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///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2017, Carnegie Mellon University and University of Cambridge,
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// all rights reserved.
//
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// ACADEMIC OR NON-PROFIT ORGANIZATION NONCOMMERCIAL RESEARCH USE ONLY
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//
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// BY USING OR DOWNLOADING THE SOFTWARE, YOU ARE AGREEING TO THE TERMS OF THIS LICENSE AGREEMENT.
// IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY NOT USE OR DOWNLOAD THE SOFTWARE.
//
// License can be found in OpenFace-license.txt
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// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
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// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
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// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
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// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
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// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
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// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
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// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
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// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
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// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
// FeatureExtraction.cpp : Defines the entry point for the feature extraction console application.
// System includes
# include <fstream>
# include <sstream>
// OpenCV includes
# include <opencv2/videoio/videoio.hpp> // Video write
# include <opencv2/videoio/videoio_c.h> // Video write
# include <opencv2/imgproc.hpp>
# include <opencv2/highgui/highgui.hpp>
// Boost includes
# include <filesystem.hpp>
# include <filesystem/fstream.hpp>
# include <boost/algorithm/string.hpp>
// Local includes
# include "LandmarkCoreIncludes.h"
# include <Face_utils.h>
# include <FaceAnalyser.h>
# include <GazeEstimation.h>
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# include <RecorderOpenFace.h>
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# include <RecorderOpenFaceParameters.h>
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# ifndef CONFIG_DIR
# define CONFIG_DIR "~"
# endif
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# define INFO_STREAM( stream ) \
std : : cout < < stream < < std : : endl
# define WARN_STREAM( stream ) \
std : : cout < < " Warning: " < < stream < < std : : endl
# define ERROR_STREAM( stream ) \
std : : cout < < " Error: " < < stream < < std : : endl
static void printErrorAndAbort ( const std : : string & error )
{
std : : cout < < error < < std : : endl ;
}
# define FATAL_STREAM( stream ) \
printErrorAndAbort ( std : : string ( " Fatal error: " ) + stream )
using namespace std ;
using namespace boost : : filesystem ;
vector < string > get_arguments ( int argc , char * * argv )
{
vector < string > arguments ;
// First argument is reserved for the name of the executable
for ( int i = 0 ; i < argc ; + + i )
{
arguments . push_back ( string ( argv [ i ] ) ) ;
}
return arguments ;
}
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void get_output_feature_params ( vector < string > & output_similarity_aligned , vector < string > & output_hog_aligned_files , bool & visualize_track ,
bool & visualize_align , bool & visualize_hog , bool & output_2D_landmarks , bool & output_3D_landmarks , bool & output_model_params ,
bool & output_pose , bool & output_AUs , bool & output_gaze , vector < string > & arguments ) ;
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void get_image_input_output_params_feats ( vector < vector < string > > & input_image_files , bool & as_video , vector < string > & arguments ) ;
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// Some globals for tracking timing information for visualisation
double fps_tracker = - 1.0 ;
int64 t0 = 0 ;
// Visualising the results
void visualise_tracking ( cv : : Mat & captured_image , const LandmarkDetector : : CLNF & face_model , const LandmarkDetector : : FaceModelParameters & det_parameters , cv : : Point3f gazeDirection0 , cv : : Point3f gazeDirection1 , int frame_count , double fx , double fy , double cx , double cy )
{
// Drawing the facial landmarks on the face and the bounding box around it if tracking is successful and initialised
double detection_certainty = face_model . detection_certainty ;
bool detection_success = face_model . detection_success ;
double visualisation_boundary = 0.2 ;
// Only draw if the reliability is reasonable, the value is slightly ad-hoc
