/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2017, Carnegie Mellon University and University of Cambridge, // all rights reserved. // // ACADEMIC OR NON-PROFIT ORGANIZATION NONCOMMERCIAL RESEARCH USE ONLY // // BY USING OR DOWNLOADING THE SOFTWARE, YOU ARE AGREEING TO THE TERMS OF THIS LICENSE AGREEMENT. // IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY NOT USE OR DOWNLOAD THE SOFTWARE. // // License can be found in OpenFace-license.txt // * Any publications arising from the use of this software, including but // not limited to academic journal and conference publications, technical // reports and manuals, must cite at least one of the following works: // // OpenFace: an open source facial behavior analysis toolkit // Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency // in IEEE Winter Conference on Applications of Computer Vision, 2016 // // Rendering of Eyes for Eye-Shape Registration and Gaze Estimation // Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling // in IEEE International. Conference on Computer Vision (ICCV), 2015 // // Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection // Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson // in Facial Expression Recognition and Analysis Challenge, // IEEE International Conference on Automatic Face and Gesture Recognition, 2015 // // Constrained Local Neural Fields for robust facial landmark detection in the wild. // Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency. // in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013. // /////////////////////////////////////////////////////////////////////////////// // FaceTrackingVid.cpp : Defines the entry point for the console application for tracking faces in videos. // Libraries for landmark detection (includes CLNF and CLM modules) #include "LandmarkCoreIncludes.h" #include "GazeEstimation.h" #include #include // OpenCV includes #include // Video write #include // Video write #include #include // Boost includes #include #include #define INFO_STREAM( stream ) \ std::cout << stream << std::endl #define WARN_STREAM( stream ) \ std::cout << "Warning: " << stream << std::endl #define ERROR_STREAM( stream ) \ std::cout << "Error: " << stream << std::endl static void printErrorAndAbort( const std::string & error ) { std::cout << error << std::endl; abort(); } #define FATAL_STREAM( stream ) \ printErrorAndAbort( std::string( "Fatal error: " ) + stream ) using namespace std; vector get_arguments(int argc, char **argv) { vector arguments; for(int i = 0; i < argc; ++i) { arguments.push_back(string(argv[i])); } return arguments; } // Some globals for tracking timing information for visualisation double fps_tracker = -1.0; int64 t0 = 0; // Visualising the results void visualise_tracking(cv::Mat& captured_image, cv::Mat_& depth_image, const LandmarkDetector::CLNF& face_model, const LandmarkDetector::FaceModelParameters& det_parameters, cv::Point3f gazeDirection0, cv::Point3f gazeDirection1, int frame_count, double fx, double fy, double cx, double cy) { // Drawing the facial landmarks on the face and the bounding box around it if tracking is successful and initialised double detection_certainty = face_model.detection_certainty; bool detection_success = face_model.detection_success; double visualisation_boundary = 0.2; // Only draw if the reliability is reasonable, the value is slightly ad-hoc if (detection_certainty < visualisation_boundary) { LandmarkDetector::Draw(captured_image, face_model); double vis_certainty = detection_certainty; if (vis_certainty > 1) vis_certainty = 1; if (vis_certainty < -1) vis_certainty = -1; vis_certainty = (vis_certainty + 1) / (visualisation_boundary + 1); // A rough heuristic for box around the face width int thickness = (int)std::ceil(2.0* ((double)captured_image.cols) / 640.0); cv::Vec6d pose_estimate_to_draw = LandmarkDetector::GetCorrectedPoseWorld(face_model, fx, fy, cx, cy); // Draw it in reddish if uncertain, blueish if certain LandmarkDetector::DrawBox(captured_image, pose_estimate_to_draw, cv::Scalar((1 - vis_certainty)*255.0, 0, vis_certainty * 255), thickness, fx, fy, cx, cy); if (det_parameters.track_gaze && detection_success && face_model.eye_model) { FaceAnalysis::DrawGaze(captured_image, face_model, gazeDirection0, gazeDirection1, fx, fy, cx, cy); } } // Work out the framerate if (frame_count % 10 == 0) { double t1 = cv::getTickCount(); fps_tracker = 10.0 / (double(t1 - t0) / cv::getTickFrequency()); t0 = t1; } // Write out the framerate on the image before displaying it char fpsC[255]; std::sprintf(fpsC, "%d", (int)fps_tracker); string fpsSt("FPS:"); fpsSt += fpsC; cv::putText(captured_image, fpsSt, cv::Point(10, 20), CV_FONT_HERSHEY_SIMPLEX, 0.5, CV_RGB(255, 0, 0)); if (!det_parameters.quiet_mode) { cv::namedWindow("tracking_result", 1); cv::imshow("tracking_result", captured_image); if (!depth_image.empty()) { // Division needed for visualisation purposes imshow("depth", depth_image / 2000.0); } } } int main (int argc, char **argv) { vector arguments = get_arguments(argc, argv); // Some initial parameters that can be overriden from command line vector files, depth_directories, output_video_files, out_dummy; // By default try webcam 0 int device = 0; LandmarkDetector::FaceModelParameters