Standalone head pose module with ZeroMQ streaming
This commit is contained in:
parent
ba1e55abe7
commit
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26 changed files with 2875 additions and 0 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -71,3 +71,4 @@ lib/local/CppInerop/Release/
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lib/local/CppInerop/x64/
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lib/local/CppInerop/x64/
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lib/local/FaceAnalyser/Release/
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lib/local/FaceAnalyser/Release/
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lib/local/LandmarkDetector/Release/
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lib/local/LandmarkDetector/Release/
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gui/HeadPose-live/obj/
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22
OpenFace.sln
22
OpenFace.sln
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@ -33,6 +33,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CamCom", "lib\local\CamCom\
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenFaceOffline", "gui\OpenFaceOffline\OpenFaceOffline.csproj", "{A4760F41-2B1F-4144-B7B2-62785AFFE79B}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenFaceOffline", "gui\OpenFaceOffline\OpenFaceOffline.csproj", "{A4760F41-2B1F-4144-B7B2-62785AFFE79B}"
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EndProject
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EndProject
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||||||
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenFaceDemo", "gui\OpenFaceDemo\OpenFaceDemo.csproj", "{E143A2AA-312E-4DFE-B61D-9A87CCBC8E90}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HeadPoseLive", "gui\HeadPose-live\HeadPoseLive.csproj", "{F396362D-821E-4EA6-9BBF-1F6050844118}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|Win32 = Debug|Win32
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@ -129,6 +133,22 @@ Global
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{A4760F41-2B1F-4144-B7B2-62785AFFE79B}.Release|Win32.Build.0 = Release|x86
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{A4760F41-2B1F-4144-B7B2-62785AFFE79B}.Release|Win32.Build.0 = Release|x86
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||||||
{A4760F41-2B1F-4144-B7B2-62785AFFE79B}.Release|x64.ActiveCfg = Release|Any CPU
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{A4760F41-2B1F-4144-B7B2-62785AFFE79B}.Release|x64.ActiveCfg = Release|Any CPU
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{A4760F41-2B1F-4144-B7B2-62785AFFE79B}.Release|x64.Build.0 = Release|Any CPU
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{A4760F41-2B1F-4144-B7B2-62785AFFE79B}.Release|x64.Build.0 = Release|Any CPU
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||||||
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{E143A2AA-312E-4DFE-B61D-9A87CCBC8E90}.Debug|Win32.ActiveCfg = Debug|x86
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||||||
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{E143A2AA-312E-4DFE-B61D-9A87CCBC8E90}.Debug|Win32.Build.0 = Debug|x86
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||||||
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{E143A2AA-312E-4DFE-B61D-9A87CCBC8E90}.Debug|x64.ActiveCfg = Debug|Any CPU
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{E143A2AA-312E-4DFE-B61D-9A87CCBC8E90}.Debug|x64.Build.0 = Debug|Any CPU
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{E143A2AA-312E-4DFE-B61D-9A87CCBC8E90}.Release|Win32.ActiveCfg = Release|x86
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{E143A2AA-312E-4DFE-B61D-9A87CCBC8E90}.Release|Win32.Build.0 = Release|x86
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{E143A2AA-312E-4DFE-B61D-9A87CCBC8E90}.Release|x64.ActiveCfg = Release|Any CPU
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{E143A2AA-312E-4DFE-B61D-9A87CCBC8E90}.Release|x64.Build.0 = Release|Any CPU
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{F396362D-821E-4EA6-9BBF-1F6050844118}.Debug|Win32.ActiveCfg = Debug|x86
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{F396362D-821E-4EA6-9BBF-1F6050844118}.Debug|Win32.Build.0 = Debug|x86
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{F396362D-821E-4EA6-9BBF-1F6050844118}.Debug|x64.ActiveCfg = Debug|Any CPU
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{F396362D-821E-4EA6-9BBF-1F6050844118}.Debug|x64.Build.0 = Debug|Any CPU
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{F396362D-821E-4EA6-9BBF-1F6050844118}.Release|Win32.ActiveCfg = Release|Any CPU
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{F396362D-821E-4EA6-9BBF-1F6050844118}.Release|Win32.Build.0 = Release|Any CPU
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{F396362D-821E-4EA6-9BBF-1F6050844118}.Release|x64.ActiveCfg = Release|Any CPU
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{F396362D-821E-4EA6-9BBF-1F6050844118}.Release|x64.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@ -145,5 +165,7 @@ Global
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||||||
{78196985-EE54-411F-822B-5A23EDF80642} = {D5F7B3E2-01FE-4F4A-8CE1-274D74D395D4}
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{78196985-EE54-411F-822B-5A23EDF80642} = {D5F7B3E2-01FE-4F4A-8CE1-274D74D395D4}
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{0CEC6A75-17BA-4DC5-9405-C74154921E60} = {D5F7B3E2-01FE-4F4A-8CE1-274D74D395D4}
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{0CEC6A75-17BA-4DC5-9405-C74154921E60} = {D5F7B3E2-01FE-4F4A-8CE1-274D74D395D4}
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{A4760F41-2B1F-4144-B7B2-62785AFFE79B} = {C9D8D0B0-11EC-41CB-8524-2DDB5BE94297}
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{A4760F41-2B1F-4144-B7B2-62785AFFE79B} = {C9D8D0B0-11EC-41CB-8524-2DDB5BE94297}
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{E143A2AA-312E-4DFE-B61D-9A87CCBC8E90} = {C9D8D0B0-11EC-41CB-8524-2DDB5BE94297}
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{F396362D-821E-4EA6-9BBF-1F6050844118} = {C9D8D0B0-11EC-41CB-8524-2DDB5BE94297}
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EndGlobalSection
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EndGlobalSection
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EndGlobal
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EndGlobal
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6
gui/HeadPose-live/App.config
Normal file
6
gui/HeadPose-live/App.config
Normal file
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
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</startup>
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</configuration>
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9
gui/HeadPose-live/App.xaml
Normal file
9
gui/HeadPose-live/App.xaml
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@ -0,0 +1,9 @@
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<Application x:Class="HeadPose_live.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:HeadPose_live"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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</Application.Resources>
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</Application>
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17
gui/HeadPose-live/App.xaml.cs
Normal file
17
gui/HeadPose-live/App.xaml.cs
Normal file
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@ -0,0 +1,17 @@
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace HeadPose_live
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{
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/// <summary>
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/// Interaction logic for App.xaml
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/// </summary>
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public partial class App : Application
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{
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}
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}
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179
gui/HeadPose-live/HeadPoseLive.csproj
Normal file
179
gui/HeadPose-live/HeadPoseLive.csproj
Normal file
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@ -0,0 +1,179 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{F396362D-821E-4EA6-9BBF-1F6050844118}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>HeadPoseLive</RootNamespace>
