sustaining_gazes/lib/local/LandmarkDetector/src/LandmarkDetectorUtils.cpp

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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Notwithstanding the license granted herein, Licensee acknowledges that certain components
// of the Software may be covered by so-called “open source” software licenses (“Open Source
// Components”), which means any software licenses approved as open source licenses by the
// Open Source Initiative or any substantially similar licenses, including without limitation any
// license that, as a condition of distribution of the software licensed under such license,
// requires that the distributor make the software available in source code format. Licensor shall
// provide a list of Open Source Components for a particular version of the Software upon
// Licensees request. Licensee will comply with the applicable terms of such licenses and to
// the extent required by the licenses covering Open Source Components, the terms of such
// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
// licenses applicable to Open Source Components prohibit any of the restrictions in this
// License Agreement with respect to such Open Source Component, such restrictions will not
// apply to such Open Source Component. To the extent the terms of the licenses applicable to
// Open Source Components require Licensor to make an offer to provide source code or
// related information in connection with the Software, such offer is hereby made. Any request
// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
// Licensee acknowledges receipt of notices for the Open Source Components for the initial
// delivery of the Software.
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include <LandmarkDetectorUtils.h>
// OpenCV includes
#include <opencv2/core/core.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/calib3d.hpp>
// Boost includes
#include <filesystem.hpp>
#include <filesystem/fstream.hpp>
using namespace boost::filesystem;
using namespace std;
namespace LandmarkDetector
{
// Useful utility for creating directories for storing the output files
void create_directory_from_file(string output_path)
{
// Creating the right directory structure
// First get rid of the file
auto p = path(path(output_path).parent_path());
if(!p.empty() && !boost::filesystem::exists(p))
{
bool success = boost::filesystem::create_directories(p);
if(!success)
{
cout << "Failed to create a directory... " << p.string() << endl;
}
}
}
// Useful utility for creating directories for storing the output files
void create_directories(string output_path)
{
// Creating the right directory structure
// First get rid of the file
auto p = path(output_path);
if(!p.empty() && !boost::filesystem::exists(p))
{
bool success = boost::filesystem::create_directories(p);
if(!success)
{
cout << "Failed to create a directory... " << p.string() << endl;
}
}
}
// Extracting the following command line arguments -f, -fd, -op, -of, -ov (and possible ordered repetitions)
void get_video_input_output_params(vector<string> &input_video_files, vector<string> &depth_dirs, vector<string> &output_files,
vector<string> &output_video_files, bool& world_coordinates_pose, vector<string> &arguments)
{
bool* valid = new bool[arguments.size()];
for(size_t i = 0; i < arguments.size(); ++i)
{
valid[i] = true;
}
// By default use rotation with respect to camera (not world coordinates)
world_coordinates_pose = false;
string input_root = "";
string output_root = "";
string separator = string(1, boost::filesystem::path::preferred_separator);
// First check if there is a root argument (so that videos and outputs could be defined more easilly)
for(size_t i = 0; i < arguments.size(); ++i)
{
if (arguments[i].compare("-root") == 0)
{
input_root = arguments[i + 1] + separator;
output_root = arguments[i + 1] + separator;
// Add the / or \ to the directory
i++;
}
if (arguments[i].compare("-inroot") == 0)
{
input_root = arguments[i + 1] + separator;
i++;
}
if (arguments[i].compare("-outroot") == 0)
{
output_root = arguments[i + 1] + separator;
i++;
}
}
for(size_t i = 0; i < arguments.size(); ++i)
{
if (arguments[i].compare("-f") == 0)
{
input_video_files.push_back(input_root + arguments[i + 1]);
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-fd") == 0)
{
depth_dirs.push_back(input_root + arguments[i + 1]);
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-of") == 0)
{
output_files.push_back(output_root + arguments[i + 1]);
create_directory_from_file(output_root + arguments[i + 1]);
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-ov") == 0)
{
output_video_files.push_back(output_root + arguments[i + 1]);
create_directory_from_file(output_root + arguments[i + 1]);
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-world_coord") == 0)
{
world_coordinates_pose = true;
}
}
for(int i=arguments.size()-1; i >= 0; --i)
{
if(!valid[i])
{
arguments.erase(arguments.begin()+i);
}
}
}
void get_camera_params(int &device, float &fx, float &fy, float &cx, float &cy, vector<string> &arguments)
{
bool* valid = new bool[arguments.size()];
