Indentation fix.

This commit is contained in:
Tadas Baltrusaitis 2017-11-15 19:57:58 +00:00
parent d0945694e2
commit 629872cb45

View file

@ -194,75 +194,75 @@ int main (int argc, char **argv)
// Making sure the image is in uchar grayscale
cv::Mat_<uchar> grayscale_image = image_reader.GetGrayFrame();
// Detect faces in an image
vector<cv::Rect_<double> > face_detections;
// Detect faces in an image
vector<cv::Rect_<double> > face_detections;
if (image_reader.has_bounding_boxes)
if (image_reader.has_bounding_boxes)
{
face_detections = image_reader.GetBoundingBoxes();
}
else
{
if (det_parameters.curr_face_detector == LandmarkDetector::FaceModelParameters::HOG_SVM_DETECTOR)
{
face_detections = image_reader.GetBoundingBoxes();
vector<double> confidences;
LandmarkDetector::DetectFacesHOG(face_detections, grayscale_image, face_detector_hog, confidences);
}
else
{
if (det_parameters.curr_face_detector == LandmarkDetector::FaceModelParameters::HOG_SVM_DETECTOR)
{
vector<double> confidences;
LandmarkDetector::DetectFacesHOG(face_detections, grayscale_image, face_detector_hog, confidences);
}
else
{
LandmarkDetector::DetectFaces(face_detections, grayscale_image, classifier);
}
LandmarkDetector::DetectFaces(face_detections, grayscale_image, classifier);
}
}
// Detect landmarks around detected faces
int face_det = 0;
// perform landmark detection for every face detected
for (size_t face = 0; face < face_detections.size(); ++face)
// Detect landmarks around detected faces
int face_det = 0;
// perform landmark detection for every face detected
for (size_t face = 0; face < face_detections.size(); ++face)
{
// if there are multiple detections go through them
bool success = LandmarkDetector::DetectLandmarksInImage(grayscale_image, face_detections[face], face_model, det_parameters);
// Estimate head pose and eye gaze
cv::Vec6d pose_estimate = LandmarkDetector::GetPose(face_model, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy);
// Gaze tracking, absolute gaze direction
cv::Point3f gaze_direction0(0, 0, -1);
cv::Point3f gaze_direction1(0, 0, -1);
cv::Vec2d gaze_angle(0, 0);
if (success && det_parameters.track_gaze)
{
// if there are multiple detections go through them
bool success = LandmarkDetector::DetectLandmarksInImage(grayscale_image, face_detections[face], face_model, det_parameters);
// Estimate head pose and eye gaze
cv::Vec6d pose_estimate = LandmarkDetector::GetPose(face_model, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy);
// Gaze tracking, absolute gaze direction
cv::Point3f gaze_direction0(0, 0, -1);
cv::Point3f gaze_direction1(0, 0, -1);
cv::Vec2d gaze_angle(0, 0);
if (success && det_parameters.track_gaze)
{
GazeAnalysis::EstimateGaze(face_model, gaze_direction0, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy, true);
GazeAnalysis::EstimateGaze(face_model, gaze_direction1, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy, false);
gaze_angle = GazeAnalysis::GetGazeAngle(gaze_direction0, gaze_direction1);
}
auto ActionUnits = face_analyser.PredictStaticAUs(captured_image, face_model.detected_landmarks);
// Displaying the tracking visualizations
visualizer.SetImage(captured_image, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy);
//visualizer.SetObservationFaceAlign(sim_warped_img); TODO
//visualizer.SetObservationHOG(hog_descriptor, num_hog_rows, num_hog_cols);
visualizer.SetObservationLandmarks(face_model.detected_landmarks, face_model.detection_certainty, face_model.detection_success);
visualizer.SetObservationPose(pose_estimate, face_model.detection_certainty);
visualizer.SetObservationGaze(gaze_direction0, gaze_direction1, LandmarkDetector::CalculateAllEyeLandmarks(face_model), LandmarkDetector::Calculate3DEyeLandmarks(face_model, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy), face_model.detection_certainty);
visualizer.ShowObservation();
// Setting up the recorder output
//open_face_rec.SetObservationHOG(detection_success, hog_descriptor, num_hog_rows, num_hog_cols, 31); // The number of channels in HOG is fixed at the moment, as using FHOG, TODO
open_face_rec.SetObservationVisualization(visualizer.GetVisImage());
open_face_rec.SetObservationActionUnits(face_analyser.GetCurrentAUsReg(), face_analyser.GetCurrentAUsClass());
open_face_rec.SetObservationLandmarks(face_model.detected_landmarks, face_model.GetShape(image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy),
face_model.params_global, face_model.params_local, face_model.detection_certainty, face_model.detection_success);
open_face_rec.SetObservationPose(pose_estimate);
open_face_rec.SetObservationGaze(gaze_direction0, gaze_direction1, gaze_angle, LandmarkDetector::CalculateAllEyeLandmarks(face_model), LandmarkDetector::Calculate3DEyeLandmarks(face_model, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy));
//open_face_rec.SetObservationFaceAlign(sim_warped_img); TODO
open_face_rec.WriteObservation();
// Grabbing the next frame in the sequence
captured_image = image_reader.GetNextImage();
GazeAnalysis::EstimateGaze(face_model, gaze_direction0, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy, true);
GazeAnalysis::EstimateGaze(face_model, gaze_direction1, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy, false);
gaze_angle = GazeAnalysis::GetGazeAngle(gaze_direction0, gaze_direction1);
}
auto ActionUnits = face_analyser.PredictStaticAUs(captured_image, face_model.detected_landmarks);
// Displaying the tracking visualizations
visualizer.SetImage(captured_image, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy);
//visualizer.SetObservationFaceAlign(sim_warped_img); TODO
//visualizer.SetObservationHOG(hog_descriptor, num_hog_rows, num_hog_cols);
visualizer.SetObservationLandmarks(face_model.detected_landmarks, face_model.detection_certainty, face_model.detection_success);
visualizer.SetObservationPose(pose_estimate, face_model.detection_certainty);
visualizer.SetObservationGaze(gaze_direction0, gaze_direction1, LandmarkDetector::CalculateAllEyeLandmarks(face_model), LandmarkDetector::Calculate3DEyeLandmarks(face_model, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy), face_model.detection_certainty);
visualizer.ShowObservation();
// Setting up the recorder output
//open_face_rec.SetObservationHOG(detection_success, hog_descriptor, num_hog_rows, num_hog_cols, 31); // The number of channels in HOG is fixed at the moment, as using FHOG, TODO
open_face_rec.SetObservationVisualization(visualizer.GetVisImage());
open_face_rec.SetObservationActionUnits(face_analyser.GetCurrentAUsReg(), face_analyser.GetCurrentAUsClass());
open_face_rec.SetObservationLandmarks(face_model.detected_landmarks, face_model.GetShape(image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy),
face_model.params_global, face_model.params_local, face_model.detection_certainty, face_model.detection_success);
open_face_rec.SetObservationPose(pose_estimate);
open_face_rec.SetObservationGaze(gaze_direction0, gaze_direction1, gaze_angle, LandmarkDetector::CalculateAllEyeLandmarks(face_model), LandmarkDetector::Calculate3DEyeLandmarks(face_model, image_reader.fx, image_reader.fy, image_reader.cx, image_reader.cy));
//open_face_rec.SetObservationFaceAlign(sim_warped_img); TODO
open_face_rec.WriteObservation();
// Grabbing the next frame in the sequence
captured_image = image_reader.GetNextImage();
}
}
return 0;