More visualization cleanup and removal of redundant code.

This commit is contained in:
Tadas Baltrusaitis 2017-11-12 10:55:47 +00:00
parent e1c260eee6
commit 5ce0a8d4bf
11 changed files with 80 additions and 261 deletions

View file

@ -206,37 +206,17 @@ int main (int argc, char **argv)
// Displaying the tracking visualizations // Displaying the tracking visualizations
visualizer.SetImage(captured_image, sequence_reader.fx, sequence_reader.fy, sequence_reader.cx, sequence_reader.cy); visualizer.SetImage(captured_image, sequence_reader.fx, sequence_reader.fy, sequence_reader.cx, sequence_reader.cy);
visualizer.SetObservationFaceAlign(sim_warped_img); visualizer.SetObservationFaceAlign(sim_warped_img);
visualizer.SetObservationGaze(gazeDirection0, gazeDirection1, gazeAngle, LandmarkDetector::CalculateAllEyeLandmarks(face_model)); visualizer.SetObservationGaze(gazeDirection0, gazeDirection1, gazeAngle, LandmarkDetector::CalculateAllEyeLandmarks(face_model), LandmarkDetector::Calculate3DEyeLandmarks(face_model, sequence_reader.fx, sequence_reader.fy, sequence_reader.cx, sequence_reader.cy));
visualizer.SetObservationHOG(hog_descriptor, num_hog_rows, num_hog_cols); visualizer.SetObservationHOG(hog_descriptor, num_hog_rows, num_hog_cols);
visualizer.SetObservationLandmarks(face_model.detected_landmarks, face_model.detection_certainty, detection_success); visualizer.SetObservationLandmarks(face_model.detected_landmarks, face_model.detection_certainty, detection_success);
visualizer.SetObservationPose(pose_estimate); visualizer.SetObservationPose(pose_estimate, face_model.detection_certainty);
visualizer.ShowObservation(); visualizer.ShowObservation();
if(!det_parameters.quiet_mode)
{
if (recording_params.outputTrackedVideo() || visualize_track)
{
cv::namedWindow("tracking_result", 1);
cv::imshow("tracking_result", captured_image);
cv::waitKey(1);
}
if (visualize_align)
{
cv::imshow("sim_warp", sim_warped_img);
}
if (visualize_hog)
{
cv::Mat_<double> hog_descriptor_vis;
FaceAnalysis::Visualise_FHOG(hog_descriptor, num_hog_rows, num_hog_cols, hog_descriptor_vis);
cv::imshow("hog", hog_descriptor_vis);
}
}
// Setting up the recorder output // Setting up the recorder output
open_face_rec.SetObservationHOG(detection_success, hog_descriptor, num_hog_rows, num_hog_cols, 31); // The number of channels in HOG is fixed at the moment, as using FHOG open_face_rec.SetObservationHOG(detection_success, hog_descriptor, num_hog_rows, num_hog_cols, 31); // The number of channels in HOG is fixed at the moment, as using FHOG
open_face_rec.SetObservationVisualization(visualizer.GetVisImage()); open_face_rec.SetObservationVisualization(visualizer.GetVisImage());
open_face_rec.SetObservationActionUnits(face_analyser.GetCurrentAUsReg(), face_analyser.GetCurrentAUsClass()); open_face_rec.SetObservationActionUnits(face_analyser.GetCurrentAUsReg(), face_analyser.GetCurrentAUsClass());
open_face_rec.SetObservationGaze(gazeDirection0, gazeDirection1, gazeAngle, LandmarkDetector::CalculateAllEyeLandmarks(face_model)); open_face_rec.SetObservationGaze(gazeDirection0, gazeDirection1, gazeAngle, LandmarkDetector::CalculateAllEyeLandmarks(face_model), LandmarkDetector::Calculate3DEyeLandmarks(face_model, sequence_reader.fx, sequence_reader.fy, sequence_reader.cx, sequence_reader.cy));
open_face_rec.SetObservationLandmarks(face_model.detected_landmarks, face_model.GetShape(sequence_reader.fx, sequence_reader.fy, sequence_reader.cx, sequence_reader.cy), open_face_rec.SetObservationLandmarks(face_model.detected_landmarks, face_model.GetShape(sequence_reader.fx, sequence_reader.fy, sequence_reader.cx, sequence_reader.cy),
face_model.params_global, face_model.params_local, face_model.detection_certainty, detection_success); face_model.params_global, face_model.params_local, face_model.detection_certainty, detection_success);
open_face_rec.SetObservationPose(pose_estimate); open_face_rec.SetObservationPose(pose_estimate);

