316 lines
11 KiB
C++
316 lines
11 KiB
C++
/** \file
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* Common utility classes wrappers.
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*/
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/*
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* Copyright © 2000, 2001 Sofus Mortensen
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*
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* This material is provided "as is", with absolutely no warranty
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* expressed or implied. Any use is at your own risk. Permission to
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* use or copy this software for any purpose is hereby granted without
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* fee, provided the above notices are retained on all copies.
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* Permission to modify the code and to distribute modified code is
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* granted, provided the above notices are retained, and a notice that
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* the code was modified is included with the above copyright notice.
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*
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* This header is part of Comet version 2.
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* https://github.com/alamaison/comet
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*/
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#ifndef COMET_COMMON_H
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#define COMET_COMMON_H
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#include <comet/config.h>
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#include <comet/interface.h>
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#include <wtypes.h>
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namespace comet {
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class uuid_t;
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template<typename Itf>class com_ptr;
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namespace impl {
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template<typename T> T* bad_alloc_check(T* x)
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{
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if (!x) throw std::bad_alloc();
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return x;
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}
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/** Implementation struct for auto_attach.
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* \internal
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*/
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template<typename T> class auto_attach_t
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{
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public:
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explicit auto_attach_t(const T& v) : val_(v) {};
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const T& get() const { return val_; }
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private:
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const T& val_;
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auto_attach_t& operator=(const auto_attach_t&);
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};
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// Forward declare all these - only used if we actually WANT a
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// safearray.
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/** Safearray traits for the given type.
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* \internal
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*/
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template<typename T> struct sa_traits;
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/** Safearray iterator for the given type.
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* \internal
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*/
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template<typename S,typename T> class sa_iterator;
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/** Safearray const traits for the given type.
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* \internal
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*/
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template<typename T> struct const_traits;
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/** Safearray non-const traits for the given type.
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* \internal
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*/
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template<typename T> struct nonconst_traits;
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enum sa_traits_check_type { stct_features_ok, stct_vt_ok, stct_iid_ok };
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enum sa_traits_extras_type { stet_null, stet_record, stet_iid };
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// Interface traits are needed by all interfaces so that we can create
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// safearrays of the types.
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template<typename INTERFACE, VARTYPE VT, long FEATURE_FLAG>
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struct interface_sa_traits
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{
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enum { vt = VT };
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enum { check_type = stct_iid_ok };
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enum { extras_type = stet_iid };
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typedef INTERFACE* raw;
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typedef com_ptr<INTERFACE> value_type;
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typedef com_ptr<INTERFACE> & reference;
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typedef const com_ptr<INTERFACE> & const_reference;
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static reference create_reference(raw& x) { return *reinterpret_cast<com_ptr< INTERFACE>*>(&x); }
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static const_reference create_const_reference(raw& x) { return *reinterpret_cast<const com_ptr< INTERFACE >*>(&x); }
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typedef nonconst_traits<com_ptr<INTERFACE> > nct;
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typedef sa_iterator<com_ptr<INTERFACE>, nct > iterator;
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typedef sa_iterator<com_ptr<INTERFACE>, const_traits<com_ptr<INTERFACE> > > const_iterator;
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static bool are_features_ok(unsigned short f) { return (f & FEATURE_FLAG) != 0 && (f & FADF_HAVEIID) != 0; }
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static const uuid_t& iid() { return uuidof<INTERFACE>(); }
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};
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/** Basic safearray traits - used by enums.
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* \internal
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*/
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template<typename T, VARTYPE VT> struct basic_sa_traits
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{
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enum { vt = VT };
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enum { check_type = stct_vt_ok };
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enum { extras_type = stet_null };
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typedef T raw;
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typedef T value_type;
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typedef T& reference;
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typedef const T& const_reference;
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static reference create_reference(T& x) { return x; }
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static const_reference create_const_reference(T& x) { return x; }
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typedef T* iterator;
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typedef const T* const_iterator;
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static bool are_features_ok(unsigned short) { return true; }
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};
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}
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/*! \addtogroup COMType
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*/
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//@{
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/// Used to attach a raw parameter to a wrapper.