if ( detection_certainty < visualisation_boundary )
{
LandmarkDetector : : Draw ( captured_image , face_model ) ;
double vis_certainty = detection_certainty ;
if ( vis_certainty > 1 )
vis_certainty = 1 ;
if ( vis_certainty < - 1 )
vis_certainty = - 1 ;
vis_certainty = ( vis_certainty + 1 ) / ( visualisation_boundary + 1 ) ;
// A rough heuristic for box around the face width
int thickness = ( int ) std : : ceil ( 2.0 * ( ( double ) captured_image . cols ) / 640.0 ) ;
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cv : : Vec6d pose_estimate_to_draw = LandmarkDetector : : GetPose ( face_model , fx , fy , cx , cy ) ;
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// Draw it in reddish if uncertain, blueish if certain
LandmarkDetector : : DrawBox ( captured_image , pose_estimate_to_draw , cv : : Scalar ( ( 1 - vis_certainty ) * 255.0 , 0 , vis_certainty * 255 ) , thickness , fx , fy , cx , cy ) ;
if ( det_parameters . track_gaze & & detection_success & & face_model . eye_model )
{
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GazeAnalysis : : DrawGaze ( captured_image , face_model , gazeDirection0 , gazeDirection1 , fx , fy , cx , cy ) ;
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}
}
// Work out the framerate
if ( frame_count % 10 = = 0 )
{
double t1 = cv : : getTickCount ( ) ;
fps_tracker = 10.0 / ( double ( t1 - t0 ) / cv : : getTickFrequency ( ) ) ;
t0 = t1 ;
}
// Write out the framerate on the image before displaying it
char fpsC [ 255 ] ;
std : : sprintf ( fpsC , " %d " , ( int ) fps_tracker ) ;
string fpsSt ( " FPS: " ) ;
fpsSt + = fpsC ;
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cv : : putText ( captured_image , fpsSt , cv : : Point ( 10 , 20 ) , CV_FONT_HERSHEY_SIMPLEX , 0.5 , CV_RGB ( 255 , 0 , 0 ) , 1 , CV_AA ) ;
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if ( ! det_parameters . quiet_mode )
{
cv : : namedWindow ( " tracking_result " , 1 ) ;
cv : : imshow ( " tracking_result " , captured_image ) ;
}
}
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int main ( int argc , char * * argv )
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{
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vector < string > arguments = get_arguments ( argc , argv ) ;
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// Get the input output file parameters
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vector < string > input_files , output_files ;
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string output_codec ;
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LandmarkDetector : : get_video_input_output_params ( input_files , output_files , output_codec , arguments ) ;
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// TODO remove
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bool video_input = true ;
bool images_as_video = false ;
vector < vector < string > > input_image_files ;
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// Adding image support (TODO should be moved to capture)
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if ( input_files . empty ( ) )
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{
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vector < string > o_img ;
get_image_input_output_params_feats ( input_image_files , images_as_video , arguments ) ;
if ( ! input_image_files . empty ( ) )
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{
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video_input = false ;
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}
}
// Grab camera parameters, if they are not defined (approximate values will be used)
float fx = 0 , fy = 0 , cx = 0 , cy = 0 ;
int d = 0 ;
// Get camera parameters
LandmarkDetector : : get_camera_params ( d , fx , fy , cx , cy , arguments ) ;
// If cx (optical axis centre) is undefined will use the image size/2 as an estimate
bool cx_undefined = false ;
bool fx_undefined = false ;
if ( cx = = 0 | | cy = = 0 )
{
cx_undefined = true ;
}
if ( fx = = 0 | | fy = = 0 )
{
fx_undefined = true ;
}
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// TODO these should be removed
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vector < string > output_similarity_align ;
vector < string > output_hog_align_files ;
// By default output all parameters, but these can be turned off to get smaller files or slightly faster processing times
// use -no2Dfp, -no3Dfp, -noMparams, -noPose, -noAUs, -noGaze to turn them off
bool output_2D_landmarks = true ;
bool output_3D_landmarks = true ;
bool output_model_params = true ;
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bool output_pose = true ;
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bool output_AUs = true ;
bool output_gaze = true ;
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bool visualize_track = false ;