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@ -91,7 +91,7 @@
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>./include;../LandmarkDetector/include;../Utilities/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>./include;../LandmarkDetector/include;$(SolutionDir)lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
@ -100,7 +100,7 @@
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>./include;../LandmarkDetector/include;../Utilities/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>./include;../LandmarkDetector/include;$(SolutionDir)lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN64;_DEBUG;_LIB;EIGEN_MPL2_ONLY;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN64;_DEBUG;_LIB;EIGEN_MPL2_ONLY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
</ClCompile> </ClCompile>
@ -113,7 +113,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck> <SDLCheck>
</SDLCheck> </SDLCheck>
<AdditionalIncludeDirectories>./include;../LandmarkDetector/include;../Utilities/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>./include;../LandmarkDetector/include;$(SolutionDir)lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
@ -131,7 +131,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck> <SDLCheck>
</SDLCheck> </SDLCheck>
<AdditionalIncludeDirectories>./include;../LandmarkDetector/include;../Utilities/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>./include;../LandmarkDetector/include;$(SolutionDir)lib\local\Utilities\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<PreprocessorDefinitions>WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>

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@ -42,7 +42,7 @@
#include "LandmarkDetectorUtils.h" #include "LandmarkDetectorUtils.h"
#include "LandmarkDetectorFunc.h" #include "LandmarkDetectorFunc.h"
#include "Utilities.h" #include "RotationHelpers.h"
using namespace std; using namespace std;
@ -185,12 +185,12 @@ void GazeAnalysis::DrawGaze(cv::Mat img, const LandmarkDetector::CLNF& clnf_mode
cv::Mat_<double> proj_points; cv::Mat_<double> proj_points;
cv::Mat_<double> mesh_0 = (cv::Mat_<double>(2, 3) << points_left[0].x, points_left[0].y, points_left[0].z, points_left[1].x, points_left[1].y, points_left[1].z); cv::Mat_<double> mesh_0 = (cv::Mat_<double>(2, 3) << points_left[0].x, points_left[0].y, points_left[0].z, points_left[1].x, points_left[1].y, points_left[1].z);
LandmarkDetector::Project(proj_points, mesh_0, fx, fy, cx, cy); Utilities::Project(proj_points, mesh_0, fx, fy, cx, cy);
cv::line(img, cv::Point(cvRound(proj_points.at<double>(0,0) * (double)gaze_draw_multiplier), cvRound(proj_points.at<double>(0, 1) * (double)gaze_draw_multiplier)), cv::line(img, cv::Point(cvRound(proj_points.at<double>(0,0) * (double)gaze_draw_multiplier), cvRound(proj_points.at<double>(0, 1) * (double)gaze_draw_multiplier)),
cv::Point(cvRound(proj_points.at<double>(1, 0) * (double)gaze_draw_multiplier), cvRound(proj_points.at<double>(1, 1) * (double)gaze_draw_multiplier)), cv::Scalar(110, 220, 0), 2, CV_AA, gaze_draw_shiftbits); cv::Point(cvRound(proj_points.at<double>(1, 0) * (double)gaze_draw_multiplier), cvRound(proj_points.at<double>(1, 1) * (double)gaze_draw_multiplier)), cv::Scalar(110, 220, 0), 2, CV_AA, gaze_draw_shiftbits);
cv::Mat_<double> mesh_1 = (cv::Mat_<double>(2, 3) << points_right[0].x, points_right[0].y, points_right[0].z, points_right[1].x, points_right[1].y, points_right[1].z); cv::Mat_<double> mesh_1 = (cv::Mat_<double>(2, 3) << points_right[0].x, points_right[0].y, points_right[0].z, points_right[1].x, points_right[1].y, points_right[1].z);
LandmarkDetector::Project(proj_points, mesh_1, fx, fy, cx, cy); Utilities::Project(proj_points, mesh_1, fx, fy, cx, cy);
cv::line(img, cv::Point(cvRound(proj_points.at<double>(0, 0) * (double)gaze_draw_multiplier), cvRound(proj_points.at<double>(0, 1) * (double)gaze_draw_multiplier)), cv::line(img, cv::Point(cvRound(proj_points.at<double>(0, 0) * (double)gaze_draw_multiplier), cvRound(proj_points.at<double>(0, 1) * (double)gaze_draw_multiplier)),
cv::Point(cvRound(proj_points.at<double>(1, 0) * (double)gaze_draw_multiplier), cvRound(proj_points.at<double>(1, 1) * (double)gaze_draw_multiplier)), cv::Scalar(110, 220, 0), 2, CV_AA, gaze_draw_shiftbits); cv::Point(cvRound(proj_points.at<double>(1, 0) * (double)gaze_draw_multiplier), cvRound(proj_points.at<double>(1, 1) * (double)gaze_draw_multiplier)), cv::Scalar(110, 220, 0), 2, CV_AA, gaze_draw_shiftbits);
} }