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template<typename T> impl::auto_attach_t<T> auto_attach(const T& t) { return impl::auto_attach_t<T>(t); }
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// template<typename T, typename U> inline T up_cast(const U& u, T* = 0) { return u; }
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/*! VARIANT_BOOL to bool [in] converter.
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* This is used by the generated wrappers.
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*/
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inline VARIANT_BOOL bool_in(bool x) { return x ? COMET_VARIANT_TRUE : COMET_VARIANT_FALSE; }
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/** \class bool_out common.h comet/common.h
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* VARIANT_BOOL to bool [out] converter.
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* This is used by the generated wrappers.
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*/
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class bool_out {
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public:
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operator VARIANT_BOOL*() { return &vb_; }
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bool_out(bool& b) : b_(b) {}
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~bool_out() { b_ = vb_ ? true : false; }
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private:
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bool_out &operator=( const bool_out &);
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VARIANT_BOOL vb_;
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bool& b_;
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};
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namespace impl {
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class bool_adapter_t {
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public:
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bool_adapter_t(VARIANT_BOOL* p) : pb_(p) { b_ = *pb_ ? true : false; }
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~bool_adapter_t() { *pb_ = b_ ? COMET_VARIANT_TRUE : COMET_VARIANT_FALSE; }
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bool& ref() { return b_; }
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private:
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bool_adapter_t(const bool_adapter_t&);
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bool_adapter_t& operator=(const bool_adapter_t&);
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VARIANT_BOOL* pb_;
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bool b_;
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};
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}
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/** \class bool_inout common.h comet/common.h
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* VARIANT_BOOL to bool [in,out] converter.
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* This is used by the generated wrappers.
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*/
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class bool_inout {
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public:
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operator VARIANT_BOOL*() { return &vb_; }
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bool_inout(bool& b) : b_(b), vb_(b ? COMET_VARIANT_TRUE : COMET_VARIANT_FALSE) {}
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~bool_inout() { b_ = vb_ ? true : false; }
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private:
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bool_inout &operator=(const bool_inout &);
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VARIANT_BOOL vb_;
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bool& b_;
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};
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/** \class variant_bool_t common.h comet/common.h
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* VARIANT_BOOL wrapper for structs.
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* Stands in place of a VARIANT_BOOL in a struct, and behaves like a bool.
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* This is imporant as sizeof(VARIANT_BOOL) != sizeof(bool).
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*/
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class variant_bool_t
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{
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VARIANT_BOOL vb_;
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public:
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/// \name Constructors.
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//@{
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variant_bool_t(): vb_(COMET_VARIANT_FALSE) {}
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variant_bool_t(const impl::auto_attach_t<VARIANT_BOOL> &b) : vb_(b.get()) {}
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variant_bool_t(bool b) : vb_(b?COMET_VARIANT_TRUE:COMET_VARIANT_FALSE) {}
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//@}
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/// \name Assignment operators.
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//@{
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variant_bool_t &operator=( bool b) { vb_ = b?COMET_VARIANT_TRUE:COMET_VARIANT_FALSE; return *this;}
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variant_bool_t &operator=( const impl::auto_attach_t<VARIANT_BOOL> &b) { vb_ = b.get(); return *this; }
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//@}
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/// \name Boolean operators.
