sustaining_gazes/gui/OpenFaceDemo/MainWindow.xaml.cs

514 lines
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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Threading;
// Internal libraries
using OpenFaceOffline;
using OpenCVWrappers;
using CppInterop;
using CppInterop.LandmarkDetector;
using CameraInterop;
using FaceAnalyser_Interop;
using System.Windows.Threading;
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using System.Diagnostics;
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namespace OpenFaceDemo
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
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// -----------------------------------------------------------------
// Members
// -----------------------------------------------------------------
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// Timing for measuring FPS
#region High-Resolution Timing
static DateTime startTime;
static Stopwatch sw = new Stopwatch();
static MainWindow()
{
startTime = DateTime.Now;
sw.Start();
}
public static DateTime CurrentTime
{
get { return startTime + sw.Elapsed; }
}
#endregion
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Thread processing_thread;
// Some members for displaying the results
private Capture capture;
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private WriteableBitmap latest_img;
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private volatile bool thread_running;
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FpsTracker processing_fps = new FpsTracker();
// Controlling the model reset
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volatile bool detectionSucceeding = false;
volatile bool reset = false;
Point? resetPoint = null;
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// For selecting webcams
CameraSelection cam_sec;
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// For tracking
FaceModelParameters clnf_params;
CLNF clnf_model;
FaceAnalyserManaged face_analyser;
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public MainWindow()
{
InitializeComponent();
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// Set the icon
Uri iconUri = new Uri("logo1.ico", UriKind.RelativeOrAbsolute);
this.Icon = BitmapFrame.Create(iconUri);
String root = AppDomain.CurrentDomain.BaseDirectory;
clnf_params = new FaceModelParameters(root, true);
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clnf_model = new CLNF(clnf_params);
face_analyser = new FaceAnalyserManaged(root, true);
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 0, 200), (Action)(() =>
{
headPosePlot.AssocColor(0, Colors.Blue);
headPosePlot.AssocColor(1, Colors.Red);
headPosePlot.AssocColor(2, Colors.Green);
headPosePlot.AssocName(1, "Turn");
headPosePlot.AssocName(2, "Tilt");
headPosePlot.AssocName(0, "Up/Down");
headPosePlot.AssocThickness(0, 2);
headPosePlot.AssocThickness(1, 2);
headPosePlot.AssocThickness(2, 2);
gazePlot.AssocColor(0, Colors.Red);
gazePlot.AssocColor(1, Colors.Blue);
gazePlot.AssocName(0, "Left-right");
gazePlot.AssocName(1, "Up-down");
gazePlot.AssocThickness(0, 2);
gazePlot.AssocThickness(1, 2);
smilePlot.AssocColor(0, Colors.Green);
smilePlot.AssocColor(1, Colors.Red);
smilePlot.AssocName(0, "Smile");
smilePlot.AssocName(1, "Frown");
smilePlot.AssocThickness(0, 2);
smilePlot.AssocThickness(1, 2);
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browPlot.AssocColor(0, Colors.Green);
browPlot.AssocColor(1, Colors.Red);
browPlot.AssocName(0, "Raise");
browPlot.AssocName(1, "Furrow");
browPlot.AssocThickness(0, 2);
browPlot.AssocThickness(1, 2);
eyePlot.AssocColor(0, Colors.Green);
eyePlot.AssocColor(1, Colors.Red);
eyePlot.AssocName(0, "Eye widen");
eyePlot.AssocName(1, "Nose wrinkle");
eyePlot.AssocThickness(0, 2);
eyePlot.AssocThickness(1, 2);
}));
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}
private void StopTracking()
{
// First complete the running of the thread
if (processing_thread != null)
{
// Tell the other thread to finish
thread_running = false;
processing_thread.Join();
}
}
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// The main function call for processing images, video files or webcam feed
private void ProcessingLoop(int cam_id = -1, int width = -1, int height = -1, bool multi_face = false)
{
thread_running = true;
// Create the video capture from a webcam and call the VideoLoop
capture = new Capture(cam_id, width, height);
if (capture.isOpened())
{
// Start the actual processing
VideoLoop();
}
else
{
string messageBoxText = "Failed to open a webcam";
string caption = "Webcam failure";
MessageBoxButton button = MessageBoxButton.OK;
MessageBoxImage icon = MessageBoxImage.Warning;
// Display message box
MessageBox.Show(messageBoxText, caption, button, icon);
}
}
// Capturing and processing the video frame by frame
private void VideoLoop()
{
Thread.CurrentThread.IsBackground = true;