bool visualize_align = false ;
bool visualize_hog = false ;
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get_output_feature_params ( output_similarity_align , output_hog_align_files , visualize_track , visualize_align , visualize_hog ,
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output_2D_landmarks , output_3D_landmarks , output_model_params , output_pose , output_AUs , output_gaze , arguments ) ;
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bool output_hog = ! output_hog_align_files . empty ( ) ;
// TODO, these should be read in through output feature params, which should not be part of featureextraction
bool output_video = true ;
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// If multiple video files are tracked, use this to indicate if we are done
bool done = false ;
int f_n = - 1 ;
int curr_img = - 1 ;
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// Load the modules that are being used for tracking and face analysis
// Load face landmark detector
LandmarkDetector : : FaceModelParameters det_parameters ( arguments ) ;
// Always track gaze in feature extraction
det_parameters . track_gaze = true ;
LandmarkDetector : : CLNF face_model ( det_parameters . model_location ) ;
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// Load facial feature extractor and AU analyser
FaceAnalysis : : FaceAnalyserParameters face_analysis_params ( arguments ) ;
FaceAnalysis : : FaceAnalyser face_analyser ( face_analysis_params ) ;
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while ( ! done ) // this is not a for loop as we might also be reading from a webcam
{
string current_file ;
cv : : VideoCapture video_capture ;
cv : : Mat captured_image ;
int total_frames = - 1 ;
int reported_completion = 0 ;
double fps_vid_in = - 1.0 ;
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// TODO this should be moved to a SequenceCapture class
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if ( video_input )
{
// We might specify multiple video files as arguments
if ( input_files . size ( ) > 0 )
{
f_n + + ;
current_file = input_files [ f_n ] ;
}
else
{
// If we want to write out from webcam
f_n = 0 ;
}
// Do some grabbing
if ( current_file . size ( ) > 0 )
{
INFO_STREAM ( " Attempting to read from file: " < < current_file ) ;
video_capture = cv : : VideoCapture ( current_file ) ;
total_frames = ( int ) video_capture . get ( CV_CAP_PROP_FRAME_COUNT ) ;
fps_vid_in = video_capture . get ( CV_CAP_PROP_FPS ) ;
// Check if fps is nan or less than 0
if ( fps_vid_in ! = fps_vid_in | | fps_vid_in < = 0 )
{
INFO_STREAM ( " FPS of the video file cannot be determined, assuming 30 " ) ;
fps_vid_in = 30 ;
}
}
if ( ! video_capture . isOpened ( ) )
{
FATAL_STREAM ( " Failed to open video source, exiting " ) ;
return 1 ;
}
else
{
INFO_STREAM ( " Device or file opened " ) ;
}
video_capture > > captured_image ;
}
else
{
f_n + + ;
curr_img + + ;
if ( ! input_image_files [ f_n ] . empty ( ) )
{
string curr_img_file = input_image_files [ f_n ] [ curr_img ] ;
captured_image = cv : : imread ( curr_img_file , - 1 ) ;
}
else
{
FATAL_STREAM ( " No .jpg or .png images in a specified drectory, exiting " ) ;
return 1 ;
}
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// If image sequence provided, assume the fps is 30
fps_vid_in = 30 ;
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}
// If optical centers are not defined just use center of image
if ( cx_undefined )
{
cx = captured_image . cols / 2.0f ;
cy = captured_image . rows / 2.0f ;
}
// Use a rough guess-timate of focal length
if ( fx_undefined )
{
fx = 500 * ( captured_image . cols / 640.0 ) ;
fy = 500 * ( captured_image . rows / 480.0 ) ;
fx = ( fx + fy ) / 2.0 ;
fy = fx ;
}
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// TODO this should always be video input
int num_eye_landmarks = LandmarkDetector : : CalculateAllEyeLandmarks ( face_model ) . size ( ) ; // TODO empty file check replaced
Recorder : : RecorderOpenFace openFaceRec ( output_files [ f_n ] , input_files [ f_n ] , true , output_2D_landmarks , output_3D_landmarks , output_model_params , output_pose , output_AUs , output_gaze , ! output_hog_align_files . empty ( ) ,
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output_video , ! output_similarity_align . empty ( ) , face_model . pdm . NumberOfPoints ( ) , face_model . pdm . NumberOfModes ( ) , num_eye_landmarks , face_analyser . GetAUClassNames ( ) , face_analyser . GetAURegNames ( ) , output_codec , fps_vid_in ) ;
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int frame_count = 0 ;
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// Use for timestamping if using a webcam
int64 t_initial = cv : : getTickCount ( ) ;
// Timestamp in seconds of current processing
double time_stamp = 0 ;
INFO_STREAM ( " Starting tracking " ) ;
while ( ! captured_image . empty ( ) )
{
// Grab the timestamp first
if ( video_input )
