Towards a big recording simplification.

This commit is contained in:
Tadas Baltrusaitis 2017-11-03 20:00:24 +00:00
parent 5ff3d43db9
commit 7f3ed9c855
4 changed files with 17 additions and 15 deletions

View file

@ -341,6 +341,8 @@ int main (int argc, char **argv)
fy = fx; fy = fx;
} }
Recorder::RecorderOpenFaceParameters params(arguments);
// TODO this should always be video input // TODO this should always be video input
int num_eye_landmarks = LandmarkDetector::CalculateAllEyeLandmarks(face_model).size(); // TODO empty file check replaced int num_eye_landmarks = LandmarkDetector::CalculateAllEyeLandmarks(face_model).size(); // TODO empty file check replaced
Recorder::RecorderOpenFace openFaceRec(output_files[f_n], input_files[f_n], true, output_2D_landmarks, output_3D_landmarks, output_model_params, output_pose, output_AUs, output_gaze, !output_hog_align_files.empty(), Recorder::RecorderOpenFace openFaceRec(output_files[f_n], input_files[f_n], true, output_2D_landmarks, output_3D_landmarks, output_model_params, output_pose, output_AUs, output_gaze, !output_hog_align_files.empty(),

View file

@ -57,9 +57,7 @@ namespace Recorder
public: public:
// The constructor for the recorder, need to specify if we are recording a sequence or not // The constructor for the recorder, need to specify if we are recording a sequence or not
RecorderOpenFace(const std::string out_directory, const std::string in_filename, Recorder::RecorderOpenFaceParameter params, RecorderOpenFace(const std::string out_directory, const std::string in_filename, RecorderOpenFaceParameters parameters);
// TODO here int num_face_landmarks, int num_model_modes, int num_eye_landmarks,
const std::vector<std::string>& au_names_class, const std::vector<std::string>& au_names_reg, const std::string& output_codec, double fps_vid_in);
// Simplified constructor that records all, TODO implement // Simplified constructor that records all, TODO implement
RecorderOpenFace(const std::string out_directory, const std::string in_filename, bool sequence, int num_face_landmarks, int num_model_modes, int num_eye_landmarks, RecorderOpenFace(const std::string out_directory, const std::string in_filename, bool sequence, int num_face_landmarks, int num_model_modes, int num_eye_landmarks,
@ -143,8 +141,6 @@ namespace Recorder
// For video writing // For video writing
cv::VideoWriter video_writer; cv::VideoWriter video_writer;
std::string video_filename; std::string video_filename;
std::string output_codec;
double fps_vid_out;
cv::Mat vis_to_out; cv::Mat vis_to_out;
}; };

View file

@ -52,7 +52,7 @@ namespace Recorder
public: public:
// Constructors // Constructors
RecorderOpenFaceParameters(); RecorderOpenFaceParameters();
RecorderOpenFaceParameters(vector<string> &arguments); RecorderOpenFaceParameters(vector<string> &arguments, double fps_vid_out = 30, std::string output_codec = "DIVX");
@ -85,7 +85,10 @@ namespace Recorder
bool output_hog; bool output_hog;
bool output_tracked_video; bool output_tracked_video;
bool output_aligned_faces; bool output_aligned_faces;
// Some video recording parameters
std::string output_codec;
double fps_vid_out;
}; };
} }

View file

@ -71,12 +71,7 @@ void CreateDirectory(std::string output_path)
} }
RecorderOpenFace::RecorderOpenFace(const std::string out_directory, const std::string in_filename, bool sequence, bool output_2D_landmarks, bool output_3D_landmarks, bool output_model_params, bool output_pose, RecorderOpenFace::RecorderOpenFace(const std::string out_directory, const std::string in_filename, RecorderOpenFaceParameters parameters):video_writer(), params(parameters)
bool output_AUs, bool output_gaze, bool output_hog, bool output_tracked_video, bool output_aligned_faces, int num_face_landmarks, int num_model_modes, int num_eye_landmarks,
const std::vector<std::string>& au_names_class, const std::vector<std::string>& au_names_reg, const std::string& output_codec, double fps_vid_in):
is_sequence(sequence), output_2D_landmarks(output_2D_landmarks), output_3D_landmarks(output_3D_landmarks), output_aligned_faces(output_aligned_faces),
output_AUs(output_AUs), output_gaze(output_gaze), output_hog(output_hog), output_model_params(output_model_params),
output_pose(output_pose), output_tracked_video(output_tracked_video), video_writer(), fps_vid_out(fps_vid_in), output_codec(output_codec)
{ {
// From the filename, strip out the name without directory and extension // From the filename, strip out the name without directory and extension
@ -88,8 +83,7 @@ RecorderOpenFace::RecorderOpenFace(const std::string out_directory, const std::s
// Create the required individual recorders, CSV, HOG, aligned, video // Create the required individual recorders, CSV, HOG, aligned, video
std::string csv_filename = (path(record_root) / path(filename).replace_extension(".csv")).string(); std::string csv_filename = (path(record_root) / path(filename).replace_extension(".csv")).string();
csv_recorder.Open(csv_filename, output_2D_landmarks, output_3D_landmarks, output_model_params, output_pose,
output_AUs, output_gaze, num_face_landmarks, num_model_modes, num_eye_landmarks, au_names_class, au_names_reg);
// Consruct HOG recorder here // Consruct HOG recorder here
if(output_hog) if(output_hog)
@ -143,6 +137,13 @@ void RecorderOpenFace::WriteObservation()
observation_count++; observation_count++;
// Write out the CSV file (it will always be there, even if not outputting anything more but frame/face numbers) // Write out the CSV file (it will always be there, even if not outputting anything more but frame/face numbers)
if(observation_count == 1)
{
csv_recorder.Open(csv_filename, output_2D_landmarks, output_3D_landmarks, output_model_params, output_pose,
output_AUs, output_gaze, num_face_landmarks, num_model_modes, num_eye_landmarks, au_names_class, au_names_reg);
}
this->csv_recorder.WriteLine(observation_count, timestamp, landmark_detection_success, this->csv_recorder.WriteLine(observation_count, timestamp, landmark_detection_success,
landmark_detection_confidence, landmarks_2D, landmarks_3D, pdm_params_local, pdm_params_global, head_pose, landmark_detection_confidence, landmarks_2D, landmarks_3D, pdm_params_local, pdm_params_global, head_pose,
gaze_direction0, gaze_direction1, gaze_angle, eye_landmarks, au_intensities, au_occurences); gaze_direction0, gaze_direction1, gaze_angle, eye_landmarks, au_intensities, au_occurences);