sustaining_gazes/lib/3rdParty/OpenCV3.4/include/opencv2/core/cvstd.hpp

1041 lines
31 KiB
C++

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// License Agreement
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#ifndef OPENCV_CORE_CVSTD_HPP
#define OPENCV_CORE_CVSTD_HPP
#ifndef __cplusplus
# error cvstd.hpp header must be compiled as C++
#endif
#include "opencv2/core/cvdef.h"
#include <cstddef>
#include <cstring>
#include <cctype>
#include <string>
// import useful primitives from stl
# include <algorithm>
# include <utility>
# include <cstdlib> //for abs(int)
# include <cmath>
namespace cv
{
static inline uchar abs(uchar a) { return a; }
static inline ushort abs(ushort a) { return a; }
static inline unsigned abs(unsigned a) { return a; }
static inline uint64 abs(uint64 a) { return a; }
using std::min;
using std::max;
using std::abs;
using std::swap;
using std::sqrt;
using std::exp;
using std::pow;
using std::log;
}
namespace cv {
//! @addtogroup core_utils
//! @{
//////////////////////////// memory management functions ////////////////////////////
/** @brief Allocates an aligned memory buffer.
The function allocates the buffer of the specified size and returns it. When the buffer size is 16
bytes or more, the returned buffer is aligned to 16 bytes.
@param bufSize Allocated buffer size.
*/
CV_EXPORTS void* fastMalloc(size_t bufSize);
/** @brief Deallocates a memory buffer.
The function deallocates the buffer allocated with fastMalloc . If NULL pointer is passed, the
function does nothing. C version of the function clears the pointer *pptr* to avoid problems with
double memory deallocation.
@param ptr Pointer to the allocated buffer.
*/
CV_EXPORTS void fastFree(void* ptr);
/*!
The STL-compilant memory Allocator based on cv::fastMalloc() and cv::fastFree()
*/
template<typename _Tp> class Allocator
{
public:
typedef _Tp value_type;
typedef value_type* pointer;
typedef const value_type* const_pointer;
typedef value_type& reference;
typedef const value_type& const_reference;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
template<typename U> class rebind { typedef Allocator<U> other; };
explicit Allocator() {}
~Allocator() {}
explicit Allocator(Allocator const&) {}
template<typename U>
explicit Allocator(Allocator<U> const&) {}
// address
pointer address(reference r) { return &r; }
const_pointer address(const_reference r) { return &r; }
pointer allocate(size_type count, const void* =0) { return reinterpret_cast<pointer>(fastMalloc(count * sizeof (_Tp))); }
void deallocate(pointer p, size_type) { fastFree(p); }
void construct(pointer p, const _Tp& v) { new(static_cast<void*>(p)) _Tp(v); }
void destroy(pointer p) { p->~_Tp(); }
size_type max_size() const { return cv::max(static_cast<_Tp>(-1)/sizeof(_Tp), 1); }
};
//! @} core_utils
//! @cond IGNORED
namespace detail
{
// Metafunction to avoid taking a reference to void.
template<typename T>
struct RefOrVoid { typedef T& type; };
template<>
struct RefOrVoid<void>{ typedef void type; };
template<>
struct RefOrVoid<const void>{ typedef const void type; };
template<>
struct RefOrVoid<volatile void>{ typedef volatile void type; };
template<>
struct RefOrVoid<const volatile void>{ typedef const volatile void type; };
// This class would be private to Ptr, if it didn't have to be a non-template.
struct PtrOwner;
}
template<typename Y>
struct DefaultDeleter
{
void operator () (Y* p) const;
};
//! @endcond
//! @addtogroup core_basic
//! @{
/** @brief Template class for smart pointers with shared ownership
A Ptr\<T\> pretends to be a pointer to an object of type T. Unlike an ordinary pointer, however, the
object will be automatically cleaned up once all Ptr instances pointing to it are destroyed.
Ptr is similar to boost::shared_ptr that is part of the Boost library
(<http://www.boost.org/doc/libs/release/libs/smart_ptr/shared_ptr.htm>) and std::shared_ptr from
the [C++11](http://en.wikipedia.org/wiki/C++11) standard.