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<AssemblyName>HeadPoseLive</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<WarningLevel>4</WarningLevel>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>x64</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\x64\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>x64</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\x64\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<OutputPath>..\..\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>logo1.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xaml">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="WindowsBase" />
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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<Reference Include="ZeroMQ, Version=4.1.0.22, Culture=neutral, PublicKeyToken=4a9630883fd6c563, processorArchitecture=MSIL">
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<HintPath>..\..\packages\ZeroMQ.4.1.0.22\lib\net40\ZeroMQ.dll</HintPath>
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<Private>True</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="App.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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<Compile Include="Liability.xaml.cs">
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<DependentUpon>Liability.xaml</DependentUpon>
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</Compile>
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<Compile Include="TextEntryWindow.xaml.cs">
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<DependentUpon>TextEntryWindow.xaml</DependentUpon>
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</Compile>
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<Page Include="Liability.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="MainWindow.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Compile Include="App.xaml.cs">
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<DependentUpon>App.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="MainWindow.xaml.cs">
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<DependentUpon>MainWindow.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Page Include="TextEntryWindow.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<None Include="packages.config" />
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<AppDesigner Include="Properties\" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\lib\local\CppInerop\CppInerop.vcxproj">
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<Project>{78196985-ee54-411f-822b-5a23edf80642}</Project>
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<Name>CppInerop</Name>
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</ProjectReference>
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<ProjectReference Include="..\OpenFaceDemo\OpenFaceDemo.csproj">
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<Project>{e143a2aa-312e-4dfe-b61d-9a87ccbc8e90}</Project>
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<Name>OpenFaceDemo</Name>
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</ProjectReference>
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<ProjectReference Include="..\OpenFaceOffline\OpenFaceOffline.csproj">
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<Project>{a4760f41-2b1f-4144-b7b2-62785affe79b}</Project>
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<Name>OpenFaceOffline</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Resource Include="logo1.ico" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>xcopy /I /E /Y /D "$(ProjectDir)logo1.ico" "$(ProjectDir)$(OutDir)"
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xcopy /I /E /Y /D "$(ProjectDir)logo1.png" "$(ProjectDir)$(OutDir)"</PostBuildEvent>
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</PropertyGroup>
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<Import Project="..\..\packages\ZeroMQ.4.1.0.22\build\net40\ZeroMQ.targets" Condition="Exists('..\..\packages\ZeroMQ.4.1.0.22\build\net40\ZeroMQ.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\..\packages\ZeroMQ.4.1.0.22\build\net40\ZeroMQ.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\ZeroMQ.4.1.0.22\build\net40\ZeroMQ.targets'))" />
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</Target>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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26
gui/HeadPose-live/Liability.xaml
Normal file
26
gui/HeadPose-live/Liability.xaml
Normal file
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@ -0,0 +1,26 @@
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<Window x:Class="HeadPoseLive.Liability"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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Title="Liability" Height="300" Width="400" ResizeMode="NoResize" WindowStartupLocation="CenterScreen">
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<Grid>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="auto"/>
|
||||||
|
<RowDefinition Height="30"/>
|
||||||
|
</Grid.RowDefinitions>
|
||||||
|
<TextBlock TextWrapping="WrapWithOverflow" Margin="10,10,10,10" TextAlignment="Justify" Grid.Row="0">This software is provided by the copyright holders and contributors "as is" and
|
||||||
|
any express or implied warranties, including, but not limited to, the implied
|
||||||
|
warranties of merchantability and fitness for a particular purpose are disclaimed.
|
||||||
|
In no event shall copyright holders or contributors be liable for any direct,
|
||||||
|
indirect, incidental, special, exemplary, or consequential damages
|
||||||
|
(including, but not limited to, procurement of substitute goods or services;
|
||||||
|
loss of use, data, or profits; or business interruption) however caused
|
||||||
|
and on any theory of liability, whether in contract, strict liability,
|
||||||
|
or tort (including negligence or otherwise) arising in any way out of
|
||||||
|
the use of this software, even if advised of the possibility of such damage.</TextBlock>
|
||||||
|
|
||||||
|
<Button Grid.Row="1" HorizontalAlignment="Center" Click="Button_Click" Name="ContinueButton">
|
||||||
|
Continue
|
||||||
|
</Button>
|
||||||
|
|
||||||
|
</Grid>
|
||||||
|
</Window>
|
49
gui/HeadPose-live/Liability.xaml.cs
Normal file
49
gui/HeadPose-live/Liability.xaml.cs
Normal file
|
@ -0,0 +1,49 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows;
|
||||||
|
using System.Windows.Controls;
|
||||||
|
using System.Windows.Data;
|
||||||
|
using System.Windows.Documents;
|
||||||
|
using System.Windows.Input;
|
||||||
|
using System.Windows.Media;
|
||||||
|
using System.Windows.Media.Imaging;
|
||||||
|
using System.Windows.Shapes;
|
||||||
|
|
||||||
|
namespace HeadPoseLive
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Interaction logic for Liability.xaml
|
||||||
|
/// </summary>
|
||||||
|
public partial class Liability : Window
|
||||||
|
{
|
||||||
|
public bool continue_pressed = false;
|
||||||
|
|
||||||
|
public Liability()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
|
||||||
|
this.KeyDown += new KeyEventHandler(TextEntry_KeyDown);
|
||||||
|
FocusManager.SetFocusedElement(this, ContinueButton);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Button_Click(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
continue_pressed = true;
|
||||||
|
this.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TextEntry_KeyDown(object sender, KeyEventArgs e)
|
||||||
|
{
|
||||||
|
if (e.Key == Key.Enter)
|
||||||
|
{
|
||||||
|
continue_pressed = true;
|
||||||
|
DialogResult = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
94
gui/HeadPose-live/MainWindow.xaml
Normal file
94
gui/HeadPose-live/MainWindow.xaml
Normal file
|
@ -0,0 +1,94 @@
|
||||||
|
<Window x:Class="HeadPoseLive.MainWindow"
|
||||||
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:Ophthalm_experiments="clr-namespace:HeadPoseLive"
|
||||||
|
Title="Cambridge Face Tracker - Head Pose Experiments" MinHeight="400" MinWidth="640" WindowStartupLocation="CenterScreen" UseLayoutRounding="True" Closing="Window_Closing">
|
||||||
|
<Window.Resources>
|
||||||
|
<Style TargetType="{x:Type Image}">
|
||||||
|
<Setter Property="RenderOptions.BitmapScalingMode"
|
||||||
|
Value="Fant" />
|
||||||
|
</Style>
|
||||||
|
</Window.Resources>
|
||||||
|
<Grid Name="MainGrid" HorizontalAlignment="Stretch" MinWidth="620">
|
||||||
|
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="100"/>
|
||||||
|
<ColumnDefinition MinWidth="300"/>
|
||||||
|
<ColumnDefinition Width="auto"/>
|
||||||
|
<ColumnDefinition MinWidth="10" Width="auto"/>
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition Height="10"/>
|
||||||
|
<RowDefinition MinHeight="200"/>
|
||||||
|
<RowDefinition Height="50"/>
|
||||||
|
</Grid.RowDefinitions>
|
||||||
|
|
||||||
|
<Label HorizontalAlignment="Left" VerticalAlignment="Bottom" Grid.Column="1" Grid.Row="1" Background="DarkSalmon" Canvas.ZIndex="1" MouseDown="ResetButton_Click" Name="ResetButton" Content="Reset"/>
