2021-10-13 12:00:23 +02:00
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# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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2021-10-07 11:55:26 +02:00
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#
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# NVIDIA CORPORATION and its licensors retain all intellectual property
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# and proprietary rights in and to this software, related documentation
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# and any modifications thereto. Any use, reproduction, disclosure or
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# distribution of this software and related documentation without an express
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# license agreement from NVIDIA CORPORATION is strictly prohibited.
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import os
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import imgui
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import imgui.integrations.glfw
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from . import glfw_window
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from . import imgui_utils
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from . import text_utils
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#----------------------------------------------------------------------------
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class ImguiWindow(glfw_window.GlfwWindow):
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def __init__(self, *, title='ImguiWindow', font=None, font_sizes=range(14,24), **glfw_kwargs):
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if font is None:
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font = text_utils.get_default_font()
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font_sizes = {int(size) for size in font_sizes}
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super().__init__(title=title, **glfw_kwargs)
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# Init fields.
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self._imgui_context = None
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self._imgui_renderer = None
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self._imgui_fonts = None
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self._cur_font_size = max(font_sizes)
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# Delete leftover imgui.ini to avoid unexpected behavior.
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if os.path.isfile('imgui.ini'):
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os.remove('imgui.ini')
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# Init ImGui.
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self._imgui_context = imgui.create_context()
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self._imgui_renderer = _GlfwRenderer(self._glfw_window)
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self._attach_glfw_callbacks()
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imgui.get_io().ini_saving_rate = 0 # Disable creating imgui.ini at runtime.
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imgui.get_io().mouse_drag_threshold = 0 # Improve behavior with imgui_utils.drag_custom().
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self._imgui_fonts = {size: imgui.get_io().fonts.add_font_from_file_ttf(font, size) for size in font_sizes}
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self._imgui_renderer.refresh_font_texture()
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def close(self):
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self.make_context_current()
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self._imgui_fonts = None
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if self._imgui_renderer is not None:
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self._imgui_renderer.shutdown()
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self._imgui_renderer = None
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if self._imgui_context is not None:
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#imgui.destroy_context(self._imgui_context) # Commented out to avoid creating imgui.ini at the end.
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self._imgui_context = None
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super().close()
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def _glfw_key_callback(self, *args):
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super()._glfw_key_callback(*args)
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self._imgui_renderer.keyboard_callback(*args)
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@property
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def font_size(self):
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return self._cur_font_size
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@property
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def spacing(self):
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return round(self._cur_font_size * 0.4)
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def set_font_size(self, target): # Applied on next frame.
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self._cur_font_size = min((abs(key - target), key) for key in self._imgui_fonts.keys())[1]
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def begin_frame(self):
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# Begin glfw frame.
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super().begin_frame()
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# Process imgui events.
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self._imgui_renderer.mouse_wheel_multiplier = self._cur_font_size / 10
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if self.content_width > 0 and self.content_height > 0:
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self._imgui_renderer.process_inputs()
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# Begin imgui frame.
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imgui.new_frame()
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imgui.push_font(self._imgui_fonts[self._cur_font_size])
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imgui_utils.set_default_style(spacing=self.spacing, indent=self.font_size, scrollbar=self.font_size+4)
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def end_frame(self):
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imgui.pop_font()
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imgui.render()
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imgui.end_frame()
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self._imgui_renderer.render(imgui.get_draw_data())
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super().end_frame()
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#----------------------------------------------------------------------------
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# Wrapper class for GlfwRenderer to fix a mouse wheel bug on Linux.
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class _GlfwRenderer(imgui.integrations.glfw.GlfwRenderer):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.mouse_wheel_multiplier = 1
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def scroll_callback(self, window, x_offset, y_offset):
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self.io.mouse_wheel += y_offset * self.mouse_wheel_multiplier
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#----------------------------------------------------------------------------
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