{
time_stamp = ( double ) frame_count * ( 1.0 / fps_vid_in ) ;
}
else
{
// if loading images assume 30fps
time_stamp = ( double ) frame_count * ( 1.0 / 30.0 ) ;
}
// Reading the images
cv : : Mat_ < uchar > grayscale_image ;
if ( captured_image . channels ( ) = = 3 )
{
cvtColor ( captured_image , grayscale_image , CV_BGR2GRAY ) ;
}
else
{
grayscale_image = captured_image . clone ( ) ;
}
// The actual facial landmark detection / tracking
bool detection_success ;
if ( video_input | | images_as_video )
{
detection_success = LandmarkDetector : : DetectLandmarksInVideo ( grayscale_image , face_model , det_parameters ) ;
}
else
{
detection_success = LandmarkDetector : : DetectLandmarksInImage ( grayscale_image , face_model , det_parameters ) ;
}
// Gaze tracking, absolute gaze direction
cv : : Point3f gazeDirection0 ( 0 , 0 , - 1 ) ;
cv : : Point3f gazeDirection1 ( 0 , 0 , - 1 ) ;
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cv : : Vec2d gazeAngle ( 0 , 0 ) ;
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if ( det_parameters . track_gaze & & detection_success & & face_model . eye_model )
{
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GazeAnalysis : : EstimateGaze ( face_model , gazeDirection0 , fx , fy , cx , cy , true ) ;
GazeAnalysis : : EstimateGaze ( face_model , gazeDirection1 , fx , fy , cx , cy , false ) ;
gazeAngle = GazeAnalysis : : GetGazeAngle ( gazeDirection0 , gazeDirection1 ) ;
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}
// Do face alignment
cv : : Mat sim_warped_img ;
cv : : Mat_ < double > hog_descriptor ;
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int num_hog_rows = 0 , num_hog_cols = 0 ;
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// As this can be expensive only compute it if needed by output or visualization
if ( ! output_similarity_align . empty ( ) | | output_hog | | output_AUs | | visualize_align | | visualize_hog )
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{
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face_analyser . AddNextFrame ( captured_image , face_model . detected_landmarks , face_model . detection_success , time_stamp , false , ! det_parameters . quiet_mode ) ;
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face_analyser . GetLatestAlignedFace ( sim_warped_img ) ;
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if ( ! det_parameters . quiet_mode & & visualize_align )
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{
cv : : imshow ( " sim_warp " , sim_warped_img ) ;
}
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if ( output_hog | | ( visualize_hog & & ! det_parameters . quiet_mode ) )
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{
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face_analyser . GetLatestHOG ( hog_descriptor , num_hog_rows , num_hog_cols ) ;
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if ( visualize_hog & & ! det_parameters . quiet_mode )
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{
cv : : Mat_ < double > hog_descriptor_vis ;
FaceAnalysis : : Visualise_FHOG ( hog_descriptor , num_hog_rows , num_hog_cols , hog_descriptor_vis ) ;
cv : : imshow ( " hog " , hog_descriptor_vis ) ;
}
}
}
// Work out the pose of the head from the tracked model
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cv : : Vec6d pose_estimate = LandmarkDetector : : GetPose ( face_model , fx , fy , cx , cy ) ;
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// Write the similarity normalised output
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if ( ! output_similarity_align . empty ( ) )
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{
char name [ 100 ] ;
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// Filename is based on frame number
std : : sprintf ( name , " frame_det_%06d.bmp " , frame_count + 1 ) ;
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// Construct the output filename
boost : : filesystem : : path slash ( " / " ) ;
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std : : string preferredSlash = slash . make_preferred ( ) . string ( ) ;
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string out_file = output_similarity_align [ f_n ] + preferredSlash + string ( name ) ;
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bool write_success = imwrite ( out_file , sim_warped_img ) ;
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if ( ! write_success )
{
cout < < " Could not output similarity aligned image image " < < endl ;
return 1 ;
}
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}
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// Visualising the tracker, TODO this should be in utility
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if ( visualize_track & & ! det_parameters . quiet_mode )
{
visualise_tracking ( captured_image , face_model , det_parameters , gazeDirection0 , gazeDirection1 , frame_count , fx , fy , cx , cy ) ;