for(size_t i=0; i < arguments.size(); ++i)
{
valid[i] = true;
if (arguments[i].compare("-fx") == 0)
{
stringstream data(arguments[i+1]);
data >> fx;
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-fy") == 0)
{
stringstream data(arguments[i+1]);
data >> fy;
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-cx") == 0)
{
stringstream data(arguments[i+1]);
data >> cx;
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-cy") == 0)
{
stringstream data(arguments[i+1]);
data >> cy;
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-device") == 0)
{
stringstream data(arguments[i+1]);
data >> device;
valid[i] = false;
valid[i+1] = false;
i++;
}
}
for(int i=arguments.size()-1; i >= 0; --i)
{
if(!valid[i])
{
arguments.erase(arguments.begin()+i);
}
}
}
void get_image_input_output_params(vector<string> &input_image_files, vector<string> &input_depth_files, vector<string> &output_feature_files, vector<string> &output_pose_files, vector<string> &output_image_files,
vector<cv::Rect_<double>> &input_bounding_boxes, vector<string> &arguments)
{
bool* valid = new bool[arguments.size()];
string out_pts_dir, out_pose_dir, out_img_dir;
string input_root = "";
string output_root = "";
string separator = string(1, boost::filesystem::path::preferred_separator);
// First check if there is a root argument (so that videos and outputs could be defined more easilly)
for (size_t i = 0; i < arguments.size(); ++i)
{
if (arguments[i].compare("-root") == 0)
{
input_root = arguments[i + 1] + separator;
output_root = arguments[i + 1] + separator;
i++;
}
if (arguments[i].compare("-inroot") == 0)
{
input_root = arguments[i + 1] + separator;
i++;
}
if (arguments[i].compare("-outroot") == 0)
{
output_root = arguments[i + 1] + separator;
i++;
}
}
for(size_t i = 0; i < arguments.size(); ++i)
{
valid[i] = true;
if (arguments[i].compare("-f") == 0)
{
input_image_files.push_back(input_root + arguments[i + 1]);
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-fd") == 0)
{
input_depth_files.push_back(input_root + arguments[i + 1]);
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-fdir") == 0)
{
// parse the -fdir directory by reading in all of the .png and .jpg files in it
path image_directory (arguments[i+1]);
try
{
// does the file exist and is it a directory
if (exists(image_directory) && is_directory(image_directory))
{
vector<path> file_in_directory;
copy(directory_iterator(image_directory), directory_iterator(), back_inserter(file_in_directory));
// Sort the images in the directory first
sort(file_in_directory.begin(), file_in_directory.end());
for (vector<path>::const_iterator file_iterator (file_in_directory.begin()); file_iterator != file_in_directory.end(); ++file_iterator)
{
// Possible image extension .jpg and .png
if(file_iterator->extension().string().compare(".jpg") == 0 || file_iterator->extension().string().compare(".png") == 0 || file_iterator->extension().string().compare(".bmp") == 0)
{
input_image_files.push_back(file_iterator->string());
// If there exists a .txt file corresponding to the image, it is assumed that it contains a bounding box definition for a face
// [minx, miny, maxx, maxy]
path current_file = *file_iterator;
path bbox = current_file.replace_extension("txt");
// If there is a bounding box file push it to the list of bounding boxes
if(exists(bbox))
{
std::ifstream in_bbox(bbox.string().c_str(), ios_base::in);
double min_x, min_y, max_x, max_y;
in_bbox >> min_x >> min_y >> max_x >> max_y;
in_bbox.close();
input_bounding_boxes.push_back(cv::Rect_<double>(min_x, min_y, max_x - min_x, max_y - min_y));
}
}
}
}
}
catch (const filesystem_error& ex)
{
cout << ex.what() << '\n';
}
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-ofdir") == 0)
{
out_pts_dir = arguments[i + 1];
create_directories(out_pts_dir);
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-opdir") == 0)
{
out_pose_dir = arguments[i + 1];
create_directories(out_pose_dir);
valid[i] = false;
valid[i + 1] = false;
i++;
}
else if (arguments[i].compare("-oidir") == 0)
{
out_img_dir = arguments[i + 1];
create_directories(out_img_dir);
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-op") == 0)
{
output_pose_files.push_back(output_root + arguments[i + 1]);
valid[i] = false;
valid[i + 1] = false;
i++;
}
else if (arguments[i].compare("-of") == 0)
{
output_feature_files.push_back(output_root + arguments[i + 1]);
valid[i] = false;
valid[i+1] = false;
i++;
}
else if (arguments[i].compare("-oi") == 0)
{
output_image_files.push_back(output_root + arguments[i + 1]);
valid[i] = false;
valid[i+1] = false;
i++;
}
}
// If any output directories are defined populate them based on image names
if(!out_img_dir.empty())
{
for(size_t i=0; i < input_image_files.size(); ++i)
{
path image_loc(input_image_files[i]);
path fname = image_loc.filename();
fname = fname.replace_extension("bmp");
output_image_files.push_back(out_img_dir + "/" + fname.string());
}
if(!input_image_files.empty())
{
create_directory_from_file(output_image_files[0]);
}
}
if(!out_pts_dir.empty())
{
for(size_t i=0; i < input_image_files.size(); ++i)
{
