<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{34032CF2-1B99-4A25-9050-E9C13DD4CD0A}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>FaceLandmarkVid</RootNamespace>
    <ProjectName>FaceLandmarkVid</ProjectName>
    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\lib\3rdParty\dlib\dlib.props" />
    <Import Project="..\..\lib\3rdParty\OpenCV3.1\openCV3.1.props" />
    <Import Project="..\..\lib\3rdParty\boost\boost_d.props" />
    <Import Project="..\..\lib\3rdParty\tbb\tbb_d.props" />
    <Import Project="..\..\lib\3rdParty\OpenBLAS\OpenBLAS.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\lib\3rdParty\dlib\dlib.props" />
    <Import Project="..\..\lib\3rdParty\OpenCV3.1\openCV3.1.props" />
    <Import Project="..\..\lib\3rdParty\boost\boost_d.props" />
    <Import Project="..\..\lib\3rdParty\tbb\tbb_d.props" />
    <Import Project="..\..\lib\3rdParty\OpenBLAS\OpenBLAS.props" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\lib\3rdParty\boost\boost.props" />
    <Import Project="..\..\lib\3rdParty\dlib\dlib.props" />
    <Import Project="..\..\lib\3rdParty\tbb\tbb.props" />
    <Import Project="..\..\lib\3rdParty\OpenCV3.1\openCV3.1.props" />
    <Import Project="..\..\lib\3rdParty\OpenBLAS\OpenBLAS.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\lib\3rdParty\boost\boost.props" />
    <Import Project="..\..\lib\3rdParty\dlib\dlib.props" />
    <Import Project="..\..\lib\3rdParty\tbb\tbb.props" />
    <Import Project="..\..\lib\3rdParty\OpenCV3.1\openCV3.1.props" />
    <Import Project="..\..\lib\3rdParty\OpenBLAS\OpenBLAS.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
    <TargetName>FaceLandmarkVid</TargetName>
    <IntDir>$(ProjectDir)$(Configuration)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
    <TargetName>FaceLandmarkVid</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <TargetName>FaceLandmarkVid</TargetName>
    <IntDir>$(ProjectDir)$(Configuration)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <TargetName>FaceLandmarkVid</TargetName>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(SolutionDir)\lib\local\LandmarkDetector\include;$(SolutionDir)\lib\local\FaceAnalyser\include;$(SolutionDir)\lib\local\GazeAnalyser\include;$(SolutionDir)\lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <OpenMPSupport>false</OpenMPSupport>
      <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN64;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(SolutionDir)\lib\local\LandmarkDetector\include;$(SolutionDir)\lib\local\FaceAnalyser\include;$(SolutionDir)\lib\local\GazeAnalyser\include;$(SolutionDir)\lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <OpenMPSupport>false</OpenMPSupport>
      <EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>
      </FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(SolutionDir)\lib\local\LandmarkDetector\include;$(SolutionDir)\lib\local\FaceAnalyser\include;$(SolutionDir)\lib\local\GazeAnalyser\include;$(SolutionDir)\lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <OpenMPSupport>false</OpenMPSupport>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>
      </FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(SolutionDir)\lib\local\LandmarkDetector\include;$(SolutionDir)\lib\local\FaceAnalyser\include;$(SolutionDir)\lib\local\GazeAnalyser\include;$(SolutionDir)\lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <OpenMPSupport>false</OpenMPSupport>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="FaceLandmarkVid.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\lib\local\FaceAnalyser\FaceAnalyser.vcxproj">
      <Project>{0e7fc556-0e80-45ea-a876-dde4c2fedcd7}</Project>
    </ProjectReference>
    <ProjectReference Include="..\..\lib\local\GazeAnalyser\GazeAnalyser.vcxproj">
      <Project>{5f915541-f531-434f-9c81-79f5db58012b}</Project>
    </ProjectReference>
    <ProjectReference Include="..\..\lib\local\LandmarkDetector\LandmarkDetector.vcxproj">
      <Project>{bdc1d107-de17-4705-8e7b-cdde8bfb2bf8}</Project>
    </ProjectReference>
    <ProjectReference Include="..\..\lib\local\Utilities\Utilities.vcxproj">
      <Project>{8e741ea2-9386-4cf2-815e-6f9b08991eac}</Project>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>