sustaining_gazes/lib/3rdParty/dlib/include/dlib/image_transforms/image_pyramid.h

980 lines
37 KiB
C++

// Copyright (C) 2010 Davis E. King (davis@dlib.net)
// License: Boost Software License See LICENSE.txt for the full license.
#ifndef DLIB_IMAGE_PYRaMID_Hh_
#define DLIB_IMAGE_PYRaMID_Hh_
#include "image_pyramid_abstract.h"
#include "../pixel.h"
#include "../array2d.h"
#include "../geometry.h"
#include "spatial_filtering.h"
namespace dlib
{
// ----------------------------------------------------------------------------------------
class pyramid_disable : noncopyable
{
public:
template <typename T>
vector<double,2> point_down (
const vector<T,2>&
) const
{
return vector<double,2>(0,0);
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>&
) const
{
return vector<double,2>(0,0);
}
// -----------------------------
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p,
unsigned int levels
) const
{
if (levels == 0)
return p;
else
return vector<double,2>(0,0);
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p,
unsigned int levels
) const
{
if (levels == 0)
return p;
else
return vector<double,2>(0,0);
}
// -----------------------------
rectangle rect_up (
const rectangle& rect
) const
{
return rectangle(point_up(rect.tl_corner()), point_up(rect.br_corner()));
}
rectangle rect_up (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_up(rect.tl_corner(),levels), point_up(rect.br_corner(),levels));
}
// -----------------------------
rectangle rect_down (
const rectangle& rect
) const
{
return rectangle(point_down(rect.tl_corner()), point_down(rect.br_corner()));
}
rectangle rect_down (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_down(rect.tl_corner(),levels), point_down(rect.br_corner(),levels));
}
// -----------------------------
public:
template <
typename in_image_type,
typename out_image_type
>
void operator() (
// we do this #ifdef stuff to avoid compiler warnings about unused variables.
#ifdef ENABLE_ASSERTS
const in_image_type& original,
#else
const in_image_type& ,
#endif
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT(is_same_object(original, down) == false,
"\t void pyramid_disable::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
typedef typename image_traits<in_image_type>::pixel_type in_pixel_type;
typedef typename image_traits<out_image_type>::pixel_type out_pixel_type;
COMPILE_TIME_ASSERT( pixel_traits<in_pixel_type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<out_pixel_type>::has_alpha == false );
set_image_size(down, 0, 0);
}
template <
typename image_type
>
void operator() (
image_type& img
) const
{
typedef typename image_traits<image_type>::pixel_type pixel_type;
COMPILE_TIME_ASSERT( pixel_traits<pixel_type>::has_alpha == false );
set_image_size(img, 0, 0);
}
};
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
namespace impl
{
class pyramid_down_2_1 : noncopyable
{
public:
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p
) const
{
//do return (p - vector<T,2>(2,2))/2.0;
return p/2.0 - vector<double,2>(1,1);
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p
) const
{
return p*2 + vector<T,2>(2,2);
}
// -----------------------------
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_down(temp);
return temp;
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_up(temp);
return temp;
}
// -----------------------------
rectangle rect_up (
const rectangle& rect
) const
{
return rectangle(point_up(rect.tl_corner()), point_up(rect.br_corner()));
}
rectangle rect_up (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_up(rect.tl_corner(),levels), point_up(rect.br_corner(),levels));
}
// -----------------------------
rectangle rect_down (
const rectangle& rect
) const
{
return rectangle(point_down(rect.tl_corner()), point_down(rect.br_corner()));
}
rectangle rect_down (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_down(rect.tl_corner(),levels), point_down(rect.br_corner(),levels));
}
// -----------------------------
private:
template <typename T, typename U>
struct both_images_rgb
{
typedef typename image_traits<T>::pixel_type T_pix;
typedef typename image_traits<U>::pixel_type U_pix;
const static bool value = pixel_traits<T_pix>::rgb && pixel_traits<U_pix>::rgb;
};
public:
template <
typename in_image_type,
typename out_image_type
>
typename disable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original_,
out_image_type& down_
) const
{
// make sure requires clause is not broken
DLIB_ASSERT( is_same_object(original_, down_) == false,
"\t void pyramid_down_2_1::operator()"
<< "\n\t is_same_object(original_, down_): " << is_same_object(original_, down_)
<< "\n\t this: " << this
);
typedef typename image_traits<in_image_type>::pixel_type in_pixel_type;
typedef typename image_traits<out_image_type>::pixel_type out_pixel_type;
COMPILE_TIME_ASSERT( pixel_traits<in_pixel_type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<out_pixel_type>::has_alpha == false );
const_image_view<in_image_type> original(original_);
image_view<out_image_type> down(down_);
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
typedef typename pixel_traits<in_pixel_type>::basic_pixel_type bp_type;
typedef typename promote<bp_type>::type ptype;
array2d<ptype> temp_img;
temp_img.set_size(original.nr(), (original.nc()-3)/2);
down.set_size((original.nr()-3)/2, (original.nc()-3)/2);
// This function applies a 5x5 Gaussian filter to the image. It
// does this by separating the filter into its horizontal and vertical
// components and then downsamples the image by dropping every other
// row and column. Note that we can do these things all together in
// one step.
