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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017, Tadas Baltrusaitis all rights reserved.
//
// ACADEMIC OR NON-PROFIT ORGANIZATION NONCOMMERCIAL RESEARCH USE ONLY
//
// BY USING OR DOWNLOADING THE SOFTWARE, YOU ARE AGREEING TO THE TERMS OF THIS LICENSE AGREEMENT.
// IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY NOT USE OR DOWNLOAD THE SOFTWARE.
//
// License can be found in OpenFace-license.txt
//
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltru<72> aitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltru<72> aitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltru<72> aitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltru<72> aitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
# ifndef __RECORDER_OPENFACE_h_
# define __RECORDER_OPENFACE_h_
# include "RecorderCSV.h"
# include "RecorderHOG.h"
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# include "RecorderOpenFaceParameters.h"
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// System includes
# include <vector>
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// OpenCV includes
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# include <opencv2/core/core.hpp>
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# include <opencv2/highgui/highgui.hpp>
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namespace Utilities
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{
//===========================================================================
/**
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A class for recording data processed by OpenFace ( facial landmarks , head pose , facial action units , aligned face , HOG features , and tracked video
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*/
class RecorderOpenFace {
public :
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// The constructor for the recorder, need to specify if we are recording a sequence or not, in_filename should be just the name and not contain extensions
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RecorderOpenFace ( const std : : string in_filename , RecorderOpenFaceParameters parameters , std : : vector < std : : string > & arguments ) ;
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~ RecorderOpenFace ( ) ;
// TODO copy, assignment and move operators? Do not allow
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// Closing and cleaning up the recorder
void Close ( ) ;
// Adding observations to the recorder
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// Required observations for video/image-sequence
void SetObservationTimestamp ( double timestamp ) ;
// All observations relevant to facial landmarks
void SetObservationLandmarks ( const cv : : Mat_ < double > & landmarks_2D , const cv : : Mat_ < double > & landmarks_3D ,
const cv : : Vec6d & params_global , const cv : : Mat_ < double > & params_local , double confidence , bool success ) ;
// Pose related observations
void SetObservationPose ( const cv : : Vec6d & pose ) ;
// AU related observations
void SetObservationActionUnits ( const std : : vector < std : : pair < std : : string , double > > & au_intensities ,
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const std : : vector < std : : pair < std : : string , double > > & au_occurences ) ;
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// Gaze related observations
void SetObservationGaze ( const cv : : Point3f & gazeDirection0 , const cv : : Point3f & gazeDirection1 ,
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const cv : : Vec2d & gaze_angle , const std : : vector < cv : : Point2d > & eye_landmarks2D , const std : : vector < cv : : Point3d > & eye_landmarks3D ) ;
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// Face alignment related observations
void SetObservationFaceAlign ( const cv : : Mat & aligned_face ) ;
// HOG feature related observations
void SetObservationHOG ( bool good_frame , const cv : : Mat_ < double > & hog_descriptor , int num_cols , int num_rows , int num_channels ) ;
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void SetObservationVisualization ( const cv : : Mat & vis_track ) ;
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void WriteObservation ( ) ;
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std : : string GetCSVFile ( ) { return csv_filename ; }
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private :
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// Keeping track of what to output and how to output it
const RecorderOpenFaceParameters params ;
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// Keep track of the file and output root location
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std : : string record_root ;
std : : string default_record_directory = " processed " ; // By default we are writing in the processed directory in the working directory, if no output parameters provided
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std : : string of_filename ;
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std : : string filename ;
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std : : string csv_filename ;
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std : : string aligned_output_directory ;
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std : : ofstream metadata_file ;
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// The actual output file stream that will be written
RecorderCSV csv_recorder ;
RecorderHOG hog_recorder ;
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// The actual temporary storage for the observations
double timestamp ;
// Facial landmark related observations
cv : : Mat_ < double > landmarks_2D ;
cv : : Mat_ < double > landmarks_3D ;
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cv : : Vec6d pdm_params_global ;
cv : : Mat_ < double > pdm_params_local ;
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double landmark_detection_confidence ;
bool landmark_detection_success ;
// Head pose related observations
cv : : Vec6d head_pose ;
// Action Unit related observations
std : : vector < std : : pair < std : : string , double > > au_intensities ;
std : : vector < std : : pair < std : : string , double > > au_occurences ;
// Gaze related observations
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cv : : Point3f gaze_direction0 ;
cv : : Point3f gaze_direction1 ;
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cv : : Vec2d gaze_angle ;
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std : : vector < cv : : Point2d > eye_landmarks2D ;
std : : vector < cv : : Point3d > eye_landmarks3D ;
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int observation_count ;
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// For video writing
cv : : VideoWriter video_writer ;
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std : : string media_filename ;
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cv : : Mat vis_to_out ;
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// For aligned face writing
cv : : Mat aligned_face ;
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} ;
}
# endif