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//@{
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operator bool() const{ return vb_!= COMET_VARIANT_FALSE; }
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bool operator !() const { return vb_== COMET_VARIANT_FALSE; }
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bool operator==( variant_bool_t vb) const { return vb.vb_ == vb_; }
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bool operator!=( variant_bool_t vb) const { return vb.vb_ != vb_; }
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//@}
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/// \name Bitwise operators
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//@{
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variant_bool_t operator~() const { variant_bool_t temp(*this); temp.vb_ = (VARIANT_BOOL)~(temp.vb_); return temp; }
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variant_bool_t &operator&=( const variant_bool_t &b) { vb_ &= b.vb_; return *this; }
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variant_bool_t &operator|=( const variant_bool_t &b) { vb_ |= b.vb_; return *this; }
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variant_bool_t &operator^=( const variant_bool_t &b) { vb_ ^= b.vb_; return *this; }
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variant_bool_t operator&( const variant_bool_t &b)const { variant_bool_t temp(*this); temp.vb_ &= b.vb_; return temp; }
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variant_bool_t operator|( const variant_bool_t &b)const { variant_bool_t temp(*this); temp.vb_ |= b.vb_; return temp; }
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variant_bool_t operator^( const variant_bool_t &b)const { variant_bool_t temp(*this); temp.vb_ ^= b.vb_; return temp; }
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//@}
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/// \name bool operators
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//@{
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bool operator&( bool b)const { return b & operator bool(); }
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bool operator|( bool b)const { return b | operator bool(); }
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bool operator^( bool b)const { return b ^ operator bool(); }
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//@}
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static const variant_bool_t &create_const_reference(const VARIANT_BOOL &vb) { return reinterpret_cast<const variant_bool_t &>(vb); }
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static variant_bool_t &create_reference(VARIANT_BOOL &vb) { return reinterpret_cast<variant_bool_t &>(vb); }
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///\name Raw accessors
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//@{
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VARIANT_BOOL in() { return vb_; }
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VARIANT_BOOL *out() { return &vb_; }
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VARIANT_BOOL *inout() { return &vb_; }
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//@}
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/** Allow treating of class as a bool *.
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* \sa bool_ptr()
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*/
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class bool_pointer_t
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{
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friend class variant_bool_t;
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protected:
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bool_pointer_t( VARIANT_BOOL &vb) : vb_(vb), b_( vb != COMET_VARIANT_FALSE) {}
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public:
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~bool_pointer_t() { vb_ = b_ ? COMET_VARIANT_TRUE: COMET_VARIANT_FALSE; }
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operator bool*(){ return &b_; }
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operator const bool*()const{ return &b_; }
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private:
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bool_pointer_t &operator=(const bool_pointer_t &);
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bool b_;
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VARIANT_BOOL &vb_;
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};
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/** Return a class that stands in for a bool *.
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Should be used in place of operator & for passing in to a bool * function.
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\code
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variant_bool_t vb;
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SomeFunc(vb.bool_ptr());
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\endcode
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*/
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bool_pointer_t bool_ptr()
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{
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return bool_pointer_t(vb_);
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}
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const bool_pointer_t bool_ptr() const
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{
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return bool_pointer_t(const_cast<VARIANT_BOOL &>(vb_));
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}
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friend class bool_reference_t;
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/** Allow efficient choosing between a bool& and a variant_bool&.
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*/
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class bool_reference_chooser_t
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{
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friend class variant_bool_t;
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variant_bool_t &vbt_;
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protected:
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bool_reference_chooser_t(variant_bool_t &vbt):vbt_(vbt) {}
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private:
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bool_reference_chooser_t &operator=(const bool_reference_chooser_t &);
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public:
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inline operator variant_bool_t&() { return vbt_;}
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inline operator const variant_bool_t&()const { return vbt_;}
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};
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/** Allow treating of a class as a bool &.
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* \sa bool_ref()
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*/
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class bool_reference_t : protected bool_pointer_t
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{
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public:
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bool_reference_t( bool_reference_chooser_t &brc )
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: bool_pointer_t(*static_cast<variant_bool_t&>(brc).inout())
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{}
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operator bool &(){ return tmp; /*return * (bool_pointer_t::operator bool*());*/ }
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operator const bool &()const { return *(bool_pointer_t::operator const bool*()); }
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bool tmp;
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};
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/** Return a class that stands in for a bool & or a variant_bool_t &.
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*/
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bool_reference_chooser_t bool_ref()
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{
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return bool_reference_chooser_t(*this);
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}
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const bool_reference_chooser_t bool_ref() const
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{
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return bool_reference_chooser_t(const_cast<variant_bool_t &>(*this));
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}
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};
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//@}
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} // namespace
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#endif
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