// apply row filter
for (long r = 0; r < temp_img.nr(); ++r)
{
long oc = 0;
for (long c = 0; c < temp_img.nc(); ++c)
{
ptype pix1;
ptype pix2;
ptype pix3;
ptype pix4;
ptype pix5;
assign_pixel(pix1, original[r][oc]);
assign_pixel(pix2, original[r][oc+1]);
assign_pixel(pix3, original[r][oc+2]);
assign_pixel(pix4, original[r][oc+3]);
assign_pixel(pix5, original[r][oc+4]);
pix2 *= 4;
pix3 *= 6;
pix4 *= 4;
assign_pixel(temp_img[r][c], pix1 + pix2 + pix3 + pix4 + pix5);
oc += 2;
}
}
// apply column filter
long dr = 0;
for (long r = 2; r < temp_img.nr()-2; r += 2)
{
for (long c = 0; c < temp_img.nc(); ++c)
{
ptype temp = temp_img[r-2][c] +
temp_img[r-1][c]*4 +
temp_img[r ][c]*6 +
temp_img[r-1][c]*4 +
temp_img[r-2][c];
assign_pixel(down[dr][c],temp/256);
}
++dr;
}
}
private:
struct rgbptype
{
uint16 red;
uint16 green;
uint16 blue;
};
public:
// ------------------------------------------
// OVERLOAD FOR RGB TO RGB IMAGES
// ------------------------------------------
template <
typename in_image_type,
typename out_image_type
>
typename enable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original_,
out_image_type& down_
) const
{
// make sure requires clause is not broken
DLIB_ASSERT( is_same_object(original_, down_) == false,
"\t void pyramid_down_2_1::operator()"
<< "\n\t is_same_object(original_, down_): " << is_same_object(original_, down_)
<< "\n\t this: " << this
);
typedef typename image_traits<in_image_type>::pixel_type in_pixel_type;
typedef typename image_traits<out_image_type>::pixel_type out_pixel_type;
COMPILE_TIME_ASSERT( pixel_traits<in_pixel_type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<out_pixel_type>::has_alpha == false );
const_image_view<in_image_type> original(original_);
image_view<out_image_type> down(down_);
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
array2d<rgbptype> temp_img;
temp_img.set_size(original.nr(), (original.nc()-3)/2);
down.set_size((original.nr()-3)/2, (original.nc()-3)/2);
// This function applies a 5x5 Gaussian filter to the image. It
// does this by separating the filter into its horizontal and vertical
// components and then downsamples the image by dropping every other
// row and column. Note that we can do these things all together in
// one step.
