97 lines
4.3 KiB
Text
97 lines
4.3 KiB
Text
Copyright (c) 2021, NVIDIA Corporation & affiliates. All rights reserved.
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NVIDIA Source Code License for StyleGAN3
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=======================================================================
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1. Definitions
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"Licensor" means any person or entity that distributes its Work.
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"Software" means the original work of authorship made available under
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this License.
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"Work" means the Software and any additions to or derivative works of
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the Software that are made available under this License.
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The terms "reproduce," "reproduction," "derivative works," and
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"distribution" have the meaning as provided under U.S. copyright law;
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provided, however, that for the purposes of this License, derivative
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works shall not include works that remain separable from, or merely
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link (or bind by name) to the interfaces of, the Work.
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Works, including the Software, are "made available" under this License
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by including in or with the Work either (a) a copyright notice
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referencing the applicability of this License to the Work, or (b) a
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copy of this License.
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2. License Grants
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2.1 Copyright Grant. Subject to the terms and conditions of this
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License, each Licensor grants to you a perpetual, worldwide,
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non-exclusive, royalty-free, copyright license to reproduce,
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prepare derivative works of, publicly display, publicly perform,
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sublicense and distribute its Work and any resulting derivative
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works in any form.
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3. Limitations
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3.1 Redistribution. You may reproduce or distribute the Work only
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if (a) you do so under this License, (b) you include a complete
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copy of this License with your distribution, and (c) you retain
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without modification any copyright, patent, trademark, or
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attribution notices that are present in the Work.
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3.2 Derivative Works. You may specify that additional or different
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terms apply to the use, reproduction, and distribution of your
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derivative works of the Work ("Your Terms") only if (a) Your Terms
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provide that the use limitation in Section 3.3 applies to your
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derivative works, and (b) you identify the specific derivative
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works that are subject to Your Terms. Notwithstanding Your Terms,
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this License (including the redistribution requirements in Section
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3.1) will continue to apply to the Work itself.
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3.3 Use Limitation. The Work and any derivative works thereof only
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may be used or intended for use non-commercially. Notwithstanding
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the foregoing, NVIDIA and its affiliates may use the Work and any
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derivative works commercially. As used herein, "non-commercially"
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means for research or evaluation purposes only.
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3.4 Patent Claims. If you bring or threaten to bring a patent claim
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against any Licensor (including any claim, cross-claim or
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counterclaim in a lawsuit) to enforce any patents that you allege
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are infringed by any Work, then your rights under this License from
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such Licensor (including the grant in Section 2.1) will terminate
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immediately.
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3.5 Trademarks. This License does not grant any rights to use any
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Licensor’s or its affiliates’ names, logos, or trademarks, except
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as necessary to reproduce the notices described in this License.
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3.6 Termination. If you violate any term of this License, then your
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rights under this License (including the grant in Section 2.1) will
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terminate immediately.
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4. Disclaimer of Warranty.
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THE WORK IS PROVIDED "AS IS" WITHOUT WARRANTIES OR CONDITIONS OF ANY
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KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES OR CONDITIONS OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE OR
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NON-INFRINGEMENT. YOU BEAR THE RISK OF UNDERTAKING ANY ACTIVITIES UNDER
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THIS LICENSE.
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5. Limitation of Liability.
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EXCEPT AS PROHIBITED BY APPLICABLE LAW, IN NO EVENT AND UNDER NO LEGAL
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THEORY, WHETHER IN TORT (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE
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SHALL ANY LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY DIRECT,
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INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
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OR RELATED TO THIS LICENSE, THE USE OR INABILITY TO USE THE WORK
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(INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL, BUSINESS INTERRUPTION,
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LOST PROFITS OR DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER
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COMMERCIAL DAMAGES OR LOSSES), EVEN IF THE LICENSOR HAS BEEN ADVISED OF
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THE POSSIBILITY OF SUCH DAMAGES.
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=======================================================================
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