path image_loc(input_image_files[i]);
path fname = image_loc.filename();
fname = fname.replace_extension("pts");
output_feature_files.push_back(out_pts_dir + "/" + fname.string());
}
create_directory_from_file(output_feature_files[0]);
}
if (!out_pose_dir.empty())
{
for (size_t i = 0; i < input_image_files.size(); ++i)
{
path image_loc(input_image_files[i]);
path fname = image_loc.filename();
fname = fname.replace_extension("pose");
output_pose_files.push_back(out_pose_dir + "/" + fname.string());
}
create_directory_from_file(output_pose_files[0]);
}
// Make sure the same number of images and bounding boxes is present, if any bounding boxes are defined
if(input_bounding_boxes.size() > 0)
{
assert(input_bounding_boxes.size() == input_image_files.size());
}
// Clear up the argument list
for(int i=arguments.size()-1; i >= 0; --i)
{
if(!valid[i])
{
arguments.erase(arguments.begin()+i);
}
}
}
//===========================================================================
// Fast patch expert response computation (linear model across a ROI) using normalised cross-correlation
//===========================================================================
void crossCorr_m( const cv::Mat_<float>& img, cv::Mat_<double>& img_dft, const cv::Mat_<float>& _templ, map<int, cv::Mat_<double> >& _templ_dfts, cv::Mat_<float>& corr)
{
// Our model will always be under min block size so can ignore this
//const double blockScale = 4.5;
//const int minBlockSize = 256;
int maxDepth = CV_64F;
cv::Size dftsize;
dftsize.width = cv::getOptimalDFTSize(corr.cols + _templ.cols - 1);
dftsize.height = cv::getOptimalDFTSize(corr.rows + _templ.rows - 1);
// Compute block size
cv::Size blocksize;
blocksize.width = dftsize.width - _templ.cols + 1;
blocksize.width = MIN( blocksize.width, corr.cols );
blocksize.height = dftsize.height - _templ.rows + 1;
blocksize.height = MIN( blocksize.height, corr.rows );
cv::Mat_<double> dftTempl;
// if this has not been precomputed, precompute it, otherwise use it
if(_templ_dfts.find(dftsize.width) == _templ_dfts.end())
{
dftTempl.create(dftsize.height, dftsize.width);
cv::Mat_<float> src = _templ;
cv::Mat_<double> dst(dftTempl, cv::Rect(0, 0, dftsize.width, dftsize.height));
cv::Mat_<double> dst1(dftTempl, cv::Rect(0, 0, _templ.cols, _templ.rows));
if( dst1.data != src.data )
src.convertTo(dst1, dst1.depth());
if( dst.cols > _templ.cols )
{
cv::Mat_<double> part(dst, cv::Range(0, _templ.rows), cv::Range(_templ.cols, dst.cols));
part.setTo(0);
}
// Perform DFT of the template
dft(dst, dst, 0, _templ.rows);
_templ_dfts[dftsize.width] = dftTempl;
}
else
{
// use the precomputed version
dftTempl = _templ_dfts.find(dftsize.width)->second;
}
cv::Size bsz(std::min(blocksize.width, corr.cols), std::min(blocksize.height, corr.rows));
cv::Mat src;
cv::Mat cdst(corr, cv::Rect(0, 0, bsz.width, bsz.height));
cv::Mat_<double> dftImg;
if(img_dft.empty())
{
dftImg.create(dftsize);
dftImg.setTo(0.0);
cv::Size dsz(bsz.width + _templ.cols - 1, bsz.height + _templ.rows - 1);
int x2 = std::min(img.cols, dsz.width);
int y2 = std::min(img.rows, dsz.height);
cv::Mat src0(img, cv::Range(0, y2), cv::Range(0, x2));
cv::Mat dst(dftImg, cv::Rect(0, 0, dsz.width, dsz.height));
cv::Mat dst1(dftImg, cv::Rect(0, 0, x2, y2));
src = src0;
if( dst1.data != src.data )
src.convertTo(dst1, dst1.depth());
dft( dftImg, dftImg, 0, dsz.height );
img_dft = dftImg.clone();
}
cv::Mat dftTempl1(dftTempl, cv::Rect(0, 0, dftsize.width, dftsize.height));
cv::mulSpectrums(img_dft, dftTempl1, dftImg, 0, true);
cv::dft( dftImg, dftImg, cv::DFT_INVERSE + cv::DFT_SCALE, bsz.height );
src = dftImg(cv::Rect(0, 0, bsz.width, bsz.height));
src.convertTo(cdst, CV_32F);
}
////////////////////////////////////////////////////////////////////////////////////////////////////////
void matchTemplate_m( const cv::Mat_<float>& input_img, cv::Mat_<double>& img_dft, cv::Mat& _integral_img, cv::Mat& _integral_img_sq, const cv::Mat_<float>& templ, map<int, cv::Mat_<double> >& templ_dfts, cv::Mat_<float>& result, int method )
{
int numType = method == CV_TM_CCORR || method == CV_TM_CCORR_NORMED ? 0 :
method == CV_TM_CCOEFF || method == CV_TM_CCOEFF_NORMED ? 1 : 2;
bool isNormed = method == CV_TM_CCORR_NORMED ||
method == CV_TM_SQDIFF_NORMED ||
method == CV_TM_CCOEFF_NORMED;
// Assume result is defined properly
if(result.empty())
{
cv::Size corrSize(input_img.cols - templ.cols + 1, input_img.rows - templ.rows + 1);
result.create(corrSize);
}
LandmarkDetector::crossCorr_m( input_img, img_dft, templ, templ_dfts, result);
if( method == CV_TM_CCORR )
return;
double invArea = 1./((double)templ.rows * templ.cols);
cv::Mat sum, sqsum;
cv::Scalar templMean, templSdv;
double *q0 = 0, *q1 = 0, *q2 = 0, *q3 = 0;
double templNorm = 0, templSum2 = 0;
if( method == CV_TM_CCOEFF )
{
// If it has not been precomputed compute it now
if(_integral_img.empty())
{
integral(input_img, _integral_img, CV_64F);
}
sum = _integral_img;
templMean = cv::mean(templ);
}
else
{
// If it has not been precomputed compute it now
if(_integral_img.empty())
{
integral(input_img, _integral_img, _integral_img_sq, CV_64F);
}
