT( *reinterpret_cast<intptr_t*>(&bp->mutex) == 0, "concurrent or unexpectedly terminated operation during rehash() execution" );
__TBB_ASSERT( is_valid(n) || n == internal::empty_rehashed, "Broken internal structure" );
#if TBB_USE_PERFORMANCE_WARNINGS
if( n == internal::empty_rehashed ) empty_buckets++;
else if( n->next ) overpopulated_buckets++;
#endif
#if TBB_USE_ASSERT
for( ; is_valid(n); n = n->next ) {
hashcode_t h = my_hash_compare.hash( static_cast<node*>(n)->item.first ) & mask;
__TBB_ASSERT( h == b, "hash() function changed for key in table or internal error" );
}
#endif
}
#endif // TBB_USE_ASSERT || TBB_USE_PERFORMANCE_WARNINGS
#if TBB_USE_PERFORMANCE_WARNINGS
if( buckets > current_size) empty_buckets -= buckets - current_size;
else overpopulated_buckets -= current_size - buckets; // TODO: load_factor?
if( !reported && buckets >= 512 && ( 2*empty_buckets > current_size || 2*overpopulated_buckets > current_size ) ) {
tbb::internal::runtime_warning(
"Performance is not optimal because the hash function produces bad randomness in lower bits in %s.\nSize: %d Empties: %d Overlaps: %d",
#if __TBB_USE_OPTIONAL_RTTI
typeid(*this).name(),
#else
"concurrent_hash_map",
#endif
current_size, empty_buckets, overpopulated_buckets );
reported = true;
}
#endif
}
template<typename Key, typename T, typename HashCompare, typename A>
void concurrent_hash_map<Key,T,HashCompare,A>::clear() {
hashcode_t m = my_mask;
__TBB_ASSERT((m&(m+1))==0, "data structure is invalid");
#if TBB_USE_ASSERT || TBB_USE_PERFORMANCE_WARNINGS || __TBB_STATISTICS
#if TBB_USE_PERFORMANCE_WARNINGS || __TBB_STATISTICS
int current_size = int(my_size), buckets = int(m)+1, empty_buckets = 0, overpopulated_buckets = 0; // usage statistics
static bool reported = false;
#endif
bucket *bp = 0;
// check consistency
for( segment_index_t b = 0; b <= m; b++ ) {
if( b & (b-2) ) ++bp; // not the beginning of a segment
else bp = get_bucket( b );
node_base *n = bp->node_list;
__TBB_ASSERT( is_valid(n) || n == internal::empty_rehashed || n == internal::rehash_req, "Broken internal structure" );
__TBB_ASSERT( *reinterpret_cast<intptr_t*>(&bp->mutex) == 0, "concurrent or unexpectedly terminated operation during clear() execution" );
#if TBB_USE_PERFORMANCE_WARNINGS || __TBB_STATISTICS
if( n == internal::empty_rehashed ) empty_buckets++;
else if( n == internal::rehash_req ) buckets--;
else if( n->next ) overpopulated_buckets++;
#endif
#if __TBB_EXTRA_DEBUG
for(; is_valid(n); n = n->next ) {
hashcode_t h = my_hash_compare.hash( static_cast<node*>(n)->item.first );
h &= m;
__TBB_ASSERT( h == b || get_bucket(h)->node_list == internal::rehash_req, "hash() function changed for key in table or internal error" );
}
#endif
}
#if TBB_USE_PERFORMANCE_WARNINGS || __TBB_STATISTICS
#if __TBB_STATISTICS
printf( "items=%d buckets: capacity=%d rehashed=%d empty=%d overpopulated=%d"
" concurrent: resizes=%u rehashes=%u restarts=%u\n",
current_size, int(m+1), buckets, empty_buckets, overpopulated_buckets,
unsigned(my_info_resizes), unsigned(my_info_rehashes), unsigned(my_info_restarts) );
my_info_resizes = 0; // concurrent ones
my_info_restarts = 0; // race collisions
my_info_rehashes = 0; // invocations of rehash_bucket
#endif
if( buckets > current_size) empty_buckets -= buckets - current_size;
else overpopulated_buckets -= current_size - buckets; // TODO: load_factor?
