<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{78196985-EE54-411F-822B-5A23EDF80642}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>CppInerop</RootNamespace>
    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="Shared">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\3rdParty\dlib\dlib.props" />
    <Import Project="..\..\3rdParty\boost\boost_d.props" />
    <Import Project="..\..\3rdParty\tbb\tbb_d.props" />
    <Import Project="..\..\3rdParty\OpenBLAS\OpenBLAS.props" />
    <Import Project="..\..\3rdParty\OpenCV3.4\openCV3.4.props" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\3rdParty\dlib\dlib.props" />
    <Import Project="..\..\3rdParty\boost\boost.props" />
    <Import Project="..\..\3rdParty\tbb\tbb.props" />
    <Import Project="..\..\3rdParty\OpenBLAS\OpenBLAS.props" />
    <Import Project="..\..\3rdParty\OpenCV3.4\openCV3.4.props" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\3rdParty\dlib\dlib.props" />
    <Import Project="..\..\3rdParty\boost\boost_d.props" />
    <Import Project="..\..\3rdParty\tbb\tbb_d.props" />
    <Import Project="..\..\3rdParty\OpenBLAS\OpenBLAS.props" />
    <Import Project="..\..\3rdParty\OpenCV3.4\openCV3.4.props" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\3rdParty\dlib\dlib.props" />
    <Import Project="..\..\3rdParty\boost\boost.props" />
    <Import Project="..\..\3rdParty\tbb\tbb.props" />
    <Import Project="..\..\3rdParty\OpenBLAS\OpenBLAS.props" />
    <Import Project="..\..\3rdParty\OpenCV3.4\openCV3.4.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CPPINEROP_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>./;$(SolutionDir)lib\local\LandmarkDetector\include;$(SolutionDir)lib\local\FaceAnalyser\include;$(SolutionDir)lib\local\GazeAnalyser\include;$(SolutionDir)lib\local\Utilities\include;$(SolutionDir)lib\3rdParty\CameraEnumerator;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;CPPINEROP_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>./;$(SolutionDir)lib\local\LandmarkDetector\include;$(SolutionDir)lib\local\FaceAnalyser\include;$(SolutionDir)lib\local\GazeAnalyser\include;$(SolutionDir)lib\local\Utilities\include;$(SolutionDir)lib\3rdParty\CameraEnumerator;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CPPINEROP_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>./;$(SolutionDir)lib\local\LandmarkDetector\include;$(SolutionDir)lib\local\FaceAnalyser\include;$(SolutionDir)lib\local\GazeAnalyser\include;$(SolutionDir)lib\local\Utilities\include;$(SolutionDir)lib\3rdParty\CameraEnumerator;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;CPPINEROP_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>./;$(SolutionDir)lib\local\LandmarkDetector\include;$(SolutionDir)lib\local\FaceAnalyser\include;$(SolutionDir)lib\local\GazeAnalyser\include;$(SolutionDir)lib\local\Utilities\include;$(SolutionDir)lib\3rdParty\CameraEnumerator;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="AssemblyInfo.cpp" />
    <ClCompile Include="CppInterop.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="FaceAnalyserInterop.h" />
    <ClInclude Include="GazeAnalyserInterop.h" />
    <ClInclude Include="ImageReader.h" />
    <ClInclude Include="LandmarkDetectorInterop.h" />
    <ClInclude Include="FaceDetectorInterop.h" />
    <ClInclude Include="OpenCVWrappers.h" />
    <ClInclude Include="RecorderInterop.h" />
    <ClInclude Include="SequenceReader.h" />
    <ClInclude Include="VisualizerInterop.h" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\3rdParty\CameraEnumerator\CameraEnumerator.vcxproj">
      <Project>{50b7d4bf-e33b-41d0-aa89-76bba57bf5cc}</Project>
    </ProjectReference>
    <ProjectReference Include="..\..\3rdParty\dlib\dlib.vcxproj">
      <Project>{b47a5f12-2567-44e9-ae49-35763ec82149}</Project>
    </ProjectReference>
    <ProjectReference Include="..\FaceAnalyser\FaceAnalyser.vcxproj">
      <Project>{0e7fc556-0e80-45ea-a876-dde4c2fedcd7}</Project>
    </ProjectReference>
    <ProjectReference Include="..\GazeAnalyser\GazeAnalyser.vcxproj">
      <Project>{5f915541-f531-434f-9c81-79f5db58012b}</Project>
    </ProjectReference>
    <ProjectReference Include="..\LandmarkDetector\LandmarkDetector.vcxproj">
      <Project>{bdc1d107-de17-4705-8e7b-cdde8bfb2bf8}</Project>
    </ProjectReference>
    <ProjectReference Include="..\Utilities\Utilities.vcxproj">
      <Project>{8e741ea2-9386-4cf2-815e-6f9b08991eac}</Project>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <Reference Include="PresentationCore" />
    <Reference Include="WindowsBase">
      <HintPath>..\..\..\..\..\..\..\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\WindowsBase.dll</HintPath>
    </Reference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>