sum = _integral_img;
sqsum = _integral_img_sq;
meanStdDev( templ, templMean, templSdv );
templNorm = templSdv[0]*templSdv[0] + templSdv[1]*templSdv[1] + templSdv[2]*templSdv[2] + templSdv[3]*templSdv[3];
if( templNorm < DBL_EPSILON && method == CV_TM_CCOEFF_NORMED )
{
result.setTo(1.0);
return;
}
templSum2 = templNorm + templMean[0]*templMean[0] + templMean[1]*templMean[1] + templMean[2]*templMean[2] + templMean[3]*templMean[3];
if( numType != 1 )
{
templMean = cv::Scalar::all(0);
templNorm = templSum2;
}
templSum2 /= invArea;
templNorm = std::sqrt(templNorm);
templNorm /= std::sqrt(invArea); // care of accuracy here
q0 = (double*)sqsum.data;
q1 = q0 + templ.cols;
q2 = (double*)(sqsum.data + templ.rows*sqsum.step);
q3 = q2 + templ.cols;
}
double* p0 = (double*)sum.data;
double* p1 = p0 + templ.cols;
double* p2 = (double*)(sum.data + templ.rows*sum.step);
double* p3 = p2 + templ.cols;
int sumstep = sum.data ? (int)(sum.step / sizeof(double)) : 0;
int sqstep = sqsum.data ? (int)(sqsum.step / sizeof(double)) : 0;
int i, j;
for( i = 0; i < result.rows; i++ )
{
float* rrow = result.ptr<float>(i);
int idx = i * sumstep;
int idx2 = i * sqstep;
for( j = 0; j < result.cols; j++, idx += 1, idx2 += 1 )
{
double num = rrow[j], t;
double wndMean2 = 0, wndSum2 = 0;
if( numType == 1 )
{
t = p0[idx] - p1[idx] - p2[idx] + p3[idx];
wndMean2 += t*t;
num -= t*templMean[0];
wndMean2 *= invArea;
}
if( isNormed || numType == 2 )
{
t = q0[idx2] - q1[idx2] - q2[idx2] + q3[idx2];
wndSum2 += t;
if( numType == 2 )
{
num = wndSum2 - 2*num + templSum2;
num = MAX(num, 0.);
}
}
if( isNormed )
{
t = std::sqrt(MAX(wndSum2 - wndMean2,0))*templNorm;
if( fabs(num) < t )
num /= t;
else if( fabs(num) < t*1.125 )
num = num > 0 ? 1 : -1;
else
num = method != CV_TM_SQDIFF_NORMED ? 0 : 1;
}
rrow[j] = (float)num;
}
}
}
//===========================================================================
// Point set and landmark manipulation functions
//===========================================================================
// Using Kabsch's algorithm for aligning shapes
//This assumes that align_from and align_to are already mean normalised
cv::Matx22d AlignShapesKabsch2D(const cv::Mat_<double>& align_from, const cv::Mat_<double>& align_to )
{
cv::SVD svd(align_from.t() * align_to);
// make sure no reflection is there
// corr ensures that we do only rotaitons and not reflections
double d = cv::determinant(svd.vt.t() * svd.u.t());
cv::Matx22d corr = cv::Matx22d::eye();
if(d > 0)
{
corr(1,1) = 1;
}
else
{
corr(1,1) = -1;
}
cv::Matx22d R;
cv::Mat(svd.vt.t()*cv::Mat(corr)*svd.u.t()).copyTo(R);
return R;
}
//=============================================================================
// Basically Kabsch's algorithm but also allows the collection of points to be different in scale from each other
cv::Matx22d AlignShapesWithScale(cv::Mat_<double>& src, cv::Mat_<double> dst)
{
int n = src.rows;
// First we mean normalise both src and dst
double mean_src_x = cv::mean(src.col(0))[0];
double mean_src_y = cv::mean(src.col(1))[0];
double mean_dst_x = cv::mean(dst.col(0))[0];
double mean_dst_y = cv::mean(dst.col(1))[0];
cv::Mat_<double> src_mean_normed = src.clone();
src_mean_normed.col(0) = src_mean_normed.col(0) - mean_src_x;
src_mean_normed.col(1) = src_mean_normed.col(1) - mean_src_y;
cv::Mat_<double> dst_mean_normed = dst.clone();
dst_mean_normed.col(0) = dst_mean_normed.col(0) - mean_dst_x;
dst_mean_normed.col(1) = dst_mean_normed.col(1) - mean_dst_y;
// Find the scaling factor of each
cv::Mat src_sq;
cv::pow(src_mean_normed, 2, src_sq);
cv::Mat dst_sq;
cv::pow(dst_mean_normed, 2, dst_sq);
double s_src = sqrt(cv::sum(src_sq)[0]/n);
double s_dst = sqrt(cv::sum(dst_sq)[0]/n);
src_mean_normed = src_mean_normed / s_src;
dst_mean_normed = dst_mean_normed / s_dst;
double s = s_dst / s_src;
// Get the rotation
cv::Matx22d R = AlignShapesKabsch2D(src_mean_normed, dst_mean_normed);
cv::Matx22d A;
cv::Mat(s * R).copyTo(A);
cv::Mat_<double> aligned = (cv::Mat(cv::Mat(A) * src.t())).t();
cv::Mat_<double> offset = dst - aligned;
double t_x = cv::mean(offset.col(0))[0];
double t_y = cv::mean(offset.col(1))[0];
return A;
}
//===========================================================================
// Visualisation functions
//===========================================================================
void Project(cv::Mat_<double>& dest, const cv::Mat_<double>& mesh, double fx, double fy, double cx, double cy)
{
dest = cv::Mat_<double>(mesh.rows,2, 0.0);
int num_points = mesh.rows;
double X, Y, Z;
cv::Mat_<double>::const_iterator mData = mesh.begin();
cv::Mat_<double>::iterator projected = dest.begin();
for(int i = 0;i < num_points; i++)
{
// Get the points
X = *(mData++);
Y = *(mData++);
Z = *(mData++);
double x;
double y;
// if depth is 0 the projection is different
if(Z != 0)
{
x = ((X * fx / Z) + cx);
y = ((Y * fy / Z) + cy);
}
else
{
x = X;
y = Y;
}
// Project and store in dest matrix
(*projected++) = x;
(*projected++) = y;
}
}
void DrawBox(cv::Mat image, cv::Vec6d pose, cv::Scalar color, int thickness, float fx, float fy, float cx, float cy)
{