|
||||||
|
|
||||||
|
<StackPanel Grid.Row="2" Grid.Column="1" Orientation="Horizontal" HorizontalAlignment="Center">
|
||||||
|
<Button Width="110" Height="26" FontSize="16" Click="startRecordingButton_Click" Name="RecordingButton">Record trial 0</Button>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Grid.Row="1" Grid.Column="2" VerticalAlignment="Top">
|
||||||
|
<Button Name="PauseButton" Click="PauseButton_Click">
|
||||||
|
Pause
|
||||||
|
</Button>
|
||||||
|
<Button Name="ScreenshotButton" Click="ScreenshotButton_Click" Margin="0,10,0,0">
|
||||||
|
Take a screenshot
|
||||||
|
</Button>
|
||||||
|
<Button Name="MirrorImageButton" Click="MirrorButton_Click" Margin="0,10,0,0">
|
||||||
|
Mirror image
|
||||||
|
</Button>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Grid.Row="1" Grid.Column="2" VerticalAlignment="Center" Width="185">
|
||||||
|
<Label Name="headOrientationLabel" Margin="0,0,0,0" FontSize="18" HorizontalContentAlignment="Left">Head Orientation</Label>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<Label Margin="5,0,0,0" FontSize="16" Width="80" HorizontalContentAlignment="Left">Turn:</Label>
|
||||||
|
<Label Name="YawLabel" FontSize="16" MinWidth="30" HorizontalContentAlignment="Right">0°</Label>
|
||||||
|
<Label Name="YawLabelDir" FontSize="16" Width="70" HorizontalContentAlignment="Left">straight</Label>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<Label Margin="5,0,0,0" FontSize="16" Width="80" HorizontalContentAlignment="Left">Up/down:</Label>
|
||||||
|
<Label Name="PitchLabel" FontSize="16" Width="30" HorizontalContentAlignment="Right">0°</Label>
|
||||||
|
<Label Name="PitchLabelDir" FontSize="16" Width="70" HorizontalContentAlignment="Left">straight</Label>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<Label Margin="5,0,0,0" FontSize="16" Width="80" HorizontalContentAlignment="Left">Tilt:</Label>
|
||||||
|
<Label Name="RollLabel" FontSize="16" Width="30" HorizontalContentAlignment="Right">0°</Label>
|
||||||
|
<Label Name="RollLabelDir" FontSize="16" Width="70" HorizontalContentAlignment="Left">straight</Label>
|
||||||
|
</StackPanel>
|
||||||
|
<Label Name="gazeLabel" Margin="0,0,0,0" FontSize="18" HorizontalContentAlignment="Left">Gaze Orientation</Label>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<Label Margin="5,0,0,0" FontSize="16" Width="80" HorizontalContentAlignment="Left">Left-right:</Label>
|
||||||
|
<Label Name="YawLabelGaze" FontSize="16" MinWidth="30" HorizontalContentAlignment="Right">0°</Label>
|
||||||
|
<Label Name="YawLabelGazeDir" FontSize="16" Width="70" HorizontalContentAlignment="Left">straight</Label>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<Label Margin="5,0,0,0" FontSize="16" Width="80" HorizontalContentAlignment="Left">Up/down:</Label>
|
||||||
|
<Label Name="PitchLabelGaze" FontSize="16" Width="30" HorizontalContentAlignment="Right">0°</Label>
|
||||||
|
<Label Name="PitchLabelGazeDir" FontSize="16" Width="70" HorizontalContentAlignment="Left">straight</Label>
|
||||||
|
</StackPanel>
|
||||||
|
<Label Name="headPoseLabel" Margin="0,0,0,0" FontSize="18" HorizontalContentAlignment="Left">Pose</Label>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<Label Margin="5,0,0,0" FontSize="16" HorizontalContentAlignment="Left" Width="20">X:</Label>
|
||||||
|
<Label Name="XPoseLabel" FontSize="16" HorizontalContentAlignment="Right" Width="70">0 mm</Label>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<Label Margin="5,0,0,0" FontSize="16" HorizontalContentAlignment="Left" Width="20">Y:</Label>
|
||||||
|
<Label Name="YPoseLabel" FontSize="16" HorizontalContentAlignment="Right" Width="70">0 mm</Label>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<Label Margin="5,0,0,0" FontSize="16" HorizontalContentAlignment="Left" Width="20">Z:</Label>
|
||||||
|
<Label Name="ZPoseLabel" FontSize="16" HorizontalContentAlignment="Right" Width="70">0 mm</Label>
|
||||||
|
</StackPanel>
|
||||||
|
</StackPanel>
|
||||||
|
|
||||||
|
<StackPanel Grid.Row="2" Grid.Column="2" VerticalAlignment="Bottom">
|
||||||
|
<Button FontSize="16" HorizontalAlignment="Center" Click="CompleteButton_Click" Name="CompleteButton" >Start new subject</Button>
|
||||||
|
</StackPanel>
|
||||||
|
|
||||||
|
<StackPanel HorizontalAlignment="Left" VerticalAlignment="Top" Width="80" Grid.Column="0" Grid.Row="0" Grid.RowSpan="2">
|
||||||
|
<Image RenderOptions.BitmapScalingMode="Fant" RenderOptions.EdgeMode="Aliased" x:Name="logoLabel" Source="/logo1.png" Stretch="Uniform" />
|
||||||
|
</StackPanel>
|
||||||
|
|
||||||
|
</Grid>
|
||||||
|
</Window>
|
747
gui/HeadPose-live/MainWindow.xaml.cs
Normal file
747
gui/HeadPose-live/MainWindow.xaml.cs
Normal file
|
@ -0,0 +1,747 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Drawing.Imaging;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows;
|
||||||
|
using System.Windows.Controls;
|
||||||
|
using System.Windows.Data;
|
||||||
|
using System.Windows.Documents;
|
||||||
|
using System.Windows.Input;
|
||||||
|
using System.Windows.Media;
|
||||||
|
using System.Windows.Media.Imaging;
|
||||||
|
using System.Windows.Navigation;
|
||||||
|
using System.Windows.Shapes;
|
||||||
|
using Microsoft.Win32;
|
||||||
|
|
||||||
|
using OpenCVWrappers;
|
||||||
|
using CppInterop;
|
||||||
|
using CppInterop.LandmarkDetector;
|
||||||
|
using CameraInterop;
|
||||||
|
using FaceAnalyser_Interop;
|
||||||
|
using System.Windows.Threading;
|
||||||
|
using FaceAnalyser_Interop;
|
||||||
|
|
||||||
|
using ZeroMQ;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
|
|
||||||
|
namespace HeadPoseLive
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Interaction logic for MainWindow.xaml
|
||||||
|
/// </summary>
|
||||||
|
public partial class MainWindow : Window
|
||||||
|
{
|
||||||
|
// Timing for measuring FPS
|
||||||
|
#region High-Resolution Timing
|
||||||
|
static DateTime startTime;
|
||||||
|
static Stopwatch sw = new Stopwatch();
|
||||||
|
|
||||||
|
static MainWindow()
|
||||||
|
{
|
||||||
|
startTime = DateTime.Now;
|
||||||
|
sw.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static DateTime CurrentTime
|
||||||
|
{
|
||||||
|
get { return startTime + sw.Elapsed; }
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
OpenFaceOffline.FpsTracker processing_fps = new OpenFaceOffline.FpsTracker();
|
||||||
|
|
||||||
|
Thread processing_thread;
|
||||||
|
Thread rec_thread;
|
||||||
|
|
||||||
|
string subject_id;
|
||||||
|
bool record_video;
|
||||||
|
bool record_head_pose;
|
||||||
|
|
||||||
|
// Controls if the view should be mirrored or not
|
||||||
|
volatile bool mirror_image = false;
|
||||||
|
|
||||||
|
// Capturing and displaying the images
|
||||||
|
OpenFaceOffline.OverlayImage webcam_img;
|
||||||
|
|
||||||
|
// Some members for displaying the results
|
||||||
|
private CameraInterop.Capture capture;
|
||||||
|
private WriteableBitmap latest_img;
|
||||||
|
|
||||||
|
// For tracking
|
||||||
|
double fx = 500, fy = 500, cx = 0, cy = 0;
|
||||||
|
bool reset = false;
|
||||||
|
|
||||||
|
// For recording
|
||||||
|
string record_root = "./head_pose_live_recordings/subject";
|
||||||
|
string output_root;
|
||||||
|
private Object recording_lock = new Object();
|
||||||
|
int trial_id = 0;
|
||||||
|
bool recording = false;
|
||||||
|
int img_width;
|
||||||
|
int img_height;
|
||||||
|
|
||||||
|
double seconds_to_record = 10;
|
||||||
|
|
||||||
|
System.IO.StreamWriter recording_success_file = null;
|
||||||
|
|
||||||
|
ConcurrentQueue<Tuple<RawImage, bool, List<double>>> recording_objects;
|
||||||
|
|
||||||
|
// For broadcasting the results
|
||||||
|
ZeroMQ.ZContext zero_mq_context;
|
||||||
|
ZeroMQ.ZSocket zero_mq_socket;
|
||||||
|
|
||||||
|
volatile bool running = true;
|
||||||
|
volatile bool pause = false;
|
||||||
|
|
||||||
|
public void StartExperiment()
|
||||||
|
{
|
||||||
|
// Inquire more from the user
|
||||||
|
|
||||||
|
// Get the entry dialogue now for the subject ID
|
||||||
|
trial_id = 0;
|
||||||
|
TextEntryWindow subject_id_window = new TextEntryWindow();
|
||||||
|
subject_id_window.Icon = this.Icon;
|
||||||
|
|
||||||
|
subject_id_window.WindowStartupLocation = WindowStartupLocation.CenterScreen;
|
||||||
|
|
||||||
|
if (subject_id_window.ShowDialog() == true)
|
||||||
|
{
|
||||||
|
|
||||||
|
subject_id = subject_id_window.ResponseText;
|
||||||
|
|
||||||
|
// Remove trailing spaces and full stops at the end of the folder name
|
||||||
|
int old_length;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
old_length = subject_id.Length;
|
||||||
|
subject_id = subject_id.Trim();
|
||||||
|
if (subject_id.Length > 0)
|
||||||
|
{
|
||||||
|
while (subject_id[subject_id.Length - 1].Equals('.'))
