#!/bin/bash # mpi version for node rank H=`hostname` THEID=`echo -e $HOSTNAMES | python3 -c "import sys;[sys.stdout.write(str(i)) for i,line in enumerate(next(sys.stdin).split(' ')) if line.strip() == '$H'.strip()]"` export NODE_RANK=${THEID} echo THEID=$THEID echo "##########################################" echo MASTER_ADDR=${MASTER_ADDR} echo MASTER_PORT=${MASTER_PORT} echo NODE_RANK=${NODE_RANK} echo WORLD_SIZE=${WORLD_SIZE} echo "##########################################" # debug environment worked great so we stick with it # no magic there, just a miniconda python=3.9, pytorch=1.12, cudatoolkit=11.3 # env with pip dependencies from stable diffusion's requirements.txt eval "$(/fsx/stable-diffusion/debug/miniconda3/bin/conda shell.bash hook)" conda activate stable cd /fsx/robin/stable-diffusion/stable-diffusion CONFIG="/fsx/robin/stable-diffusion/stable-diffusion/configs/stable-diffusion/inpainting/v1-finetune-for-inpainting-laion-aesthetic-larger-masks-and-ucfg.yaml" # debugging #EXTRA="${EXTRA} -d True lightning.callbacks.image_logger.params.batch_frequency=50" # detect bad gpus early on /bin/bash /fsx/stable-diffusion/stable-diffusion/scripts/test_gpu.sh python main.py --base $CONFIG --gpus 0,1,2,3,4,5,6,7 -t --num_nodes ${WORLD_SIZE} --scale_lr False