double boxVerts[] = {-1, 1, -1,
1, 1, -1,
1, 1, 1,
-1, 1, 1,
1, -1, 1,
1, -1, -1,
-1, -1, -1,
-1, -1, 1};
vector<std::pair<int,int>> edges;
edges.push_back(pair<int,int>(0,1));
edges.push_back(pair<int,int>(1,2));
edges.push_back(pair<int,int>(2,3));
edges.push_back(pair<int,int>(0,3));
edges.push_back(pair<int,int>(2,4));
edges.push_back(pair<int,int>(1,5));
edges.push_back(pair<int,int>(0,6));
edges.push_back(pair<int,int>(3,7));
edges.push_back(pair<int,int>(6,5));
edges.push_back(pair<int,int>(5,4));
edges.push_back(pair<int,int>(4,7));
edges.push_back(pair<int,int>(7,6));
// The size of the head is roughly 200mm x 200mm x 200mm
cv::Mat_<double> box = cv::Mat(8, 3, CV_64F, boxVerts).clone() * 100;
cv::Matx33d rot = LandmarkDetector::Euler2RotationMatrix(cv::Vec3d(pose[3], pose[4], pose[5]));
cv::Mat_<double> rotBox;
// Rotate the box
rotBox = cv::Mat(rot) * box.t();
rotBox = rotBox.t();
// Move the bounding box to head position
rotBox.col(0) = rotBox.col(0) + pose[0];
rotBox.col(1) = rotBox.col(1) + pose[1];
rotBox.col(2) = rotBox.col(2) + pose[2];
// draw the lines
cv::Mat_<double> rotBoxProj;
Project(rotBoxProj, rotBox, fx, fy, cx, cy);
cv::Rect image_rect(0,0,image.cols, image.rows);
for (size_t i = 0; i < edges.size(); ++i)
{
cv::Mat_<double> begin;
cv::Mat_<double> end;
rotBoxProj.row(edges[i].first).copyTo(begin);
rotBoxProj.row(edges[i].second).copyTo(end);
cv::Point p1((int)begin.at<double>(0), (int)begin.at<double>(1));
cv::Point p2((int)end.at<double>(0), (int)end.at<double>(1));
// Only draw the line if one of the points is inside the image
if(p1.inside(image_rect) || p2.inside(image_rect))
{
cv::line(image, p1, p2, color, thickness, CV_AA);
}
}
}
vector<std::pair<cv::Point, cv::Point>> CalculateBox(cv::Vec6d pose, float fx, float fy, float cx, float cy)
{
double boxVerts[] = {-1, 1, -1,
1, 1, -1,
1, 1, 1,
-1, 1, 1,
1, -1, 1,
1, -1, -1,
-1, -1, -1,
-1, -1, 1};
vector<std::pair<int,int>> edges;
edges.push_back(pair<int,int>(0,1));
edges.push_back(pair<int,int>(1,2));
edges.push_back(pair<int,int>(2,3));
edges.push_back(pair<int,int>(0,3));
edges.push_back(pair<int,int>(2,4));
edges.push_back(pair<int,int>(1,5));
edges.push_back(pair<int,int>(0,6));
edges.push_back(pair<int,int>(3,7));
edges.push_back(pair<int,int>(6,5));
edges.push_back(pair<int,int>(5,4));
edges.push_back(pair<int,int>(4,7));
edges.push_back(pair<int,int>(7,6));
// The size of the head is roughly 200mm x 200mm x 200mm
cv::Mat_<double> box = cv::Mat(8, 3, CV_64F, boxVerts).clone() * 100;
cv::Matx33d rot = LandmarkDetector::Euler2RotationMatrix(cv::Vec3d(pose[3], pose[4], pose[5]));
cv::Mat_<double> rotBox;
// Rotate the box
rotBox = cv::Mat(rot) * box.t();
rotBox = rotBox.t();
// Move the bounding box to head position
rotBox.col(0) = rotBox.col(0) + pose[0];
rotBox.col(1) = rotBox.col(1) + pose[1];
rotBox.col(2) = rotBox.col(2) + pose[2];
// draw the lines
cv::Mat_<double> rotBoxProj;
Project(rotBoxProj, rotBox, fx, fy, cx, cy);
vector<std::pair<cv::Point, cv::Point>> lines;
for (size_t i = 0; i < edges.size(); ++i)
{
cv::Mat_<double> begin;
cv::Mat_<double> end;
rotBoxProj.row(edges[i].first).copyTo(begin);
rotBoxProj.row(edges[i].second).copyTo(end);
cv::Point p1((int)begin.at<double>(0), (int)begin.at<double>(1));
cv::Point p2((int)end.at<double>(0), (int)end.at<double>(1));
lines.push_back(pair<cv::Point, cv::Point>(p1,p2));
}
return lines;
}
void DrawBox(vector<pair<cv::Point, cv::Point>> lines, cv::Mat image, cv::Scalar color, int thickness)
{
cv::Rect image_rect(0,0,image.cols, image.rows);
for (size_t i = 0; i < lines.size(); ++i)
{
cv::Point p1 = lines.at(i).first;
cv::Point p2 = lines.at(i).second;
// Only draw the line if one of the points is inside the image
if(p1.inside(image_rect) || p2.inside(image_rect))
{
cv::line(image, p1, p2, color, thickness, CV_AA);
}
}
}
// Computing landmarks (to be drawn later possibly)
vector<cv::Point2d> CalculateLandmarks(const cv::Mat_<double>& shape2D, cv::Mat_<int>& visibilities)
{
int n = shape2D.rows/2;
vector<cv::Point2d> landmarks;
for( int i = 0; i < n; ++i)
{
if(visibilities.at<int>(i))
{
cv::Point2d featurePoint(shape2D.at<double>(i), shape2D.at<double>(i +n));
landmarks.push_back(featurePoint);
}
}
return landmarks;
}
// Computing landmarks (to be drawn later possibly)
vector<cv::Point2d> CalculateLandmarks(cv::Mat img, const cv::Mat_<double>& shape2D)
{
int n;
vector<cv::Point2d> landmarks;
if(shape2D.cols == 2)
{
n = shape2D.rows;
}
else if(shape2D.cols == 1)
{
n = shape2D.rows/2;
}
for( int i = 0; i < n; ++i)
{
cv::Point2d featurePoint;
if(shape2D.cols == 1)
{
featurePoint = cv::Point2d(shape2D.at<double>(i), shape2D.at<double>(i +n));
}
else
{
featurePoint = cv::Point2d(shape2D.at<double>(i, 0), shape2D.at<double>(i, 1));
}
landmarks.push_back(featurePoint);
}
return landmarks;
}
// Computing landmarks (to be drawn later possibly)
vector<cv::Point2d> CalculateLandmarks(CLNF& clnf_model)
{
int idx = clnf_model.patch_experts.GetViewIdx(clnf_model.params_global, 0);
// Because we only draw visible points, need to find which points patch experts consider visible at a certain orientation