|
||||||
|
{
|
||||||
|
subject_id = subject_id.Substring(0, subject_id.Length - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} while (subject_id.Length != old_length);
|
||||||
|
|
||||||
|
output_root = record_root + subject_id + "/";
|
||||||
|
|
||||||
|
if (System.IO.Directory.Exists(output_root))
|
||||||
|
{
|
||||||
|
string messageBoxText = "The recording for subject already exists, are you sure you want to continue?";
|
||||||
|
string caption = "Directory exists!";
|
||||||
|
MessageBoxButton button = MessageBoxButton.YesNo;
|
||||||
|
MessageBoxImage icon = MessageBoxImage.Warning;
|
||||||
|
MessageBoxResult result = MessageBox.Show(messageBoxText, caption, button, icon);
|
||||||
|
if (result == MessageBoxResult.No)
|
||||||
|
{
|
||||||
|
this.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Else find the latest trial from which to continu
|
||||||
|
int trial_id_not_found = 0;
|
||||||
|
while (System.IO.File.Exists(output_root + '/' + "trial_" + trial_id_not_found + ".avi"))
|
||||||
|
{
|
||||||
|
trial_id_not_found++;
|
||||||
|
}
|
||||||
|
trial_id = trial_id_not_found;
|
||||||
|
}
|
||||||
|
|
||||||
|
System.IO.Directory.CreateDirectory(output_root);
|
||||||
|
|
||||||
|
record_video = subject_id_window.RecordVideo;
|
||||||
|
record_head_pose = subject_id_window.RecordHeadPose;
|
||||||
|
RecordingButton.Content = "Record trial: " + trial_id;
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
this.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public MainWindow()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
|
||||||
|
DateTime now = DateTime.Now;
|
||||||
|
|
||||||
|
// Set the icon
|
||||||
|
Uri iconUri = new Uri("logo1.ico", UriKind.RelativeOrAbsolute);
|
||||||
|
this.Icon = BitmapFrame.Create(iconUri);
|
||||||
|
|
||||||
|
// Warn about the liability
|
||||||
|
Liability liab = new Liability();
|
||||||
|
liab.Icon = BitmapFrame.Create(iconUri);
|
||||||
|
liab.ShowDialog();
|
||||||
|
|
||||||
|
if (!liab.continue_pressed)
|
||||||
|
{
|
||||||
|
this.Close();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
BitmapImage src = new BitmapImage();
|
||||||
|
src.BeginInit();
|
||||||
|
src.UriSource = new Uri("logo1.png", UriKind.RelativeOrAbsolute);
|
||||||
|
src.CacheOption = BitmapCacheOption.OnLoad;
|
||||||
|
src.EndInit();
|
||||||
|
|
||||||
|
logoLabel.Source = src;
|
||||||
|
|
||||||
|
// First make the user chooose a webcam
|
||||||
|
OpenFaceDemo.CameraSelection cam_select = new OpenFaceDemo.CameraSelection();
|
||||||
|
cam_select.Icon = BitmapFrame.Create(iconUri);
|
||||||
|
|
||||||
|
if (!cam_select.no_cameras_found)
|
||||||
|
{
|
||||||
|
cam_select.ShowDialog();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (cam_select.camera_selected)
|
||||||
|
{
|
||||||
|
|
||||||
|
// Create the capture device
|
||||||
|
int cam_id = cam_select.selected_camera.Item1;
|
||||||
|
img_width = cam_select.selected_camera.Item2;
|
||||||
|
img_height = cam_select.selected_camera.Item3;
|
||||||
|
|
||||||
|
capture = new CameraInterop.Capture(cam_id, img_width, img_height);
|
||||||
|
|
||||||
|
// Set appropriate fx and cx values
|
||||||
|
fx = fx * (img_width / 640.0);
|
||||||
|
fy = fy * (img_height / 480.0);
|
||||||
|
|
||||||
|
fx = (fx + fy) / 2.0;
|
||||||
|
fy = fx;
|
||||||
|
|
||||||
|
cx = img_width / 2.0;
|
||||||
|
cy = img_height / 2.0;
|
||||||
|
|
||||||
|
if (capture.isOpened())
|
||||||
|
{
|
||||||
|
|
||||||
|
// Create the ZeroMQ context for broadcasting the results
|
||||||
|
zero_mq_context = ZeroMQ.ZContext.Create();
|
||||||
|
zero_mq_socket = new ZSocket(zero_mq_context, ZeroMQ.ZSocketType.PUB);
|
||||||
|
|
||||||
|
// Bind on localhost port 5000
|
||||||
|
zero_mq_socket.Bind("tcp://127.0.0.1:5000");
|
||||||
|
|
||||||
|
// Start the tracking now
|
||||||
|
processing_thread = new Thread(VideoLoop);
|
||||||
|
processing_thread.Start();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
|
||||||
|
string messageBoxText = "Failed to open a webcam";
|
||||||
|
string caption = "Webcam failure";
|
||||||
|
MessageBoxButton button = MessageBoxButton.OK;
|
||||||
|
MessageBoxImage icon = MessageBoxImage.Warning;
|
||||||
|
|
||||||
|
// Display message box
|
||||||
|
MessageBox.Show(messageBoxText, caption, button, icon);
|
||||||
|
this.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create an overlay image for display purposes
|
||||||
|
webcam_img = new OpenFaceOffline.OverlayImage();
|
||||||
|
|
||||||
|
webcam_img.SetValue(Grid.RowProperty, 1);
|
||||||
|
webcam_img.SetValue(Grid.ColumnProperty, 1);
|
||||||
|
MainGrid.Children.Add(webcam_img);
|
||||||
|
|
||||||
|
StartExperiment();
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cam_select.Close();
|
||||||
|
this.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool ProcessFrame(CLNF clnf_model, FaceAnalyserManaged face_analyser, FaceModelParameters model_params, RawImage frame, RawImage grayscale_frame, double fx, double fy, double cx, double cy)
|
||||||
|
{
|
||||||
|
bool detection_succeeding = clnf_model.DetectLandmarksInVideo(grayscale_frame, model_params);
|
||||||
|
face_analyser.AddNextFrame(frame, clnf_model, fx, fy, cx, cy, true, false, false);
|
||||||
|
return detection_succeeding;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Capturing and processing the video frame by frame
|
||||||
|
private void RecordingLoop()
|
||||||
|
{
|
||||||
|
// Set up the recording objects first
|
||||||
|
Thread.CurrentThread.IsBackground = true;
|
||||||
|
|
||||||
|
System.IO.StreamWriter output_head_pose_file = null;
|
||||||
|
|
||||||
|
if (record_head_pose)
|
||||||
|
{
|
||||||
|
String filename_poses = output_root + "/trial_" + trial_id + ".poses.txt";
|
||||||
|
output_head_pose_file = new System.IO.StreamWriter(filename_poses);
|
||||||
|
output_head_pose_file.WriteLine("time(ms), success, pose_X(mm), pose_Y(mm), pose_Z(mm), pitch(deg), yaw(deg), roll(deg)");
|
||||||
|
}
|
||||||
|
|
||||||
|
VideoWriter video_writer = null;
|
||||||
|
|
||||||
|
if (record_video)
|
||||||
|
{
|
||||||
|
double fps = processing_fps.GetFPS();
|
||||||
|
String filename_video = output_root + "/trial_" + trial_id + ".avi";
|
||||||
|
video_writer = new VideoWriter(filename_video, img_width, img_height, fps, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
// The timiing should be when the item is captured, but oh well
|
||||||
|
Stopwatch stopWatch = new Stopwatch();
|
||||||
|
