portfolio/test3.html

1895 lines
120 KiB
HTML

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} else {
circleD3.transition(selectedNodeTransition).attr('r', nodeSize);
// nodeEl.getElementsByTagName("circle")[0].attributes.r.value = nodeSize;
}
});
link.each(function(d,idx,linkEls){
// console.log(a,b,c);
if(d.source == nodeDatum || d.target == nodeDatum) {
linkEls[idx].classList.add('activeLink');
} else {
linkEls[idx].classList.remove('activeLink');
}
});
}
simulation.force('centerActive', function force(alpha) {
// let currentNode = node.selectAll('.detail');
// console.log(currentNode);
node.each(function(d, idx, nodes){
if(typeof nodePositions[idx] != 'undefined') {
let n = d;
let k = alpha * 0.1;
n.vx -= (n.x - nodePositions[idx][0]) * k * 4;
n.vy -= (n.y - nodePositions[idx][1]) * k * 4;
}
});
});
//path to curve the tile
nodePath = node.append("path")
.attr("id", function(d,idx){return "nodePath"+idx;})
.attr("d", function(){
var r = nodeSize * 0.9;
var startX = nodeSize;
// M cx cy
// m -r, 0
// a r,r 0 1,0 (r * 2),0
// a r,r 0 1,0 -(r * 2),0
// return 'M' + nodeSize/2 + ' ' + nodeSize/2 + ' ' +
return 'M' + 0 + ' ' + 0 + ' ' +
'm -' + r + ', 0'+' ' +
'a ' + r +','+r+' 0 1,0 '+ (r*2) +',0 '+
'a ' + r +','+r+' 0 1,0 -'+ (r*2) +',0'
;
// return 'm' + startX + ',' + nodeSize + ' ' +
// 'a' + r + ',' + r + ' 0 0 0 ' + (2*r) + ',0';
})
;
node.call(d3.drag()
.on("start", dragstarted)
.on("drag", dragged)
.on("end", dragended))
.on("click", function(d, idx, nodes){
let node = nodes[idx];
if(typeof nodePositions[idx] == 'undefined') {
selectNode(idx, node, d);
} else {
node.parentNode.classList.toggle('detail');
}
});
svg.call(d3.drag()
.on("start", function(){
svg.node().classList.add("dragging");
})
.on("drag", function(){
moveViewboxPx(d3.event.dx, d3.event.dy);
})
.on("end", function(){
svg.node().classList.remove("dragging");
}));
node.append('circle')
.attr("r", nodeSize)
;
node.append('text')
.append("textPath")
.attr( "xlink:href",function(d, idx){return '#nodePath'+idx;})
.text(function(d){return d['name'];});
node.each(function(d) {
console.log(d.contentUrl)
if(!d.contentUrl) {
return;
}
d3.select(this).append('svg:image')
.attr("xlink:href", d.contentUrl)
.attr("width", nodeSize*2)
.attr("height", nodeSize*2)
.attr("transform","translate(-"+nodeSize+" -"+nodeSize+")")
.attr("clip-path","url(#clipNodeImage)")
.attr("preserveAspectRatio","xMidYMid slice")
;
});
// node.append("title")
// .text(function(d) { return d.id; });
simulation
.nodes(graph.nodes)
.on("tick", ticked);
simulation.force("link")
.links(graph.links)
.distance(function(l){
switch (l.name) {
case 'publishedAt':
return 400;
case 'image':
return 100;
default:
return 200;
}
}) // distance between the nodes / link length
// .charge(-100)
;
// run on each draw
function ticked() {
graph.nodes.forEach(function (d, idx) {
d.leftX = d.rightX = d.x;
// fix first node on center
// if(idx === 0) {
// d.fx = width/2;
// d.fy = height/2;
// return;
// }
});
linkLine.each(function (d) {
var sourceX, targetX, midX, dy, dy, angle;
// This mess makes the arrows exactly perfect.