return CalculateLandmarks(clnf_model.detected_landmarks, clnf_model.patch_experts.visibilities[0][idx]);
}
// Drawing landmarks on a face image
void Draw(cv::Mat img, const cv::Mat_<double>& shape2D, const cv::Mat_<int>& visibilities)
{
int n = shape2D.rows/2;
// Drawing feature points
if(n >= 66)
{
for( int i = 0; i < n; ++i)
{
if(visibilities.at<int>(i))
{
cv::Point featurePoint((int)shape2D.at<double>(i), (int)shape2D.at<double>(i +n));
// A rough heuristic for drawn point size
int thickness = (int)std::ceil(3.0* ((double)img.cols) / 640.0);
int thickness_2 = (int)std::ceil(1.0* ((double)img.cols) / 640.0);
cv::circle(img, featurePoint, 1, cv::Scalar(0,0,255), thickness, CV_AA);
cv::circle(img, featurePoint, 1, cv::Scalar(255,0,0), thickness_2, CV_AA);
}
}
}
else if(n == 28) // drawing eyes
{
for( int i = 0; i < n; ++i)
{
cv::Point featurePoint((int)shape2D.at<double>(i), (int)shape2D.at<double>(i +n));
// A rough heuristic for drawn point size
int thickness = 1.0;
int thickness_2 = 1.0;
int next_point = i + 1;
if(i == 7)
next_point = 0;
if(i == 19)
next_point = 8;
if(i == 27)
next_point = 20;
cv::Point nextFeaturePoint((int)shape2D.at<double>(next_point), (int)shape2D.at<double>(next_point+n));
if( i < 8 || i > 19)
cv::line(img, featurePoint, nextFeaturePoint, cv::Scalar(255, 0, 0), thickness_2, CV_AA);
else
cv::line(img, featurePoint, nextFeaturePoint, cv::Scalar(0, 0, 255), thickness_2, CV_AA);
//cv::circle(img, featurePoint, 1, Scalar(0,255,0), thickness);
//cv::circle(img, featurePoint, 1, Scalar(0,0,255), thickness_2);
}
}
else if(n == 6)
{
for( int i = 0; i < n; ++i)
{
cv::Point featurePoint((int)shape2D.at<double>(i), (int)shape2D.at<double>(i +n));
// A rough heuristic for drawn point size
int thickness = 1.0;
int thickness_2 = 1.0;
//cv::circle(img, featurePoint, 1, Scalar(0,255,0), thickness);
//cv::circle(img, featurePoint, 1, Scalar(0,0,255), thickness_2);
int next_point = i + 1;
if(i == 5)
next_point = 0;
cv::Point nextFeaturePoint((int)shape2D.at<double>(next_point), (int)shape2D.at<double>(next_point+n));
cv::line(img, featurePoint, nextFeaturePoint, cv::Scalar(255, 0, 0), thickness_2, CV_AA);
}
}
}
// Drawing landmarks on a face image
void Draw(cv::Mat img, const cv::Mat_<double>& shape2D)
{
int n;
if(shape2D.cols == 2)
{
n = shape2D.rows;
}
else if(shape2D.cols == 1)
{
n = shape2D.rows/2;
}
for( int i = 0; i < n; ++i)
{
cv::Point featurePoint;
if(shape2D.cols == 1)
{
featurePoint = cv::Point((int)shape2D.at<double>(i), (int)shape2D.at<double>(i +n));
}
else
{
featurePoint = cv::Point((int)shape2D.at<double>(i, 0), (int)shape2D.at<double>(i, 1));
}
// A rough heuristic for drawn point size
int thickness = (int)std::ceil(5.0* ((double)img.cols) / 640.0);
int thickness_2 = (int)std::ceil(1.5* ((double)img.cols) / 640.0);
cv::circle(img, featurePoint, 1, cv::Scalar(0,0,255), thickness, CV_AA);
cv::circle(img, featurePoint, 1, cv::Scalar(255,0,0), thickness_2, CV_AA);
}
}
// Drawing detected landmarks on a face image
void Draw(cv::Mat img, const CLNF& clnf_model)
{
int idx = clnf_model.patch_experts.GetViewIdx(clnf_model.params_global, 0);
// Because we only draw visible points, need to find which points patch experts consider visible at a certain orientation
Draw(img, clnf_model.detected_landmarks, clnf_model.patch_experts.visibilities[0][idx]);
// If the model has hierarchical updates draw those too
for(size_t i = 0; i < clnf_model.hierarchical_models.size(); ++i)
{
if(clnf_model.hierarchical_models[i].pdm.NumberOfPoints() != clnf_model.hierarchical_mapping[i].size())
{
Draw(img, clnf_model.hierarchical_models[i]);
}
}
}
void DrawLandmarks(cv::Mat img, vector<cv::Point> landmarks)
{
for(cv::Point p : landmarks)
{
// A rough heuristic for drawn point size
int thickness = (int)std::ceil(5.0* ((double)img.cols) / 640.0);
int thickness_2 = (int)std::ceil(1.5* ((double)img.cols) / 640.0);
cv::circle(img, p, 1, cv::Scalar(0,0,255), thickness, CV_AA);
cv::circle(img, p, 1, cv::Scalar(255,0,0), thickness_2, CV_AA);
}
}
//===========================================================================
// Angle representation conversion helpers
//===========================================================================
// Using the XYZ convention R = Rx * Ry * Rz, left-handed positive sign
cv::Matx33d Euler2RotationMatrix(const cv::Vec3d& eulerAngles)
{
cv::Matx33d rotation_matrix;
double s1 = sin(eulerAngles[0]);
double s2 = sin(eulerAngles[1]);
double s3 = sin(eulerAngles[2]);
double c1 = cos(eulerAngles[0]);
double c2 = cos(eulerAngles[1]);
double c3 = cos(eulerAngles[2]);
rotation_matrix(0,0) = c2 * c3;
rotation_matrix(0,1) = -c2 *s3;
rotation_matrix(0,2) = s2;
rotation_matrix(1,0) = c1 * s3 + c3 * s1 * s2;
rotation_matrix(1,1) = c1 * c3 - s1 * s2 * s3;
rotation_matrix(1,2) = -c2 * s1;
rotation_matrix(2,0) = s1 * s3 - c1 * c3 * s2;
rotation_matrix(2,1) = c3 * s1 + c1 * s2 * s3;
rotation_matrix(2,2) = c1 * c2;
return rotation_matrix;
}
// Using the XYZ convention R = Rx * Ry * Rz, left-handed positive sign
cv::Vec3d RotationMatrix2Euler(const cv::Matx33d& rotation_matrix)
{
