diff --git a/lib/local/LandmarkDetector/src/LandmarkDetectorUtils.cpp b/lib/local/LandmarkDetector/src/LandmarkDetectorUtils.cpp index 76c0954..6df74ed 100644 --- a/lib/local/LandmarkDetector/src/LandmarkDetectorUtils.cpp +++ b/lib/local/LandmarkDetector/src/LandmarkDetectorUtils.cpp @@ -14,20 +14,20 @@ // reports and manuals, must cite at least one of the following works: // // OpenFace: an open source facial behavior analysis toolkit -// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency +// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency // in IEEE Winter Conference on Applications of Computer Vision, 2016 // // Rendering of Eyes for Eye-Shape Registration and Gaze Estimation -// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling +// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling // in IEEE International. Conference on Computer Vision (ICCV), 2015 // // Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection -// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson +// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson // in Facial Expression Recognition and Analysis Challenge, // IEEE International Conference on Automatic Face and Gesture Recognition, 2015 // // Constrained Local Neural Fields for robust facial landmark detection in the wild. -// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency. +// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency. // in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013. // /////////////////////////////////////////////////////////////////////////////// @@ -1443,8 +1443,8 @@ bool DetectSingleFaceHOG(cv::Rect_& o_region, const cv::Mat_& int if(use_preferred) { - dist = sqrt((preference.x - (face_detections[0].width/2 + face_detections[0].x)) * (preference.x - (face_detections[0].width/2 + face_detections[0].x)) + - (preference.y - (face_detections[0].height/2 + face_detections[0].y)) * (preference.y - (face_detections[0].height/2 + face_detections[0].y))); + dist = sqrt((preference.x - (face_detections[i].width/2 + face_detections[i].x)) * (preference.x - (face_detections[i].width/2 + face_detections[i].x)) + + (preference.y - (face_detections[i].height/2 + face_detections[i].y)) * (preference.y - (face_detections[i].height/2 + face_detections[i].y))); better = dist < best_so_far; } else