View file

@ -54,8 +54,6 @@ namespace LandmarkDetector
//============================================================================================= //=============================================================================================
void get_video_input_output_params(vector<string> &input_video_file, vector<string> &output_files, string &output_codec, vector<string> &arguments); void get_video_input_output_params(vector<string> &input_video_file, vector<string> &output_files, string &output_codec, vector<string> &arguments);
void get_camera_params(int &device, float &fx, float &fy, float &cx, float &cy, vector<string> &arguments);
void get_image_input_output_params(vector<string> &input_image_files, vector<string> &output_feature_files, vector<string> &output_pose_files, vector<string> &output_image_files, void get_image_input_output_params(vector<string> &input_image_files, vector<string> &output_feature_files, vector<string> &output_pose_files, vector<string> &output_image_files,
vector<cv::Rect_<double>> &input_bounding_boxes, vector<string> &arguments); vector<cv::Rect_<double>> &input_bounding_boxes, vector<string> &arguments);
@ -88,11 +86,7 @@ namespace LandmarkDetector
vector<cv::Point2d> CalculateAllLandmarks(const cv::Mat_<double>& shape2D); vector<cv::Point2d> CalculateAllLandmarks(const cv::Mat_<double>& shape2D);
vector<cv::Point2d> CalculateAllLandmarks(const CLNF& clnf_model); vector<cv::Point2d> CalculateAllLandmarks(const CLNF& clnf_model);
vector<cv::Point2d> CalculateAllEyeLandmarks(const CLNF& clnf_model); vector<cv::Point2d> CalculateAllEyeLandmarks(const CLNF& clnf_model);
void DrawLandmarks(cv::Mat img, vector<cv::Point> landmarks); vector<cv::Point3d> Calculate3DEyeLandmarks(const CLNF& clnf_model, double fx, double fy, double cx, double cy);
void Draw(cv::Mat img, const cv::Mat_<double>& shape2D, const cv::Mat_<int>& visibilities);
void Draw(cv::Mat img, const cv::Mat_<double>& shape2D);
void Draw(cv::Mat img, const CLNF& clnf_model);
//============================================================================ //============================================================================
// Face detection helpers // Face detection helpers