stopWatch.Start();
|
||||||
|
|
||||||
|
while (recording)
|
||||||
|
{
|
||||||
|
Tuple<RawImage, bool, List<double>> recording_object;
|
||||||
|
if (recording_objects.TryDequeue(out recording_object))
|
||||||
|
{
|
||||||
|
|
||||||
|
if (record_video)
|
||||||
|
{
|
||||||
|
video_writer.Write(recording_object.Item1);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (record_head_pose)
|
||||||
|
{
|
||||||
|
String output_pose_line = stopWatch.ElapsedMilliseconds.ToString();
|
||||||
|
if (recording_object.Item2)
|
||||||
|
output_pose_line += ", 1";
|
||||||
|
else
|
||||||
|
output_pose_line += ", 0";
|
||||||
|
|
||||||
|
for (int i = 0; i < recording_object.Item3.Count; ++i)
|
||||||
|
{
|
||||||
|
double num = recording_object.Item3[i];
|
||||||
|
if (i > 2)
|
||||||
|
{
|
||||||
|
output_pose_line += ", " + num * 180 / Math.PI;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
output_pose_line += ", " + num;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
output_head_pose_file.WriteLine(output_pose_line);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Thread.Sleep(10);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Clean up the recording
|
||||||
|
if (record_head_pose)
|
||||||
|
{
|
||||||
|
output_head_pose_file.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Capturing and processing the video frame by frame
|
||||||
|
private void VideoLoop()
|
||||||
|
{
|
||||||
|
Thread.CurrentThread.IsBackground = true;
|
||||||
|
|
||||||
|
String root = AppDomain.CurrentDomain.BaseDirectory;
|
||||||
|
FaceModelParameters model_params = new FaceModelParameters(root, false);
|
||||||
|
CLNF face_model = new CLNF(model_params);
|
||||||
|
FaceAnalyserManaged face_analyser = new FaceAnalyserManaged(root, false, 112);
|
||||||
|
|
||||||
|
DateTime? startTime = CurrentTime;
|
||||||
|
|
||||||
|
var lastFrameTime = CurrentTime;
|
||||||
|
|
||||||
|
while (running)
|
||||||
|
{
|
||||||
|
|
||||||
|
//////////////////////////////////////////////
|
||||||
|
// CAPTURE FRAME AND DETECT LANDMARKS FOLLOWED BY THE REQUIRED IMAGE PROCESSING
|
||||||
|
//////////////////////////////////////////////
|
||||||
|
|
||||||
|
RawImage frame = null;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
frame = capture.GetNextFrame(mirror_image);
|
||||||
|
}
|
||||||
|
catch (CameraInterop.CaptureFailedException)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
lastFrameTime = CurrentTime;
|
||||||
|
processing_fps.AddFrame();
|
||||||
|
|
||||||
|
var grayFrame = capture.GetCurrentFrameGray();
|
||||||
|
|
||||||
|
if (grayFrame == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
bool detectionSucceeding = ProcessFrame(face_model, face_analyser, model_params, frame, grayFrame, fx, fy, cx, cy);
|
||||||
|
|
||||||
|
lock (recording_lock)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (recording)
|
||||||
|
{
|
||||||
|
// Add objects to recording queues
|
||||||
|
List<double> pose = new List<double>();
|
||||||
|
face_model.GetPose(pose, fx, fy, cx, cy);
|
||||||
|
RawImage image = new RawImage(frame);
|
||||||
|
recording_objects.Enqueue(new Tuple<RawImage, bool, List<double>>(image, detectionSucceeding, pose));
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
List<Tuple<System.Windows.Point, System.Windows.Point>> lines = null;
|
||||||
|
List<Tuple<double, double>> eye_landmarks = null;
|
||||||
|
List<System.Windows.Point> landmarks = new List<System.Windows.Point>();
|
||||||
|
List<Tuple<System.Windows.Point, System.Windows.Point>> gaze_lines = null;
|
||||||
|
Tuple<double, double> gaze_angle = new Tuple<double, double>(0, 0);
|
||||||
|
double scale = 0;
|
||||||
|
|
||||||
|
if (detectionSucceeding)
|
||||||
|
{
|
||||||
|
List<Tuple<double, double>> landmarks_doubles = face_model.CalculateLandmarks();
|
||||||
|
|
||||||
|
foreach (var p in landmarks_doubles)
|
||||||
|
landmarks.Add(new System.Windows.Point(p.Item1, p.Item2));
|
||||||
|
|
||||||
|
eye_landmarks = face_model.CalculateEyeLandmarks();
|
||||||
|
|
||||||
|
scale = face_model.GetRigidParams()[0];
|
||||||
|
|
||||||
|
gaze_lines = face_analyser.CalculateGazeLines(scale, (float)fx, (float)fy, (float)cx, (float)cy);
|
||||||
|
gaze_angle = face_analyser.GetGazeAngle();
|
||||||
|
|
||||||
|
lines = face_model.CalculateBox((float)fx, (float)fy, (float)cx, (float)cy);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (reset)
|
||||||
|
{
|
||||||
|
face_model.Reset();
|
||||||
|
face_analyser.Reset();
|
||||||
|
reset = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Visualisation updating
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 0, 200), (Action)(() =>
|
||||||
|
{
|
||||||
|
if (latest_img == null)
|
||||||
|
latest_img = frame.CreateWriteableBitmap();
|
||||||
|
|
||||||
|
List<double> pose = new List<double>();
|
||||||
|
face_model.GetPose(pose, fx, fy, cx, cy);
|
||||||
|
|
||||||
|
int yaw = (int)(pose[4] * 180 / Math.PI + 0.5);
|
||||||
|
int yaw_abs = Math.Abs(yaw);
|
||||||
|
|
||||||
|
int roll = (int)(pose[5] * 180 / Math.PI + 0.5);
|
||||||
|
int roll_abs = Math.Abs(roll);
|
||||||
|
|
||||||
|
int pitch = (int)(pose[3] * 180 / Math.PI + 0.5);
|
||||||
|
int pitch_abs = Math.Abs(pitch);
|
||||||
|
|
||||||
|
YawLabel.Content = yaw_abs + "°";
|
||||||
|
RollLabel.Content = roll_abs + "°";
|
||||||
|
PitchLabel.Content = pitch_abs + "°";
|
||||||
|
|
||||||
|
if (yaw > 0)
|
||||||
|
YawLabelDir.Content = "Right";
|
||||||
|
else if (yaw < 0)
|
||||||
|
YawLabelDir.Content = "Left";
|
||||||
|
else
|
||||||
|
YawLabelDir.Content = "Straight";
|
||||||
|
|
||||||
|
if (pitch > 0)
|
||||||
|
PitchLabelDir.Content = "Down";
|
||||||
|
else if (pitch < 0)
|
||||||
|
PitchLabelDir.Content = "Up";
|
||||||
|
else
|
||||||
|
PitchLabelDir.Content = "Straight";
|
||||||
|
|
||||||
|
if (roll > 0)
|
||||||
|
RollLabelDir.Content = "Left";
|
||||||
|
else if (roll < 0)
|
||||||
|
RollLabelDir.Content = "Right";
|
||||||
|
else
|
||||||
|
RollLabelDir.Content = "Straight";
|
||||||
|
|
||||||
|
XPoseLabel.Content = (int)pose[0] + " mm";
|
||||||
|
YPoseLabel.Content = (int)pose[1] + " mm";
|
||||||
|
ZPoseLabel.Content = (int)pose[2] + " mm";
|
||||||
|
|
||||||
|
String x_angle = String.Format("{0:F0}°", gaze_angle.Item1 * (180.0 / Math.PI));
|
||||||
|
String y_angle = String.Format("{0:F0}°", gaze_angle.Item2 * (180.0 / Math.PI));
|
||||||
|
YawLabelGaze.Content = x_angle;
|
||||||
|
PitchLabelGaze.Content = y_angle;
|
||||||
|
|
||||||
|