// apply row filter
for (long r = 0; r < temp_img.nr(); ++r)
{
long oc = 0;
for (long c = 0; c < temp_img.nc(); ++c)
{
rgbptype pix1;
rgbptype pix2;
rgbptype pix3;
rgbptype pix4;
rgbptype pix5;
pix1.red = original[r][oc].red;
pix2.red = original[r][oc+1].red;
pix3.red = original[r][oc+2].red;
pix4.red = original[r][oc+3].red;
pix5.red = original[r][oc+4].red;
pix1.green = original[r][oc].green;
pix2.green = original[r][oc+1].green;
pix3.green = original[r][oc+2].green;
pix4.green = original[r][oc+3].green;
pix5.green = original[r][oc+4].green;
pix1.blue = original[r][oc].blue;
pix2.blue = original[r][oc+1].blue;
pix3.blue = original[r][oc+2].blue;
pix4.blue = original[r][oc+3].blue;
pix5.blue = original[r][oc+4].blue;
pix2.red *= 4;
pix3.red *= 6;
pix4.red *= 4;
pix2.green *= 4;
pix3.green *= 6;
pix4.green *= 4;
pix2.blue *= 4;
pix3.blue *= 6;
pix4.blue *= 4;
rgbptype temp;
temp.red = pix1.red + pix2.red + pix3.red + pix4.red + pix5.red;
temp.green = pix1.green + pix2.green + pix3.green + pix4.green + pix5.green;
temp.blue = pix1.blue + pix2.blue + pix3.blue + pix4.blue + pix5.blue;
temp_img[r][c] = temp;
oc += 2;
}
}
// apply column filter
long dr = 0;
for (long r = 2; r < temp_img.nr()-2; r += 2)
{
for (long c = 0; c < temp_img.nc(); ++c)
{
rgbptype temp;
temp.red = temp_img[r-2][c].red +
temp_img[r-1][c].red*4 +
temp_img[r ][c].red*6 +
temp_img[r-1][c].red*4 +
temp_img[r-2][c].red;
temp.green = temp_img[r-2][c].green +
temp_img[r-1][c].green*4 +
temp_img[r ][c].green*6 +
temp_img[r-1][c].green*4 +
temp_img[r-2][c].green;
temp.blue = temp_img[r-2][c].blue +
temp_img[r-1][c].blue*4 +
temp_img[r ][c].blue*6 +
temp_img[r-1][c].blue*4 +
temp_img[r-2][c].blue;
down[dr][c].red = temp.red/256;
down[dr][c].green = temp.green/256;
down[dr][c].blue = temp.blue/256;
}
++dr;
}
}
template <
typename image_type
>
void operator() (
image_type& img
) const
{
image_type temp;
(*this)(img, temp);
swap(temp, img);
}
private:
};
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
class pyramid_down_3_2 : noncopyable
{
public:
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p
) const
{
const double ratio = 2.0/3.0;
//do return (p - vector<T,2>(1,1))*ratio;
return p*ratio - vector<double,2>(ratio,ratio);
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p
) const
{
const double ratio = 3.0/2.0;
return p*ratio + vector<T,2>(1,1);
}
// -----------------------------
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_down(temp);
return temp;
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_up(temp);
return temp;
}
// -----------------------------
rectangle rect_up (
const rectangle& rect
) const
{
return rectangle(point_up(rect.tl_corner()), point_up(rect.br_corner()));
}
rectangle rect_up (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_up(rect.tl_corner(),levels), point_up(rect.br_corner(),levels));
}
// -----------------------------
rectangle rect_down (
const rectangle& rect
) const
{
return rectangle(point_down(rect.tl_corner()), point_down(rect.br_corner()));
}
rectangle rect_down (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_down(rect.tl_corner(),levels), point_down(rect.br_corner(),levels));
}
// -----------------------------
private:
template <typename T, typename U>
struct both_images_rgb
{
typedef typename image_traits<T>::pixel_type T_pix;
typedef typename image_traits<U>::pixel_type U_pix;
const static bool value = pixel_traits<T_pix>::rgb && pixel_traits<U_pix>::rgb;
};
public:
template <
typename in_image_type,
typename out_image_type
>
typename disable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original_,
out_image_type& down_
) const
{
// make sure requires clause is not broken
DLIB_ASSERT(is_same_object(original_, down_) == false,
"\t void pyramid_down_3_2::operator()"
<< "\n\t is_same_object(original_, down_): " << is_same_object(original_, down_)
<< "\n\t this: " << this
);
typedef typename image_traits<in_image_type>::pixel_type in_pixel_type;
typedef typename image_traits<out_image_type>::pixel_type out_pixel_type;
COMPILE_TIME_ASSERT( pixel_traits<in_pixel_type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<out_pixel_type>::has_alpha == false );
