* Client and server side code added for Linewrap option
* Linked linewrap prop with the Editor.jsx property
* linewrap defaults to true
* Renamed 'LineWrap' to 'WordWrap'
- Set the preview canvas to `display:block` to remove vertical spacing
caused by the default value, which was making a full-height canvas cause
vertical scrolling, and the vertical scrollbar caused horizontal
scrolling
- Wrap the preview content in a container with `position:relative` and
no other visible content, so that the full-height iframe excludes the
height of the preview frame header, preventing it from going beyond the
height of the page
* Comment out show/hide file options action creators.
* Comment out show/hide file options properties
* Comment out show/hide file options action definitions
* Comment out constants for show/hide options action types
* Comment out props for show/hide options and replace with component state.
* Comment out show/hide edit file name reducers.
* Comment out show/hide edit file name actions.
* comment out show/hide edit file name action types.
* Comment out show/edit file name props from IDEView component
* Replace show/hide edit filename props in FileNode component with local state
* Remove commented out code from previous changes for moving redux state back into component state.
* Add binding to this for new functions. And tidy up of code.
* start to create asset list
* begin refactoring overlay component to remove duplicate code
* refactoring of overlays, asset list styles
* changes to add size to asset list
* fixes to asset list
* handle case in which a user hasn't uploaded any assets
* fix bug in which asset list only grabbed first asset
* remove console.log
* update overlay exit styling to use icon mixin
* Checkbox to toggle project's serveSecure flag
This doesn't yet persist or reload the page.
* Help button that shows modal to explain feature
* Extracts protocol redirection to helper
* Returns promise from saveProject() action to allow chaining
* Setting serveSecure flag on project redirects after saving project
* Set serveSecure on Project model in API and client
* Redirect to correct protocol when project is loaded
* Persists Redux store when reloading app for login
* Disable confirmation box when leaving page for login
* Removes extra console.warn
* Sets serveSecure: true for new projects if served over HTTPS
* Clears persisted state on IDEView load
Because when a sketch is created on HTTPS and then the user logs in
the page won't be reloaded
* Appends ?source=<protocol> to URL to track return protocol
* Higher-order component to force some routes to HTTPS
* Force all user-management routes to HTTPS
* Redirect to sourceProtocol as route unmounts.
By default, no redirection occurs if sourceProtocol is not explicitly
defined.
* Sets serveSecure flag on new projects and usea after forcing protocol
The flag is set to `false` on all projects and as the UI has no way to
change this, it always redirects to HTTP after a signup/login action.
* Move HoC to be with other top-level components
* Server should respond to account page request
* Serves AccountView over HTTPS
* Turns HTTPS redirection off in development by default
Will log to the browser console any redirection that would
have happened. Added a line in the README about how to
enable this for testing in development.
* update eslint and dependencies, fix linting errors that can be fixed with --fix
* fix lots of linting errors
* update eslintrc, fix some linting errors
* fix all server side linting errors, untested
* fix errors that fixing linting errors had caused
* fix client side eslint errors
* fix client side linting errors
* fix refs lint errors
* fix more linting errors
* update eslint and dependencies, fix linting errors that can be fixed with --fix
* fix lots of linting errors
* update eslintrc, fix some linting errors
* fix all server side linting errors, untested
* fix errors that fixing linting errors had caused
* fix client side eslint errors
* fix client side linting errors
* fix refs lint errors
* fix more linting errors
* fix some accessibility linting errors
* fix a lot of linting errors
* fix a billion more linting errors
* hopefully fix all linting errors, still need to test
* fix bugs that fixing linting had caused