sustaining_gazes/exe/FaceLandmarkVidMulti/FaceLandmarkVidMulti.vcxproj

178 lines
9.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C3FAF36F-44BC-4454-87C2-C5106575FE50}</ProjectGuid>
<RootNamespace>FaceLandmarkVidMulti</RootNamespace>
<ProjectName>FaceLandmarkVidMulti</ProjectName>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\lib\3rdParty\dlib\dlib.props" />
<Import Project="..\..\lib\3rdParty\OpenCV3.1\openCV3.1.props" />
<Import Project="..\..\lib\3rdParty\boost\boost_d.props" />
<Import Project="..\..\lib\3rdParty\tbb\tbb_d.props" />
<Import Project="..\..\lib\3rdParty\OpenBLAS\OpenBLAS.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\lib\3rdParty\dlib\dlib.props" />
<Import Project="..\..\lib\3rdParty\OpenCV3.1\openCV3.1.props" />
<Import Project="..\..\lib\3rdParty\boost\boost_d.props" />
<Import Project="..\..\lib\3rdParty\tbb\tbb_d.props" />
<Import Project="..\..\lib\3rdParty\OpenBLAS\OpenBLAS.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\lib\3rdParty\boost\boost.props" />
<Import Project="..\..\lib\3rdParty\dlib\dlib.props" />
<Import Project="..\..\lib\3rdParty\tbb\tbb.props" />
<Import Project="..\..\lib\3rdParty\OpenCV3.1\openCV3.1.props" />
<Import Project="..\..\lib\3rdParty\OpenBLAS\OpenBLAS.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\lib\3rdParty\boost\boost.props" />
<Import Project="..\..\lib\3rdParty\dlib\dlib.props" />
<Import Project="..\..\lib\3rdParty\tbb\tbb.props" />
<Import Project="..\..\lib\3rdParty\OpenCV3.1\openCV3.1.props" />
<Import Project="..\..\lib\3rdParty\OpenBLAS\OpenBLAS.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>FaceLandmarkVidMulti</TargetName>
<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>FaceLandmarkVidMulti</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>FaceLandmarkVidMulti</TargetName>
<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>FaceLandmarkVidMulti</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(SolutionDir)\lib\local\LandmarkDetector\include;$(SolutionDir)\lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(SolutionDir)\lib\local\LandmarkDetector\include;$(SolutionDir)\lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(SolutionDir)\lib\local\LandmarkDetector\include;$(SolutionDir)\lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(SolutionDir)\lib\local\LandmarkDetector\include;$(SolutionDir)\lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="FaceLandmarkVidMulti.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\lib\local\LandmarkDetector\LandmarkDetector.vcxproj">
<Project>{bdc1d107-de17-4705-8e7b-cdde8bfb2bf8}</Project>
</ProjectReference>
<ProjectReference Include="..\..\lib\local\Utilities\Utilities.vcxproj">
<Project>{8e741ea2-9386-4cf2-815e-6f9b08991eac}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>