const_image_view<in_image_type> original(original_);
image_view<out_image_type> down(down_);
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
const long size_in = 3;
const long size_out = 2;
typedef typename pixel_traits<in_pixel_type>::basic_pixel_type bp_type;
typedef typename promote<bp_type>::type ptype;
const long full_nr = size_out*((original.nr()-2)/size_in);
const long part_nr = (size_out*(original.nr()-2))/size_in;
const long full_nc = size_out*((original.nc()-2)/size_in);
const long part_nc = (size_out*(original.nc()-2))/size_in;
down.set_size(part_nr, part_nc);
long rr = 1;
long r;
for (r = 0; r < full_nr; r+=size_out)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[size_in][size_in];
separable_3x3_filter_block_grayscale(block, original_, rr, cc, 2, 12, 2);
// bi-linearly interpolate block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r][c+1] , (block[0][2]*9 + block[1][2]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r+1][c] , (block[2][0]*9 + block[1][0]*3 + block[2][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r+1][c+1] , (block[2][2]*9 + block[1][2]*3 + block[2][1]*3 + block[1][1])/(16*256));
cc += size_in;
}
if (part_nc - full_nc == 1)
{
ptype block[size_in][2];
separable_3x3_filter_block_grayscale(block, original_, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r+1][c] , (block[2][0]*9 + block[1][0]*3 + block[2][1]*3 + block[1][1])/(16*256));
}
rr += size_in;
}
if (part_nr - full_nr == 1)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[2][size_in];
separable_3x3_filter_block_grayscale(block, original_, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r][c+1] , (block[0][2]*9 + block[1][2]*3 + block[0][1]*3 + block[1][1])/(16*256));
cc += size_in;
}
if (part_nc - full_nc == 1)
{
ptype block[2][2];
separable_3x3_filter_block_grayscale(block, original_, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
}
}
}
private:
struct rgbptype
{
uint32 red;
uint32 green;
uint32 blue;
};
public:
// ------------------------------------------
// OVERLOAD FOR RGB TO RGB IMAGES
// ------------------------------------------
template <
typename in_image_type,
typename out_image_type
>
typename enable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original_,
out_image_type& down_
) const
{
// make sure requires clause is not broken
DLIB_ASSERT( is_same_object(original_, down_) == false,
"\t void pyramid_down_3_2::operator()"
<< "\n\t is_same_object(original_, down_): " << is_same_object(original_, down_)
<< "\n\t this: " << this
);
typedef typename image_traits<in_image_type>::pixel_type in_pixel_type;
typedef typename image_traits<out_image_type>::pixel_type out_pixel_type;
COMPILE_TIME_ASSERT( pixel_traits<in_pixel_type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<out_pixel_type>::has_alpha == false );
const_image_view<in_image_type> original(original_);
image_view<out_image_type> down(down_);
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
const long size_in = 3;
const long size_out = 2;
const long full_nr = size_out*((original.nr()-2)/size_in);
const long part_nr = (size_out*(original.nr()-2))/size_in;
const long full_nc = size_out*((original.nc()-2)/size_in);
const long part_nc = (size_out*(original.nc()-2))/size_in;
down.set_size(part_nr, part_nc);
long rr = 1;
long r;
for (r = 0; r < full_nr; r+=size_out)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[size_in][size_in];
separable_3x3_filter_block_rgb(block, original_, rr, cc, 2, 12, 2);
// bi-linearly interpolate block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r][c+1].red = (block[0][2].red*9 + block[1][2].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c+1].green = (block[0][2].green*9 + block[1][2].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c+1].blue = (block[0][2].blue*9 + block[1][2].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r+1][c].red = (block[2][0].red*9 + block[1][0].red*3 + block[2][1].red*3 + block[1][1].red)/(16*256);
down[r+1][c].green = (block[2][0].green*9 + block[1][0].green*3 + block[2][1].green*3 + block[1][1].green)/(16*256);