This class provides the following advantages:
- Default constructor, copy constructor, and assignment operator for an arbitrary C++ class or C
structure. For some objects, like files, windows, mutexes, sockets, and others, a copy
constructor or an assignment operator are difficult to define. For some other objects, like
complex classifiers in OpenCV, copy constructors are absent and not easy to implement. Finally,
some of complex OpenCV and your own data structures may be written in C. However, copy
constructors and default constructors can simplify programming a lot. Besides, they are often
required (for example, by STL containers). By using a Ptr to such an object instead of the
object itself, you automatically get all of the necessary constructors and the assignment
operator.
- *O(1)* complexity of the above-mentioned operations. While some structures, like std::vector,
provide a copy constructor and an assignment operator, the operations may take a considerable
amount of time if the data structures are large. But if the structures are put into a Ptr, the
overhead is small and independent of the data size.
- Automatic and customizable cleanup, even for C structures. See the example below with FILE\*.
- Heterogeneous collections of objects. The standard STL and most other C++ and OpenCV containers
can store only objects of the same type and the same size. The classical solution to store
objects of different types in the same container is to store pointers to the base class (Base\*)
instead but then you lose the automatic memory management. Again, by using Ptr\<Base\> instead
of raw pointers, you can solve the problem.
A Ptr is said to *own* a pointer - that is, for each Ptr there is a pointer that will be deleted
once all Ptr instances that own it are destroyed. The owned pointer may be null, in which case
nothing is deleted. Each Ptr also *stores* a pointer. The stored pointer is the pointer the Ptr
pretends to be; that is, the one you get when you use Ptr::get or the conversion to T\*. It's
usually the same as the owned pointer, but if you use casts or the general shared-ownership
constructor, the two may diverge: the Ptr will still own the original pointer, but will itself point
to something else.
The owned pointer is treated as a black box. The only thing Ptr needs to know about it is how to
delete it. This knowledge is encapsulated in the *deleter* - an auxiliary object that is associated
with the owned pointer and shared between all Ptr instances that own it. The default deleter is an
instance of DefaultDeleter, which uses the standard C++ delete operator; as such it will work with
any pointer allocated with the standard new operator.
However, if the pointer must be deleted in a different way, you must specify a custom deleter upon
Ptr construction. A deleter is simply a callable object that accepts the pointer as its sole
argument. For example, if you want to wrap FILE, you may do so as follows:
@code
Ptr<FILE> f(fopen("myfile.txt", "w"), fclose);
if(!f) throw ...;
fprintf(f, ....);
...
// the file will be closed automatically by f's destructor.
@endcode
Alternatively, if you want all pointers of a particular type to be deleted the same way, you can
specialize DefaultDeleter<T>::operator() for that type, like this:
@code
namespace cv {
template<> void DefaultDeleter<FILE>::operator ()(FILE * obj) const
{
fclose(obj);
}
}
@endcode
For convenience, the following types from the OpenCV C API already have such a specialization that
calls the appropriate release function:
- CvCapture
- CvFileStorage
- CvHaarClassifierCascade
- CvMat
- CvMatND
- CvMemStorage
- CvSparseMat
- CvVideoWriter
- IplImage
@note The shared ownership mechanism is implemented with reference counting. As such, cyclic
ownership (e.g. when object a contains a Ptr to object b, which contains a Ptr to object a) will
lead to all involved objects never being cleaned up. Avoid such situations.
@note It is safe to concurrently read (but not write) a Ptr instance from multiple threads and
therefore it is normally safe to use it in multi-threaded applications. The same is true for Mat and
other C++ OpenCV classes that use internal reference counts.
*/
template<typename T>
struct Ptr
{
/** Generic programming support. */
typedef T element_type;
/** The default constructor creates a null Ptr - one that owns and stores a null pointer.
*/
Ptr();
/**
If p is null, these are equivalent to the default constructor.
Otherwise, these constructors assume ownership of p - that is, the created Ptr owns and stores p
and assumes it is the sole owner of it. Don't use them if p is already owned by another Ptr, or
else p will get deleted twice.
With the first constructor, DefaultDeleter\<Y\>() becomes the associated deleter (so p will
eventually be deleted with the standard delete operator). Y must be a complete type at the point
of invocation.
With the second constructor, d becomes the associated deleter.
Y\* must be convertible to T\*.
@param p Pointer to own.
@note It is often easier to use makePtr instead.