det_parameters(arguments); // Get the input output file parameters // Indicates that rotation should be with respect to world or camera coordinates bool u; string output_codec; LandmarkDetector::get_video_input_output_params(files, depth_directories, out_dummy, output_video_files, u, output_codec, arguments); // The modules that are being used for tracking LandmarkDetector::CLNF clnf_model(det_parameters.model_location); // Grab camera parameters, if they are not defined (approximate values will be used) float fx = 0, fy = 0, cx = 0, cy = 0; // Get camera parameters LandmarkDetector::get_camera_params(device, fx, fy, cx, cy, arguments); // If cx (optical axis centre) is undefined will use the image size/2 as an estimate bool cx_undefined = false; bool fx_undefined = false; if (cx == 0 || cy == 0) { cx_undefined = true; } if (fx == 0 || fy == 0) { fx_undefined = true; } // If multiple video files are tracked, use this to indicate if we are done bool done = false; int f_n = -1; det_parameters.track_gaze = true; while(!done) // this is not a for loop as we might also be reading from a webcam { string current_file; // We might specify multiple video files as arguments if(files.size() > 0) { f_n++; current_file = files[f_n]; } else { // If we want to write out from webcam f_n = 0; } bool use_depth = !depth_directories.empty(); // Do some grabbing cv::VideoCapture video_capture; if( current_file.size() > 0 ) { if (!boost::filesystem::exists(current_file)) { FATAL_STREAM("File does not exist"); return 1; } current_file = boost::filesystem::path(current_file).generic_string(); INFO_STREAM( "Attempting to read from file: " << current_file ); video_capture = cv::VideoCapture( current_file ); } else { INFO_STREAM( "Attempting to capture from device: " << device ); video_capture = cv::VideoCapture( device ); // Read a first frame often empty in camera cv::Mat captured_image; video_capture >> captured_image; } if (!video_capture.isOpened()) { FATAL_STREAM("Failed to open video source"); return 1; } else INFO_STREAM( "Device or file opened"); cv::Mat captured_image; video_capture >> captured_image; // If optical centers are not defined just use center of image if (cx_undefined) { cx = captured_image.cols / 2.0f; cy = captured_image.rows / 2.0f; } // Use a rough guess-timate of focal length if (fx_undefined) { fx = 500 * (captured_image.cols / 640.0); fy = 500 * (captured_image.rows / 480.0); fx = (fx + fy) / 2.0; fy = fx; } int frame_count = 0; // saving the videos cv::VideoWriter writerFace; if (!output_video_files.empty()) { try { writerFace = cv::VideoWriter(output_video_files[f_n], CV_FOURCC(output_codec[0], output_codec[1], output_codec[2], output_codec[3]), 30, captured_image.size(), true); } catch(cv::Exception e) { WARN_STREAM( "Could not open VideoWriter, OUTPUT FILE WILL NOT BE WRITTEN. Currently using codec " << output_codec << ", try using an other one (-oc option)"); } } // Use for timestamping if using a webcam int64 t_initial = cv::getTickCount(); INFO_STREAM( "Starting tracking"); while(!captured_image.empty()) { // Reading the images cv::Mat_ depth_image; cv::Mat_ grayscale_image; if(captured_image.channels() == 3) { cv::cvtColor(captured_image, grayscale_image, CV_BGR2GRAY); } else { grayscale_image = captured_image.clone(); } // Get depth image if(use_depth) { char* dst = new char[100]; std::stringstream sstream; sstream << depth_directories[f_n] << "\\depth%05d.png"; sprintf(dst, sstream.str().c_str(), frame_count + 1); // Reading in 16-bit png image representing depth cv::Mat_ depth_image_16_bit = cv::imread(string(dst), -1); // Convert to a floating point depth image if(!depth_image_16_bit.empty()) { depth_image_16_bit.convertTo(depth_image, CV_32F); } else { WARN_STREAM( "Can't find depth image" ); } } // The actual facial landmark detection / tracking bool detection_success = LandmarkDetector::DetectLandmarksInVideo(grayscale_image, depth_image, clnf_model, det_parameters); // Visualising the results // Drawing the facial landmarks on the face and the bounding box around it if tracking is successful and initialised double detection_certainty = clnf_model.detection_certainty; // Gaze tracking, absolute gaze direction cv::Point3f gazeDirection0(0, 0, -1); cv::Point3f gazeDirection1(0, 0, -1); if (det_parameters.track_gaze && detection_success && clnf_model.eye_model) { FaceAnalysis::EstimateGaze(clnf_model, gazeDirection0, fx, fy, cx, cy, true); FaceAnalysis::EstimateGaze(clnf_model, gazeDirection1, fx, fy, cx, cy, false); } visualise_tracking(captured_image, depth_image, clnf_model, det_parameters, gazeDirection0, gazeDirection1, frame_count, fx, fy, cx, cy); // output the tracked video if (!output_video_files.empty()) { writerFace << captured_image; } video_capture >> captured_image; // detect key presses char character_press = cv::waitKey(1); // restart the tracker if(character_press == 'r') { clnf_model.Reset(); } // quit the application else if(character_press=='q') { return(0); } // Update the frame count frame_count++; } frame_count = 0; // Reset the model, for the next video clnf_model.Reset(); // break out of the loop if done with all the files (or using a webcam) if(f_n == files.size() -1 || files.empty()) { done = true; } } return 0; }