View file

@ -847,152 +847,6 @@ vector<cv::Point2d> CalculateAllEyeLandmarks(const CLNF& clnf_model)
return to_return; return to_return;
} }
// Drawing landmarks on a face image
void Draw(cv::Mat img, const cv::Mat_<double>& shape2D, const cv::Mat_<int>& visibilities)
{
int n = shape2D.rows/2;
// Drawing feature points
if(n >= 66)
{
for( int i = 0; i < n; ++i)
{
if(visibilities.at<int>(i))
{
cv::Point featurePoint(cvRound(shape2D.at<double>(i) * (double)draw_multiplier), cvRound(shape2D.at<double>(i + n) * (double)draw_multiplier));
// A rough heuristic for drawn point size
int thickness = (int)std::ceil(3.0* ((double)img.cols) / 640.0);
int thickness_2 = (int)std::ceil(1.0* ((double)img.cols) / 640.0);
cv::circle(img, featurePoint, 1 * draw_multiplier, cv::Scalar(0, 0, 255), thickness, CV_AA, draw_shiftbits);
cv::circle(img, featurePoint, 1 * draw_multiplier, cv::Scalar(255, 0, 0), thickness_2, CV_AA, draw_shiftbits);
}
}
}
else if(n == 28) // drawing eyes
{
for( int i = 0; i < n; ++i)
{
cv::Point featurePoint(cvRound(shape2D.at<double>(i) * (double)draw_multiplier), cvRound(shape2D.at<double>(i + n) * (double)draw_multiplier));
// A rough heuristic for drawn point size
int thickness = 1.0;
int thickness_2 = 1.0;
int next_point = i + 1;
if(i == 7)
next_point = 0;
if(i == 19)
next_point = 8;
if(i == 27)
next_point = 20;
cv::Point nextFeaturePoint(cvRound(shape2D.at<double>(next_point) * (double)draw_multiplier), cvRound(shape2D.at<double>(next_point + n) * (double)draw_multiplier));
if( i < 8 || i > 19)
cv::line(img, featurePoint, nextFeaturePoint, cv::Scalar(255, 0, 0), thickness_2, CV_AA, draw_shiftbits);
else
cv::line(img, featurePoint, nextFeaturePoint, cv::Scalar(0, 0, 255), thickness_2, CV_AA, draw_shiftbits);
}
}
else if(n == 6)
{
for( int i = 0; i < n; ++i)
{
cv::Point featurePoint(cvRound(shape2D.at<double>(i) * (double)draw_multiplier), cvRound(shape2D.at<double>(i + n) * (double)draw_multiplier));
// A rough heuristic for drawn point size
int thickness = 1.0;
int thickness_2 = 1.0;
int next_point = i + 1;
if(i == 5)
next_point = 0;
cv::Point nextFeaturePoint(cvRound(shape2D.at<double>(next_point) * (double)draw_multiplier), cvRound(shape2D.at<double>(next_point + n) * (double)draw_multiplier));
cv::line(img, featurePoint, nextFeaturePoint, cv::Scalar(255, 0, 0), thickness_2, CV_AA, draw_shiftbits);
}
}
}
// Drawing landmarks on a face image
void Draw(cv::Mat img, const cv::Mat_<double>& shape2D)
{
int n;
if(shape2D.cols == 2)
{
n = shape2D.rows;
}
else if(shape2D.cols == 1)
{
n = shape2D.rows/2;
}
for( int i = 0; i < n; ++i)
{
cv::Point featurePoint;
if(shape2D.cols == 1)
{
featurePoint = cv::Point(cvRound(shape2D.at<double>(i) * (double)draw_multiplier), cvRound(shape2D.at<double>(i + n) * (double)draw_multiplier));
}
else
{
featurePoint = cv::Point(cvRound(shape2D.at<double>(i, 0) * (double)draw_multiplier), cvRound(shape2D.at<double>(i, 1) * (double)draw_multiplier));
}
// A rough heuristic for drawn point size
int thickness = (int)std::ceil(5.0* ((double)img.cols) / 640.0);
int thickness_2 = (int)std::ceil(1.5* ((double)img.cols) / 640.0);
cv::circle(img, featurePoint, 1 * draw_multiplier, cv::Scalar(0, 0, 255), thickness, CV_AA, draw_shiftbits);
cv::circle(img, featurePoint, 1 * draw_multiplier, cv::Scalar(255, 0, 0), thickness_2, CV_AA, draw_shiftbits);
}
}
// Drawing detected landmarks on a face image
void Draw(cv::Mat img, const CLNF& clnf_model)
{
int idx = clnf_model.patch_experts.GetViewIdx(clnf_model.params_global, 0);
// Because we only draw visible points, need to find which points patch experts consider visible at a certain orientation
Draw(img, clnf_model.detected_landmarks, clnf_model.patch_experts.visibilities[0][idx]);
// If the model has hierarchical updates draw those too
for(size_t i = 0; i < clnf_model.hierarchical_models.size(); ++i)
{
if(clnf_model.hierarchical_models[i].pdm.NumberOfPoints() != clnf_model.hierarchical_mapping[i].size())
{
Draw(img, clnf_model.hierarchical_models[i]);
}
}
}
void DrawLandmarks(cv::Mat img, vector<cv::Point> landmarks)
{
for(cv::Point p : landmarks)
{
// A rough heuristic for drawn point size
int thickness = (int)std::ceil(5.0* ((double)img.cols) / 640.0);
int thickness_2 = (int)std::ceil(1.5* ((double)img.cols) / 640.0);
cv::circle(img, p, 1, cv::Scalar(0,0,255), thickness, CV_AA);
cv::circle(img, p, 1, cv::Scalar(255,0,0), thickness_2, CV_AA);
}
}
//=========================================================================== //===========================================================================
//============================================================================ //============================================================================

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@ -114,5 +114,47 @@ namespace Utilities
cv::Rodrigues(rotation_matrix, axis_angle); cv::Rodrigues(rotation_matrix, axis_angle);
return axis_angle; return axis_angle;
} }
// Generally useful 3D functions
static void Project(cv::Mat_<double>& dest, const cv::Mat_<double>& mesh, double fx, double fy, double cx, double cy)
{
dest = cv::Mat_<double>(mesh.rows, 2, 0.0);
int num_points = mesh.rows;
double X, Y, Z;
cv::Mat_<double>::const_iterator mData = mesh.begin();
cv::Mat_<double>::iterator projected = dest.begin();
for (int i = 0; i < num_points; i++)
{
// Get the points
X = *(mData++);
Y = *(mData++);
Z = *(mData++);
double x;
double y;
// if depth is 0 the projection is different
if (Z != 0)
{
x = ((X * fx / Z) + cx);
y = ((Y * fy / Z) + cy);
}
else
{
x = X;
y = Y;
}
// Project and store in dest matrix
(*projected++) = x;
(*projected++) = y;
}
}
} }
#endif #endif

View file

@ -43,8 +43,6 @@ namespace Utilities
// TODO draw AU results // TODO draw AU results
// Helper utilities
void Project(cv::Mat_<double>& dest, const cv::Mat_<double>& mesh, double fx, double fy, double cx, double cy);
// Drawing a bounding box around the face in an image // Drawing a bounding box around the face in an image
void DrawBox(cv::Mat image, cv::Vec6d pose, cv::Scalar color, int thickness, float fx, float fy, float cx, float cy); void DrawBox(cv::Mat image, cv::Vec6d pose, cv::Scalar color, int thickness, float fx, float fy, float cx, float cy);

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@ -56,7 +56,7 @@ namespace Utilities
Visualizer(std::vector<std::string> arguments); Visualizer(std::vector<std::string> arguments);
Visualizer(bool vis_track, bool vis_hog, bool vis_align); Visualizer(bool vis_track, bool vis_hog, bool vis_align);
~Visualizer(); //~Visualizer();
// TODO copy, assignment and move operators? Do not allow // TODO copy, assignment and move operators? Do not allow

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@ -157,7 +157,7 @@ void RecorderOpenFace::WriteObservation()
{ {
// As we are writing out the header, work out some things like number of landmarks, names of AUs etc. // As we are writing out the header, work out some things like number of landmarks, names of AUs etc.
int num_face_landmarks = landmarks_2D.rows / 2; int num_face_landmarks = landmarks_2D.rows / 2;
int num_eye_landmarks = (int)eye_landmarks.size(); int num_eye_landmarks = (int)eye_landmarks2D.size();
int num_model_modes = pdm_params_local.rows; int num_model_modes = pdm_params_local.rows;
std::vector<std::string> au_names_class; std::vector<std::string> au_names_class;
@ -182,7 +182,7 @@ void RecorderOpenFace::WriteObservation()
this->csv_recorder.WriteLine(observation_count, timestamp, landmark_detection_success, this->csv_recorder.WriteLine(observation_count, timestamp, landmark_detection_success,
landmark_detection_confidence, landmarks_2D, landmarks_3D, pdm_params_local, pdm_params_global, head_pose, landmark_detection_confidence, landmarks_2D, landmarks_3D, pdm_params_local, pdm_params_global, head_pose,
gaze_direction0, gaze_direction1, gaze_angle, eye_landmarks, au_intensities, au_occurences); gaze_direction0, gaze_direction1, gaze_angle, eye_landmarks2D, eye_landmarks3D, au_intensities, au_occurences);
if(params.outputHOG()) if(params.outputHOG())
{ {

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@ -43,46 +43,6 @@
namespace Utilities namespace Utilities
{ {
void Project(cv::Mat_<double>& dest, const cv::Mat_<double>& mesh, double fx, double fy, double cx, double cy)
{
dest = cv::Mat_<double>(mesh.rows, 2, 0.0);
int num_points = mesh.rows;
double X, Y, Z;
cv::Mat_<double>::const_iterator mData = mesh.begin();
cv::Mat_<double>::iterator projected = dest.begin();
for (int i = 0; i < num_points; i++)
{
// Get the points
X = *(mData++);
Y = *(mData++);
Z = *(mData++);
double x;
double y;
// if depth is 0 the projection is different
if (Z != 0)
{
x = ((X * fx / Z) + cx);
y = ((Y * fy / Z) + cy);
}
else
{
x = X;
y = Y;
}
// Project and store in dest matrix
(*projected++) = x;
(*projected++) = y;
}
}
void DrawBox(cv::Mat image, cv::Vec6d pose, cv::Scalar color, int thickness, float fx, float fy, float cx, float cy) void DrawBox(cv::Mat image, cv::Vec6d pose, cv::Scalar color, int thickness, float fx, float fy, float cx, float cy)
{ {

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@ -33,6 +33,7 @@
#include "Visualizer.h" #include "Visualizer.h"
#include "VisualizationUtils.h" #include "VisualizationUtils.h"
#include "RotationHelpers.h"
// For drawing on images // For drawing on images
#include <opencv2/imgproc.hpp> #include <opencv2/imgproc.hpp>
@ -149,23 +150,22 @@ void Visualizer::SetObservationPose(const cv::Vec6d& pose, double confidence)
} }
} }
// TODO add 3D eye landmark locations // Eye gaze infomration drawing, first of eye landmarks then of gaze
void Visualizer::SetObservationGaze(const cv::Point3f& gaze_direction0, const cv::Point3f& gaze_direction1, const cv::Vec2d& gaze_angle, const std::vector<cv::Point2d>& eye_landmarks2d, const std::vector<cv::Point3d>& eye_landmarks3d) void Visualizer::SetObservationGaze(const cv::Point3f& gaze_direction0, const cv::Point3f& gaze_direction1, const cv::Vec2d& gaze_angle, const std::vector<cv::Point2d>& eye_landmarks2d, const std::vector<cv::Point3d>& eye_landmarks3d)
{ {
// TODO actual drawing, first of eye landmarks then of gaze
if (eye_landmarks.size() > 0) if (eye_landmarks2d.size() > 0)
{ {
// FIrst draw the eye region landmarks // First draw the eye region landmarks
for (size_t i = 0; i < eye_landmarks.size(); ++i) for (size_t i = 0; i < eye_landmarks2d.size(); ++i)
{ {
cv::Point featurePoint(cvRound(eye_landmarks[i].x * (double)draw_multiplier), eye_landmarks[i].y * (double)draw_multiplier)); cv::Point featurePoint(cvRound(eye_landmarks2d[i].x * (double)draw_multiplier), cvRound(eye_landmarks2d[i].y * (double)draw_multiplier));
// A rough heuristic for drawn point size // A rough heuristic for drawn point size
int thickness = 1.0; int thickness = 1;
int thickness_2 = 1.0; int thickness_2 = 1;
int next_point = i + 1; size_t next_point = i + 1;
if (i == 7) if (i == 7)
next_point = 0; next_point = 0;
if (i == 19) if (i == 19)
@ -173,7 +173,7 @@ void Visualizer::SetObservationGaze(const cv::Point3f& gaze_direction0, const cv
if (i == 27) if (i == 27)
next_point = 20; next_point = 20;
cv::Point nextFeaturePoint(cvRound(eye_landmarks[next_point].x * (double)draw_multiplier), cvRound(eye_landmarks[next_point].y * (double)draw_multiplier)); cv::Point nextFeaturePoint(cvRound(eye_landmarks2d[next_point].x * (double)draw_multiplier), cvRound(eye_landmarks2d[next_point].y * (double)draw_multiplier));
if (i < 8 || i > 19) if (i < 8 || i > 19)
cv::line(captured_image, featurePoint, nextFeaturePoint, cv::Scalar(255, 0, 0), thickness_2, CV_AA, draw_shiftbits); cv::line(captured_image, featurePoint, nextFeaturePoint, cv::Scalar(255, 0, 0), thickness_2, CV_AA, draw_shiftbits);
else else
@ -184,36 +184,24 @@ void Visualizer::SetObservationGaze(const cv::Point3f& gaze_direction0, const cv
// Now draw the gaze lines themselves // Now draw the gaze lines themselves
cv::Mat cameraMat = (cv::Mat_<double>(3, 3) << fx, 0, cx, 0, fy, cy, 0, 0, 0); cv::Mat cameraMat = (cv::Mat_<double>(3, 3) << fx, 0, cx, 0, fy, cy, 0, 0, 0);
int part_left = -1; // Grabbing the pupil location, to draw eye gaze need to know where the pupil is
int part_right = -1; cv::Point3d pupil_left(0, 0, 0);
for (size_t i = 0; i < clnf_model.hierarchical_models.size(); ++i) cv::Point3d pupil_right(0, 0, 0);
for (size_t i = 0; i < 8; ++i)
{ {
if (clnf_model.hierarchical_model_names[i].compare("left_eye_28") == 0) pupil_left = pupil_left + eye_landmarks3d[i];
{ pupil_right = pupil_right + eye_landmarks3d[i + eye_landmarks3d.size()];
part_left = i;
}
if (clnf_model.hierarchical_model_names[i].compare("right_eye_28") == 0)
{
part_right = i;
}
} }
pupil_left = pupil_left / 8;
cv::Mat eyeLdmks3d_left = clnf_model.hierarchical_models[part_left].GetShape(fx, fy, cx, cy); pupil_right = pupil_right / 8;
cv::Point3f pupil_left = GetPupilPosition(eyeLdmks3d_left);
cv::Mat_<double> irisLdmks3d_left = eyeLdmks3d_left.rowRange(0, 8);
cv::Point3f pupil_left(cv::mean(irisLdmks3d_left.col(0))[0], cv::mean(irisLdmks3d_left.col(1))[0], cv::mean(irisLdmks3d_left.col(2))[0]);
cv::Mat eyeLdmks3d_right = clnf_model.hierarchical_models[part_right].GetShape(fx, fy, cx, cy);
cv::Point3f pupil_right = GetPupilPosition(eyeLdmks3d_right);
std::vector<cv::Point3d> points_left; std::vector<cv::Point3d> points_left;
points_left.push_back(cv::Point3d(pupil_left)); points_left.push_back(cv::Point3d(pupil_left));
points_left.push_back(cv::Point3d(pupil_left + gaze_direction0*50.0)); points_left.push_back(cv::Point3d(pupil_left + cv::Point3d(gaze_direction0)*50.0));
std::vector<cv::Point3d> points_right; std::vector<cv::Point3d> points_right;
points_right.push_back(cv::Point3d(pupil_right)); points_right.push_back(cv::Point3d(pupil_right));
points_right.push_back(cv::Point3d(pupil_right + gaze_direction1*50.0)); points_right.push_back(cv::Point3d(pupil_right + cv::Point3d(gaze_direction1)*50.0));
cv::Mat_<double> proj_points; cv::Mat_<double> proj_points;
cv::Mat_<double> mesh_0 = (cv::Mat_<double>(2, 3) << points_left[0].x, points_left[0].y, points_left[0].z, points_left[1].x, points_left[1].y, points_left[1].z); cv::Mat_<double> mesh_0 = (cv::Mat_<double>(2, 3) << points_left[0].x, points_left[0].y, points_left[0].z, points_left[1].x, points_left[1].y, points_left[1].z);
@ -248,4 +236,7 @@ void Visualizer::ShowObservation()
} }
} }
cv::Mat Visualizer::GetVisImage()
{
return captured_image;
}