*/
template<typename Y>
#ifdef DISABLE_OPENCV_24_COMPATIBILITY
explicit
#endif
Ptr(Y* p);
/** @overload
@param d Deleter to use for the owned pointer.
@param p Pointer to own.
*/
template<typename Y, typename D>
Ptr(Y* p, D d);
/**
These constructors create a Ptr that shares ownership with another Ptr - that is, own the same
pointer as o.
With the first two, the same pointer is stored, as well; for the second, Y\* must be convertible
to T\*.
With the third, p is stored, and Y may be any type. This constructor allows to have completely
unrelated owned and stored pointers, and should be used with care to avoid confusion. A relatively
benign use is to create a non-owning Ptr, like this:
@code
ptr = Ptr<T>(Ptr<T>(), dont_delete_me); // owns nothing; will not delete the pointer.
@endcode
@param o Ptr to share ownership with.
*/
Ptr(const Ptr& o);
/** @overload
@param o Ptr to share ownership with.
*/
template<typename Y>
Ptr(const Ptr<Y>& o);
/** @overload
@param o Ptr to share ownership with.
@param p Pointer to store.
*/
template<typename Y>
Ptr(const Ptr<Y>& o, T* p);
/** The destructor is equivalent to calling Ptr::release. */
~Ptr();
/**
Assignment replaces the current Ptr instance with one that owns and stores same pointers as o and
then destroys the old instance.
@param o Ptr to share ownership with.
*/
Ptr& operator = (const Ptr& o);
/** @overload */
template<typename Y>
Ptr& operator = (const Ptr<Y>& o);
/** If no other Ptr instance owns the owned pointer, deletes it with the associated deleter. Then sets
both the owned and the stored pointers to NULL.
*/
void release();
/**
`ptr.reset(...)` is equivalent to `ptr = Ptr<T>(...)`.
@param p Pointer to own.
*/
template<typename Y>
void reset(Y* p);
/** @overload
@param d Deleter to use for the owned pointer.
@param p Pointer to own.
*/
template<typename Y, typename D>
void reset(Y* p, D d);
/**
Swaps the owned and stored pointers (and deleters, if any) of this and o.
@param o Ptr to swap with.
*/
void swap(Ptr& o);
/** Returns the stored pointer. */
T* get() const;
/** Ordinary pointer emulation. */
typename detail::RefOrVoid<T>::type operator * () const;
/** Ordinary pointer emulation. */
T* operator -> () const;
/** Equivalent to get(). */
operator T* () const;
/** ptr.empty() is equivalent to `!ptr.get()`. */
bool empty() const;
/** Returns a Ptr that owns the same pointer as this, and stores the same
pointer as this, except converted via static_cast to Y*.
*/
template<typename Y>
Ptr<Y> staticCast() const;
/** Ditto for const_cast. */
template<typename Y>
Ptr<Y> constCast() const;
/** Ditto for dynamic_cast. */
template<typename Y>
Ptr<Y> dynamicCast() const;
#ifdef CV_CXX_MOVE_SEMANTICS
Ptr(Ptr&& o);
Ptr& operator = (Ptr&& o);
#endif
private:
detail::PtrOwner* owner;
T* stored;
template<typename Y>
friend struct Ptr; // have to do this for the cross-type copy constructor
};
/** Equivalent to ptr1.swap(ptr2). Provided to help write generic algorithms. */
template<typename T>
void swap(Ptr<T>& ptr1, Ptr<T>& ptr2);
/** Return whether ptr1.get() and ptr2.get() are equal and not equal, respectively. */
template<typename T>
bool operator == (const Ptr<T>& ptr1, const Ptr<T>& ptr2);
template<typename T>
bool operator != (const Ptr<T>& ptr1, const Ptr<T>& ptr2);
/** `makePtr<T>(...)` is equivalent to `Ptr<T>(new T(...))`. It is shorter than the latter, and it's
marginally safer than using a constructor or Ptr::reset, since it ensures that the owned pointer
is new and thus not owned by any other Ptr instance.
Unfortunately, perfect forwarding is impossible to implement in C++03, and so makePtr is limited
to constructors of T that have up to 10 arguments, none of which are non-const references.
