sustaining_gazes/lib/local/CppInerop/FaceDetectorInterop.h

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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017, Tadas Baltrusaitis,
// all rights reserved.
//
// ACADEMIC OR NON-PROFIT ORGANIZATION NONCOMMERCIAL RESEARCH USE ONLY
//
// BY USING OR DOWNLOADING THE SOFTWARE, YOU ARE AGREEING TO THE TERMS OF THIS LICENSE AGREEMENT.
// IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY NOT USE OR DOWNLOAD THE SOFTWARE.
//
// License can be found in OpenFace-license.txt
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltru<72>aitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltru<72>aitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltru<72>aitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltru<72>aitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef __LANDMARK_DETECTOR_UTILS_INTEROP_h_
#define __LANDMARK_DETECTOR_UTILS_INTEROP_h_
#pragma once
// Include all the unmanaged things we need.
#include <opencv2/core/core.hpp>
#include "opencv2/objdetect.hpp"
#include "opencv2/calib3d.hpp"
#include <opencv2/imgcodecs.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/highgui/highgui.hpp>
// Allows to overcome boost name clash stuff with C++ CLI
#ifdef __cplusplus_cli
#define generic __identifier(generic)
#endif
#include <OpenCVWrappers.h>
#include <LandmarkCoreIncludes.h>
#ifdef __cplusplus_cli
#undef generic
#endif
using namespace System::Collections::Generic;
#pragma managed
namespace FaceDetectorInterop {
public ref class FaceDetector
{
private:
dlib::frontal_face_detector* face_detector_hog;
public:
// The constructor initializes the dlib face detector
FaceDetector()
{
face_detector_hog = new dlib::frontal_face_detector(dlib::get_frontal_face_detector());
}
// Face detection using HOG-SVM classifier
void DetectFacesHOG(List<System::Windows::Rect>^ o_regions, OpenCVWrappers::RawImage^ intensity, List<double>^ o_confidences)
{
std::vector<cv::Rect_<double> > regions_ocv;
std::vector<double> confidences_std;
::LandmarkDetector::DetectFacesHOG(regions_ocv, intensity->Mat, *face_detector_hog, confidences_std);
o_regions->Clear();
o_confidences->Clear();
for(size_t i = 0; i < regions_ocv.size(); ++i)
{
o_regions->Add(System::Windows::Rect(regions_ocv[i].x, regions_ocv[i].y, regions_ocv[i].width, regions_ocv[i].height));
o_confidences->Add(confidences_std[i]);
}
}
~FaceDetector()
{
delete face_detector_hog;
}
};
}
#endif