/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2017, Carnegie Mellon University and University of Cambridge, // all rights reserved. // // ACADEMIC OR NON-PROFIT ORGANIZATION NONCOMMERCIAL RESEARCH USE ONLY // // BY USING OR DOWNLOADING THE SOFTWARE, YOU ARE AGREEING TO THE TERMS OF THIS LICENSE AGREEMENT. // IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY NOT USE OR DOWNLOAD THE SOFTWARE. // // License can be found in OpenFace-license.txt // // * Any publications arising from the use of this software, including but // not limited to academic journal and conference publications, technical // reports and manuals, must cite at least one of the following works: // // OpenFace: an open source facial behavior analysis toolkit // Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency // in IEEE Winter Conference on Applications of Computer Vision, 2016 // // Rendering of Eyes for Eye-Shape Registration and Gaze Estimation // Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling // in IEEE International. Conference on Computer Vision (ICCV), 2015 // // Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection // Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson // in Facial Expression Recognition and Analysis Challenge, // IEEE International Conference on Automatic Face and Gesture Recognition, 2015 // // Constrained Local Neural Fields for robust facial landmark detection in the wild. // Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency. // in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013. // /////////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "LandmarkDetectorParameters.h" // Boost includes #include #include // System includes #include #include #include #ifndef CONFIG_DIR #define CONFIG_DIR "~" #endif using namespace std; using namespace LandmarkDetector; FaceModelParameters::FaceModelParameters() { // initialise the default values init(); } FaceModelParameters::FaceModelParameters(vector &arguments) { // initialise the default values init(); // First element is reserved for the executable location (useful for finding relative model locs) boost::filesystem::path root = boost::filesystem::path(arguments[0]).parent_path(); bool* valid = new bool[arguments.size()]; valid[0] = true; for (size_t i = 1; i < arguments.size(); ++i) { valid[i] = true; if (arguments[i].compare("-mloc") == 0) { string model_loc = arguments[i + 1]; model_location = model_loc; valid[i] = false; valid[i + 1] = false; i++; } if (arguments[i].compare("-sigma") == 0) { stringstream data(arguments[i + 1]); data >> sigma; valid[i] = false; valid[i + 1] = false; i++; } else if (arguments[i].compare("-w_reg") == 0) { stringstream data(arguments[i + 1]); data >> weight_factor; valid[i] = false; valid[i + 1] = false; i++; } else if (arguments[i].compare("-reg") == 0) { stringstream data(arguments[i + 1]); data >> reg_factor; valid[i] = false; valid[i + 1] = false; i++; } else if (arguments[i].compare("-multi_view") == 0) { stringstream data(arguments[i + 1]); int m_view; data >> m_view; multi_view = (bool)(m_view != 0); valid[i] = false; valid[i + 1] = false; i++; } else if (arguments[i].compare("-validate_detections") == 0) { stringstream data(arguments[i + 1]); int v_det; data >> v_det; validate_detections = (bool)(v_det != 0); valid[i] = false; valid[i + 1] = false; i++; } else if (arguments[i].compare("-n_iter") == 0) { stringstream data(arguments[i + 1]); data >> num_optimisation_iteration; valid[i] = false; valid[i + 1] = false; i++; } else if (arguments[i].compare("-gaze") == 0) { track_gaze = true; valid[i] = false; i++; } else if (arguments[i].compare("-q") == 0) { quiet_mode = true; valid[i] = false; } else if (arguments[i].compare("-wild") == 0) { // For in the wild fitting these parameters are suitable window_sizes_init = vector(4); window_sizes_init[0] = 15; window_sizes_init[1] = 13; window_sizes_init[2] = 11; window_sizes_init[3] = 9; sigma = 1.25; reg_factor = 35; weight_factor = 2.5; num_optimisation_iteration = 10; valid[i] = false; // For in-the-wild images use an in-the wild detector curr_face_detector = HOG_SVM_DETECTOR; } } for (int i = (int)arguments.size() - 1; i >= 0; --i) { if (!valid[i]) { arguments.erase(arguments.begin() + i); } } // Make sure model_location is valid // First check working directory, then the executable's directory, then the config path set by the build process. boost::filesystem::path config_path = boost::filesystem::path(CONFIG_DIR); boost::filesystem::path model_path = boost::filesystem::path(model_location); if (boost::filesystem::exists(model_path)) { model_location = model_path.string(); } else if (boost::filesystem::exists(root/model_path)) { model_location = (root/model_path).string(); } else if (boost::filesystem::exists(config_path/model_path)) { model_location = (config_path/model_path).string(); } else { std::cout << "Could not find the landmark detection model to load" << std::endl; } } void FaceModelParameters::init() { // number of iterations that will be performed at each scale num_optimisation_iteration = 5; // using an external face checker based on SVM validate_detections = true; // Using hierarchical refinement by default (can be turned off) refine_hierarchical = true; // Refining parameters by default refine_parameters = true; window_sizes_small = vector(4); window_sizes_init = vector(4); // For fast tracking window_sizes_small[0] = 0; window_sizes_small[1] = 9; window_sizes_small[2] = 7; window_sizes_small[3] = 5; // Just for initialisation window_sizes_init.at(0) = 11; window_sizes_init.at(1) = 9; window_sizes_init.at(2) = 7; window_sizes_init.at(3) = 5; face_template_scale = 0.3; // Off by default (as it might lead to some slight inaccuracies in slowly moving faces) use_face_template = false; // For first frame use the initialisation window_sizes_current = window_sizes_init; model_location = "model/main_clnf_general.txt"; sigma = 1.5; reg_factor = 25; weight_factor = 0; // By default do not use NU-RLMS for videos as it does not work as well for them validation_boundary = -0.45; limit_pose = true; multi_view = false; reinit_video_every = 4; // Face detection #if OS_UNIX face_detector_location = "classifiers/haarcascade_frontalface_alt.xml"; #else face_detector_location = "classifiers/haarcascade_frontalface_alt.xml"; #endif quiet_mode = false; // By default use HOG SVM curr_face_detector = HOG_SVM_DETECTOR; // The gaze tracking has to be explicitly initialised track_gaze = false; }