down[r+1][c].blue = (block[2][0].blue*9 + block[1][0].blue*3 + block[2][1].blue*3 + block[1][1].blue)/(16*256);
down[r+1][c+1].red = (block[2][2].red*9 + block[1][2].red*3 + block[2][1].red*3 + block[1][1].red)/(16*256);
down[r+1][c+1].green = (block[2][2].green*9 + block[1][2].green*3 + block[2][1].green*3 + block[1][1].green)/(16*256);
down[r+1][c+1].blue = (block[2][2].blue*9 + block[1][2].blue*3 + block[2][1].blue*3 + block[1][1].blue)/(16*256);
cc += size_in;
}
if (part_nc - full_nc == 1)
{
rgbptype block[size_in][2];
separable_3x3_filter_block_rgb(block, original_, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r+1][c].red = (block[2][0].red*9 + block[1][0].red*3 + block[2][1].red*3 + block[1][1].red)/(16*256);
down[r+1][c].green = (block[2][0].green*9 + block[1][0].green*3 + block[2][1].green*3 + block[1][1].green)/(16*256);
down[r+1][c].blue = (block[2][0].blue*9 + block[1][0].blue*3 + block[2][1].blue*3 + block[1][1].blue)/(16*256);
}
rr += size_in;
}
if (part_nr - full_nr == 1)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[2][size_in];
separable_3x3_filter_block_rgb(block, original_, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r][c+1].red = (block[0][2].red*9 + block[1][2].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c+1].green = (block[0][2].green*9 + block[1][2].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c+1].blue = (block[0][2].blue*9 + block[1][2].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
cc += size_in;
}
if (part_nc - full_nc == 1)
{
rgbptype block[2][2];
separable_3x3_filter_block_rgb(block, original_, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
}
}
}
template <
typename image_type
>
void operator() (
image_type& img
) const
{
image_type temp;
(*this)(img, temp);
swap(temp, img);
}
private:
};
}
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
template <
unsigned int N
>
class pyramid_down : noncopyable
{
public:
COMPILE_TIME_ASSERT(N > 0);
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p
) const
{
const double ratio = (N-1.0)/N;
return p*ratio;
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p
) const
{
const double ratio = N/(N-1.0);
return p*ratio;
}
// -----------------------------
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_down(temp);
return temp;
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_up(temp);
return temp;
}
// -----------------------------
rectangle rect_up (
const rectangle& rect
) const
{
return rectangle(point_up(rect.tl_corner()), point_up(rect.br_corner()));
}
rectangle rect_up (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_up(rect.tl_corner(),levels), point_up(rect.br_corner(),levels));
}
// -----------------------------
rectangle rect_down (
const rectangle& rect
) const
{
return rectangle(point_down(rect.tl_corner()), point_down(rect.br_corner()));
}
rectangle rect_down (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_down(rect.tl_corner(),levels), point_down(rect.br_corner(),levels));
}
template <
typename in_image_type,
typename out_image_type
>
void operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT(is_same_object(original, down) == false,
"\t void pyramid_down::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
typedef typename image_traits<in_image_type>::pixel_type in_pixel_type;
typedef typename image_traits<out_image_type>::pixel_type out_pixel_type;
COMPILE_TIME_ASSERT( pixel_traits<in_pixel_type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<out_pixel_type>::has_alpha == false );
set_image_size(down, ((N-1)*num_rows(original))/N, ((N-1)*num_columns(original))/N);
resize_image(original, down);
}
template <
typename image_type
>
void operator() (
image_type& img
) const
{
image_type temp;
(*this)(img, temp);
swap(temp, img);
}
};
template <>
class pyramid_down<1> : public pyramid_disable {};
template <>
class pyramid_down<2> : public dlib::impl::pyramid_down_2_1 {};
template <>
class pyramid_down<3> : public dlib::impl::pyramid_down_3_2 {};
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
}
#endif // DLIB_IMAGE_PYRaMID_Hh_