if (gaze_angle.Item1 > 0)
|
||||||
|
YawLabelGazeDir.Content = "Right";
|
||||||
|
else if (gaze_angle.Item1 < 0)
|
||||||
|
YawLabelGazeDir.Content = "Left";
|
||||||
|
else
|
||||||
|
YawLabelGazeDir.Content = "Straight";
|
||||||
|
|
||||||
|
if (gaze_angle.Item2 > 0)
|
||||||
|
PitchLabelGazeDir.Content = "Down";
|
||||||
|
else if (gaze_angle.Item2 < 0)
|
||||||
|
PitchLabelGazeDir.Content = "Up";
|
||||||
|
else
|
||||||
|
PitchLabelGazeDir.Content = "Straight";
|
||||||
|
|
||||||
|
double confidence = (-face_model.GetConfidence() + 1) / 2.0;
|
||||||
|
|
||||||
|
if (confidence < 0)
|
||||||
|
confidence = 0;
|
||||||
|
else if (confidence > 1)
|
||||||
|
confidence = 1;
|
||||||
|
|
||||||
|
frame.UpdateWriteableBitmap(latest_img);
|
||||||
|
|
||||||
|
webcam_img.Source = latest_img;
|
||||||
|
webcam_img.Confidence = confidence;
|
||||||
|
webcam_img.FPS = processing_fps.GetFPS();
|
||||||
|
if (!detectionSucceeding)
|
||||||
|
{
|
||||||
|
webcam_img.OverlayLines.Clear();
|
||||||
|
webcam_img.OverlayPoints.Clear();
|
||||||
|
webcam_img.OverlayEyePoints.Clear();
|
||||||
|
webcam_img.GazeLines.Clear();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
webcam_img.OverlayLines = lines;
|
||||||
|
webcam_img.OverlayPoints = landmarks;
|
||||||
|
webcam_img.FaceScale = scale;
|
||||||
|
|
||||||
|
List<System.Windows.Point> eye_landmark_points = new List<System.Windows.Point>();
|
||||||
|
foreach (var p in eye_landmarks)
|
||||||
|
{
|
||||||
|
eye_landmark_points.Add(new System.Windows.Point(p.Item1, p.Item2));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
webcam_img.OverlayEyePoints = eye_landmark_points;
|
||||||
|
webcam_img.GazeLines = gaze_lines;
|
||||||
|
|
||||||
|
// Publish the information for other applications
|
||||||
|
String str_head_pose = String.Format("{0}:{1:F2}, {2:F2}, {3:F2}, {4:F2}, {5:F2}, {6:F2}", "HeadPose", pose[0], pose[1], pose[2],
|
||||||
|
pose[3] * 180 / Math.PI, pose[4] * 180 / Math.PI, pose[5] * 180 / Math.PI);
|
||||||
|
|
||||||
|
zero_mq_socket.Send(new ZFrame(str_head_pose, Encoding.UTF8));
|
||||||
|
|
||||||
|
String str_gaze = String.Format("{0}:{1:F2}, {2:F2}", "GazeAngle", gaze_angle.Item1 * (180.0 / Math.PI), gaze_angle.Item2 * (180.0 / Math.PI));
|
||||||
|
|
||||||
|
zero_mq_socket.Send(new ZFrame(str_gaze, Encoding.UTF8));
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
|
||||||
|
while (running & pause)
|
||||||
|
{
|
||||||
|
|
||||||
|
Thread.Sleep(10);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
catch (TaskCanceledException)
|
||||||
|
{
|
||||||
|
// Quitting
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
System.Console.Out.WriteLine("Thread finished");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void startRecordingButton_Click(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
lock (recording_lock)
|
||||||
|
{
|
||||||
|
RecordingButton.IsEnabled = false;
|
||||||
|
CompleteButton.IsEnabled = false;
|
||||||
|
PauseButton.IsEnabled = false;
|
||||||
|
|
||||||
|
recording_objects = new ConcurrentQueue<Tuple<RawImage, bool, List<double>>>();
|
||||||
|
|
||||||
|
recording = true;
|
||||||
|
|
||||||
|
new Thread(() =>
|
||||||
|
{
|
||||||
|
Thread.CurrentThread.IsBackground = true;
|
||||||
|
|
||||||
|
// Start the recording thread
|
||||||
|
rec_thread = new Thread(RecordingLoop);
|
||||||
|
rec_thread.Start();
|
||||||
|
|
||||||
|
double d = seconds_to_record * 1000;
|
||||||
|
|
||||||
|
Stopwatch stopWatch = new Stopwatch();
|
||||||
|
stopWatch.Start();
|
||||||
|
|
||||||
|
while (d > 1000)
|
||||||
|
{
|
||||||
|
|
||||||
|
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 0, 200), (Action)(() =>
|
||||||
|
{
|
||||||
|
RecordingButton.Content = ((int)(d / 1000)).ToString() + " seconds remaining";
|
||||||
|
}));
|
||||||
|
|
||||||
|
System.Threading.Thread.Sleep(1000);
|
||||||
|
|
||||||
|
d = seconds_to_record * 1000 - stopWatch.ElapsedMilliseconds;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (d > 0)
|
||||||
|
{
|
||||||
|
System.Threading.Thread.Sleep((int)(d));
|
||||||
|
}
|
||||||
|
|
||||||
|
recording = false;
|
||||||
|
|
||||||
|
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 0, 200), (Action)(() =>
|
||||||
|
{
|
||||||
|
RecordingButton.Content = "0 seconds remaining";
|
||||||
|
}));
|
||||||
|
|
||||||
|
Dispatcher.Invoke(() =>
|
||||||
|
{
|
||||||
|
lock (recording_lock)
|
||||||
|
{
|
||||||
|
|
||||||
|
// Wait for the recording thread to finish before enabling
|
||||||
|
rec_thread.Join();
|
||||||
|
|
||||||
|
string messageBoxText = "Was the tracking successful?";
|
||||||
|
string caption = "Success of tracking";
|
||||||
|
MessageBoxButton button = MessageBoxButton.YesNo;
|
||||||
|
MessageBoxImage icon = MessageBoxImage.Question;
|
||||||
|
MessageBoxResult result = MessageBox.Show(messageBoxText, caption, button, icon);
|
||||||
|
|
||||||
|
if (recording_success_file == null)
|
||||||
|
{
|
||||||
|
recording_success_file = new System.IO.StreamWriter(output_root + "/recording_success.txt", true);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result == MessageBoxResult.Yes)
|
||||||
|
{
|
||||||
|
recording_success_file.WriteLine('1');
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
recording_success_file.WriteLine('0');
|
||||||
|
}
|
||||||
|
recording_success_file.Flush();
|
||||||
|
|
||||||
|
trial_id++;
|
||||||
|
RecordingButton.Content = "Record trial: " + trial_id;
|
||||||
|
RecordingButton.IsEnabled = true;
|
||||||
|
CompleteButton.IsEnabled = true;
|
||||||
|
PauseButton.IsEnabled = true;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
});
|
||||||
|
}).Start();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ResetButton_Click(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
reset = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CompleteButton_Click(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
StartExperiment();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void MirrorButton_Click(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
mirror_image = !mirror_image;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
// Let it finish recording
|
||||||
|
recording = false;
|
||||||
|
if (rec_thread != null)
|
||||||
|
{
|
||||||
|
rec_thread.Join();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Stop capture and tracking
|
||||||
|
running = false;
|
||||||
|
if (processing_thread != null)
|
||||||
|
{
|
||||||
|