}
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// Setting up the recorder output
openFaceRec . SetObservationHOG ( detection_success , hog_descriptor , num_hog_rows , num_hog_cols , 31 ) ; // The number of channels in HOG is fixed at the moment, as using FHOG
openFaceRec . SetObservationVisualization ( captured_image ) ;
openFaceRec . SetObservationActionUnits ( face_analyser . GetCurrentAUsReg ( ) , face_analyser . GetCurrentAUsClass ( ) ) ;
openFaceRec . SetObservationGaze ( gazeDirection0 , gazeDirection1 , gazeAngle , LandmarkDetector : : CalculateAllEyeLandmarks ( face_model ) ) ;
openFaceRec . SetObservationLandmarks ( face_model . detected_landmarks , face_model . GetShape ( fx , fy , cx , cy ) , face_model . params_global , face_model . params_local , face_model . detection_certainty , detection_success ) ;
openFaceRec . SetObservationPose ( pose_estimate ) ;
openFaceRec . SetObservationTimestamp ( time_stamp ) ;
openFaceRec . WriteObservation ( ) ;
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// Grabbing the next frame (todo this should be part of capture)
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if ( video_input )
{
video_capture > > captured_image ;
}
else
{
curr_img + + ;
if ( curr_img < ( int ) input_image_files [ f_n ] . size ( ) )
{
string curr_img_file = input_image_files [ f_n ] [ curr_img ] ;
captured_image = cv : : imread ( curr_img_file , - 1 ) ;
}
else
{
captured_image = cv : : Mat ( ) ;
}
}
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if ( ! det_parameters . quiet_mode )
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{
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// detect key presses
char character_press = cv : : waitKey ( 1 ) ;
// restart the tracker
if ( character_press = = ' r ' )
{
face_model . Reset ( ) ;
}
// quit the application
else if ( character_press = = ' q ' )
{
return ( 0 ) ;
}
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}
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// Update the frame count
frame_count + + ;
if ( total_frames ! = - 1 )
{
if ( ( double ) frame_count / ( double ) total_frames > = reported_completion / 10.0 )
{
cout < < reported_completion * 10 < < " % " ;
reported_completion = reported_completion + 1 ;
}
}
}
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openFaceRec . Close ( ) ;
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if ( output_files . size ( ) > 0 & & output_AUs )
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{
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cout < < " Postprocessing the Action Unit predictions " < < endl ;
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face_analyser . PostprocessOutputFile ( output_files [ f_n ] ) ; // TODO this won't work, need the filename
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}
// Reset the models for the next video
face_analyser . Reset ( ) ;
face_model . Reset ( ) ;
frame_count = 0 ;
curr_img = - 1 ;
if ( total_frames ! = - 1 )
{
cout < < endl ;
}
// break out of the loop if done with all the files (or using a webcam)
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if ( ( video_input & & f_n = = input_files . size ( ) - 1 ) | | ( ! video_input & & f_n = = input_image_files . size ( ) - 1 ) )
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{
done = true ;
}
}
return 0 ;
}
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void get_output_feature_params ( vector < string > & output_similarity_aligned , vector < string > & output_hog_aligned_files , bool & visualize_track ,
bool & visualize_align , bool & visualize_hog , bool & output_2D_landmarks , bool & output_3D_landmarks , bool & output_model_params ,
bool & output_pose , bool & output_AUs , bool & output_gaze , vector < string > & arguments )
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{
output_similarity_aligned . clear ( ) ;
output_hog_aligned_files . clear ( ) ;
bool * valid = new bool [ arguments . size ( ) ] ;
for ( size_t i = 0 ; i < arguments . size ( ) ; + + i )
{
valid [ i ] = true ;
}
string output_root = " " ;
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visualize_align = false ;
visualize_hog = false ;
visualize_track = false ;
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string separator = string ( 1 , boost : : filesystem : : path : : preferred_separator ) ;
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// First check if there is a root argument (so that videos and outputs could be defined more easilly)
for ( size_t i = 0 ; i < arguments . size ( ) ; + + i )
{
if ( arguments [ i ] . compare ( " -root " ) = = 0 )
{
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output_root = arguments [ i + 1 ] + separator ;
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i + + ;
}
if ( arguments [ i ] . compare ( " -outroot " ) = = 0 )
{