*/
template<typename T>
Ptr<T> makePtr();
/** @overload */
template<typename T, typename A1>
Ptr<T> makePtr(const A1& a1);
/** @overload */
template<typename T, typename A1, typename A2>
Ptr<T> makePtr(const A1& a1, const A2& a2);
/** @overload */
template<typename T, typename A1, typename A2, typename A3>
Ptr<T> makePtr(const A1& a1, const A2& a2, const A3& a3);
/** @overload */
template<typename T, typename A1, typename A2, typename A3, typename A4>
Ptr<T> makePtr(const A1& a1, const A2& a2, const A3& a3, const A4& a4);
/** @overload */
template<typename T, typename A1, typename A2, typename A3, typename A4, typename A5>
Ptr<T> makePtr(const A1& a1, const A2& a2, const A3& a3, const A4& a4, const A5& a5);
/** @overload */
template<typename T, typename A1, typename A2, typename A3, typename A4, typename A5, typename A6>
Ptr<T> makePtr(const A1& a1, const A2& a2, const A3& a3, const A4& a4, const A5& a5, const A6& a6);
/** @overload */
template<typename T, typename A1, typename A2, typename A3, typename A4, typename A5, typename A6, typename A7>
Ptr<T> makePtr(const A1& a1, const A2& a2, const A3& a3, const A4& a4, const A5& a5, const A6& a6, const A7& a7);
/** @overload */
template<typename T, typename A1, typename A2, typename A3, typename A4, typename A5, typename A6, typename A7, typename A8>
Ptr<T> makePtr(const A1& a1, const A2& a2, const A3& a3, const A4& a4, const A5& a5, const A6& a6, const A7& a7, const A8& a8);
/** @overload */
template<typename T, typename A1, typename A2, typename A3, typename A4, typename A5, typename A6, typename A7, typename A8, typename A9>
Ptr<T> makePtr(const A1& a1, const A2& a2, const A3& a3, const A4& a4, const A5& a5, const A6& a6, const A7& a7, const A8& a8, const A9& a9);
/** @overload */
template<typename T, typename A1, typename A2, typename A3, typename A4, typename A5, typename A6, typename A7, typename A8, typename A9, typename A10>
Ptr<T> makePtr(const A1& a1, const A2& a2, const A3& a3, const A4& a4, const A5& a5, const A6& a6, const A7& a7, const A8& a8, const A9& a9, const A10& a10);
//////////////////////////////// string class ////////////////////////////////
class CV_EXPORTS FileNode; //for string constructor from FileNode
class CV_EXPORTS String
{
public:
typedef char value_type;
typedef char& reference;
typedef const char& const_reference;
typedef char* pointer;
typedef const char* const_pointer;
typedef ptrdiff_t difference_type;
typedef size_t size_type;
typedef char* iterator;
typedef const char* const_iterator;
static const size_t npos = size_t(-1);
String();
String(const String& str);
String(const String& str, size_t pos, size_t len = npos);
String(const char* s);
String(const char* s, size_t n);
String(size_t n, char c);
String(const char* first, const char* last);
template<typename Iterator> String(Iterator first, Iterator last);
explicit String(const FileNode& fn);
~String();
String& operator=(const String& str);
String& operator=(const char* s);
String& operator=(char c);
String& operator+=(const String& str);
String& operator+=(const char* s);
String& operator+=(char c);
size_t size() const;
size_t length() const;
char operator[](size_t idx) const;
char operator[](int idx) const;
const char* begin() const;
const char* end() const;
const char* c_str() const;
bool empty() const;
void clear();
int compare(const char* s) const;
int compare(const String& str) const;
void swap(String& str);
String substr(size_t pos = 0, size_t len = npos) const;
size_t find(const char* s, size_t pos, size_t n) const;
size_t find(char c, size_t pos = 0) const;
size_t find(const String& str, size_t pos = 0) const;
size_t find(const char* s, size_t pos = 0) const;
size_t rfind(const char* s, size_t pos, size_t n) const;