DateTime? startTime = CurrentTime;
var lastFrameTime = CurrentTime;
clnf_model.Reset();
face_analyser.Reset();
double fx, fy, cx, cy;
fx = 500.0;
fy = 500.0;
cx = cy = -1;
int frame_id = 0;
double old_gaze_x = 0;
double old_gaze_y = 0;
double smile_cumm = 0;
double frown_cumm = 0;
double brow_up_cumm = 0;
double brow_down_cumm = 0;
double widen_cumm = 0;
double wrinkle_cumm = 0;
while (thread_running)
{
//////////////////////////////////////////////
// CAPTURE FRAME AND DETECT LANDMARKS FOLLOWED BY THE REQUIRED IMAGE PROCESSING
//////////////////////////////////////////////
RawImage frame = null;
double progress = -1;
frame = new RawImage(capture.GetNextFrame(true));
progress = capture.GetProgress();
if (frame.Width == 0)
{
// This indicates that we reached the end of the video file
break;
}
lastFrameTime = CurrentTime;
processing_fps.AddFrame();
var grayFrame = new RawImage(capture.GetCurrentFrameGray());
if (grayFrame == null)
{
Console.WriteLine("Gray is empty");
continue;
}
// This is more ore less guess work, but seems to work well enough
if (cx == -1)
{
fx = fx * (grayFrame.Width / 640.0);
fy = fy * (grayFrame.Height / 480.0);
fx = (fx + fy) / 2.0;
fy = fx;
cx = grayFrame.Width / 2f;
cy = grayFrame.Height / 2f;
}
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bool detectionSucceeding = ProcessFrame(clnf_model, clnf_params, frame, grayFrame, fx, fy, cx, cy);
double confidence = (-clnf_model.GetConfidence()) / 2.0 + 0.5;
if (confidence < 0)
confidence = 0;
else if (confidence > 1)
confidence = 1;
List<double> pose = new List<double>();
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clnf_model.GetCorrectedPoseCamera(pose, fx, fy, cx, cy);
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List<double> non_rigid_params = clnf_model.GetNonRigidParams();
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double scale = clnf_model.GetRigidParams()[0];
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double time_stamp = (DateTime.Now - (DateTime)startTime).TotalMilliseconds;
// The face analysis step (only done if recording AUs, HOGs or video)
face_analyser.AddNextFrame(frame, clnf_model, fx, fy, cx, cy, true, false, false);
List<Tuple<Point, Point>> lines = null;
List<Tuple<double, double>> landmarks = null;
List<Tuple<Point, Point>> gaze_lines = null;
var gaze = face_analyser.GetGazeCamera();
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// Get the rough gaze angle
double x_gaze = (Math.Atan2(gaze.Item1.Item1, -gaze.Item1.Item3) + Math.Atan2(gaze.Item2.Item1, -gaze.Item2.Item3))/2.0;
double y_gaze = (Math.Atan2(gaze.Item1.Item2, -gaze.Item1.Item3) + Math.Atan2(gaze.Item2.Item2, -gaze.Item2.Item3)) / 2.0;
// Scaling for clearer vis.
x_gaze *= 2.5;
y_gaze *= 2.5;
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if (detectionSucceeding)
{
landmarks = clnf_model.CalculateLandmarks();
lines = clnf_model.CalculateBox((float)fx, (float)fy, (float)cx, (float)cy);
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gaze_lines = face_analyser.CalculateGazeLines(scale, (float)fx, (float)fy, (float)cx, (float)cy);
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}
// Visualisation
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 0, 200), (Action)(() =>
{
var au_regs = face_analyser.GetCurrentAUsReg();
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double smile = (au_regs["AU12"] + au_regs["AU06"] + au_regs["AU25"]) / 13.0;
double frown = (au_regs["AU15"] + au_regs["AU17"]) / 12.0;
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double brow_up = (au_regs["AU01"] + au_regs["AU02"]) / 10.0;
double brow_down = au_regs["AU04"] / 5.0;
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double eye_widen = au_regs["AU05"] / 3.0;
double nose_wrinkle = au_regs["AU09"] / 4.0;
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Dictionary<int, double> smileDict = new Dictionary<int, double>();
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smileDict[0] = 0.7 * smile_cumm + 0.3 * smile;
smileDict[1] = 0.7 * frown_cumm + 0.3 * frown;
smilePlot.AddDataPoint(new DataPointGraph() { Time = CurrentTime, values = smileDict, Confidence = confidence });
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Dictionary<int, double> browDict = new Dictionary<int, double>();
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browDict[0] = 0.7 * brow_up_cumm + 0.3 * brow_up;
browDict[1] = 0.7 * brow_down_cumm + 0.3 * brow_down;
browPlot.AddDataPoint(new DataPointGraph() { Time = CurrentTime, values = browDict, Confidence = confidence });
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Dictionary<int, double> eyeDict = new Dictionary<int, double>();
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eyeDict[0] = 0.7 * widen_cumm + 0.3 * eye_widen;
eyeDict[1] = 0.7 * wrinkle_cumm + 0.3 * nose_wrinkle;