// thanks to http://bl.ocks.org/curran/9b73eb564c1c8a3d8f3ab207de364bf4
if( d.source.rightX < d.target.leftX ){
sourceX = d.source.rightX;
targetX = d.target.leftX;
} else if( d.target.rightX < d.source.leftX ){
targetX = d.target.rightX;
sourceX = d.source.leftX;
} else if (d.target.isCircle) {
targetX = sourceX = d.target.x;
} else if (d.source.isCircle) {
targetX = sourceX = d.source.x;
} else {
midX = (d.source.x + d.target.x) / 2;
if(midX > d.target.rightX){
midX = d.target.rightX;
} else if(midX > d.source.rightX){
midX = d.source.rightX;
} else if(midX < d.target.leftX){
midX = d.target.leftX;
} else if(midX < d.source.leftX){
midX = d.source.leftX;
}
targetX = sourceX = midX;
}
dx = targetX - sourceX;
dy = d.target.y - d.source.y;
angle = Math.atan2(dx, dy);
srcSize = (typeof nodePositions[d.source.index] != 'undefined') ? selectedNodeSize : nodeSize;
tgtSize = (typeof nodePositions[d.target.index] != 'undefined') ? selectedNodeSize : nodeSize;
// Compute the line endpoint such that the arrow
// is touching the edge of the node rectangle perfectly.
d.sourceX = sourceX + Math.sin(angle) * srcSize;
d.targetX = targetX - Math.sin(angle) * tgtSize;
d.sourceY = d.source.y + Math.cos(angle) * srcSize;
d.targetY = d.target.y - Math.cos(angle) * tgtSize;
})
.attr("x1", function(d) { return d.sourceX; })
.attr("y1", function(d) { return d.sourceY; })
.attr("x2", function(d) { return d.targetX; })
.attr("y2", function(d) { return d.targetY; });
linkText.attr("transform", function(d){
let dx = (d.target.x - d.source.x) /2;
let dy = (d.target.y - d.source.y) /2;
let x = d.source.x + dx;
let y = d.source.y + dy;
let deg = Math.atan(dy / dx) * 180 / Math.PI;
return "translate("+x+" "+y+") rotate("+deg+") translate(0, -10)";
});
// linkPath.attr("d", function(d) {
// var x1 = d.source.x,
// y1 = d.source.y,
// x2 = d.target.x,
// y2 = d.target.y,
// dx = x2 - x1,
// dy = y2 - y1,
// dr = Math.sqrt(dx * dx + dy * dy),
// // Defaults for normal edge.
// drx = dr,
// dry = dr,
// xRotation = 0, // degrees
// largeArc = 0, // 1 or 0
// sweep = 1; // 1 or 0
// // Self edge.
// if ( x1 === x2 && y1 === y2 ) {
// // Fiddle with this angle to get loop oriented.
// xRotation = -45;
// // Needs to be 1.
// largeArc = 1;
// // Change sweep to change orientation of loop.
// //sweep = 0;
// // Make drx and dry different to get an ellipse
// // instead of a circle.
// drx = 30;
// dry = 20;
// // For whatever reason the arc collapses to a point if the beginning
// // and ending points of the arc are the same, so kludge it.
// x2 = x2 + 1;
// y2 = y2 + 1;
// }
// return "M" + x1 + "," + y1 + "A" + drx + "," + dry + " " + xRotation + "," + largeArc + "," + sweep + " " + x2 + "," + y2;
// });
node.attr("transform", function(d) { return "translate(" + d.x + "," + d.y + ")"; });
}
function dragstarted(d,idx,nodes) {
if (!d3.event.active) simulation.alphaTarget(0.3).restart();
let nodeEl = nodes[idx];
d.fx = d.x;
d.fy = d.y;
// nodeEl.style.fill = '#00f';
nodeEl.classList.add('drag');
}
// use to validate drag
// function validate(x, a, b) {
// if (x =< a) return a;
// return b;
// }
function dragged(d, idx) {
d.fx = d3.event.x;
d.fy = d3.event.y;
}
function dragended(d, idx, nodes) {
if (!d3.event.active) simulation.alphaTarget(0);
let nodeEl = nodes[idx];
d.fx = null;
d.fy = null;
nodeEl.classList.remove('drag');
}
function moveViewboxPx(dx, dy){
let viewBox = svg.attr("viewBox").split(" ").map(parseFloat);
viewBox[0] -= dx * 1;
viewBox[1] -= dy * 1;
svg.attr("viewBox", viewBox.join(" "));
}
// start by selecting the first node :-)
selectNode(currentNodeIdx+1);
selectNode(currentNodeIdx);
</script>
</body>
</html>