sustaining_gazes/lib/3rdParty/OpenCV3.4/include/opencv2/stitching/detail/exposure_compensate.hpp

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#ifndef OPENCV_STITCHING_EXPOSURE_COMPENSATE_HPP
#define OPENCV_STITCHING_EXPOSURE_COMPENSATE_HPP
#if defined(NO)
# warning Detected Apple 'NO' macro definition, it can cause build conflicts. Please, include this header before any Apple headers.
#endif
#include "opencv2/core.hpp"
namespace cv {
namespace detail {
//! @addtogroup stitching_exposure
//! @{
/** @brief Base class for all exposure compensators.
*/
class CV_EXPORTS ExposureCompensator
{
public:
virtual ~ExposureCompensator() {}
enum { NO, GAIN, GAIN_BLOCKS };
static Ptr<ExposureCompensator> createDefault(int type);
/**
@param corners Source image top-left corners
@param images Source images
@param masks Image masks to update (second value in pair specifies the value which should be used
to detect where image is)
*/
void feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<UMat> &masks);
/** @overload */
virtual void feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks) = 0;
/** @brief Compensate exposure in the specified image.
@param index Image index
@param corner Image top-left corner
@param image Image to process
@param mask Image mask
*/
virtual void apply(int index, Point corner, InputOutputArray image, InputArray mask) = 0;
};
/** @brief Stub exposure compensator which does nothing.
*/
class CV_EXPORTS NoExposureCompensator : public ExposureCompensator
{
public:
void feed(const std::vector<Point> &/*corners*/, const std::vector<UMat> &/*images*/,
const std::vector<std::pair<UMat,uchar> > &/*masks*/) { }
void apply(int /*index*/, Point /*corner*/, InputOutputArray /*image*/, InputArray /*mask*/) { }
};
/** @brief Exposure compensator which tries to remove exposure related artifacts by adjusting image
intensities, see @cite BL07 and @cite WJ10 for details.
*/
class CV_EXPORTS GainCompensator : public ExposureCompensator
{
public:
void feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks);
void apply(int index, Point corner, InputOutputArray image, InputArray mask);
std::vector<double> gains() const;
private:
Mat_<double> gains_;
};
/** @brief Exposure compensator which tries to remove exposure related artifacts by adjusting image block
intensities, see @cite UES01 for details.
*/
class CV_EXPORTS BlocksGainCompensator : public ExposureCompensator
{
public:
BlocksGainCompensator(int bl_width = 32, int bl_height = 32)
: bl_width_(bl_width), bl_height_(bl_height) {}
void feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
const std::vector<std::pair<UMat,uchar> > &masks);
void apply(int index, Point corner, InputOutputArray image, InputArray mask);
private:
int bl_width_, bl_height_;
std::vector<UMat> gain_maps_;
};
//! @}
} // namespace detail
} // namespace cv
#endif // OPENCV_STITCHING_EXPOSURE_COMPENSATE_HPP