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eyePlot.AddDataPoint(new DataPointGraph() { Time = CurrentTime, values = eyeDict, Confidence = confidence });
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smile_cumm = smileDict[0];
frown_cumm = smileDict[1];
brow_up_cumm = browDict[0];
brow_down_cumm = browDict[1];
widen_cumm = eyeDict[0];
wrinkle_cumm = eyeDict[1];
Dictionary<int, double> poseDict = new Dictionary<int, double>();
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poseDict[0] = -pose[3];
poseDict[1] = pose[4];
poseDict[2] = pose[5];
headPosePlot.AddDataPoint(new DataPointGraph() { Time = CurrentTime, values = poseDict, Confidence = confidence });
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Dictionary<int, double> gazeDict = new Dictionary<int, double>();
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gazeDict[0] = x_gaze;
gazeDict[0] = 0.5 * old_gaze_x + 0.5 * gazeDict[0];
gazeDict[1] = -y_gaze;
gazeDict[1] = 0.5 * old_gaze_y + 0.5 * gazeDict[1];
gazePlot.AddDataPoint(new DataPointGraph() { Time = CurrentTime, values = gazeDict, Confidence = confidence });
old_gaze_x = gazeDict[0];
old_gaze_y = gazeDict[1];
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if (latest_img == null)
{
latest_img = frame.CreateWriteableBitmap();
}
frame.UpdateWriteableBitmap(latest_img);
video.Source = latest_img;
video.Confidence = confidence;
video.FPS = processing_fps.GetFPS();
video.Progress = progress;
if (!detectionSucceeding)
{
video.OverlayLines.Clear();
video.OverlayPoints.Clear();
video.GazeLines.Clear();
}
else
{
video.OverlayLines = lines;
List<Point> landmark_points = new List<Point>();
foreach (var p in landmarks)
{
landmark_points.Add(new Point(p.Item1, p.Item2));
}
video.OverlayPoints = landmark_points;
video.GazeLines = gaze_lines;
}
}));
if (reset)
{
if (resetPoint.HasValue)
{
clnf_model.Reset(resetPoint.Value.X, resetPoint.Value.Y);
resetPoint = null;
}
else
{
clnf_model.Reset();
}
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face_analyser.Reset();
reset = false;
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 0, 200), (Action)(() =>
{
headPosePlot.ClearDataPoints();
headPosePlot.ClearDataPoints();
gazePlot.ClearDataPoints();
smilePlot.ClearDataPoints();
browPlot.ClearDataPoints();
eyePlot.ClearDataPoints();
}));
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}
frame_id++;
}
latest_img = null;
}
private bool ProcessFrame(CLNF clnf_model, FaceModelParameters clnf_params, RawImage frame, RawImage grayscale_frame, double fx, double fy, double cx, double cy)
{
detectionSucceeding = clnf_model.DetectLandmarksInVideo(grayscale_frame, clnf_params);
return detectionSucceeding;
}
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// --------------------------------------------------------
// Button handling
// --------------------------------------------------------
private void openWebcamClick(object sender, RoutedEventArgs e)
{
new Thread(() => openWebcam()).Start();
}
private void openWebcam()
{
StopTracking();
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 2, 0), (Action)(() =>
{
// First close the cameras that might be open to avoid clashing with webcam opening
if (capture != null)
{
capture.Dispose();
}
if (cam_sec == null)
{
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cam_sec = new CameraSelection();
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}
else
{
cam_sec = new CameraSelection(cam_sec.cams);
cam_sec.Visibility = System.Windows.Visibility.Visible;
}
// Set the icon
Uri iconUri = new Uri("logo1.ico", UriKind.RelativeOrAbsolute);
cam_sec.Icon = BitmapFrame.Create(iconUri);
if (!cam_sec.no_cameras_found)
cam_sec.ShowDialog();
if (cam_sec.camera_selected)
{
int cam_id = cam_sec.selected_camera.Item1;
int width = cam_sec.selected_camera.Item2;
int height = cam_sec.selected_camera.Item3;
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processing_thread = new Thread(() => ProcessingLoop(cam_id, width, height));
processing_thread.Start();
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}
}));
}
// Cleanup stuff when closing the window
private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
{
if (processing_thread != null)
{
// Stop capture and tracking
thread_running = false;
processing_thread.Join();
if (capture != null)
capture.Dispose();
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}
if (face_analyser != null)
face_analyser.Dispose();
if(clnf_model != null)
clnf_model.Dispose();
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}
private void Window_KeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.R)
{
reset = true;
}
}
private void video_MouseDown(object sender, MouseButtonEventArgs e)
{
var clickPos = e.GetPosition(video);
resetPoint = new Point(clickPos.X / video.ActualWidth, clickPos.Y / video.ActualHeight);
reset = true;
}
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}
}