2021-10-13 10:00:23 +00:00
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# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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2021-10-07 09:55:26 +00:00
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#
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# NVIDIA CORPORATION and its licensors retain all intellectual property
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# and proprietary rights in and to this software, related documentation
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# and any modifications thereto. Any use, reproduction, disclosure or
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# distribution of this software and related documentation without an express
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# license agreement from NVIDIA CORPORATION is strictly prohibited.
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import numpy as np
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import imgui
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import dnnlib
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from gui_utils import imgui_utils
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#----------------------------------------------------------------------------
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class LatentWidget:
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def __init__(self, viz):
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self.viz = viz
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self.latent = dnnlib.EasyDict(x=0, y=0, anim=False, speed=0.25)
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self.latent_def = dnnlib.EasyDict(self.latent)
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self.step_y = 100
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def drag(self, dx, dy):
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viz = self.viz
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self.latent.x += dx / viz.font_size * 4e-2
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self.latent.y += dy / viz.font_size * 4e-2
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@imgui_utils.scoped_by_object_id
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def __call__(self, show=True):
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viz = self.viz
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if show:
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imgui.text('Latent')
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imgui.same_line(viz.label_w)
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seed = round(self.latent.x) + round(self.latent.y) * self.step_y
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with imgui_utils.item_width(viz.font_size * 8):
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changed, seed = imgui.input_int('##seed', seed)
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if changed:
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self.latent.x = seed
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self.latent.y = 0
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imgui.same_line(viz.label_w + viz.font_size * 8 + viz.spacing)
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frac_x = self.latent.x - round(self.latent.x)
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frac_y = self.latent.y - round(self.latent.y)
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with imgui_utils.item_width(viz.font_size * 5):
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changed, (new_frac_x, new_frac_y) = imgui.input_float2('##frac', frac_x, frac_y, format='%+.2f', flags=imgui.INPUT_TEXT_ENTER_RETURNS_TRUE)
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if changed:
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self.latent.x += new_frac_x - frac_x
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self.latent.y += new_frac_y - frac_y
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imgui.same_line(viz.label_w + viz.font_size * 13 + viz.spacing * 2)
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_clicked, dragging, dx, dy = imgui_utils.drag_button('Drag', width=viz.button_w)
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if dragging:
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self.drag(dx, dy)
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imgui.same_line(viz.label_w + viz.font_size * 13 + viz.button_w + viz.spacing * 3)
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_clicked, self.latent.anim = imgui.checkbox('Anim', self.latent.anim)
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imgui.same_line(round(viz.font_size * 27.7))
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with imgui_utils.item_width(-1 - viz.button_w * 2 - viz.spacing * 2), imgui_utils.grayed_out(not self.latent.anim):
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changed, speed = imgui.slider_float('##speed', self.latent.speed, -5, 5, format='Speed %.3f', power=3)
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if changed:
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self.latent.speed = speed
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imgui.same_line()
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snapped = dnnlib.EasyDict(self.latent, x=round(self.latent.x), y=round(self.latent.y))
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if imgui_utils.button('Snap', width=viz.button_w, enabled=(self.latent != snapped)):
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self.latent = snapped
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imgui.same_line()
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if imgui_utils.button('Reset', width=-1, enabled=(self.latent != self.latent_def)):
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self.latent = dnnlib.EasyDict(self.latent_def)
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if self.latent.anim:
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self.latent.x += viz.frame_delta * self.latent.speed
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viz.args.w0_seeds = [] # [[seed, weight], ...]
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for ofs_x, ofs_y in [[0, 0], [1, 0], [0, 1], [1, 1]]:
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seed_x = np.floor(self.latent.x) + ofs_x
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seed_y = np.floor(self.latent.y) + ofs_y
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seed = (int(seed_x) + int(seed_y) * self.step_y) & ((1 << 32) - 1)
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weight = (1 - abs(self.latent.x - seed_x)) * (1 - abs(self.latent.y - seed_y))
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if weight > 0:
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viz.args.w0_seeds.append([seed, weight])
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#----------------------------------------------------------------------------
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