size_t rfind(char c, size_t pos = npos) const;
size_t rfind(const String& str, size_t pos = npos) const;
size_t rfind(const char* s, size_t pos = npos) const;
size_t find_first_of(const char* s, size_t pos, size_t n) const;
size_t find_first_of(char c, size_t pos = 0) const;
size_t find_first_of(const String& str, size_t pos = 0) const;
size_t find_first_of(const char* s, size_t pos = 0) const;
size_t find_last_of(const char* s, size_t pos, size_t n) const;
size_t find_last_of(char c, size_t pos = npos) const;
size_t find_last_of(const String& str, size_t pos = npos) const;
size_t find_last_of(const char* s, size_t pos = npos) const;
friend String operator+ (const String& lhs, const String& rhs);
friend String operator+ (const String& lhs, const char* rhs);
friend String operator+ (const char* lhs, const String& rhs);
friend String operator+ (const String& lhs, char rhs);
friend String operator+ (char lhs, const String& rhs);
String toLowerCase() const;
String(const std::string& str);
String(const std::string& str, size_t pos, size_t len = npos);
String& operator=(const std::string& str);
String& operator+=(const std::string& str);
operator std::string() const;
friend String operator+ (const String& lhs, const std::string& rhs);
friend String operator+ (const std::string& lhs, const String& rhs);
private:
char* cstr_;
size_t len_;
char* allocate(size_t len); // len without trailing 0
void deallocate();
String(int); // disabled and invalid. Catch invalid usages like, commandLineParser.has(0) problem
};
//! @} core_basic
////////////////////////// cv::String implementation /////////////////////////
//! @cond IGNORED
inline
String::String()
: cstr_(0), len_(0)
{}
inline
String::String(const String& str)
: cstr_(str.cstr_), len_(str.len_)
{
if (cstr_)
CV_XADD(((int*)cstr_)-1, 1);
}
inline
String::String(const String& str, size_t pos, size_t len)
: cstr_(0), len_(0)
{
pos = min(pos, str.len_);
len = min(str.len_ - pos, len);
if (!len) return;
if (len == str.len_)
{
CV_XADD(((int*)str.cstr_)-1, 1);
cstr_ = str.cstr_;
len_ = str.len_;
return;
}
memcpy(allocate(len), str.cstr_ + pos, len);
}
inline
String::String(const char* s)
: cstr_(0), len_(0)
{
if (!s) return;
size_t len = strlen(s);
if (!len) return;
memcpy(allocate(len), s, len);
}
inline
String::String(const char* s, size_t n)
: cstr_(0), len_(0)
{
if (!n) return;
if (!s) return;
memcpy(allocate(n), s, n);
}
inline
String::String(size_t n, char c)
: cstr_(0), len_(0)
{
if (!n) return;
memset(allocate(n), c, n);
}
inline
String::String(const char* first, const char* last)
: cstr_(0), len_(0)
{
size_t len = (size_t)(last - first);
if (!len) return;
memcpy(allocate(len), first, len);
}
template<typename Iterator> inline
String::String(Iterator first, Iterator last)
: cstr_(0), len_(0)
{
size_t len = (size_t)(last - first);
if (!len) return;
char* str = allocate(len);
while (first != last)
{
*str++ = *first;
++first;
}
}
inline
String::~String()
{
deallocate();
}
inline
String& String::operator=(const String& str)
{
if (&str == this) return *this;
deallocate();
if (str.cstr_) CV_XADD(((int*)str.cstr_)-1, 1);
cstr_ = str.cstr_;
len_ = str.len_;
return *this;
}
inline
String& String::operator=(const char* s)
{
deallocate();
if (!s) return *this;
size_t len = strlen(s);
if (len) memcpy(allocate(len), s, len);
return *this;
}
inline
String& String::operator=(char c)
{
deallocate();
allocate(1)[0] = c;
return *this;
}
inline
String& String::operator+=(const String& str)
{
*this = *this + str;
return *this;
}
inline
String& String::operator+=(const char* s)
{
*this = *this + s;
return *this;
}
inline
String& String::operator+=(char c)
{
*this = *this + c;
return *this;
}
inline