if( !reported && buckets >= 512 && ( 2*empty_buckets > current_size || 2*overpopulated_buckets > current_size ) ) {
tbb::internal::runtime_warning(
"Performance is not optimal because the hash function produces bad randomness in lower bits in %s.\nSize: %d Empties: %d Overlaps: %d",
#if __TBB_USE_OPTIONAL_RTTI
typeid(*this).name(),
#else
"concurrent_hash_map",
#endif
current_size, empty_buckets, overpopulated_buckets );
reported = true;
}
#endif
#endif//TBB_USE_ASSERT || TBB_USE_PERFORMANCE_WARNINGS || __TBB_STATISTICS
my_size = 0;
segment_index_t s = segment_index_of( m );
__TBB_ASSERT( s+1 == pointers_per_table || !my_table[s+1], "wrong mask or concurrent grow" );
cache_aligned_allocator<bucket> alloc;
do {
__TBB_ASSERT( is_valid( my_table[s] ), "wrong mask or concurrent grow" );
segment_ptr_t buckets_ptr = my_table[s];
size_type sz = segment_size( s ? s : 1 );
for( segment_index_t i = 0; i < sz; i++ )
for( node_base *n = buckets_ptr[i].node_list; is_valid(n); n = buckets_ptr[i].node_list ) {
buckets_ptr[i].node_list = n->next;
delete_node( n );
}
if( s >= first_block) // the first segment or the next
alloc.deallocate( buckets_ptr, sz );
else if( s == embedded_block && embedded_block != first_block )
alloc.deallocate( buckets_ptr, segment_size(first_block)-embedded_buckets );
if( s >= embedded_block ) my_table[s] = 0;
} while(s-- > 0);
my_mask = embedded_buckets - 1;
}
template<typename Key, typename T, typename HashCompare, typename A>
void concurrent_hash_map<Key,T,HashCompare,A>::internal_copy( const concurrent_hash_map& source ) {
reserve( source.my_size ); // TODO: load_factor?
hashcode_t mask = source.my_mask;
if( my_mask == mask ) { // optimized version
bucket *dst = 0, *src = 0;
bool rehash_required = false;
for( hashcode_t k = 0; k <= mask; k++ ) {
if( k & (k-2) ) ++dst,src++; // not the beginning of a segment
else { dst = get_bucket( k ); src = source.get_bucket( k ); }
__TBB_ASSERT( dst->node_list != internal::rehash_req, "Invalid bucket in destination table");
node *n = static_cast<node*>( src->node_list );
if( n == internal::rehash_req ) { // source is not rehashed, items are in previous buckets
rehash_required = true;
dst->node_list = internal::rehash_req;
} else for(; n; n = static_cast<node*>( n->next ) ) {
add_to_bucket( dst, new( my_allocator ) node(n->item.first, n->item.second) );
++my_size; // TODO: replace by non-atomic op
}
}
if( rehash_required ) rehash();
} else internal_copy( source.begin(), source.end() );
}
template<typename Key, typename T, typename HashCompare, typename A>
template<typename I>
void concurrent_hash_map<Key,T,HashCompare,A>::internal_copy(I first, I last) {
hashcode_t m = my_mask;
for(; first != last; ++first) {
hashcode_t h = my_hash_compare.hash( (*first).first );
bucket *b = get_bucket( h & m );
__TBB_ASSERT( b->node_list != internal::rehash_req, "Invalid bucket in destination table");
node *n = new( my_allocator ) node(*first);
add_to_bucket( b, n );
++my_size; // TODO: replace by non-atomic op
}
}
} // namespace interface5
using interface5::concurrent_hash_map;
template<typename Key, typename T, typename HashCompare, typename A1, typename A2>
inline bool operator==(const concurrent_hash_map<Key, T, HashCompare, A1> &a, const concurrent_hash_map<Key, T, HashCompare, A2> &b) {
if(a.size() != b.size()) return false;
typename concurrent_hash_map<Key, T, HashCompare, A1>::const_iterator i(a.begin()), i_end(a.end());
typename concurrent_hash_map<Key, T, HashCompare, A2>::const_iterator j, j_end(b.end());
for(; i != i_end; ++i) {
j = b.equal_range(i->first).first;
if( j == j_end || !(i->second == j->second) ) return false;
}
return true;
}
template<typename Key, typename T, typename HashCompare, typename A1, typename A2>
inline bool operator!=(const concurrent_hash_map<Key, T, HashCompare, A1> &a, const concurrent_hash_map<Key, T, HashCompare, A2> &b)
{ return !(a == b); }
template<typename Key, typename T, typename HashCompare, typename A>
inline void swap(concurrent_hash_map<Key, T, HashCompare, A> &a, concurrent_hash_map<Key, T, HashCompare, A> &b)
{ a.swap( b ); }
#if _MSC_VER && !defined(__INTEL_COMPILER)
#pragma warning( pop )
#endif // warning 4127 is back
} // namespace tbb
#endif /* __TBB_concurrent_hash_map_H */