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output_root = arguments [ i + 1 ] + separator ;
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i + + ;
}
}
for ( size_t i = 0 ; i < arguments . size ( ) ; + + i )
{
if ( arguments [ i ] . compare ( " -simalign " ) = = 0 )
{
output_similarity_aligned . push_back ( output_root + arguments [ i + 1 ] ) ;
create_directory ( output_root + arguments [ i + 1 ] ) ;
valid [ i ] = false ;
valid [ i + 1 ] = false ;
i + + ;
}
else if ( arguments [ i ] . compare ( " -hogalign " ) = = 0 )
{
output_hog_aligned_files . push_back ( output_root + arguments [ i + 1 ] ) ;
valid [ i ] = false ;
valid [ i + 1 ] = false ;
i + + ;
}
else if ( arguments [ i ] . compare ( " -verbose " ) = = 0 )
{
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visualize_track = true ;
visualize_align = true ;
visualize_hog = true ;
}
else if ( arguments [ i ] . compare ( " -vis-align " ) = = 0 )
{
visualize_align = true ;
valid [ i ] = false ;
}
else if ( arguments [ i ] . compare ( " -vis-hog " ) = = 0 )
{
visualize_hog = true ;
valid [ i ] = false ;
}
else if ( arguments [ i ] . compare ( " -vis-track " ) = = 0 )
{
visualize_track = true ;
valid [ i ] = false ;
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}
else if ( arguments [ i ] . compare ( " -no2Dfp " ) = = 0 )
{
output_2D_landmarks = false ;
valid [ i ] = false ;
}
else if ( arguments [ i ] . compare ( " -no3Dfp " ) = = 0 )
{
output_3D_landmarks = false ;
valid [ i ] = false ;
}
else if ( arguments [ i ] . compare ( " -noMparams " ) = = 0 )
{
output_model_params = false ;
valid [ i ] = false ;
}
else if ( arguments [ i ] . compare ( " -noPose " ) = = 0 )
{
output_pose = false ;
valid [ i ] = false ;
}
else if ( arguments [ i ] . compare ( " -noAUs " ) = = 0 )
{
output_AUs = false ;
valid [ i ] = false ;
}
else if ( arguments [ i ] . compare ( " -noGaze " ) = = 0 )
{
output_gaze = false ;
valid [ i ] = false ;
}
}
for ( int i = arguments . size ( ) - 1 ; i > = 0 ; - - i )
{
if ( ! valid [ i ] )
{
arguments . erase ( arguments . begin ( ) + i ) ;
}
}
}
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// Can process images via directories creating a separate output file per directory
void get_image_input_output_params_feats ( vector < vector < string > > & input_image_files , bool & as_video , vector < string > & arguments )
{
bool * valid = new bool [ arguments . size ( ) ] ;
for ( size_t i = 0 ; i < arguments . size ( ) ; + + i )
{
valid [ i ] = true ;
if ( arguments [ i ] . compare ( " -fdir " ) = = 0 )
{
// parse the -fdir directory by reading in all of the .png and .jpg files in it
path image_directory ( arguments [ i + 1 ] ) ;
try
{
// does the file exist and is it a directory
if ( exists ( image_directory ) & & is_directory ( image_directory ) )
{
vector < path > file_in_directory ;
copy ( directory_iterator ( image_directory ) , directory_iterator ( ) , back_inserter ( file_in_directory ) ) ;
// Sort the images in the directory first
sort ( file_in_directory . begin ( ) , file_in_directory . end ( ) ) ;
vector < string > curr_dir_files ;
for ( vector < path > : : const_iterator file_iterator ( file_in_directory . begin ( ) ) ; file_iterator ! = file_in_directory . end ( ) ; + + file_iterator )
{
// Possible image extension .jpg and .png
if ( file_iterator - > extension ( ) . string ( ) . compare ( " .jpg " ) = = 0 | | file_iterator - > extension ( ) . string ( ) . compare ( " .png " ) = = 0 )
{
curr_dir_files . push_back ( file_iterator - > string ( ) ) ;
}
}
input_image_files . push_back ( curr_dir_files ) ;
}
}
catch ( const filesystem_error & ex )
{
cout < < ex . what ( ) < < ' \n ' ;
}
valid [ i ] = false ;
valid [ i + 1 ] = false ;
i + + ;
}
else if ( arguments [ i ] . compare ( " -asvid " ) = = 0 )
{
as_video = true ;
}
}
// Clear up the argument list
for ( int i = arguments . size ( ) - 1 ; i > = 0 ; - - i )
{
if ( ! valid [ i ] )
{
arguments . erase ( arguments . begin ( ) + i ) ;
}
}
}
void output_HOG_frame ( std : : ofstream * hog_file , bool good_frame , const cv : : Mat_ < double > & hog_descriptor , int num_rows , int num_cols )
{
// Using FHOGs, hence 31 channels
int num_channels = 31 ;
hog_file - > write ( ( char * ) ( & num_cols ) , 4 ) ;
hog_file - > write ( ( char * ) ( & num_rows ) , 4 ) ;
hog_file - > write ( ( char * ) ( & num_channels ) , 4 ) ;
// Not the best way to store a bool, but will be much easier to read it
float good_frame_float ;
if ( good_frame )
good_frame_float = 1 ;
else
good_frame_float = - 1 ;
hog_file - > write ( ( char * ) ( & good_frame_float ) , 4 ) ;
cv : : MatConstIterator_ < double > descriptor_it = hog_descriptor . begin ( ) ;
for ( int y = 0 ; y < num_cols ; + + y )
{
for ( int x = 0 ; x < num_rows ; + + x )
{
for ( unsigned int o = 0 ; o < 31 ; + + o )
{
float hog_data = ( float ) ( * descriptor_it + + ) ;
hog_file - > write ( ( char * ) & hog_data , 4 ) ;
}
}
}
}