double q0 = sqrt( 1 + rotation_matrix(0,0) + rotation_matrix(1,1) + rotation_matrix(2,2) ) / 2.0;
double q1 = (rotation_matrix(2,1) - rotation_matrix(1,2)) / (4.0*q0) ;
double q2 = (rotation_matrix(0,2) - rotation_matrix(2,0)) / (4.0*q0) ;
double q3 = (rotation_matrix(1,0) - rotation_matrix(0,1)) / (4.0*q0) ;
double t1 = 2.0 * (q0*q2 + q1*q3);
double yaw = asin(2.0 * (q0*q2 + q1*q3));
double pitch= atan2(2.0 * (q0*q1-q2*q3), q0*q0-q1*q1-q2*q2+q3*q3);
double roll = atan2(2.0 * (q0*q3-q1*q2), q0*q0+q1*q1-q2*q2-q3*q3);
return cv::Vec3d(pitch, yaw, roll);
}
cv::Vec3d Euler2AxisAngle(const cv::Vec3d& euler)
{
cv::Matx33d rotMatrix = LandmarkDetector::Euler2RotationMatrix(euler);
cv::Vec3d axis_angle;
cv::Rodrigues(rotMatrix, axis_angle);
return axis_angle;
}
cv::Vec3d AxisAngle2Euler(const cv::Vec3d& axis_angle)
{
cv::Matx33d rotation_matrix;
cv::Rodrigues(axis_angle, rotation_matrix);
return RotationMatrix2Euler(rotation_matrix);
}
cv::Matx33d AxisAngle2RotationMatrix(const cv::Vec3d& axis_angle)
{
cv::Matx33d rotation_matrix;
cv::Rodrigues(axis_angle, rotation_matrix);
return rotation_matrix;
}
cv::Vec3d RotationMatrix2AxisAngle(const cv::Matx33d& rotation_matrix)
{
cv::Vec3d axis_angle;
cv::Rodrigues(rotation_matrix, axis_angle);
return axis_angle;
}
//===========================================================================
//============================================================================
// Face detection helpers
//============================================================================
bool DetectFaces(vector<cv::Rect_<double> >& o_regions, const cv::Mat_<uchar>& intensity)
{
cv::CascadeClassifier classifier("./classifiers/haarcascade_frontalface_alt.xml");
if(classifier.empty())
{
cout << "Couldn't load the Haar cascade classifier" << endl;
return false;
}
else
{
return DetectFaces(o_regions, intensity, classifier);
}
}
bool DetectFaces(vector<cv::Rect_<double> >& o_regions, const cv::Mat_<uchar>& intensity, cv::CascadeClassifier& classifier)
{
vector<cv::Rect> face_detections;
classifier.detectMultiScale(intensity, face_detections, 1.2, 2, 0, cv::Size(50, 50));
// Convert from int bounding box do a double one with corrections
o_regions.resize(face_detections.size());
for( size_t face = 0; face < o_regions.size(); ++face)
{
// OpenCV is overgenerous with face size and y location is off
// CLNF detector expects the bounding box to encompass from eyebrow to chin in y, and from cheeck outline to cheeck outline in x, so we need to compensate
// The scalings were learned using the Face Detections on LFPW, Helen, AFW and iBUG datasets, using ground truth and detections from openCV
// Correct for scale
o_regions[face].width = face_detections[face].width * 0.8924;
o_regions[face].height = face_detections[face].height * 0.8676;
// Move the face slightly to the right (as the width was made smaller)
o_regions[face].x = face_detections[face].x + 0.0578 * face_detections[face].width;
// Shift face down as OpenCV Haar Cascade detects the forehead as well, and we're not interested
o_regions[face].y = face_detections[face].y + face_detections[face].height * 0.2166;
}
return o_regions.size() > 0;
}
bool DetectSingleFace(cv::Rect_<double>& o_region, const cv::Mat_<uchar>& intensity_image, cv::CascadeClassifier& classifier, cv::Point preference)
{
// The tracker can return multiple faces
vector<cv::Rect_<double> > face_detections;
bool detect_success = LandmarkDetector::DetectFaces(face_detections, intensity_image, classifier);
if(detect_success)
{
bool use_preferred = (preference.x != -1) && (preference.y != -1);
if(face_detections.size() > 1)
{
// keep the closest one if preference point not set
double best = -1;
int bestIndex = -1;
for( size_t i = 0; i < face_detections.size(); ++i)
{
double dist;
bool better;
if(use_preferred)
{
dist = sqrt((preference.x) * (face_detections[i].width/2 + face_detections[i].x) +
(preference.y) * (face_detections[i].height/2 + face_detections[i].y));
better = dist < best;
}
else
{
dist = face_detections[i].width;
better = face_detections[i].width > best;
}
// Pick a closest face to preffered point or the biggest face
if(i == 0 || better)
{
bestIndex = i;
best = dist;
}
}
o_region = face_detections[bestIndex];
}
else
{
o_region = face_detections[0];
}
}
else
{
// if not detected
o_region = cv::Rect_<double>(0,0,0,0);
}
return detect_success;
}
bool DetectFacesHOG(vector<cv::Rect_<double> >& o_regions, const cv::Mat_<uchar>& intensity, std::vector<double>& confidences)
{
dlib::frontal_face_detector detector = dlib::get_frontal_face_detector();
return DetectFacesHOG(o_regions, intensity, detector, confidences);
}
bool DetectFacesHOG(vector<cv::Rect_<double> >& o_regions, const cv::Mat_<uchar>& intensity, dlib::frontal_face_detector& detector, std::vector<double>& o_confidences)
{
cv::Mat_<uchar> upsampled_intensity;
double scaling = 1.3;
cv::resize(intensity, upsampled_intensity, cv::Size((int)(intensity.cols * scaling), (int)(intensity.rows * scaling)));
dlib::cv_image<uchar> cv_grayscale(upsampled_intensity);
std::vector<dlib::full_detection> face_detections;