processing_thread.Join();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (capture != null)
|
||||||
|
capture.Dispose();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void MorrorButton_Click(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PauseButton_Click(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
pause = !pause;
|
||||||
|
|
||||||
|
if (pause)
|
||||||
|
{
|
||||||
|
PauseButton.Content = "Resume";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PauseButton.Content = "Pause";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ScreenshotButton_Click(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
int Top = (int)this.Top;
|
||||||
|
int Left = (int)this.Left;
|
||||||
|
|
||||||
|
int Width = (int)this.Width;
|
||||||
|
int Height = (int)this.Height;
|
||||||
|
|
||||||
|
using (Bitmap bmpScreenCapture = new Bitmap(Width,
|
||||||
|
Height))
|
||||||
|
{
|
||||||
|
using (System.Drawing.Graphics g = Graphics.FromImage(bmpScreenCapture))
|
||||||
|
{
|
||||||
|
g.CopyFromScreen(Left,
|
||||||
|
Top,
|
||||||
|
0, 0,
|
||||||
|
bmpScreenCapture.Size,
|
||||||
|
CopyPixelOperation.SourceCopy);
|
||||||
|
|
||||||
|
// Write out the bitmap here encoded by a time-stamp?
|
||||||
|
String fname = output_root + DateTime.Now.ToString("yyyy-MMM-dd--HH-mm-ss") + ".png";
|
||||||
|
bmpScreenCapture.Save(fname, ImageFormat.Png);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
55
gui/HeadPose-live/Properties/AssemblyInfo.cs
Normal file
55
gui/HeadPose-live/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,55 @@
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Resources;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Windows;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("HeadPose-live")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("Microsoft")]
|
||||||
|
[assembly: AssemblyProduct("HeadPose-live")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © Microsoft 2017")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
//In order to begin building localizable applications, set
|
||||||
|
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||||
|
//inside a <PropertyGroup>. For example, if you are using US english
|
||||||
|
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||||
|
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||||
|
//the line below to match the UICulture setting in the project file.
|
||||||
|
|
||||||
|
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||||
|
|
||||||
|
|
||||||
|
[assembly: ThemeInfo(
|
||||||
|
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||||
|
//(used if a resource is not found in the page,
|
||||||
|
// or application resource dictionaries)
|
||||||
|
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||||
|
//(used if a resource is not found in the page,
|
||||||
|
// app, or any theme specific resource dictionaries)
|
||||||
|
)]
|
||||||
|
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
63
gui/HeadPose-live/Properties/Resources.Designer.cs
generated
Normal file
63
gui/HeadPose-live/Properties/Resources.Designer.cs
generated
Normal file
|
@ -0,0 +1,63 @@
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace HeadPoseLive.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||||
|
/// </summary>
|
||||||
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||||
|
// class via a tool like ResGen or Visual Studio.
|
||||||
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
|
// with the /str option, or rebuild your VS project.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeadPoseLive.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Overrides the current thread's CurrentUICulture property for all
|
||||||
|
/// resource lookups using this strongly typed resource class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
117
gui/HeadPose-live/Properties/Resources.resx
Normal file
117
gui/HeadPose-live/Properties/Resources.resx
Normal file
|
@ -0,0 +1,117 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
26
gui/HeadPose-live/Properties/Settings.Designer.cs
generated
Normal file
26
gui/HeadPose-live/Properties/Settings.Designer.cs
generated
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace HeadPoseLive.Properties {
|
||||||
|
|
||||||
|
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
|
||||||
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||||
|
|
||||||
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||||
|
|
||||||
|
public static Settings Default {
|
||||||
|
get {
|
||||||
|
return defaultInstance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
7
gui/HeadPose-live/Properties/Settings.settings
Normal file
7
gui/HeadPose-live/Properties/Settings.settings
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version='1.0' encoding='utf-8'?>
|
||||||
|
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||||
|
<Profiles>
|
||||||
|
<Profile Name="(Default)" />
|
||||||
|
</Profiles>
|
||||||
|
<Settings />
|
||||||
|
</SettingsFile>
|
17
gui/HeadPose-live/TextEntryWindow.xaml
Normal file
17
gui/HeadPose-live/TextEntryWindow.xaml
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
<Window x:Class="HeadPoseLive.TextEntryWindow"
|
||||||
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
Title="Configuration and subject information" Height="210" Width="300">
|
||||||
|
<Grid>
|
||||||
|
<StackPanel FocusManager.FocusedElement="{Binding ElementName=ResponseTextBox}">
|
||||||
|
<TextBlock HorizontalAlignment="Center" Text="Enter subject ID" FontSize="20"/>
|
||||||
|
<TextBox Margin="0,4,0,0" x:Name="ResponseTextBox" FontSize="20" Width="120" TextChanged="ResponseTextBox_TextChanged" />
|
||||||
|
<Label Name="warningLabel" Visibility="Collapsed" FontStyle="Italic" Foreground="Red" HorizontalAlignment="Center">Can't use the following characters: " \ / | < > : * ?</Label>
|
||||||
|
<CheckBox HorizontalAlignment="Center" x:Name="RecordVideoCheckBox" Margin="-25,10,0,0" Content="Record video"/>
|
||||||
|
|
||||||
|
<CheckBox Margin="0,6,0,0" IsChecked="True" HorizontalAlignment="Center" x:Name="RecordHeadPoseCheckBox" Content="Record head pose"/>
|
||||||
|
|
||||||
|
<Button Margin="0,8,0,0" Content="OK" Click="OKButton_Click" Width="100" VerticalAlignment="Bottom"/>
|
||||||
|
</StackPanel>
|
||||||
|
</Grid>
|
||||||
|
</Window>
|
95
gui/HeadPose-live/TextEntryWindow.xaml.cs
Normal file
95
gui/HeadPose-live/TextEntryWindow.xaml.cs
Normal file
|