size_t String::size() const
{
return len_;
}
inline
size_t String::length() const
{
return len_;
}
inline
char String::operator[](size_t idx) const
{
return cstr_[idx];
}
inline
char String::operator[](int idx) const
{
return cstr_[idx];
}
inline
const char* String::begin() const
{
return cstr_;
}
inline
const char* String::end() const
{
return len_ ? cstr_ + len_ : NULL;
}
inline
bool String::empty() const
{
return len_ == 0;
}
inline
const char* String::c_str() const
{
return cstr_ ? cstr_ : "";
}
inline
void String::swap(String& str)
{
cv::swap(cstr_, str.cstr_);
cv::swap(len_, str.len_);
}
inline
void String::clear()
{
deallocate();
}
inline
int String::compare(const char* s) const
{
if (cstr_ == s) return 0;
return strcmp(c_str(), s);
}
inline
int String::compare(const String& str) const
{
if (cstr_ == str.cstr_) return 0;
return strcmp(c_str(), str.c_str());
}
inline
String String::substr(size_t pos, size_t len) const
{
return String(*this, pos, len);
}
inline
size_t String::find(const char* s, size_t pos, size_t n) const
{
if (n == 0 || pos + n > len_) return npos;
const char* lmax = cstr_ + len_ - n;
for (const char* i = cstr_ + pos; i <= lmax; ++i)
{
size_t j = 0;
while (j < n && s[j] == i[j]) ++j;
if (j == n) return (size_t)(i - cstr_);
}
return npos;
}
inline
size_t String::find(char c, size_t pos) const
{
return find(&c, pos, 1);
}
inline
size_t String::find(const String& str, size_t pos) const
{
return find(str.c_str(), pos, str.len_);
}
inline
size_t String::find(const char* s, size_t pos) const
{
if (pos >= len_ || !s[0]) return npos;
const char* lmax = cstr_ + len_;
for (const char* i = cstr_ + pos; i < lmax; ++i)
{
size_t j = 0;
while (s[j] && s[j] == i[j])
{ if(i + j >= lmax) return npos;
++j;
}
if (!s[j]) return (size_t)(i - cstr_);
}
return npos;
}
inline
size_t String::rfind(const char* s, size_t pos, size_t n) const
{
if (n > len_) return npos;
if (pos > len_ - n) pos = len_ - n;
for (const char* i = cstr_ + pos; i >= cstr_; --i)
{
size_t j = 0;
while (j < n && s[j] == i[j]) ++j;
if (j == n) return (size_t)(i - cstr_);
}
return npos;
}
inline
size_t String::rfind(char c, size_t pos) const
{
return rfind(&c, pos, 1);
}
inline
size_t String::rfind(const String& str, size_t pos) const
{
return rfind(str.c_str(), pos, str.len_);
}
inline
size_t String::rfind(const char* s, size_t pos) const
{
return rfind(s, pos, strlen(s));
}
inline
size_t String::find_first_of(const char* s, size_t pos, size_t n) const
{
if (n == 0 || pos + n > len_) return npos;
const char* lmax = cstr_ + len_;
for (const char* i = cstr_ + pos; i < lmax; ++i)
{
for (size_t j = 0; j < n; ++j)
if (s[j] == *i)
return (size_t)(i - cstr_);
}
return npos;
}
inline
size_t String::find_first_of(char c, size_t pos) const
{
return find_first_of(&c, pos, 1);
}
inline
size_t String::find_first_of(const String& str, size_t pos) const
{
return find_first_of(str.c_str(), pos, str.len_);
}
inline
size_t String::find_first_of(const char* s, size_t pos) const
{
if (len_ == 0) return npos;
if (pos >= len_ || !s[0]) return npos;
const char* lmax = cstr_ + len_;
for (const char* i = cstr_ + pos; i < lmax; ++i)
{
for (size_t j = 0; s[j]; ++j)
if (s[j] == *i)
return (size_t)(i - cstr_);
}
return npos;
}
inline
size_t String::find_last_of(const char* s, size_t pos, size_t n) const
{
if (len_ == 0) return npos;
if (pos >= len_) pos = len_ - 1;
for (const char* i = cstr_ + pos; i >= cstr_; --i)
{
for (size_t j = 0; j < n; ++j)
if (s[j] == *i)
return (size_t)(i - cstr_);
}
return npos;
}
inline
size_t String::find_last_of(char c, size_t pos) const
{
return find_last_of(&c, pos, 1);
}
inline
size_t String::find_last_of(const String& str, size_t pos) const
{
return find_last_of(str.c_str(), pos, str.len_);