detector(cv_grayscale, face_detections, -0.2);
// Convert from int bounding box do a double one with corrections
o_regions.resize(face_detections.size());
o_confidences.resize(face_detections.size());
for( size_t face = 0; face < o_regions.size(); ++face)
{
// CLNF expects the bounding box to encompass from eyebrow to chin in y, and from cheeck outline to cheeck outline in x, so we need to compensate
// The scalings were learned using the Face Detections on LFPW and Helen using ground truth and detections from the HOG detector
// Move the face slightly to the right (as the width was made smaller)
o_regions[face].x = (face_detections[face].rect.get_rect().tl_corner().x() + 0.0389 * face_detections[face].rect.get_rect().width())/scaling;
// Shift face down as OpenCV Haar Cascade detects the forehead as well, and we're not interested
o_regions[face].y = (face_detections[face].rect.get_rect().tl_corner().y() + 0.1278 * face_detections[face].rect.get_rect().height())/scaling;
// Correct for scale
o_regions[face].width = (face_detections[face].rect.get_rect().width() * 0.9611)/scaling;
o_regions[face].height = (face_detections[face].rect.get_rect().height() * 0.9388)/scaling;
o_confidences[face] = face_detections[face].detection_confidence;
}
return o_regions.size() > 0;
}
bool DetectSingleFaceHOG(cv::Rect_<double>& o_region, const cv::Mat_<uchar>& intensity_img, dlib::frontal_face_detector& detector, double& confidence, cv::Point preference)
{
// The tracker can return multiple faces
vector<cv::Rect_<double> > face_detections;
vector<double> confidences;
bool detect_success = LandmarkDetector::DetectFacesHOG(face_detections, intensity_img, detector, confidences);
if(detect_success)
{
bool use_preferred = (preference.x != -1) && (preference.y != -1);
// keep the most confident one or the one closest to preference point if set
double best_so_far;
if(use_preferred)
{
best_so_far = sqrt((preference.x - (face_detections[0].width/2 + face_detections[0].x)) * (preference.x - (face_detections[0].width/2 + face_detections[0].x)) +
(preference.y - (face_detections[0].height/2 + face_detections[0].y)) * (preference.y - (face_detections[0].height/2 + face_detections[0].y)));
}
else
{
best_so_far = confidences[0];
}
int bestIndex = 0;
for( size_t i = 1; i < face_detections.size(); ++i)
{
double dist;
bool better;
if(use_preferred)
{
dist = sqrt((preference.x - (face_detections[0].width/2 + face_detections[0].x)) * (preference.x - (face_detections[0].width/2 + face_detections[0].x)) +
(preference.y - (face_detections[0].height/2 + face_detections[0].y)) * (preference.y - (face_detections[0].height/2 + face_detections[0].y)));
better = dist < best_so_far;
}
else
{
dist = confidences[i];
better = dist > best_so_far;
}
// Pick a closest face
if(better)
{
best_so_far = dist;
bestIndex = i;
}
}
o_region = face_detections[bestIndex];
confidence = confidences[bestIndex];
}
else
{
// if not detected
o_region = cv::Rect_<double>(0,0,0,0);
// A completely unreliable detection (shouldn't really matter what is returned here)
confidence = -2;
}
return detect_success;
}
//============================================================================
// Matrix reading functionality
//============================================================================
// Reading in a matrix from a stream
void ReadMat(std::ifstream& stream, cv::Mat &output_mat)
{
// Read in the number of rows, columns and the data type
int row,col,type;
stream >> row >> col >> type;
output_mat = cv::Mat(row, col, type);
switch(output_mat.type())
{
case CV_64FC1:
{
cv::MatIterator_<double> begin_it = output_mat.begin<double>();
cv::MatIterator_<double> end_it = output_mat.end<double>();
while(begin_it != end_it)
{
stream >> *begin_it++;
}
}
break;
case CV_32FC1:
{
cv::MatIterator_<float> begin_it = output_mat.begin<float>();
cv::MatIterator_<float> end_it = output_mat.end<float>();
while(begin_it != end_it)
{
stream >> *begin_it++;
}
}
break;
case CV_32SC1:
{
cv::MatIterator_<int> begin_it = output_mat.begin<int>();
cv::MatIterator_<int> end_it = output_mat.end<int>();
while(begin_it != end_it)
{
stream >> *begin_it++;
}
}
break;
case CV_8UC1:
{
cv::MatIterator_<uchar> begin_it = output_mat.begin<uchar>();
cv::MatIterator_<uchar> end_it = output_mat.end<uchar>();
while(begin_it != end_it)
{
stream >> *begin_it++;
}
}
break;
default:
printf("ERROR(%s,%d) : Unsupported Matrix type %d!\n", __FILE__,__LINE__,output_mat.type()); abort();
}
}
void ReadMatBin(std::ifstream& stream, cv::Mat &output_mat)
{
// Read in the number of rows, columns and the data type
int row, col, type;
stream.read ((char*)&row, 4);
stream.read ((char*)&col, 4);
stream.read ((char*)&type, 4);
output_mat = cv::Mat(row, col, type);
int size = output_mat.rows * output_mat.cols * output_mat.elemSize();
stream.read((char *)output_mat.data, size);
}
// Skipping lines that start with # (together with empty lines)
void SkipComments(std::ifstream& stream)
{
while(stream.peek() == '#' || stream.peek() == '\n'|| stream.peek() == ' ' || stream.peek() == '\r')
{
std::string skipped;
std::getline(stream, skipped);
}
}
}