Bug fix for gaze visualization.

This commit is contained in:
Tadas Baltrusaitis 2016-11-28 17:27:32 -05:00
parent ed3b9adb6a
commit 2854b86733
2 changed files with 2 additions and 3 deletions

View file

@ -1068,7 +1068,6 @@ vector<cv::Point2d> CalculateLandmarks(CLNF& clnf_model)
vector<cv::Point2d> CalculateEyeLandmarks(CLNF& clnf_model)
{
int idx = clnf_model.patch_experts.GetViewIdx(clnf_model.params_global, 0);
vector<cv::Point2d> to_return;
// If the model has hierarchical updates draw those too
for (size_t i = 0; i < clnf_model.hierarchical_models.size(); ++i)
@ -1077,7 +1076,7 @@ vector<cv::Point2d> CalculateEyeLandmarks(CLNF& clnf_model)
if (clnf_model.hierarchical_model_names[i].compare("left_eye_28") == 0 ||
clnf_model.hierarchical_model_names[i].compare("right_eye_28") == 0)
{
auto lmks = CalculateLandmarks(clnf_model.hierarchical_models[i].detected_landmarks, clnf_model.hierarchical_models[i].patch_experts.visibilities[0][idx]);
auto lmks = CalculateLandmarks(clnf_model.hierarchical_models[i].detected_landmarks, clnf_model.hierarchical_models[i].patch_experts.visibilities[0][0]);
for (auto lmk : lmks)
{
to_return.push_back(lmk);