}
inline
size_t String::find_last_of(const char* s, size_t pos) const
{
if (len_ == 0) return npos;
if (pos >= len_) pos = len_ - 1;
for (const char* i = cstr_ + pos; i >= cstr_; --i)
{
for (size_t j = 0; s[j]; ++j)
if (s[j] == *i)
return (size_t)(i - cstr_);
}
return npos;
}
inline
String String::toLowerCase() const
{
if (!cstr_)
return String();
String res(cstr_, len_);
for (size_t i = 0; i < len_; ++i)
res.cstr_[i] = (char) ::tolower(cstr_[i]);
return res;
}
//! @endcond
// ************************* cv::String non-member functions *************************
//! @relates cv::String
//! @{
inline
String operator + (const String& lhs, const String& rhs)
{
String s;
s.allocate(lhs.len_ + rhs.len_);
if (lhs.len_) memcpy(s.cstr_, lhs.cstr_, lhs.len_);
if (rhs.len_) memcpy(s.cstr_ + lhs.len_, rhs.cstr_, rhs.len_);
return s;
}
inline
String operator + (const String& lhs, const char* rhs)
{
String s;
size_t rhslen = strlen(rhs);
s.allocate(lhs.len_ + rhslen);
if (lhs.len_) memcpy(s.cstr_, lhs.cstr_, lhs.len_);
if (rhslen) memcpy(s.cstr_ + lhs.len_, rhs, rhslen);
return s;
}
inline
String operator + (const char* lhs, const String& rhs)
{
String s;
size_t lhslen = strlen(lhs);
s.allocate(lhslen + rhs.len_);
if (lhslen) memcpy(s.cstr_, lhs, lhslen);
if (rhs.len_) memcpy(s.cstr_ + lhslen, rhs.cstr_, rhs.len_);
return s;
}
inline
String operator + (const String& lhs, char rhs)
{
String s;
s.allocate(lhs.len_ + 1);
if (lhs.len_) memcpy(s.cstr_, lhs.cstr_, lhs.len_);
s.cstr_[lhs.len_] = rhs;
return s;
}
inline
String operator + (char lhs, const String& rhs)
{
String s;
s.allocate(rhs.len_ + 1);
s.cstr_[0] = lhs;
if (rhs.len_) memcpy(s.cstr_ + 1, rhs.cstr_, rhs.len_);
return s;
}
static inline bool operator== (const String& lhs, const String& rhs) { return 0 == lhs.compare(rhs); }
static inline bool operator== (const char* lhs, const String& rhs) { return 0 == rhs.compare(lhs); }
static inline bool operator== (const String& lhs, const char* rhs) { return 0 == lhs.compare(rhs); }
static inline bool operator!= (const String& lhs, const String& rhs) { return 0 != lhs.compare(rhs); }
static inline bool operator!= (const char* lhs, const String& rhs) { return 0 != rhs.compare(lhs); }
static inline bool operator!= (const String& lhs, const char* rhs) { return 0 != lhs.compare(rhs); }
static inline bool operator< (const String& lhs, const String& rhs) { return lhs.compare(rhs) < 0; }
static inline bool operator< (const char* lhs, const String& rhs) { return rhs.compare(lhs) > 0; }
static inline bool operator< (const String& lhs, const char* rhs) { return lhs.compare(rhs) < 0; }
static inline bool operator<= (const String& lhs, const String& rhs) { return lhs.compare(rhs) <= 0; }
static inline bool operator<= (const char* lhs, const String& rhs) { return rhs.compare(lhs) >= 0; }
static inline bool operator<= (const String& lhs, const char* rhs) { return lhs.compare(rhs) <= 0; }
static inline bool operator> (const String& lhs, const String& rhs) { return lhs.compare(rhs) > 0; }
static inline bool operator> (const char* lhs, const String& rhs) { return rhs.compare(lhs) < 0; }
static inline bool operator> (const String& lhs, const char* rhs) { return lhs.compare(rhs) > 0; }
static inline bool operator>= (const String& lhs, const String& rhs) { return lhs.compare(rhs) >= 0; }
static inline bool operator>= (const char* lhs, const String& rhs) { return rhs.compare(lhs) <= 0; }
static inline bool operator>= (const String& lhs, const char* rhs) { return lhs.compare(rhs) >= 0; }
//! @} relates cv::String
} // cv
namespace std
{
static inline void swap(cv::String& a, cv::String& b) { a.swap(b); }
}
#include "opencv2/core/ptr.inl.hpp"
#endif //OPENCV_CORE_CVSTD_HPP