@ -0,0 +1,95 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Text.RegularExpressions;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows;
|
||||||
|
using System.Windows.Controls;
|
||||||
|
using System.Windows.Data;
|
||||||
|
using System.Windows.Documents;
|
||||||
|
using System.Windows.Input;
|
||||||
|
using System.Windows.Media;
|
||||||
|
using System.Windows.Media.Imaging;
|
||||||
|
using System.Windows.Shapes;
|
||||||
|
|
||||||
|
namespace HeadPoseLive
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Interaction logic for TextEntryWindow.xaml
|
||||||
|
/// </summary>
|
||||||
|
public partial class TextEntryWindow : Window
|
||||||
|
{
|
||||||
|
public TextEntryWindow()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
|
||||||
|
this.KeyDown += new KeyEventHandler(TextEntry_KeyDown);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public string ResponseText
|
||||||
|
{
|
||||||
|
get { return ResponseTextBox.Text; }
|
||||||
|
set { ResponseTextBox.Text = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool RecordVideo
|
||||||
|
{
|
||||||
|
get { return (bool)RecordVideoCheckBox.IsChecked; }
|
||||||
|
set { RecordVideoCheckBox.IsChecked = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool RecordHeadPose
|
||||||
|
{
|
||||||
|
get { return (bool)RecordHeadPoseCheckBox.IsChecked; }
|
||||||
|
set { RecordHeadPoseCheckBox.IsChecked = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void OKButton_Click(object sender, System.Windows.RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
DialogResult = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TextEntry_KeyDown(object sender, KeyEventArgs e)
|
||||||
|
{
|
||||||
|
if (e.Key == Key.Enter)
|
||||||
|
{
|
||||||
|
DialogResult = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Do not allow illegal characters like
|
||||||
|
private void ResponseTextBox_TextChanged(object sender, TextChangedEventArgs e)
|
||||||
|
{
|
||||||
|
Regex regex = new Regex("[/:*?<>|\"]");
|
||||||
|
Regex regex2 = new Regex(@"[\\]");
|
||||||
|
MatchCollection matches = regex.Matches(ResponseTextBox.Text);
|
||||||
|
MatchCollection matches2 = regex2.Matches(ResponseTextBox.Text);
|
||||||
|
if (matches.Count > 0 || matches2.Count > 0)
|
||||||
|
{
|
||||||
|
for (int i = matches.Count - 1; i >= 0; --i)
|
||||||
|
{
|
||||||
|
// Remove the illegal characters
|
||||||
|
ResponseTextBox.Text = ResponseTextBox.Text.Substring(0, matches[i].Index) + ResponseTextBox.Text.Substring(matches[i].Index + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
//tell the user
|
||||||
|
for (int i = matches2.Count - 1; i >= 0; --i)
|
||||||
|
{
|
||||||
|
// Remove the illegal characters
|
||||||
|
ResponseTextBox.Text = ResponseTextBox.Text.Substring(0, matches2[i].Index) + ResponseTextBox.Text.Substring(matches2[i].Index + 1);
|
||||||
|
|
||||||
|
}
|
||||||
|
warningLabel.Visibility = System.Windows.Visibility.Visible;
|
||||||
|
ResponseTextBox.SelectionStart = ResponseTextBox.Text.Length;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
warningLabel.Visibility = System.Windows.Visibility.Collapsed;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
BIN
gui/HeadPose-live/logo1.ico
Normal file
BIN
gui/HeadPose-live/logo1.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.6 MiB |
BIN
gui/HeadPose-live/logo1.png
Normal file
BIN
gui/HeadPose-live/logo1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 199 KiB |
4
gui/HeadPose-live/packages.config
Normal file
4
gui/HeadPose-live/packages.config
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<packages>
|
||||||
|
<package id="ZeroMQ" version="4.1.0.22" targetFramework="net452" />
|
||||||
|
</packages>
|
|
@ -24,6 +24,7 @@
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<PlatformTarget>x64</PlatformTarget>
|
<PlatformTarget>x64</PlatformTarget>
|
||||||
|
|
BIN
packages/ZeroMQ.4.1.0.22/ZeroMQ.4.1.0.22.nupkg
vendored
Normal file
BIN
packages/ZeroMQ.4.1.0.22/ZeroMQ.4.1.0.22.nupkg
vendored
Normal file
Binary file not shown.
BIN
packages/ZeroMQ.4.1.0.22/lib/net40/ZeroMQ.dll
vendored
Normal file
BIN
packages/ZeroMQ.4.1.0.22/lib/net40/ZeroMQ.dll
vendored
Normal file
Binary file not shown.
1271
packages/ZeroMQ.4.1.0.22/lib/net40/ZeroMQ.xml
vendored
Normal file
1271
packages/ZeroMQ.4.1.0.22/lib/net40/ZeroMQ.xml
vendored
Normal file
File diff suppressed because it is too large
Load diff
32
python_scripts/testing_gaze.py
Normal file
32
python_scripts/testing_gaze.py
Normal file
|
@ -0,0 +1,32 @@
|
||||||
|
import time
|
||||||
|
|
||||||
|
def main():
|
||||||
|
|
||||||
|
import zmq
|
||||||
|
port = "5000"
|
||||||
|
|
||||||
|
context = zmq.Context()
|
||||||
|
socket = context.socket(zmq.SUB)
|
||||||
|
|
||||||
|
print "Collecting head pose updates..."
|
||||||
|
|
||||||
|
socket.connect ("tcp://localhost:%s" % port)
|
||||||
|
topic_filter = "GazeAngle:"
|
||||||
|
socket.setsockopt(zmq.SUBSCRIBE, topic_filter)
|
||||||
|
|
||||||
|
while True:
|
||||||
|
head_pose = socket.recv()
|
||||||
|
head_pose = head_pose[10:].split(',')
|
||||||
|
X = float(head_pose[0])
|
||||||
|
Y = float(head_pose[1])
|
||||||
|
|
||||||
|
print 'Yaw: %.1f, Pitch: %.1f' % (X, Y)
|
||||||
|
|
||||||
|
time.sleep(0.01)
|
||||||
|
|
||||||
|
if __name__ == '__main__':
|
||||||
|
main()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
37
python_scripts/testing_head_pose.py
Normal file
37
python_scripts/testing_head_pose.py
Normal file
|
@ -0,0 +1,37 @@
|
||||||
|
import time
|
||||||
|
|
||||||
|
def main():
|
||||||
|
|
||||||
|
import zmq
|
||||||
|
port = "5000"
|
||||||
|
|
||||||
|
context = zmq.Context()
|
||||||
|
socket = context.socket(zmq.SUB)
|
||||||
|
|
||||||
|
print "Collecting head pose updates..."
|
||||||
|
|
||||||
|
socket.connect ("tcp://localhost:%s" % port)
|
||||||
|
topic_filter = "HeadPose:"
|
||||||
|
socket.setsockopt(zmq.SUBSCRIBE, topic_filter)
|
||||||
|
|
||||||
|
while True:
|
||||||
|
head_pose = socket.recv()
|
||||||
|
head_pose = head_pose[9:].split(',')
|
||||||
|
X = float(head_pose[0])
|
||||||
|
Y = float(head_pose[1])
|
||||||
|
Z = float(head_pose[2])
|
||||||
|
|
||||||
|
pitch = float(head_pose[3])
|
||||||
|
yaw = float(head_pose[4])
|
||||||
|
roll = float(head_pose[5])
|
||||||
|
|
||||||
|
print 'X: %.1f, Y: %.1f, Z:%.1f, pitch: %.1f, yaw: %.1f, roll: %.1f' % (X, Y, Z, pitch, yaw, roll)
|
||||||
|
|
||||||
|
time.sleep(0.01)
|
||||||
|
|
||||||
|
if __name__ == '__main__':
|
||||||
|
main()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue