Moving everything to world coordinate space to avoid confusion, it is still possible to call with respect to camera space through code though.
This commit is contained in:
parent
863b62adb8
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790e10fdbd
10 changed files with 44 additions and 119 deletions
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@ -421,7 +421,7 @@ int main (int argc, char **argv)
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bool success = LandmarkDetector::DetectLandmarksInImage(grayscale_image, face_detections[face], clnf_model, det_parameters);
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// Estimate head pose and eye gaze
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cv::Vec6d headPose = LandmarkDetector::GetCorrectedPoseWorld(clnf_model, fx, fy, cx, cy);
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cv::Vec6d headPose = LandmarkDetector::GetPose(clnf_model, fx, fy, cx, cy);
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// Gaze tracking, absolute gaze direction
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cv::Point3f gazeDirection0(0, 0, -1);
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@ -477,7 +477,7 @@ int main (int argc, char **argv)
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if (det_parameters.track_gaze)
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{
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cv::Vec6d pose_estimate_to_draw = LandmarkDetector::GetCorrectedPoseWorld(clnf_model, fx, fy, cx, cy);
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cv::Vec6d pose_estimate_to_draw = LandmarkDetector::GetPose(clnf_model, fx, fy, cx, cy);
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// Draw it in reddish if uncertain, blueish if certain
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LandmarkDetector::DrawBox(read_image, pose_estimate_to_draw, cv::Scalar(255.0, 0, 0), 3, fx, fy, cx, cy);
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@ -538,7 +538,7 @@ int main (int argc, char **argv)
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LandmarkDetector::DetectLandmarksInImage(grayscale_image, bounding_boxes[i], clnf_model, det_parameters);
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// Estimate head pose and eye gaze
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cv::Vec6d headPose = LandmarkDetector::GetCorrectedPoseWorld(clnf_model, fx, fy, cx, cy);
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cv::Vec6d headPose = LandmarkDetector::GetPose(clnf_model, fx, fy, cx, cy);
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// Gaze tracking, absolute gaze direction
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cv::Point3f gazeDirection0(0, 0, -1);
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@ -573,7 +573,7 @@ int main (int argc, char **argv)
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if (det_parameters.track_gaze)
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{
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cv::Vec6d pose_estimate_to_draw = LandmarkDetector::GetCorrectedPoseWorld(clnf_model, fx, fy, cx, cy);
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cv::Vec6d pose_estimate_to_draw = LandmarkDetector::GetPose(clnf_model, fx, fy, cx, cy);
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// Draw it in reddish if uncertain, blueish if certain
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LandmarkDetector::DrawBox(read_image, pose_estimate_to_draw, cv::Scalar(255.0, 0, 0), 3, fx, fy, cx, cy);
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@ -112,7 +112,7 @@ void visualise_tracking(cv::Mat& captured_image, const LandmarkDetector::CLNF& f
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// A rough heuristic for box around the face width
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int thickness = (int)std::ceil(2.0* ((double)captured_image.cols) / 640.0);
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cv::Vec6d pose_estimate_to_draw = LandmarkDetector::GetCorrectedPoseWorld(face_model, fx, fy, cx, cy);
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cv::Vec6d pose_estimate_to_draw = LandmarkDetector::GetPose(face_model, fx, fy, cx, cy);
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// Draw it in reddish if uncertain, blueish if certain
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LandmarkDetector::DrawBox(captured_image, pose_estimate_to_draw, cv::Scalar((1 - vis_certainty)*255.0, 0, vis_certainty * 255), thickness, fx, fy, cx, cy);
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@ -161,9 +161,8 @@ int main (int argc, char **argv)
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// Get the input output file parameters
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// Indicates that rotation should be with respect to world or camera coordinates
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bool u;
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string output_codec;
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LandmarkDetector::get_video_input_output_params(files, out_dummy, output_video_files, u, output_codec, arguments);
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LandmarkDetector::get_video_input_output_params(files, out_dummy, output_video_files, output_codec, arguments);
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// The modules that are being used for tracking
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LandmarkDetector::CLNF clnf_model(det_parameters.model_location);
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@ -126,9 +126,8 @@ int main (int argc, char **argv)
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det_parameters.push_back(det_params);
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// Get the input output file parameters
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bool u;
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string output_codec;
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LandmarkDetector::get_video_input_output_params(files, dummy_out, tracked_videos_output, u, output_codec, arguments);
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LandmarkDetector::get_video_input_output_params(files, dummy_out, tracked_videos_output, output_codec, arguments);
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// Get camera parameters
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LandmarkDetector::get_camera_params(device, fx, fy, cx, cy, arguments);
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@ -355,7 +354,7 @@ int main (int argc, char **argv)
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int thickness = (int)std::ceil(2.0* ((double)captured_image.cols) / 640.0);
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// Work out the pose of the head from the tracked model
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cv::Vec6d pose_estimate = LandmarkDetector::GetCorrectedPoseWorld(clnf_models[model], fx, fy, cx, cy);
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cv::Vec6d pose_estimate = LandmarkDetector::GetPose(clnf_models[model], fx, fy, cx, cy);
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// Draw it in reddish if uncertain, blueish if certain
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LandmarkDetector::DrawBox(disp_image, pose_estimate, cv::Scalar((1-detection_certainty)*255.0,0, detection_certainty*255), thickness, fx, fy, cx, cy);
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@ -169,7 +169,7 @@ void visualise_tracking(cv::Mat& captured_image, const LandmarkDetector::CLNF& f
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// A rough heuristic for box around the face width
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int thickness = (int)std::ceil(2.0* ((double)captured_image.cols) / 640.0);
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cv::Vec6d pose_estimate_to_draw = LandmarkDetector::GetCorrectedPoseWorld(face_model, fx, fy, cx, cy);
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cv::Vec6d pose_estimate_to_draw = LandmarkDetector::GetPose(face_model, fx, fy, cx, cy);
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// Draw it in reddish if uncertain, blueish if certain
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LandmarkDetector::DrawBox(captured_image, pose_estimate_to_draw, cv::Scalar((1 - vis_certainty)*255.0, 0, vis_certainty * 255), thickness, fx, fy, cx, cy);
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@ -223,10 +223,8 @@ int main (int argc, char **argv)
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// Get the input output file parameters
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// Indicates that rotation should be with respect to camera or world coordinates
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bool use_camera_coordinates = false;
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string output_codec; //not used but should
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LandmarkDetector::get_video_input_output_params(input_files, output_files, tracked_videos_output, use_camera_coordinates, output_codec, arguments);
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LandmarkDetector::get_video_input_output_params(input_files, output_files, tracked_videos_output, output_codec, arguments);
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bool video_input = true;
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bool images_as_video = false;
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@ -517,15 +515,7 @@ int main (int argc, char **argv)
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}
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// Work out the pose of the head from the tracked model
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cv::Vec6d pose_estimate;
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if(use_camera_coordinates)
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{
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pose_estimate = LandmarkDetector::GetCorrectedPoseCamera(face_model, fx, fy, cx, cy);
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}
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else
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{
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pose_estimate = LandmarkDetector::GetCorrectedPoseWorld(face_model, fx, fy, cx, cy);
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}
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cv::Vec6d pose_estimate = LandmarkDetector::GetPose(face_model, fx, fy, cx, cy);
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if (hog_output_file.is_open())
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{
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@ -1,5 +1,6 @@
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#TBB library
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include_directories(${TBB_ROOT_DIR}/include)
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include_directories(${BLAS_ROOT_DIR})
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include_directories(${BOOST_INCLUDE_DIR})
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@ -88,7 +88,7 @@ cv::Point3f GetPupilPosition(cv::Mat_<double> eyeLdmks3d){
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void FaceAnalysis::EstimateGaze(const LandmarkDetector::CLNF& clnf_model, cv::Point3f& gaze_absolute, float fx, float fy, float cx, float cy, bool left_eye)
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{
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cv::Vec6d headPose = LandmarkDetector::GetCorrectedPoseWorld(clnf_model, fx, fy, cx, cy);
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cv::Vec6d headPose = LandmarkDetector::GetPose(clnf_model, fx, fy, cx, cy);
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cv::Vec3d eulerAngles(headPose(3), headPose(4), headPose(5));
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cv::Matx33d rotMat = LandmarkDetector::Euler2RotationMatrix(eulerAngles);
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@ -68,18 +68,13 @@ namespace LandmarkDetector
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//================================================================
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// Helper function for getting head pose from CLNF parameters
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// Return the current estimate of the head pose, this can be either in camera or world coordinate space
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// Return the current estimate of the head pose in world coordinates with camera at origin (0,0,0)
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// The format returned is [Tx, Ty, Tz, Eul_x, Eul_y, Eul_z]
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cv::Vec6d GetPoseCamera(const CLNF& clnf_model, double fx, double fy, double cx, double cy);
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cv::Vec6d GetPoseWorld(const CLNF& clnf_model, double fx, double fy, double cx, double cy);
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cv::Vec6d GetPose(const CLNF& clnf_model, float fx, float fy, float cx, float cy);
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// Getting a head pose estimate from the currently detected landmarks, with appropriate correction for perspective
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// This is because rotation estimate under orthographic assumption is only correct close to the centre of the image
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// These methods attempt to correct for that
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// The pose returned can be either in camera or world coordinates
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// Return the current estimate of the head pose in world coordinates with camera at origin (0,0,0), but with rotation representing if the head is looking at the camera
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// The format returned is [Tx, Ty, Tz, Eul_x, Eul_y, Eul_z]
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cv::Vec6d GetCorrectedPoseCamera(const CLNF& clnf_model, double fx, double fy, double cx, double cy);
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cv::Vec6d GetCorrectedPoseWorld(const CLNF& clnf_model, double fx, double fy, double cx, double cy);
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cv::Vec6d GetPoseWRTCamera(const CLNF& clnf_model, float fx, float fy, float cx, float cy);
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//===========================================================================
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@ -53,7 +53,7 @@ namespace LandmarkDetector
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// Helper functions for parsing the inputs
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//=============================================================================================
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void get_video_input_output_params(vector<string> &input_video_file, vector<string> &output_files,
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vector<string> &output_video_files, bool& camera_coordinates_pose, string &output_codec, vector<string> &arguments);
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vector<string> &output_video_files, string &output_codec, vector<string> &arguments);
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void get_camera_params(int &device, float &fx, float &fy, float &cx, float &cy, vector<string> &arguments);
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@ -46,71 +46,19 @@
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using namespace LandmarkDetector;
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// Getting a head pose estimate from the currently detected landmarks (rotation with respect to point camera)
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// Getting a head pose estimate from the currently detected landmarks, with appropriate correction due to the PDM assuming an orthographic camera
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// which is only correct close to the centre of the image
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// This method returns a corrected pose estimate with respect to world coordinates with camera at origin (0,0,0)
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// The format returned is [Tx, Ty, Tz, Eul_x, Eul_y, Eul_z]
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cv::Vec6d LandmarkDetector::GetPoseCamera(const CLNF& clnf_model, double fx, double fy, double cx, double cy)
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cv::Vec6d LandmarkDetector::GetPose(const CLNF& clnf_model, float fx, float fy, float cx, float cy)
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{
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if(!clnf_model.detected_landmarks.empty() && clnf_model.params_global[0] != 0)
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{
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double Z = fx / clnf_model.params_global[0];
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double X = ((clnf_model.params_global[4] - cx) * (1.0/fx)) * Z;
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double Y = ((clnf_model.params_global[5] - cy) * (1.0/fy)) * Z;
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return cv::Vec6d(X, Y, Z, clnf_model.params_global[1], clnf_model.params_global[2], clnf_model.params_global[3]);
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}
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else
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{
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return cv::Vec6d(0,0,0,0,0,0);
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}
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}
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// Getting a head pose estimate from the currently detected landmarks (rotation in world coordinates)
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// The format returned is [Tx, Ty, Tz, Eul_x, Eul_y, Eul_z]
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cv::Vec6d LandmarkDetector::GetPoseWorld(const CLNF& clnf_model, double fx, double fy, double cx, double cy)
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{
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if(!clnf_model.detected_landmarks.empty() && clnf_model.params_global[0] != 0)
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{
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double Z = fx / clnf_model.params_global[0];
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double X = ((clnf_model.params_global[4] - cx) * (1.0/fx)) * Z;
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double Y = ((clnf_model.params_global[5] - cy) * (1.0/fy)) * Z;
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// Here we correct for the camera orientation, for this need to determine the angle the camera makes with the head pose
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double z_x = cv::sqrt(X * X + Z * Z);
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double eul_x = atan2(Y, z_x);
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double z_y = cv::sqrt(Y * Y + Z * Z);
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double eul_y = -atan2(X, z_y);
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cv::Matx33d camera_rotation = LandmarkDetector::Euler2RotationMatrix(cv::Vec3d(eul_x, eul_y, 0));
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cv::Matx33d head_rotation = LandmarkDetector::AxisAngle2RotationMatrix(cv::Vec3d(clnf_model.params_global[1], clnf_model.params_global[2], clnf_model.params_global[3]));
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cv::Matx33d corrected_rotation = camera_rotation.t() * head_rotation;
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cv::Vec3d euler_corrected = LandmarkDetector::RotationMatrix2Euler(corrected_rotation);
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return cv::Vec6d(X, Y, Z, euler_corrected[0], euler_corrected[1], euler_corrected[2]);
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}
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else
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{
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return cv::Vec6d(0,0,0,0,0,0);
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}
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}
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// Getting a head pose estimate from the currently detected landmarks, with appropriate correction due to orthographic camera issue
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// This is because rotation estimate under orthographic assumption is only correct close to the centre of the image
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// This method returns a corrected pose estimate with respect to world coordinates (Experimental)
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// The format returned is [Tx, Ty, Tz, Eul_x, Eul_y, Eul_z]
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cv::Vec6d LandmarkDetector::GetCorrectedPoseWorld(const CLNF& clnf_model, double fx, double fy, double cx, double cy)
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{
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if(!clnf_model.detected_landmarks.empty() && clnf_model.params_global[0] != 0)
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if (!clnf_model.detected_landmarks.empty() && clnf_model.params_global[0] != 0)
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{
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// This is used as an initial estimate for the iterative PnP algorithm
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double Z = fx / clnf_model.params_global[0];
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double X = ((clnf_model.params_global[4] - cx) * (1.0/fx)) * Z;
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double Y = ((clnf_model.params_global[5] - cy) * (1.0/fy)) * Z;
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double X = ((clnf_model.params_global[4] - cx) * (1.0 / fx)) * Z;
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double Y = ((clnf_model.params_global[5] - cy) * (1.0 / fy)) * Z;
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// Correction for orientation
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}
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else
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{
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return cv::Vec6d(0,0,0,0,0,0);
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return cv::Vec6d(0, 0, 0, 0, 0, 0);
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}
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}
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// Getting a head pose estimate from the currently detected landmarks, with appropriate correction due to perspective projection
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// This method returns a corrected pose estimate with respect to a point camera (NOTE not the world coordinates) (Experimental)
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// This method returns a corrected pose estimate with respect to a point camera (NOTE not the world coordinates), which is useful to find out if the person is looking at a camera
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// The format returned is [Tx, Ty, Tz, Eul_x, Eul_y, Eul_z]
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cv::Vec6d LandmarkDetector::GetCorrectedPoseCamera(const CLNF& clnf_model, double fx, double fy, double cx, double cy)
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cv::Vec6d LandmarkDetector::GetPoseWRTCamera(const CLNF& clnf_model, float fx, float fy, float cx, float cy)
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{
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if(!clnf_model.detected_landmarks.empty() && clnf_model.params_global[0] != 0)
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if (!clnf_model.detected_landmarks.empty() && clnf_model.params_global[0] != 0)
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{
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double Z = fx / clnf_model.params_global[0];
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double X = ((clnf_model.params_global[4] - cx) * (1.0/fx)) * Z;
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double Y = ((clnf_model.params_global[5] - cy) * (1.0/fy)) * Z;
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double X = ((clnf_model.params_global[4] - cx) * (1.0 / fx)) * Z;
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double Y = ((clnf_model.params_global[5] - cy) * (1.0 / fy)) * Z;
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// Correction for orientation
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}
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else
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{
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return cv::Vec6d(0,0,0,0,0,0);
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return cv::Vec6d(0, 0, 0, 0, 0, 0);
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}
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}
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// Extracting the following command line arguments -f, -op, -of, -ov (and possible ordered repetitions)
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void get_video_input_output_params(vector<string> &input_video_files, vector<string> &output_files,
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vector<string> &output_video_files, bool& camera_coordinates_pose, string& output_codec, vector<string> &arguments)
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vector<string> &output_video_files, string& output_codec, vector<string> &arguments)
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{
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bool* valid = new bool[arguments.size()];
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valid[i] = true;
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}
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// By default use world coordinate system
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camera_coordinates_pose = false;
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// By default use DIVX codec
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output_codec = "DIVX";
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valid[i+1] = false;
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i++;
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}
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else if (arguments[i].compare("-camera_coord") == 0)
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{
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camera_coordinates_pose = true;
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}
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else if (arguments[i].compare("-oc") == 0)
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{
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if(arguments[i + 1].length() == 4)
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